Showing posts with label Xbox. Show all posts
Showing posts with label Xbox. Show all posts

FTS: "Fast & Furious: Arcade Edition" Announced, Launching Oct. 24 (Consoles)

 

FAST & FURIOUS: ARCADE EDITION ANNOUNCED, LAUNCHING OCTOBER 24, 2025, ON CONSOLES

High-Speed, Adrenaline-Fueled Arcade Racing Comes Home!

MINNEAPOLIS  Aug. 13, 2025 – Get ready to hop into the driver’s seat of one of the most thrilling action franchises in the world! Inspired by the saga from Universal Pictures, Fast & Furious: Arcade Edition brings the high-octane excitement of the original Fast & Furious arcade title home to Nintendo Switch, PlayStation®5 and Xbox Series X|S on October 24, 2025! Race through exciting environments in single-player, or grab a friend and experience the nonstop arcade rivalry in two-player split-screen local multiplayer!

Fast & Furious: Arcade Edition delivers high-speed racing and pedal-to-the-metal action straight from the arcade to consoles! Hit the road in legendary cars including the Dodge Charger, Corvette Z06, Shelby GT500 KR, Ford GT, Bronco DR, Jeep Wrangler and more - plus customize your car with unique color schemes.

Race through each of the original arcade game’s tracks solo or in split-screen with a friend and discover destructible environments, branching paths, and sneaky shortcuts that can shake up any race and reward risk-takers. Take on thrilling challenges with high-stakes objectives like intercepting a missile in the Swiss Alps or grounding a plane in the heart of Hong Kong.

Key Game Features

  • High-Speed, Adrenaline-Fueled Arcade Racing - Race across high-intensity tracks in licensed supercars with cinematic style, drifting, nitro boosts, and precision driving that captures the thrill of the original arcade classic.
  • The Top-Tier Arcade Racer, Brought to Consoles - Experience the full-throttle thrills of the arcade game at home, now optimized for consoles and with the same explosive action that made the original a fan favorite in arcades.
  • Race Iconic Vehicles - Hit the road in 8 legendary cars including the Dodge Charger, Corvette Z06, Shelby GT500 KR, Ford GT, Bronco DR, Jeep Wrangler, and more.
  • Customize Your Look, Your Way - Style your ride with custom vehicle color schemes that let you stand out on the track and represent your personality.
  • Race Together in Local Multiplayer - Grab a friend and hit the track with 2 players in split-screen local multiplayer, bringing the arcade rivalry home with side-by-side action and nonstop competition.
  • Dominate Fierce High-Intensity Courses - Burn rubber through all the original tracks in bold, diverse environments that push your driving skills to the limit.
  • Tackle Secret Missions Around the World - Complete bonus challenges with explosive objectives like stopping a missile in the Swiss Alps or grounding a plane in Hong Kong.
  • Unleash Chaos with Hidden Shortcuts - Discover destructible environments, branching paths, and sneaky shortcuts that shake up every race and reward risk-taking drivers.

Fast & Furious: Arcade Edition launches on October 24, 2025. It is developed by Cradle Games and published by GameMill Entertainment, in collaboration with Universal Products & Experiences.


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Dear Developers, Let’s talk legacy... Tripwire Interactive’s legacy, to be precise!

When Killing Floor launched as a mod for Unreal Tournament 2004, few could have imagined that a gritty wave-based shooter would morph into one of the most iconic co-op franchises in modern gaming. But Tripwire did more than build a hit—they evolved! They didn’t stay comfortable as a talented mod team (and this is no smoke against mods). They transformed into a full-fledged studio. And in doing so, they showed the entire gaming community what’s possible when you treat modding as a launchpad, not a finish line.

This kind of evolution is one SDGT Entertainment has been championing for over a decade. There’s nothing wrong with being a modder—it’s an incredible space to sharpen your skills, test your chemistry with collaborators, and build proof of concept. But... when you put your best into building someone else’s IP—like the countless hours poured into remaking Super Mario 64—you run the risk of watching your passion vanish with a takedown notice. It’s no shade toward Nintendo... because they’re legally protecting their property—but it is a reality that talented devs have learned the hard way.

Tripwire made a smarter play: they took the DNA of their mod, repackaged it into a fresh universe, and walked into the industry like a badass... with their own IP! That gave them full freedom to expand, hire, iterate, and grow a fanbase that’s now excited for Killing Floor 3—a blood-soaked, tactically rich nightmare set in 2091. And they did it on their own terms!

