Showing posts with label Gameplay. Show all posts
Showing posts with label Gameplay. Show all posts

Official Release of Artifice: War Tactics | August 16, 2024


Chennai, India – August 16th, 2024 – Today Silvine Game Studios is thrilled and excited to announce the full PC Steam release today (16th August) of  their  polished and challenging turn-based strategy game, Artifice: War Tactics! The release marks four years of dedicated focus to produce a title that will excite fans of turn based strategies everywhere!



Unleash your tactical prowess in a mediaeval fantasy world where survival depends on thwarting enemy ambushes with an array of champions at your disposal. Defeat powerful bosses to conquer strongholds and lead your army to victory!


My Initial Impression:

If you enjoy strategy games with roguelike elements that deliver action in a board game-like setup, then Artifice: War Tactics might be right up your alley. What really captivated me was the intensity brought on by the limited movement. While the concept isn’t entirely new to me, the unique movement mechanics—where characters can move straight forward, at an angle, or side to side with a step or two forward—present a challenge I haven’t encountered in quite some time. It reminded me of chess. You have to carefully consider your approach because you only have so many shards, and to secure victory, it’s crucial to conserve as many as possible.


I haven’t yet explored any complex strategic combos, but I’ve managed to use neutral enemies in the environment to attack the opposition. I’m eager to see how many combinations can be strung together, as some of the enemies are quite formidable, not to mention the bosses. Enough talk—check out the First 30 of Artifice: War Tactics:



Game Highlights

  • Innovative Combat: Asymmetric Combat system allowing for strategic combinations and synergies. Positioning your champions is crucial, as each unit has specific movement and attack patterns. Tactical positioning can turn the tide of battle, making it essential for players to plan their moves carefully.

  • Dynamic Environments: The biome hazards come in four types: Sandworm, Frost Wraith, Poison Ivy, and Floating Rune. They can be both dangerous and useful. Hitting enemies near these hazards causes additional damage, but taking a hit near them can result in losing a shard (life). Master tacticians will need to use these hazards wisely to gain an advantage.

  • Challenging Gameplay: Each unit has unique traits and abilities, with boss battles unlocking new islands. Every hit counts, and if you lose all your lives, you'll have to restart—true to its roguelike nature.





The Rose and Locket demo... makes me look forward to the full course game!


I've had experiences with games that feature an on-screen aim, and I wasn't particularly fond of them because they felt awkward (and wonky gets annoying after awhile). I mention this to express my satisfaction in giving the Rose and Locket Demo a chance, as it is one of those titles that gets it right.


It serves as a reminder from the ole SDGT playbook to never make assumptions. If it weren't for the captivating art style, it might have taken me longer to try out this game (another reason why demos can help a game). The art style has a Southwestern Aztec vibe with a hint of Day of the Dead. Additionally, the slanted images and graphics remind me of what we'll do here at SDGT (I likes).



This game also incorporates comic style elements, creating a feeling of playing through a graphic novel, reminiscent of Comix Zone to some extent. However, it's important to note that observing gameplay and actually playing the game are two different experiences. I encourage you to check it out for yourself and see if the gameplay entices you to add it to your wish list. Let the games begin!



 + Sophima 

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Prince of Persia: The Lost Crown + Demo to Launch Day Gameplay!



Prince of persia: the lost crown






游戏开始!
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Muse Dashed Monday: Blu vs Lys Tourbillon + Did she set herself up?



As you see here, the audio included in this Muse Dash installment will give you an idea of what the topic will be in the next Podcast episode. You may wonder why these podcast episodes would be anywhere near a video game-related platform but the podcast covers games, tech, and... life. 

Outside of game-related topics that get covered on the podcast (which I have to do more of), gamers also have relationships or may desire to be in one. There are also parents of gamers, and professionals who support the site... and these types of topics come up all for the purpose of... leveling up (IRL).





First 30: Beholder 3

In cuffs? Off to a rough start in this one. lol


Beholder 3 Description Welcome to The Greatest Union! A totalitarian state that controls everything and everyone through oppressive laws, total surveillance, and intimidation. You are Frank Schwarz, a husband, and father who lost his cushy office job at the Ministry after someone set him up. The only way to avoid jail time was to make a deal with a high-ranking security officer. Now a government spy working undercover as a landlord, you must break into tenants' apartments, search them for contraband and eliminate anyone your boss wants out of the picture. At the same time, you’ll have to spy and scheme against co-workers and superiors in the Ministry to work your way back up the ladder. Different factions are secretly vying for power over the Ministry and the country – play them against each other to your advantage. Can you get your old life back, or even something better? Will you fight for change and truth or uphold the status quo? Who are you willing to sacrifice to get what you want?

Features: Work two jobs: in an apartment block and in the Ministry. Different political factions are fighting for power. Pick your side wisely. Complete quests from the Ministry: promote the ideology of the totalitarian state, manipulate flags, and spread whatever propaganda you’re told to.

Install surveillance cameras and search apartments and offices. Maintain your cover by doing everyday chores like paying bills, fixing up apartments, and keeping your tenants happy.


Get the Game | Get the Demo



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