Showing posts with label Xbox. Show all posts
Showing posts with label Xbox. Show all posts

RoadCraft Rebuilds the World One Convoy at a Time!

This summer, the heat isn't just in the air—it's in the recovery zones of RoadCraft, a gripping new simulation from Saber Interactive, the team behind MudRunner and SnowRunner. Expect a lot of loading in this game, and I'm not talking about the loading screen (see what I did there?). With devastation stretching as far as the eye can see, RoadCraft hands you the keys to a fleet of industrial powerhouses and challenges you to restore order to chaos.

In RoadCraft, you're the operations manager of a disaster recovery company, responding to the aftermath of hurricanes, floods, and other cataclysmic events. Your mission (if you choose to accept it):

  • Clear debris from hazardous locations
  • Reconstruct broken infrastructure across 8 massive maps
  • Deploy over 40 specialized vehicles from bulldozers to cranes
  • Recycle salvage into usable materials for reconstruction
  • Plot GPS-guided convoy routes to avoid obstacles and optimize logistics

Each map spans 4 km² and introduces unique regions like abandoned factories, collapsed bridges, and submerged solar fields. It’s tactical, rugged, and loaded with high-impact missions perfect for fans of jobsite construction-based gameplay. No worries though, you can play with up to four players!

If you're new to these sort of simulation adventure games, make sure that you get familiar with the controls. You will certainly need to know what you're doing and it will boost your enjoyment 10 fold, as you take on various real-world inspired crisis recover with tactical decisions, handling strategic logistics, etc.

Whether you're a lifelong fan of industrial sims or just love high-stakes planning, RoadCraft delivers a satisfying blend of management, momentum, and mud. Enough talking though, check out the gameplay:

Want to plan your moves before jumping in? We’ve got you covered with control layout previews for each platform so you can master the wheels faster.

Controller Controls (Xbox + PlayStation)


Keyboard and Mouse Controls


If you've ever dreamed of turning a wreckage into a working hub, RoadCraft might just be your next obsession. Clear the way, build better, and... game on!


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 + Sophi 

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FBC: Firebreak – Inside the Paranatural Spin-Off of Control

If the Federal Bureau of Control rings a bell, it should. Originally introduced in Remedy Entertainment’s 2019 hit Control, this shadowy government agency investigates supernatural phenomena with a blend of science, mystery, and... complete dimensional chaos. But with FBC: Firebreak, players step away from the iconic halls of the Oldest House and into the Bureau’s frontline response teams—armed with telekinetic tools and a mission to neutralize unstable paranatural zones known as Rifts.

 So... What Is FBC: Firebreak exactly

At its core, FBC: Firebreak is a 3-player cooperative PvE (Player vs Environment) shooter set in the same universe as Control. Rather than continuing the story of Jesse Faden, Firebreak puts players in the boots of Bureau response agents—teams tasked with sealing off dangerous anomalies threatening to warp reality itself. The salary for that job must truly be out of this world.

Each match sends squads into a procedurally shifting Rift zone, where objectives, enemies, and layouts vary each time. Combat involves Bureau-issued weapons, psychic abilities, and unpredictable environmental manipulation. It’s not a horror game, but definitely leans into eerie and surreal territory that fans of the original Control will instantly recognize.

Firebreak doesn’t require prior knowledge of Control to play, but it does live within the same narrative framework. References to the Oldest House, Altered World Events (AWEs), and other Bureau terminology all reappear. It feels like a slice of the larger world Remedy built—and while it’s set elsewhere, the tone and identity remain rooted in the Control universe. It's smart to use preexisting universes to add substance if it makes sense.

Game director Mike Kayatta described the project as a “spin-off in the noble sense of the word,” emphasizing that it’s not a direct sequel, but instead a way to explore other parts of the world fans already love. It’s a chance to experience the day-to-day chaos that normal Bureau agents face, outside the once-in-a-generation events of Control's main story.

The development team’s goal was to “translate the Bureau’s unknowable weirdness into team-based gameplay,” giving players a sense of working together in unpredictable situations where no two missions feel quite the same.

