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STAR WARS: Galactic Racer Is a Cutthroat Ride... Join the Race for Free!

STAR WARS: Galactic Racer does not waste much time letting you know that the Galactic League... plays dirty. This is cutthroat racing where rivals aren't afraid to slam into you, the tracks can get downright dangerous, and a mistake can quickly turn a good run into a bad day... with your racer smashed to piece laying in a sand dune somewhere. I wasn't sure if I was going to be able to handle it at first, but I wasn't going to back down. There were even moments when I wasn't completely sure where I was supposed to be going as everything came flying at me. I'm getting adjusted, learning the courses and getting a better feel for how these machines handle... and once that starts happening, this gritty galactic racer gets a lot more interesting.

Before I get too deep into what makes Galactic Racer tick, jump behind the controls with me... in this first 30 minutes of gameplay. This will give you an early look at its story, atmosphere, racing and the kind of trouble waiting inside the Galactic League.



 Welcome to a Different Kind of Star Wars Racing 

Set during the early days of the New Republic, after the Empire's grip on the galaxy has been broken, STAR WARS: Galactic Racer moves away from Jedi, lightsabers and... galaxy-saving prophecies and heads into the underground racing scene.

The Galactic League is an unsanctioned circuit fueled by money, syndicates, reputation and... racers willing to put themselves and their rides on the line. You step into the role of Shade, a mysterious racer chasing both glory and revenge while working toward a confrontation with reigning champion (ole) Kestar Bool.

That gives the game an actual story to push you forward, but racing remains the centerpiece. You're piloting repulsorcraft through dangerous locations, dealing with aggressive opponents and trying to survive long enough to keep moving through the League.

And surviving is an important word here. I actually felt bad about my attempt to make some of the racers crash, they seem nice... but keep your eye on the prize.

 They Aren't Just Trying to Pass You 

This isn't the type of racer where everybody politely holds their line and hopes to shave three-tenths of a second off a lap. Racers can shunt, slam and knock each other around, while the courses themselves can be just as much of a threat.

That was part of my early adjustment period. You've got speed, opponents, environmental hazards and unfamiliar courses all demanding your attention at once. Sometimes I was concentrating so hard on staying alive that finding the best route became its own challenge.

The good news is that experience matters. The more I race, the more I'm recognizing where the game wants me to go, when I can push harder and when easing up for half a second might keep the whole run alive.

There are adjustable difficulty options as well, so gamers don't necessarily have to tackle the Galactic League at its nastiest right out of the gate. There is also an additional Champion difficulty for racers looking for an even tougher challenge after progressing through the campaign.

 The Roguelite Twist Gives Galactic Racer Its Replay Value 

One of the most interesting things about Galactic Racer is that its campaign isn't structured like a normal racing championship. It's runs-based, borrowing ideas from roguelites and applying them to a racing game.

You work your way through a Galactic Tour by choosing routes and events while developing your ride along the way. Different paths can lead to different challenges, rewards and opportunities, meaning you're making decisions between races instead of simply clicking “Next Race” until the championship is over.

Your build matters too. During a run you can improve attributes such as cornering, resilience and your different boost capabilities while installing parts that can dramatically change how your vehicle performs. Parts can work together in different combinations, encouraging you to experiment instead of chasing one universal setup every time.

Then comes the catch: some of that power belongs to the current run.

If things go badly enough, you can lose your progress through that attempt and have to attack that section of the League again. But Galactic Racer isn't simply deleting everything you've accomplished. Permanent progression, including tuning improvements and other unlocks, can make future runs stronger.

That's why I think “roguelite racer” fits this one particularly well. Losing doesn't necessarily mean you wasted your time. You learned a track, learned an opponent (to a certain degree... or how to drive when they're nearby), figured out which upgrades helped you and may have strengthened your options for the next trip through the League.

For a racing game, that's a pretty slick way of giving players a reason to keep coming back.

 Different Rides, Different Ways to Race 

The game also gives you different types of repulsorcraft rather than making every machine feel like the same vehicle with a different shell. Landspeeders, speeder bikes and skim speeders bring their own handling characteristics and play styles, while... podracing also enters the picture during select parts of the experience.

Combine those vehicle differences with the branching campaign routes, temporary upgrades, permanent progression and different part combinations, and two trips through the Galactic League don't necessarily have to play out the same way... so get familiar as best you can.

