Showing posts with label Call of Duty. Show all posts
Showing posts with label Call of Duty. Show all posts

Microsoft X Call of Duty: Is it all doom and gloom?

Can a select amount of gamers or even the FTC stop the Microsoft Activision Blizzard acquisition? It's possible... but it will be a violation of sorts. Microsoft said it's a violation of its Fifth Amendment rights to be exact.

Are we against Microsoft being the Call of Duty publisher? Yes & No, it depends on the way they try to play it. If they took the route that allows the franchise to continue to be released to other platforms like usual... then... yes, if they don't, then... not so much. At the same time... it could be inevitable, but that doesn't mean the ability to for the hand of its new owner... is out of the picture.

Gamers are the reason Activision Blizzard is a thing... just as much as Microsoft. Remember that little thing called support. Remember what happened with Xbox One & ole'... Adam Orth? Hell broke loose.

The launch was a disaster all the way around... because of the absolutely 100% crap of a DRM dish they tried to serve us. Even the Xbox Big Boss Phil Spencer said the console's controversial policies could have been handled better. To that I say... you're damn right. The system was going to be nothing more than a brick once the company moved on to the next console, because of the way things were set up... forget about going back to playing used games.

Forget about even taking your Xbox One to a friend's house to... fun it up for more than the allowed time, because you'd have to go back home to unlock it again. They were forced to go back to the drawing board, so when it comes to games in the Activision Blizzard catalog, is Microsoft willing to play with their bottom line? 

Microsoft continues to speak on its public pledge to make Call of Duty more broadly available, mentioning Nintendo, and... Sony. I won't say that I'm riding for Microsoft, but... are they willing to play with their bottom line or do they desire to increase it with this acquisition?

Leaving the existing catalog as something available for multiplatform access... secures things a lot more than an exclusive at this time. Gamers are getting it in any and everywhere fun can be had... with family + friends + others around the world. It would make no sense to pull out of the Playstation platform, they just have to approach it the way it's been approached as always... don't try to do the platform within a platform crap because at any point that goes left... the gamers lose. Not only will the gamers lose, Microsoft will lose... again, and Call of Duty has been around since before some gamers were even born, but... it can be replaced if they don't play their cards right.

  • Nintendo could make a move on the 007 franchise... that sent gamers flocking to the N64, but at the same time... they could take Metroid Prime to the next level and make it the best FPS franchise on Nintendo.

  • Playstation could be killing it with Killzone games. They can do their homework and come back harder than ever. COD isn't the end all be all.

Microsoft has products available on Apple and Google for a reason, which includes releasing Windows Phone apps on these competing platforms, which was crazy to me because of what it meant for the Windows Phone. It made sense though because it's more of a win... and I think the same applies to Nintendo and Playstation, so... I'll wrap it up by saying if they play it right... they'll win if they don't make themselves replaceable.



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Are you too old to play video games? No! + A list of the most stressful games!

Why do grown-ups play video games? For some, it's a form of escapism from the pressures of work and everyday life. For others, it's simply a fun way to spend some time with friends. But for all adults who game, it's a chance to relieve stress, unwind, and just have a good time.

There's nothing wrong with that! In fact, gaming can be beneficial for both mental and physical health (i.e. games like Just Dance, and Nintendo Switch Sports). According to my research, gaming can help improve hand-eye coordination, memory, and problem-solving skills. So next time you're feeling bogged down by adulthood, pick up a controller and dive into a fun-filled world of gaming.

I know that some of you may beg to differ about games being a total stress reliever, and you would be partially right. Here is a list of the most stressful games played during a 30-minute period, according to information presented by NDC Media's Sanna L.

The full list of games played for a maximum of 30 minutes were:



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May produced another loss for Game sales according to NPD group, but...

Even if sales are down, I think developers can still make a difference. You have to make sure games are released without issues and meet gamers where they are, I'm not saying pump out free games (though we post about freebies on SDGT's FB Page), but... pricing has to be reconsidered among other things.

Want to adapt to the situation? Take creative approaches to make more affordable games that don't hit the budget as hard... and make the fun factor huge. AAA games are still welcome, but there are plenty being delayed because of the resources required. Mid to small titles are still welcome (so get creative), and... DLC is always welcome in an already complete and well-rounded game.

By the way, we've also mentioned something a while ago in terms of meeting gamers where they are, and those are specs. Hunt: Showdown was highlighted at that time as an example, the specs weren't going to open them up to as many people as possible... but more and more games pile into that boat when visually impressive games have run on less (which is primarily a PC gamer issue to worry about and is one of the reasons some gamers stick with console).

Hunt: Showdown requires a minimum for the Graphics card & CPU:

AMD Radeon R7 370 or Nvidia GeForce GTX 660 TI Graphics Card

AMD Ryzen 3 1200 or Intel i5-4590 @ 3.3GHz (4th Gen) CPU


This isn't a dig at PC gamers at all, game on how you game on... but it's a valid reason why some gamers don't even bother with PC because they want a game to just... work (without running into compatibility issues). We can argue bugs on console... but that's not what I'm referring to here, and bugs can fall on either side since they're not exclusive to console.

