Sairento VR 0.2... is here!



Sairento VR's 0.2 is available now for all the VR fans out there, introducing a slew of changes like procedural levels, revamped AI, dismemberment, and increased difficulty. Swords can be held in a backhand group also, so you have... new ways to creatively wield your blade.

For those unfamiliar with this title... its described by some as the Matrix Meet Kill Bill, but i'll leave that up to you to determine.

Check out the trailer and the updates listed below:

0.2.0 (2017-05-20)


- Added new enemy - Geisha.

- Revamped all difficulties to be more unforgiving.

- Added new currency drops: Beacons and Fabricators

- Fabricators are a required component for crafting relics

- Beacons can be used to increase a mission's difficulty in exchange for better rewards

- Melee killing blows now hack apart the enemy's body

- Max player level is now 100.

- The introduction of 30 Legendary relic properties.

- The skill system has been removed, with legendary relics being the means of empowerment and build customization.

- The introduction of Operations system. An operation consists of 3 randomly generated mission. You earn a bounty for completing all of them. Operations can be re-rolled by spending Ducats.
- You can now hold melee weapons in a backhand pose, based on the angle you grabbed it.

- Added visual feedback when you hover your hand over a stored weapon

- Updated sound effects for weapons

- Added full body avatar for player

- Removed shift cost while in dojo/after completing a level.

- Ammo drops are now universal and will refill all weapons

- Guns now have their own individual ammo pools

- Guns no longer fire while pointing at a UI in the dojo

- Increased base spread for all shotguns.

- Updated ammo interface for guns

- Updated tutorial

- Improved jump logic to handle low curbs and ceilings better

- Improved jump feedback to show bouncing off walls

- Falling off a level will reset you back to the last good position instead of the spawn point.

- Fixed weapon rig orientation locking up when looking directly downwards

- Fixed relic selection screen not showing currently equipped relic

- Fixed Fade teleport locomotion




Senran Kagura - Peach Beach Splash


Summer is here... and it's time to dial up the sexiness with a splash! - Blu
SENRAN KAGURA PEACH BEACH SPLASH
"NO SHIRT, NO SHOES, ALL SERVICE!"
SENRAN KAGURA Peach Beach Splash will launch on the PlayStation®4 computer entertainment system this summer with a "No Shirt, No Shoes, All Service" limited edition at retail! This special release will be available at select stores for MSRP $69.99 and will be the only retail version available at launch, while the game will also be released digitally on the PlayStation®Store.
In SENRAN KAGURA Peach Beach Splash, when players are in single-
player mode, they will choose a team of five from the more than 30 girls available, outfit them with customizable weapons and abilities, and then lead them into lighthearted water gun battles in a variety of combat arenas. Players can also go online to join their friends and take on opposing teams in 5-on-5 team battles as well as survival matches. Attribute cards add another layer of strategy to the water gun war, with over 800 unique cards that grant improved weapons, unique skills, and summonable pets.

Players can equip any combination of six skill cards and three pet cards per match for a combo their opponents will never see coming. Come on in; the water's great!

I don't know what they can really bring to the table that we can't play in the previous games. - Luis D. Lucha

The experience from the different stories of each installment... make the games worth buying, if you're interested in the story (or you want to experience updates of the game play). - Blu

Its still going so someone's buying them. - Luis D. Lucha

Senran Kagura is a pretty good franchise, but... I hope to see more growth in the game play that actually shows social interactions in real time between the characters that allow me to really feel like i'm part of the world.

I'm still on the Tomb Raider transformation, because it's one of the best ways to explain how i'd like to see games transform. Senran Kagura does not have to be Tomb Raider, but the depth even in it's wackiness in school, the battlefield and where ever else... would be cool. - Blu

I'd be afraid to ask how they'd use PSVR for a Senran Kagura game, but it would probably be one of their top sellers. - Luis D. Lucha

Baseball'n #2: Season Starter


Baseball isn't exactly what I look for when it's time to game... but the toonish arcade feel of Super Mega Baseball (Extra Innings) is pretty fun. Its not merely an arcade game, you get full seasons in this nifty title... and exhibition games when you just want to jump in without affect your (friend's) stats. Enjoy this season starter... with more season games to follow, alternating on the 1st & 15th!


Thought this would be a great time to mention that Super Mega Baseball 2 is... approaching the mound September 2017. If the first installment is a home run for you, consider part 2.



From the source: Square-Enix - Kingdom Hearts Orchestra World Tour

Ever attend an Orchestra? For those you have that have not, it may seem like another world. Sometimes its part of the experience to be taken to another world from the comfort of your seat, hearing instruments played in collective harmony as they deliver something amazing. Even if it doesn't seem like an Orchestra would tickle your fancy... consider experiencing one at least once in your life. If you're a fan of Kingdom Hearts... this might be the right time.