Outside the main campaign, Galactic Racer also offers Scenarios and Arcade content, while the purchased console and PC versions include online multiplayer. That's important because the roguelite campaign may be the star of the show, but it isn't the only reason to keep your racing gear handy.

 So, How Much Does STAR WARS: Galactic Racer Cost? 

If you're buying STAR WARS: Galactic Racer, the Standard Edition is currently $59.99.

There is also a Deluxe Edition priced at $79.99 for players interested in its additional vehicles and other bonus content.

 But... Prime Members Can Jump Behind the Wheel Through Amazon Luna! 

Now here is the part that could make trying STAR WARS: Galactic Racer a whole lot easier on the wallet.

If you already have an Amazon Prime membership, you can currently play STAR WARS: Galactic Racer through Amazon Luna at... no additional charge!

And because Luna is cloud gaming, there isn't a giant game download standing between you and the starting line. You're streaming the game instead of installing the full PC or console version locally.

Play STAR WARS: Galactic Racer with Amazon Luna

One thing I want to make clear: this isn't a free copy of Galactic Racer that Prime members get to download and permanently own. It's access through Amazon Luna as part of the Prime benefit.

At the moment, Luna includes the full single-player experience with the Campaign, Scenarios and Arcade modes. Cross-platform multiplayer is listed as coming later for the Luna version.

 A Pretty Good Way to Find Out If You Can Survive the League 

I'm still getting my bearings in STAR WARS: Galactic Racer, but that's also part of what is keeping me interested. The game didn't immediately make me feel like some unstoppable racing champion. I had to start learning it.

I had to learn the vehicles. I had to start reading the tracks better. I had to accept that the racers around me weren't necessarily going to play nice. And I had to get comfortable with the idea that losing a run doesn't mean the game is over—it means I'm probably coming back a little smarter the next time.

That's where the roguelite structure makes sense. There's always another run, another build and another opportunity to handle a situation better than you did before.

At $59.99, STAR WARS: Galactic Racer is asking the normal price of a new major release. But if you're already an Amazon Prime member, being able to jump into Luna and see whether this gritty, high-speed trip through the Star Wars underground is your kind of race without paying another $60 is one heck of a test drive.

I'll see you at the starting line... just don't try to run me into a wall. Game on!


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 + Sophi 

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Amazon Luna GameNight Brings Family Fun Home—or Anywhere

It's GameNight! Grab your favorite people, your favorite meal, drinks, snacks and... fun it up if you have the time. And if the best everybody can give you is an hour or so, take it. Sometimes you don't need an entire Friday or Saturday night. You just need enough time to eat something good, talk a little trash (just a little), get a few laughs in and find out who in the family gets way too competitive over a party game.

That's one of the reasons I like what Amazon is doing with Amazon Luna and GameNight. Instead of making everybody learn a complicated controller or asking every person in the house to own a console, GameNight is built around games that are easy to get into together. In many of them, the phone already sitting in your pocket becomes the controller.

And now the idea of “together” doesn't necessarily mean everybody has to be sitting on the same couch.

 Make GameNight an Actual Night 

I think part of the fun is making a little event out of it.

Order pizza, cook burgers, stuff mushrooms, grab wings, make tacos or... Barbecue. Pop up some popcorn even. If it's just adults getting together, grab whatever drinks everybody enjoys and get your sip on. If the kids are involved, whip up their favorite snacks and maybe make some delicious punch together.

The game is part of the night, but... it doesn't have to be the entire night.

You could eat first, play for an hour and call it from there. You could play a few rounds while everybody is finishing dinner. You could make Friday night GameNight once or twice a month without turning it into another thing everybody has to squeeze into an already packed... schedule.

That's important because family fun doesn't always have to be some huge production. It surely wasn't that back in the day... and we still had a blast. Sometimes an hour where everybody is getting their laugh on is enough, especially the way a work week can through all types of curve balls at ya.


 Everybody Can't Make It Over? Do It Anyway 

This might be my favorite part of the newer Luna setup.

Amazon Luna's Remote Play lets a host bring friends or family into supported multiplayer games even when everybody isn't in the same place. So maybe your brother is across town. Your cousin moved to another state. Your friend got off work too late to drive over. Somebody has the kids and isn't leaving the house tonight.