By the way, I was talking with someone locally who said, "Well if their PC sucks, it's not my problem because my rig is sick... I can play just fine...". He went into bragging about his specs, but... being part of that smaller collective who can play a game isn't a win for the developer or even the gamers in this category. A smaller player base = fewer people to play with, and... that's less support for the developer.

Supply is limited due to shortages that emerged during the pandemic, so it's only going to increase the need for gamers to remain where they are and game at the current specs for the sake of not breaking the bank... if they can't afford to pay for the upgrades or get a new PC like the Alienware Aurora R13.


Here are a few games that missed out on sales because they required a little too much juice for PC users (this doesn't represent the totality of the player base, but don't ignore things like this):

Elden Ring - 25% of PC users who inquired about compatibility were able to meet the minimum requirements, which left 75% unable to meet them... out of nearly 88,000 PC Gamers!

Call of Duty: Warzone - 34% met the minimum requirements while 66% failed. This wasn't as large of a group as Elden Ring, but still a large enough number at 46,000+ PC Gamers.

Phasmophobia - 24% met the minimum requirement, while 76% failed out of 11,181 systems checked. Special thanks to the Husdawg Team for the data, and truth be told... those that failed don't always just stick to those specs.

Even with NPD groups claims that sales were down before the pandemic, I think it's worth remaining optimistic as a developer... just remember to play your cards right with gamers in mind. You see the information above, it's not always about the cost of the game (which applies to consoles as well)... it might also be the cost of the compatibility (for PC gamers).




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Switch it up: Mario Strikers Battle League + Premium Decals!

Fifa this, Fifa that, but what about Mario Strikers Battle League though? If you're a fan of soccer (aka futbol), it doesn't hurt to mix it up and play a different style of game in one of your favorite genres. Yeah, this is about the upcoming Mario Strikers game, but if you're planning on getting it and wouldn't mind getting a freebie... you're in luck.

There are a few gamers I know that love Fifa, but some put it on ice after pouring a great deal into their ultimate team. I won't say names, but... it doesn't mean all gaming has to take a hit. 

That's why I suggest playing more than one genre of game and even switching it up within a genre so you aren't burned out. 

This came up with FPS games like Call of Duty in the past, and I know I'm not the only one who knows someone that use to play a certain game faithfully until they just stopped and then they no longer game... at all. Is someone coming to mind? (Come on... be honest.)


Anyway, regardless of what your favorite game is... consider a few alternatives (even if they're free to play) so that you get a change of pace that keeps the party going. If you're big on Mario Strikers, flip it and try Fifa or even Rocket League.

Pre-order Mario Strikers Battle League and get Premium Decals at no additional charge. A physical miniature wouldn't have been a bad idea or a collectors edition that had all the miniatures... but it's something. Regardless of how you choose to play, game on!

 




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Call Of Duty: Black Ops Cold War

call of duty: Black ops cold war


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Victorious Suxky in... COD: Warzone!

I'm back, feeling better after a recent accident and I'm ready to play!



Show me some love at the links below!

Dear Gamers: Stop Attacking The Ship You Love



We've mentioned something multiple times... so so so so so sooooooooooooooooo many times, and it's coming up yet again. Toxic gamers just ruin the fun for everyone and... they're the reason more and more restrictions get put on our gaming experience.



April 13, 2020... Infinity Ward posted the following on Twitter:

We've now issued over 70,000 bans worldwide to protect Warzone from cheaters. We're continuing to deploy dedicated security updates and work continues on improving in-game reporting. We'll share more details soon. We are watching. We have zero tolerance for cheaters.

It received more than 30,000 likes and over 3,000 retweets. Can I say I blame them? Heck no, I agree entirely... because toxic gamers ruin the experience, but I'm certain that most of them do not realize the negative effects of their toxicity.

There are multiple anti-cheating Softwares put to use by a slew of games for a reason, not because everyone's playing the game the way they're meant to be played, but because toxic gamers... want a leg up on the competition and decide to use third-party software to rain on our parade.

I've spoken to some of you in person... so you're familiar with my ship analogy. For those of you who aren't familiar, just think of gaming as this big mighty ship... it consists of gamers + game developers. 

We all love this ship and want it to remain afloat, but just like publishers and developers who refuse to do the right thing, toxic gamers also represent the people on this ship who aim our cannons inward. Instead of using the cannons to protect the ship from attackers, they're assisting the attackers by shooting holes in the ship that they want to remain afloat.

That's a complete oxymoron, but when they're only thinking of themselves... they aren't going to consider how their actions affect the ship and everyone else on it. 