Anyway... on to this bit of musical news from the source!



KINGDOM HEARTS Orchestra – World Tour – Premiere In Los Angeles & New York

First-Ever, Official Concert World Tour of the Multi-Million Selling Video Game Series
LOS ANGELES, CALIFORNIA – May 31, 2017 – After unforgettable premiere concerts in Tokyo, Paris and London last March, KINGDOM HEARTS Orchestra – World Tour – is coming to the U.S. with shows in Los Angeles on June 10, 11, and 14 at the Dolby Theatre and New York on June 23 and 24 at the United Palace Theatre.
Fans and music lovers alike will soon be able to enjoy the first-ever official concert of the KINGDOM HEARTS video game series.  From the music to the HD video and syncing, the show will feature a selection of the saga’s best and most beloved music from the original soundtrack. The concert features more than 100 orchestral musicians and choir singers on stage, with amazing HD video cinematics supervised by director Tetsuya Nomura.   Additionally, the tour celebrates the 15th anniversary of the multi-million selling video game series and the upcoming release of its latest episode.

The upcoming U.S. performances of KINGDOM HEARTS Orchestra – World Tour – will also feature:

Exclusive Scenario Content
Entirely supervised by game director Tetsuya Nomura himself, this concert series is considered part of the KINGDOM HEARTS universe and will feature some content and stories. Voice actors Risa Uchida (Kairi / Xion) and Megumi Toyoguchi (Aqua) have recorded three short voice sequences featured specially in the concert.

Composer Yoko Shimomura in Attendance
Each show will feature music composer Yoko Shimomura as a special guest. She will appear on stage, and 150 VIP tickets are available for each show to meet and greet with her after the performance (one signature and one photo per person).

Exclusive Merchandising Lineup
The KINGDOM HEARTS Orchestra – World Tour – features an exclusive line of products that are only available for sale at each performance.  A stunning 48-page concert program will be available featuring the first ever cross-interview between director Tetsuya Nomura and composer Yoko Shimomura, and with many music notes and gorgeous illustrations.  In addition to the program, fans will find an official T-shirt with an original illustration of Sora’s Chief Conductor Keyblade with a stand in a deluxe box, and an elegant pouch and cardholder.       

Special Featured CD
Twelve pieces of the concert have been recorded in their concert’s arranged version for a special CD edition, with a gold-embossed CD package. Now, fans can relive their experience at the concert from the comfort of their home after the show!  The CD is available at each concert and at http//shop.wildfaery.com in countries where a performance has already been held (now available in France, United Kingdom, Singapore, Malaysia and Japan)

Upcoming Shows

Los Angeles (USA) – June 10,11 & 14, 2017 - Dolby Theatre

New York (USA) – June 23&24, 2017 – United Palace Theatre

Osaka (Japan) – July 8th, 2017 – ORIX Theatre
Limited number of tickets for non-Japan resident available at shop.wildfaery.com.

About KINGDOM HEARTS Orchestra – World Tour
Uniting the worlds and characters of FINAL FANTASY and Disney to create a brand new thrilling mythology, KINGDOM HEARTS follows the adventures of Sora, Goofy and Donald as they rescue their friends and the whole world. With two major games, KINGDOM HEARTS I and II, released on PlayStation 2 (and re-released in HD on PlayStation 3), and six spin off games over multiple platforms, the saga has touched millions of fans around the globe. KINGDOM HEARTS Orchestra- World Tour- is the first-ever official concert world tour of the saga, celebrating the fifteenth anniversary of the multi-million selling video game series and the upcoming release of its latest episode. Music composer Yoko Shimomura (Legend of Mana, Parasite Eve, Street Fighter II and Xenoblade Chronicles) lends her fantastic composition, which has longplayed a prominent role in KINGDOM HEARTS. The soundtrack features hit songs from Japan’s best-selling pop artist, Utada Hikaru.  The single Hikari, from KINGDOM HEARTS I, topped the 1st rank of the Oricon, the Japanese records sales chart for weeks, was 2002’s tenth best-selling single and certified Double-Platinum. The single “Passion" from KINGDOM HEARTS II was also certified Gold Disc by the RIAJ.




The King of Fighters XIV Steam Edition... and what i'd like to see!


As The King of Fighters XIV Steam Edition approaches... I thought i'd speak on a few additions i'd like to see in the future.