That doesn't automatically cancel GameNight anymore.

Here's another idea: everybody picks up or makes the same kind of food.

Tell everybody, “Friday we're doing pizza and GameNight.” Or tacos. Or wings. Everybody gets their food wherever they live, gets comfortable, and then meets up online. Now you're basically sharing dinner and GameNight without anybody having to fight traffic to get there.

You can even get everybody on a regular voice or video call while you're playing if you want more of that sitting-around-the-table feeling. Half the entertainment is usually hearing somebody explain why the game “cheated” them anyway.

 Here's How Luna Remote Play Actually Works 

The process is pretty close to what you would expect, but there are a couple of important details.

  1. The host signs into Amazon Luna with Prime/Luna Standard or Luna Premium and opens the Remote Play section.
  2. Select Generate Code. Luna creates a unique six-digit invitation code.
  3. Send that code to the friends or family members who are joining you.
  4. Each guest signs into Luna using an Amazon account, opens Remote Play, enters the six-digit code and selects Join.
  5. Once at least one guest has joined the lobby, the host launches a compatible game and gets the party started.

The host can invite up to seven guests, although the actual number of people who can actively play depends on the game. Your guests don't need their own Prime or Luna Premium subscription to accept the invitation. They do need an Amazon account and a supported Luna device.

One thing to know before you start planning the whole night around everybody's phones: the Remote Play lobby itself isn't supported on mobile devices. Players joining remotely will want a supported Luna device available. If you're getting Luna set up on the living-room screen, you can also get Luna on your TV.

GameNight titles can still use compatible phones and tablets as controllers once you're playing. Android users can also check out the Luna Phone Controller.

 If Everybody Is in the Same House, It's Even Easier 

For a normal in-person GameNight, the host launches the GameNight title and Luna displays a QR code. Players scan it with their phones or tablets, and those devices become their controllers.

That's the kind of setup I like for family games because you don't have to stop and teach Aunt Whoever She Is... what the shoulder buttons do or go searching the house for four controllers that haven't been charged since last Christmas.

Scan. Join. Play.

If you also play Luna games that use a more traditional controller, the Amazon Luna Controller is another option to keep around. And if you're building the setup around your television, the Fire TV Stick 4K Max can help bring Luna into the living room without adding a game console to the entertainment center.


 There Are Some New Games to Put in the Rotation 

Amazon has also kept adding games to GameNight, so there are some newer options worth checking out.

The newest October addition is Space Metal Mania, which mixes arcade shoot-'em-up action, co-op play and heavy metal into one chaotic package. You and your crew pilot through alien forces, dodge attacks and take on bosses while the soundtrack drives the action. This one is probably for the family members or friends who would rather blast something than answer trivia questions.

Bowling Mayhem is another recent addition and might be one of the easiest games to picture becoming a regular family pick. It supports up to six players and uses phone-based controls. There's a more traditional bowling experience in Classic Mode, but Mayhem Mode is where things can get a little ridiculous.

Then there's King of Tokyo, a video game take on the popular board game where giant monsters compete for control of Tokyo. It supports up to six players and sounds like exactly the sort of game where somebody is going to remember what you did to them three GameNights later.

For the trivia crowd, It's Quiz Time: Guinness World Records brings questions based around Guinness World Records, including photo and video challenges. That can be a good one for mixed groups because everybody thinks they know some random fact nobody else knows.

Recent additions also include Batman: Caped Crusader – Chronicles, where players work together as detectives solving cases in Gotham, Centipede Swarm, a co-op reworking of the Atari classic, and Courtroom Chaos: Starring Arnold Schwarzenegger, which turns improvised courtroom arguments into the game itself.

You aren't capped at these options either, there's plenty more to enjoy! So... If you want to see what else is available through the service before putting together your next GameNight, you can check out Amazon Luna here.

Until then Fun it up... and game on!


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 + Sophi 

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FTS: Drova II: Torn Lands Revealed with New Factions and Expanded Combat

Drova II: Torn Lands Revealed with New Factions and Expanded Combat

Drova II: Torn Lands Revealed with New Factions and Expanded Combat

Just2D and Deck13 have revealed Drova II: Torn Lands, a new action RPG that returns to a world shaped by opposing beliefs and dangerous exploration. The announcement targets a 2027 release for PC and consoles, with specific console platforms still to be confirmed.