That sucks and a prime example of this is the player base of online games like... Call of Duty Warzone. If hackers were allowed to run rampant on the game, how many gamers would throw their hands up and walk away?

I walked away from a game years ago (probably over a decade ago now) known as Combat Arms. I really enjoyed the free-to-play game... when everyone played the right way, but when the hackers showed up the matches became worthless. There were a number of hacks, but the one I hated the most was the one where they could just shoot through walls, oh yeah... and also the autokill. It's like... why even play the game to auto-win?

I gave up on it because there was no use, even the freaking company made a short to promote the game... based on "Damn Hackers". Check it out, you can't make this stuff up.


Now go back to the ship analogy, I'm wary about buying in-game... anything for a multiplayer game because I don't want that money to go to waste if hackers are ruining the experience. What good is a skin or a gun if you're just going to lose to a hacker using third party software to get the... W? If I walk away from the game... that money invested goes poof, and what happens to the player base if it continues to dwindle because of something a toxic gamer is doing?

There are gamers making the decision to opt-out of crossplay in Call of Duty Warzone because of the hackers... and that affects the number of people we're able to play with. If they remove crossplay in the future... who's to blame?

Sadly some won't get it, they will destroy one game and move on to another to unconsciously destroy. If permanent bans happen and something is put in place where a publisher bans a gamer across off of its online playable IPs, then what? There can be no complaints from toxic gamers who hack games and push the industry to extreme measures to protect their IPs. If this is you, stop while you're ahead.

Press play and... level up!



Brought to you by the... Baby Fu Clothing Co!
Clementine D Cosplay Hat

Call of Duty: Warzone... is here and it's free, but do you have the space for it?


I won't lie... when I got the notification about Call of Duty: Warzone, I was like "Oh heck yeah" (happy dance)... until I saw the storage requirement and was like "Oh hell no". WHY???!!!!


If you have COD:Modern Warfare... the space won't be as high (mine was around 86GB... which is still freaking high), but the standard is 175GB. W...T...Frisbee? Luckily memory upgrades are coming soon.

Anyway, my first impression is that Warzone... looks good. You will be playing Warzone in 1st person, dive in solo... as a duo or a trio as you take on everyone else in pursuit of that top rank.

One thing I noticed immediately is that you start off with a gun in hand. It's a handgun... but it's better than no gun. That's different than the Battle Royale mode in COD: Mobile. Another difference I've seen between the two is that... when you're taken down in Warzone, you're captured and taken to a gulag where you have to fight 1 on 1 in order to be released back onto the field before game is done.

COD: Warzone is available for Windows 7 + 10 + PS4 + Xbox One (sorry Nintendo Switch owners).

The game is free, and it's crossplay... so if you wish to give it a whirl, game on!



Brought to you by the... Baby Fu Clothing Co!

How To: Pairing your Controller to your Phone

After our recent COD: Mobile review... some of you were wondering how you pair game controllers with your device. I even connected one for an older gamer (game on!)... so I figured this could be useful to some of you. These are the two I've paired... so I'm going to focus on the PS4 controller and the Xbox controller (I connected to Android phones).

  • Start off by making sure your PS4 controller isn't paired to your... PS4.
  • Go to your phone settings by swiping up through your icons until you see the little cog icon marked "Settings" or swipe down at the top of the screen to show the dropdown menu. That should have a little cog icon as well.
  • Go to "Bluetooth & device connection".
  • Turn on your Bluetooth (Duh of the day)
  • Select "Pair new device"
  • Grab your PS4 controller and press the "Share" button and the Playstation "Home" button (the one with the Playstation logo) and hold them both until the player light on the top of your controller begins to blink... then you're ready to pair.
  • Once you see "Wireless Controller" or equivalent, press it to pair and... you're ready to game!!!
  • If you don't see "Wireless Controller" or something similar in name pop up, refresh, or go back and then click on "Pair new device" again.


  • Start off by making sure your Xbox controller isn't paired to your... Xbox or PC.
  • Go to your phone settings as mentioned above.
  • Go to "Bluetooth & device connection".
  • Turn on your Bluetooth.
  • Select "Pair new device"
  • Grab your Xbox (One/PC) wireless controller and turn it on by pressing the Xbox "Home" button represented by the Xbox logo. (This is a little simpler than the PS4 pairing.)
  • Once you see "Xbox Wireless Controller" press it to pair and... you're also ready to game!!!
  • If this didn't prove successful, follow the step above highlighted in yellow... but you will be looking for "Xbox Wireless Controller".
Some of you might think... duh, but everyone isn't you or me. There are parents, grandparents, and others looking for solutions like this to bring a little light to someone who may not be able to afford a console (medical bills can mount up quick).

This can also be a great option for gamers (kids to adults) in and out of the hospital for treatments like dialysis, chemotherapy, and more. So with that said, share the link... and give the gift of gaming in the new year! HAPPY 2020!