In this newest installment... one of the most obvious things I've seen are the animated cut-scenes between matches and prior to certain fights. It truly adds more to this newest installment of The King of Fighters franchise. (Don't get me wrong.) I appreciate KOF XIII for the beautifully animated 2D fighting action... but the dialogue between fighters prior to matches, really annoyed the heck out of me. It wasn't because there was dialogue, it was more so the fact that you had to click and read... and read... and read... which could've had voice files in there to help it.



If you like to read... that's great, I have books I like to kick back and read... but I have to be in the mood (and that's not something I really care to do while gaming). So I like what I see in KOF XIV.

When it comes to a future installment or even an update... or mode, I want this fighter to truly feel like every team is on their own journey in a new way... not just fighting their way to the same boss character. The developer has the range and the ability to deliver more to this franchise, so I hope to see more (for now, this is a nice touch).

What i'd do is create branching paths, like a tournament set up that challenges the player while at the same time punishing the player for losing. So if you lose... you don't continue and fight the same character again, you go to the bracket where you belong until you work your way to the point of being the King Of Fighters. There would be more work invested in the victory then, because it would matter more vs being able to merely continue where you left off. SDGT Concepts anyone?! :p

What i'd also like to see done away with in KOF's next installment... is the removal of the fade to white effect after winning (feels like it rushes me out of the match and takes away the satisfaction of seeing my opponent on the ground). Instead... I'd like to see the winner strike a pose and their teammates come out and join them; defeated teammates can limp out. There are other things i'd add that would really take it to the next level, but i'll leave it at that. The King of Fighters XIV Steam Edition... drops June 15, 2017 (yep... that's during E3)!



Zombies + Baseball = What?


Double Double Humans in Trouble as we near Episode 5 of The Walking Dead: A New Frontier!
It's going down May 30th... 2017, so pack your couch, grab the popcorn (and your favorite stuffed Pokemon)... and game on! Check out the description from the source... below (and I just might be doing a Watch & Nab for this game).


"Fellow Survivors,

Today we can share the official release date for the critically-acclaimed The Walking Dead: The Telltale Series - A New Frontier's upcoming Episode 5: 'From the Gallows.'
 
Beginning Tuesday, May 30th, players can download Episode 5: 'From the Gallows' on PlayStation 4, Xbox One, PC/Steam, iOS, and Android-based devices. The episode will also download for all users of the special Season Pass disc for consoles, which includes the critically acclaimed two-part premiere episode and grants access to all subsequent episodes in the five-episode season for download as they become available. 

Episode description: In Telltale's most tailored episode to date, Richmond teeters on the brink of collapse as chaos reigns from all directions. The lives of its citizens and all those closest to Javier hang in the balance. The decisions you've made and bonds you've nurtured across the season will determine which characters now trust Javi to safeguard all they hold dear as the crisis pushes every relationship past its breaking point..." 
                                                                                                                      - TellTale Games


Before I go... check out this match, it was a tug of war. SDGT has a team, so our digital selves will be the ones playing through the season in videos ahead... so stay tuned.




Shenmue 3... will it succeed? IDK, but...


There are questions surrounding Shenmue 3 and will it be interesting or relevant enough to succeed, but... I think it will work out. There is enough variety out right now gaining enough appreciation in gaming to the point that... I feel Shenmue 3 will be just fine. Also, you can argue about the QTEs (aka Quick Time Events) if you'd like, but... think about it... it's not something that went away with Shenmue, there are more recent games like "Rise of the Tomb Raider" that have them.

Even if i'm a big fan of Shenmue, I can still take a realistic look at the franchise. I don't see the third installment being a game that will feel out dated, but it's not being served up to be outdated... it will merely bring what's known and appreciated in the franchise. Going back to the variety though, I do give credit to indie developers for maintaining the variety in gaming. Shenmue isn't just a left field gaming trying to grab the interest of gamer's with an abstract title either, it's a new installment to a sleeper hit that met unfair circumstances. So for what it's worth, I hope that the lack of restrictions allow it to fly... so much so that it makes Shenmue 1 & 2 worthy of remakes.

Some of you may think... WTF?!, but if we can have some sort of cool incorporation of Shenmue 1 & 2 that gets the audience up to speed... then i'd be cool with the game being released a bit later than the release date. I feel left out in the cold after finishing the 1st installment, so to play part 3... there would be a void if the gap isn't bridged. It would still be more satisfying (for me) to start over with 1 and working my way to part 3 with my stats intact, because I can't transfer my data from my Sega Dreamcast to PC... which is a major sigh. 

Anyway check out the developer reports below and... game on!




Brought to you by the... Baby Fu Clothing Company!