A World Divided

The fog has lifted, but the land has not become a peaceful place. A ravine divides the world, while followers of the Bear Mother and the Great Ram offer different paths through its conflicts. Players will encounter these factions as they discover the people, dangers and secrets of the torn lands.

Explore on Your Own Terms

The sequel continues the emphasis on finding your own way without quest markers directing every step. Its world is planned to be slightly larger than the original, with exploration and attention to the environment helping players decide where to go next.

Expanded combat will accompany the new setting and factions. The announcement points toward a broader set of possibilities for encounters while retaining the action RPG foundation of Drova.

Wishlist the Adventure

Drova II: Torn Lands can be wishlisted on Steam and GOG. The publisher’s announcement lists 2027 as the release target; a precise launch date and the console lineup have not yet been announced.

Game on!

Luis D. Lucha
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Eyeing the... Tech: Apple HomeView — Does Your Home Need Another Screen?

Okay, I'm back! 😄

Life and work have kept me busy for a minute, but apparently consumer tech wasn't interested in waiting for me. Apple has been especially busy, and its newest idea has me looking around my house asking a very reasonable question:

Do I really need another screen in here?

That's essentially the argument Apple has to make with the new Apple HomeView, a $299 smart display designed to sit on a counter, nightstand or table — or live permanently on a wall. It combines a 7-inch Liquid Retina touchscreen, Siri AI, FaceTime, smart-home controls, music, photos, family information and entertainment into one shared device.

Apple HomeView lineup showing several smart display functions

Preorders are open now, with U.S. availability beginning November 13, 2026.

On paper, I can already see situations where I'd use it.

But $299 is also enough money for me to ask whether my iPhone can already do most of this.

So let's figure out what HomeView actually adds.


 It's More Than an iPad Sitting on Your Counter 

At first glance, HomeView almost looks like Apple took a small iPad and attached it to a speaker.

That's not really the idea, though.

The tabletop model has an aluminum speaker base connected to its display through a stainless-steel hinge, allowing you to tilt the screen to a comfortable viewing angle. Apple offers it in silver, starlight, rose pink and space gray. There's also a separate wall-mounted version available in silver and space gray.

The square 7-inch display has a 1088 × 1088 resolution, True Tone and automatic brightness that ranges from 500 nits down to just 0.3 nits for darker rooms or bedside use.

HomeView can even change how much information appears based on how far away you are. Step closer and it can show more detail. Walk across the room and it simplifies what you see so the important information remains readable.

Inside is Apple's A18 chip, along with a 12MP Center Stage camera, four beamforming microphones and an audio system capable of Spatial Audio.

So no, this isn't simply a glorified digital clock.


 One Screen, Different People 

Apple HomeView recognizing different household users

This may be one of HomeView's most interesting features.

It can recognize up to six people in a household by their faces and personalize what appears depending on who's standing in front of it.

That means I could approach HomeView and get information relevant to me, while somebody else in the house could walk up and see their own experience.

Personalized information can include Messages, Calendar events, Reminders, Find My information, music, photos, Siri responses, apps and widgets.

Apple also built privacy protections around that personalization. Sensitive content such as Messages and Calendar information isn't supposed to simply sit there waiting for everyone in the house to read it. HomeView combines facial recognition with the presence and recent unlocking of the paired iPhone or iPad before surfacing certain private information.

Good.

Nobody needs their business sitting on the kitchen counter like today's weather forecast. 😄


 Siri AI Is Supposed to Be the Star 

Apple isn't positioning HomeView around touch controls alone.

Siri AI is at the center of the experience.

The newer Siri is designed for more natural conversations, broader questions and awareness of what's currently appearing on the HomeView screen.

If you pair HomeView with an Apple Intelligence-compatible iPhone or iPad, Siri can also draw from your personal context, including information from Messages, Calendar and other supported apps.

So instead of digging through several apps, you could potentially ask:

  • What's on my calendar today?
  • When is my next appointment?
  • Where did I leave my AirPods?
  • Play the music I was listening to earlier.
  • Turn off the living-room lights.
  • Lock the front door.
  • Set a timer for dinner.

Conversations started with Siri AI on HomeView can also continue on other compatible Apple devices.