 Features 

  • 3-player co-op PvE action, with matchmaking and quick-play options

  • Paranatural threats including anomalies, time distortions, and reality fractures

  • Agent loadouts and abilities that can be customized as players progress

  • Rift zones that change layout and objectives between sessions

  • Lore-rich documents and references tying back to Control’s universe

If Remedy has no problem digging further into the Control universe, you never know what we'll see next. In the mean time, Remedy can add to the fun factor with additional content as the life of their first FPS multiplayer game rolls on. They're working on updates, so stay tuned as they continue to make the game worth every penny. If the game grabs your attention, grab some friends, grab some controllers and game on!



Illustration of Sophi, a young woman with long black hair, wearing a white top and pearl earrings, smiling with big brown eyes.
 + Blu 

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FTS: 'Painkiller' Launches October 9 on PC, PS5 and Xbox Series X|S

3D REALMS’ PAINKILLER LAUNCHES OCTOBER 9 ON PC, PLAYSTATION 5 & XBOX SERIES X|S

The reimagined classic action-shooter is available to pre-order now, featuring an array of bonus character and weapon skins!

FORT LAUDERDALE, Fla. – June 24, 2025 – Mark your calendar for a trip to purgatory! Saber Interactive’s 3D Realms label and developer Anshar Studios have revealed that Painkiller, the modern reimagining of the classic action franchise featuring co-op gameplay, will launch on October 9, 2025, for PlayStation 5Xbox Series X|S, and PC via Steam. Pre-orders for the game’s Standard and Deluxe Editions are available today on digital storefronts, with the Standard Edition also available to pre-order on PlayStation and Xbox at physical retailers. Get a fresh look at the carnage that awaits in the brand-new pre-order trailer

The Standard Edition of Painkiller is available to pre-order digitally today for $39.99 and includes the “Iron Crusade” skin pack as a pre-order bonus, featuring skins for all four characters - Ink, Void, Sol, and Roch - along with skins for six weapons: the Electrodriver, Stakegun, Shotgun, SMG, Hand Cannon and Rocket Launcher. Physical pre-orders of the Standard Edition on consoles will come with the retail-exclusive “Burnished Pride” weapons pack, which includes additional gold skins for those six weapons.

Painkiller’s Deluxe Edition is also available to pre-order digitally today for $49.99 and comes with the “Iron Crusade” pre-order bonus skin pack, as well as three additional post-launch DLCs, each including six weapon skins and four character skins.

Welcome to Purgatory! You’ve been sentenced for your transgressions against Heaven, but the Voice of the Creator is giving you one chance to redeem yourself. Blast through hordes of demons in brutal, fast-paced combat with an array of infernal weapons. Battle across gruesome gothic environments to stop the fallen angel Azazel’s invasion of Earth and earn your salvation – solo or in online co-op for up to three players.



Key Features

  • Purgatory Is Your Playground: Jump, hook and dash across vast, spine-chilling biomes while fighting nightmarish enemies in bloody, fast-paced combat with a host of new and classic Painkiller weapons.
  • Three-Player Online Co-op: Play online with up to two friends, exploring diverse locations, uncovering secrets and facing off against terrifying enemies.
  • Grotesque Terrors Await: Challenge a variety of horrifying foes, from hordes of demons to titanic terrors like the monstrous children of Azazel - the Nephilim.
  • Unleash The Pain: Use tarot cards to upgrade your abilities, rank up to expand your arsenal, and team up with other players to obliterate all foes.
  • Choose Your Character Wisely: Play as one of four distinctive characters - Ink, Void, Sol and Roch - with unique perks to boost your energy, health, power and damage.

Painkiller is coming to PlayStation 5 (Deluxe), Xbox Series X|S (Deluxe), and PC via Steam on Oct. 9, 2025. Physicaly copies will be available here. * * * The Deluxe includes the season pass.

This game was a beast back in the day—gave me Doom and Serious Sam vibes without trying to copy either. With a $39.99 price tag, I’m hoping it absolutely delivers and then some. When you’re reviving a classic, you’ve gotta go all in to make it feel like more than just a nostalgia trip—the Tomb Raider reboots nailed that. Honestly, the next throwback that comes to mind is Duke Nukem, but I’m not sure he’d survive in today’s gaming climate without being a changed man.


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