So to all modders reading this: Don’t trash your efforts! Reshape them. Build something original that reflects your skill and vision. Tap into free tools like Unreal Engine, train with resources offered by Epic Games and other dev-friendly companies + courses. Every major studio started somewhere. Tripwire started in the trenches—just like many of you. We're no different!

Stay passionate, stay strategic, and keep building. We look forward to checking out your game one day... just like we’re doing with Killing Floor 3 today!

Unreal Fest Orlando 2025: Your Gateway to Game Development Greatness!




Illustration of Blu with headphones and sunglasses.
 + Sophi 

FTS: Smilegate to Publish Absurd Ventures' AAA Open-World "A BETTER PARADISE" Game

 

Smilegate to Publish Absurd Ventures’ AAA Open-World Game Set in the A BETTER PARADISE Universe

 Smilegate expands partnership with former GTA creative director Dan Houser for global AAA publishing

New game set in A BETTER PARADISE universe in development, funded by Smilegate

August 6, 2025 – Smilegate today announced that it has signed an agreement with Dan Houser’s Absurd Ventures to globally publish the studio’s upcoming AAA, open-world, sci-fi action-adventure game, set in its mind-bending A BETTER PARADISE universe. The partnership follows Smilegate’s strategic investment in Absurd Ventures, announced last year.

A BETTER PARADISE is an expansive universe created by Absurd Ventures, the company founded by Rockstar Games co-founder Dan Houser, the former creative director and lead writer of the GRAND THEFT AUTO and RED DEAD REDEMPTION franchises, among others. Building on the studio’s talent for crafting incredible narrative worlds and characters, A BETTER PARADISE has already spawned a hit audio fiction series, A BETTER PARADISE Volume One: An Aftermath, which debuted at the top of Apple’s Fiction charts and won the 2024 Signal Award for Best Episode of Scripted Fiction. Absurd Ventures is also releasing a novelization of the first volume of A BETTER PARADISE’s story, due out in October 2025.

Currently in early development, the video game is being written and creative directed by Houser alongside his worldbuilding and creative team which includes longtime collaborators Lazlow, and Michael Unsworth. The game’s development at Absurd Ventures is being led by veteran studio head Greg Borrud who was previously General Manager of Niantic and co-founder of Pandemic Studios. Houser and Borrud have been building an elite team at Absurd Ventures studios and the A BETTER PARADISE game project boasts senior game development talent with previous experience from Bungie, Treyarch, Respawn, Insomniac, Riot, and more, with lead credits on best-in-class action and adventure games such as Call of DutyDestiny 2ValorantSpider-Man 2Hogwarts Legacy, and many others.

With a top-tier development team, Absurd is officially in development on this new AAA game, driven by an ambitious and exciting creative vision. The company expects Smilegate’s expertise and experience, as proven by its success in the global gaming industry, to bring strong synergy to their strategic publishing partnership. Following its equity investment in Absurd Ventures last year, Smilegate plans to make a full-scale investment, including development funding, into the A BETTER PARADISE project to help ensure its global success. 

Sung Joon-ho, CEO of Smilegate, said:

“We are thrilled to take on this new challenge in the global AAA game market alongside Dan Houser and Absurd. We are confident that the strong storytelling of the ABP universe combined with the development capabilities of the Absurd team will result in an outstanding title. We are a company with a developer-first DNA and truly understand what development studios need,” he emphasized. “Through our partnership with Absurd, we will fully support the A Better Paradise game project and do our utmost to help create a new title that will be loved by players around the world. Smilegate will leverage its extensive experience and success in global markets to ensure the ABP project becomes a beloved success worldwide.”

Dan Houser, founder of Absurd Ventures, stated:

“Absurd Ventures was set up to tell new and different kinds of stories, and to create what I hope are interesting and compelling original experiences. This new game is an opportunity to go somewhere entirely different and to take players on an entirely new adventure. I am excited to be going on this journey with the amazing team that we are building here at Absurd Ventures and am grateful that we are partnering with Smilegate who really understand and support our vision.”

Kwon Hyuk-bin, Chief Visionary Officer of Smilegate, added:

“Dan Houser and I have formed a deep friendship through our shared interest in games and the future, and I find it especially meaningful that we are now able to share our creative visions through this collaboration on the A Better Paradise project,” he stated. “We’re excited to present a title that reflects the vision we’ve often discussed—one that we hope will deeply resonate with gamers around the world.

Through this joint project, Smilegate aims to grow beyond Asia and become a major player in the global gaming industry.

Absurd Ventures was advised by Grubman Shire Meiselas & Sacks, P.C. and Fenwick & West LLP in connection with the transaction. Smilegate was advised by DLA Piper.


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