That's the type of feature I can see becoming useful — not because I couldn't get the information somewhere else, but because I wouldn't have to stop what I'm doing to go find it.

 The Kitchen Might Be Its Natural Habitat 

I know Apple wants HomeView throughout the house, but I immediately see this thing ending up in kitchens.

HomeView can convert compatible recipes from the web into step-by-step instructions, keep track of ingredients and manage hands-free timers while you're cooking.

Add music, Messages, Calendar information and Siri into the mix and suddenly that countertop placement makes a lot of sense.

You could use it to:

  • Follow recipes.
  • Set several timers.
  • Ask Siri measurement or cooking questions.
  • Listen to music and podcasts.
  • Check a security camera or video doorbell.
  • Make a FaceTime call.
  • Check the family's calendar.
  • Add something to a reminder or shopping list.
  • Control lights, thermostats and compatible appliances.

All without constantly picking up your phone with whatever is currently on your hands.

Yeah... I can see the appeal there.

 FaceTime Could Be Useful for Families 

Apple HomeView using FaceTime and Center Stage

HomeView includes a 12MP Center Stage camera, which automatically helps keep people in frame during FaceTime calls.

For families, I think this could be one of those features that sounds ordinary until you have it permanently available.

Instead of holding your phone throughout a long family conversation, you could leave HomeView on the counter or table and let everybody move around naturally.

Parents could talk to relatives while preparing dinner. Grandparents could have a stationary FaceTime setup that doesn't require holding an iPhone or iPad. Kids could talk with family without somebody surrendering their phone for an hour.

HomeView also supports Intercom, allowing messages to be broadcast to another room or throughout the house using compatible HomeView, HomePod, iPhone, iPad and Apple Watch devices.

That's not revolutionary.

It's convenient.

And convenience is usually why technology earns a permanent spot in our homes.

 It Wants to Be the Control Center for Your Smart Home 

Apple HomeView smart home controls for lights locks thermostat and Intercom

This is probably where HomeView makes the strongest argument for existing.

Apple designed it to act as a central dashboard for compatible smart-home equipment.

That can include:

  • Smart lights
  • Thermostats
  • Door locks
  • Security cameras
  • Video doorbells
  • Blinds and shades
  • Scenes and automations
  • Works with Apple Home accessories
  • Matter-compatible devices

HomeView can control those devices through the touchscreen or by voice using Siri AI.

Its Home Camera face can display as many as nine camera feeds at once, which could be genuinely useful for someone with cameras covering the front door, driveway, backyard and different rooms around the house.

With compatible HomeKit Secure Video cameras and the appropriate iCloud+ subscription, HomeView can also provide recognition for people, familiar faces, pets, packages and vehicles.

It can even listen for the sound of a smoke or carbon-monoxide alarm and send alerts to compatible Apple devices.

If you've already invested heavily in Apple Home or Matter devices, this is probably where your interest level goes up considerably.

 It Can Look Like Something When Nobody Is Touching It 

Apple HomeView customizable faces including photos weather calendars and Snoopy

I'm glad Apple thought about what happens when nobody is actively using the thing.

HomeView offers a selection of customizable faces built around information and decoration.

Options include:

  • Photos
  • Calendar
  • Weather
  • Home Modular
  • Home Camera
  • Flow
  • Snoopy

The Photos face can turn HomeView into a digital picture frame using your photo library or shared albums, while Flow responds to movement in the room with interactive visuals.

And yes, Snoopy gets his own face with animations that can change based on things like the time of day, weather and sporting events.

So at least your $299 screen doesn't have to sit there looking like it has been waiting all day for somebody to give it an assignment.

 Music, Podcasts and Entertainment Are Part of the Package 

Apple HomeView playing music and podcasts

The tabletop HomeView uses two full-range drivers built into the display along with a down-firing woofer and two force-cancelling passive radiators in the base.

Apple is also using computational audio and Spatial Audio to make the system useful as more than a notification speaker.

You can use HomeView for Apple Music, Podcasts, Apple News, Apple TV and compatible third-party audio and video experiences.

There's also Handoff support, so music playing on your iPhone can continue on HomeView when you bring the phone close to it.

Multiple HomeView, HomePod, HomePod mini and AirPlay-compatible speakers can also work together for multiroom audio.

