Showing posts with label SDGT Studio. Show all posts
Showing posts with label SDGT Studio. Show all posts

My Nerve-Racking Experience with No More Room in Hell 2

In No More Room in Hell 2, you and up to seven other players must work together to survive against hordes of zombies. During early access... you're able to play in a massive map in rural Pennsylvania, and your objective is to complete various tasks assigned by the CRC (Civilian Response Corps) to progress and escape the nightmare. Considering the fact that the game is still in early access, keep in mind the gameplay seen in this article is not the final results. Updates with improvements continue to roll out.

One of the aspects I found challenging was coming into contact with allies. In my first run, I didn't encounter any, which made the experience even more intense. While I appreciate the need to work for such a thing, I believe it should be optional. Starting with an ally by your side might not be as rewarding as finding someone after going through hell, but... not everyone will be able to manage alone before coming across allies on such an expansive map. I have to keep it real, especially with so many zombies on deck. They aren't the type where you hit them once and they drop, it's going to take effort  to take one down unless you use a firearm. So when it comes to taking on a slew of them... you can't just slug it out.

When the gang's all together, you feel a lot more confident because eight people fighting for survival instead of a one-man army is a no-brainer in this permadeath co-op horror game. You aren't just fighting zombies; you have various objectives from the CRC to... progress and escape. The zombies react to every sound they're close enough to hear, so you have to be careful and strategic. Sounds can draw them near you, but you can also use sound to your advantage.

I can't lie, playing No More Room in Hell 2 with hi-res headphones (i.e. 1More Sonoflow Pro) was incredibly nerve-racking. The game, developed by Torn Banner Studios, is a co-op horror experience that places you in a world overrun by the... undead. The immersive sound design is as important to the gameplay as other features, and playing with headphones amplifies this aspect to a whole new level when you aren't playing with a surround sound system. Grab popcorn for this first run + commentary!

With surround sound... you can hear zombies coming from various angles. This is beneficial because it gives you a heads-up on what's coming, but it also adds one helluva layer of paranoia. I found myself tucking my neck and feeling constantly on edge during the entire gameplay. Torn Banner Studios is headed in the right direction with this second installment.

Overall, my intial experience with No More Room in Hell 2 was both entertaining and nerve-racking. And I highly recommend something more than standard stereo speakers to enjoy the game's sound design. It adds a layer of immersion that makes the horror elements even more effective. While there are some aspects that could be added, such as the ability to start with an ally, the game shows great promise and is definitely worth considering if you're a fan of FPS multiplayer horror games.

You can get... No More Room in Hell 2 for $29.99 on PC now!



 + Sophi 

Support us below!

Parcel Corps: A Potential Sleeper Hit from 2024?

Parcel Corps... feels like Jet Set Radio meets Crazy Taxi! -  Blu 



游戏开始!
Support us below!

The Evolution of Final Fantasy: From Turn-Based Battles to Action-Packed Adventures in Final Fantasy XVI

The Final Fantasy series has long been a cornerstone of the RPG genre, known for its intricate storytelling, memorable characters, and strategic turn-based combat. However, with the release of Final Fantasy XVI, the franchise has taken a bold step into the realm of action RPGs, marking a significant shift in gameplay that has been years in the making. That said, it wasn't the first.

The Turn-Based Era

The early Final Fantasy games were defined by their turn-based combat systems. Players would take turns selecting actions for their characters, carefully planning their moves to outwit their opponents. This methodical approach to combat was a hallmark of the series, allowing for deep strategic gameplay and a focus on character development.

The Rise of Action RPGs

As the gaming landscape evolved, so too did players' tastes. Action RPGs, which blend the narrative depth of traditional RPGs with real-time combat, began to gain popularity. Titles like The Legend of Zelda: Breath of the Wild, Dark Souls, and The Witcher 3: Wild Hunt captivated audiences with their dynamic combat systems and immersive worlds. These games demonstrated that players were eager for more immediate and visceral gameplay experiences.



Clues from the Past

The evolution in Final Fantasy gameplay didn't happen overnight. Several titles in the series changed the game.

Final Fantasy IV introduced the Active Time Battle (ATB) system, adding a real-time element to the turn-based combat, making battles more dynamic and strategic. PC Versions here.

Final Fantasy VII was groundbreaking with its 3D graphics and pre-rendered backgrounds, setting a new standard for visual presentation in RPGs. The Materia system allowed players to customize their characters' abilities and magic. There are many gamers who don't even acknowledge the franchise prior to Final Fantasy VII.

Final Fantasy X brought voice acting to the series for the first time, adding a new layer of immersion to the storytelling. The Sphere Grid system allowed for highly customizable character progression. Final Fantasy X-2 was the first direct sequel in the Final Fantasy series, and the all-female cast was a hit and praised along with the return of the job system.

PC Version here.

Final Fantasy XII introduced a more fluid combat system, allowing players to move freely during battles and set up automated actions through the Gambit system. It also featured a more open-world design, allowing for greater exploration and a more immersive experience. PC Version here.

Final Fantasy XV took this a step further with its real-time combat, where players could control Noctis directly and engage in fast-paced battles. The game also featured a vast open world with numerous side quests, offering a more expansive and engaging experience. Total boy band vibes! There is also a Final Fantasy XV: Pocket Edition that was the first of it's kind that opened the door to the an abridged version on mobile devices. PC Version here.

Final Fantasy XVI: A New Era

Final Fantasy XVI represents the culmination of this gradual shift. The game features a fully-fledged action RPG combat system, where players can execute combos, dodge attacks, and unleash powerful abilities in real-time. This change has been met with excitement and anticipation, as it delivers a fresh and exhilarating experience while retaining the rich storytelling and character development that fans love.

The journey from turn-based battles to action-packed combat in Final Fantasy reflects the broader trends in the gaming industry. By embracing the popularity of action RPGs and incorporating elements from previous titles, Final Fantasy XVI stands as a testament to the series' ability to innovate and adapt. As the franchise continues to evolve, one thing remains certain: Final Fantasy will always be at the forefront of RPG excellence. Will it ever return to strategic JRPG battles? Maybe, but perhaps that will come in the form of a spin-off. Anyway, Final Fantasy XVI is available now on PC and the PS5. I'll leave you with a dose of the first 30 minutes, and until next time, game on!




Support us below!