There is one distinction I'd keep in mind, though:

HomeView isn't a miniature iPad.

Don't expect the same open App Store experience where you simply install every iPhone or iPad app you use. Some media experiences can depend on a paired iPhone or AirPlay.

If your primary reason for buying one is watching video, I'd make sure the services you care about fit into Apple's HomeView setup before spending the money.

 Privacy Matters When a Camera Is Sitting in Your House 

This deserves attention because HomeView isn't just another speaker sitting quietly in the corner.

It has a camera, microphones, facial recognition and access to potentially personal household information.

Apple says the A18-powered HomeView uses protected processing environments called Secure Exclaves for camera and microphone information, separating that processing from the rest of the system.

Siri requests can also be processed directly on the device or through Apple's Private Cloud Compute infrastructure when additional processing is necessary.

For personalized content, Messages and Calendar information are only surfaced after the correct person has been recognized and their paired iPhone or iPad is nearby and has recently been unlocked.

Obviously, everyone has a different comfort level when it comes to smart devices with cameras and microphones inside the home.

I'd still take a few minutes to understand the privacy settings before putting one beside my bed or in the middle of the kitchen.

 Tabletop or Wall? 

Wall-mounted Apple HomeView smart home display

Both versions of HomeView start at $299.

The tabletop model includes the speaker base and adjustable hinge, while the wall-mounted version is designed for places such as an entryway or hallway.

But there's something you need to know about that wall-mounted option:

The mount costs extra.

Apple's Schneider Home mounting options begin at $59.99 for the USB-C Power Mount and $79.99 for the AC Wired Mount. A PoE Wired option is expected in early 2027 for $129.95.

So a $299 wall-mounted HomeView can quickly become a roughly $358.99-to-$428.95 purchase before tax or any professional installation.

That's worth knowing before you start mentally placing these things throughout the house.

 Does Your Home Actually Need One? 

I think this depends less on HomeView itself and more on the type of household you already have.

If your home already uses things like:

  • iPhones and iPads
  • Apple Music
  • FaceTime
  • Apple Home
  • HomeKit or Matter accessories
  • Shared Apple calendars
  • Reminders
  • Find My
  • iCloud Photos
  • Security cameras
  • Smart locks
  • Smart lighting
  • Smart thermostats

...HomeView starts making considerably more sense.

It's putting information and controls your household already uses into a permanent shared location.

For a family with several Apple users, I could especially see one living in a kitchen, family room or entryway.

But if you don't have many smart-home devices, rarely use Siri and already keep your iPhone or iPad nearby?

Then we come right back to my original question:

Do you really need another screen?

Probably not. And that's okay.

 $299 Is Still $299 

HomeView isn't outrageously expensive compared with some of Apple's other products, but $299 isn't an amount I'd spend just because something would look nice sitting on my counter.

Especially when the device becomes more useful the deeper you already are in Apple's ecosystem.

Siri AI is also arriving as a beta experience, which means some capabilities can continue changing after launch.

We're also dealing with an entirely new Apple product category.

We know what the specifications say and what Apple demonstrated.

What we don't have yet is months of regular people telling us which HomeView features they ended up using every day — and which ones became expensive decorations after the excitement wore off.

That's why I'm interested, but I'm also willing to watch this one for a little while.

HomeView may be new for Apple, but the idea itself isn't new. Amazon's Echo Show family has spent years putting Alexa, video calls, recipes, smart-home controls, music, photos, and glanceable information onto countertop displays. Apple's approach is essentially its own tightly integrated version of that concept, built around Siri AI, FaceTime, Apple Home, Messages, Calendar, Find My, and the rest of the Apple ecosystem.

 So, Who Is Apple HomeView For? 

I'd look hardest at HomeView if you're already deep inside Apple's ecosystem and want a shared household device instead of another personal device.

Families may appreciate personalized calendars, Messages, reminders, Find My and FaceTime.

Smart-home users get a permanent dashboard.

People who spend a lot of time in the kitchen get recipes, timers, music and hands-free Siri.

Security-conscious households can keep compatible cameras and locks close at hand.

And somebody who mainly wants a really nice digital picture frame gets that too.

It's actually a thoughtful combination.

I just wouldn't buy it expecting an iPad for $299.

HomeView becomes more interesting when you stop thinking about it as another screen and start thinking about it as a permanent place for the household to interact with everything Apple already knows how to do.

Whether that's worth $299 depends on how often you'd actually walk up to it.

As for me? I'm an iPhone user, so Apple already has one foot in the door. 😄

But before I give them another spot on my counter, I want to know that HomeView is going to save me enough trips to my phone to earn its place there.

Because my countertops have responsibilities too.

FTS: Forge of the Fae Arrives March 2027 with a Free Steam Demo Available Now

Forge of the Fae Arrives March 2027 with a Free Steam Demo Available Now

Forge of the Fae Arrives March 2027 with a Free Steam Demo Available Now

Datadyne and Deck13 have announced a March 2027 release window for Forge of the Fae, their Celtic-inspired RPG. Players can get an early taste of its world now through a free demo on Steam.

Fiora’s Search for Answers

Inspired by 19th-century Ireland, the adventure follows Fiora as she investigates a series of mysterious disappearances. Its setting brings together folklore and an era of industrial change, providing the backdrop for a journey into the forces shaping her world.

Build Your Approach to Battle

The RPG’s combat includes ARC Crystals and an Adrenaline system, giving players mechanics to consider as they shape their approach to encounters. The available demo offers a chance to experience the game ahead of its full release.

Platforms and Demo

The announced platform lineup includes PC via Steam and GOG, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch and Nintendo Switch 2. The release window is March 2027, with an exact day still to come.

Visit the Forge of the Fae GOG page to add the game to your wishlist.

Game on!

Luis D. Lucha
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FTS: Lair of the Leviathan Reveals an Old-School Turn-Based RPG for PC and Consoles

Lair of the Leviathan Reveals an Old-School Turn-Based RPG for PC and Consoles

Lair of the Leviathan Reveals an Old-School Turn-Based RPG for PC and Consoles

Deck13 has revealed Lair of the Leviathan, an old-school RPG from NostalgicRealms and Whiskybarrel. The announcement targets a 2027 release on PC and consoles, introducing a handcrafted world built around party-based adventure and turn-based combat.

Inspired by Classic Role-Playing Adventures

The project draws inspiration from Ultima, Pools of Radiance and the early Baldur’s Gate games. Its approach places a party of adventurers at the center of exploration and tactical encounters, with a handcrafted setting to discover along the way.

A Collaboration Between Independent Creators

Lair of the Leviathan brings together the solo developers behind NostalgicRealms and Whiskybarrel, with Deck13 publishing. It was revealed alongside Drova II: Torn Lands, and its announcement features artwork by Matt Stawicki.

What Comes Next

The announcement identifies PC and consoles as the planned destinations and 2027 as the release target. Specific console platforms and a firm release date have not yet been announced.

Players interested in its classic RPG direction can look for Lair of the Leviathan on Steam and GOG to follow development and wishlist the game.

Game on!

Luis D. Lucha
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FTS: CRITICAL REFLEX TIME Returns October 20 with Announcements, Trailers and Demos

CRITICAL REFLEX TIME Returns October 20 with Announcements, Trailers and Demos

CRITICAL REFLEX TIME Returns October 20 with Announcements, Trailers and Demos

CRITICAL REFLEX is bringing its CRITICAL REFLEX TIME showcase back on October 20, 2026. The publisher’s presentation will feature more than a dozen games, with new announcements, trailers and demos lined up for viewers looking for their next indie discovery.

When to Tune In

The showcase begins Tuesday, October 20 at 10:30 a.m. PT / 1:30 p.m. ET / 6:30 p.m. BST, following the ID@Xbox presentation. Expect a mix of new reveals and updates on games already in the publisher’s lineup.

A Range of Strange New Worlds

Among the featured titles is Pipes.exe, a cooperative horror game that puts up to four players in the role of QA testers. Tiny Chills takes an unusual approach of its own, blending ear cleaning with a mystery to uncover.

The lineup also includes Being and Becoming, a Metroidvania adventure, and Drowned Lake, which draws on found-footage horror. These titles represent only part of the planned presentation, with further announcements waiting for the show.

More to Discover

New demos will give players a chance to try select games from the showcase. Visit the CRITICAL REFLEX website for the publisher’s lineup and official information.

Game on!

Luis D. Lucha
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