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FTS: Elta: Defy All Gods Locks In February 2, 2027 Release Date, Free Demo Out Now

Focus Entertainment's Elta: Defy All Gods Set to Launch February 2, 2027, on PC, PlayStation 5 and Xbox Series X|S!

Get a sneak peek at the beginning of the game in a free demo available now on all platforms, and pre-order today to receive an exclusive cosmetic

PARIS – Oct. 1, 2026 – Focus Entertainment Publishing and Afterburner Studios are excited to announce that Elta: Defy All Gods, revealed this summer at Opening Night Live, will release on February 2, 2027, on PC (Steam), PlayStation 5 and Xbox Series X|S. To let everyone get a first-hand experience of the adrenaline-fueled action-platformer, a free demo is available now on all platforms. The full game will be priced at $29.99 and is available for pre-order starting today.

Master explosive combat and fluid platforming in the free demo

Starting today, players can experience the beginning of Elta: Defy All Gods in a free demo available on all platforms, including PC (Steam), PlayStation 5 and Xbox Series X|S. In this 45 to 60-minute experience, you'll get to play as Victus, a warrior monk tasked with finding their lost dragon-god and embarking on a journey featuring intense martial arts, tight platforming and sci-fi exploration. These first steps will lead players to their first boss encounter, Kan Loa’s Chosen, in an epic showdown.

Pre-orders are now live for the game, with a $29.99 price point

With a commitment to respecting players’ time and money in a market of rising game prices, Elta: Defy All Gods will be priced at $29.99, offering a total playtime of 15-20 hours.

“We’re thrilled to bring this demo to players on all platforms so everyone can get a hands-on taste of our game,” said Ian Cofino, Co-Founder & Game Director at Afterburner Studios. “This project is incredibly close to our hearts, and we hope this free preview, paired with an accessible price point, will inspire players to jump in and continue the journey with us.”

All players who pre-order will receive the Vanguard Armor DLC, a special cosmetic skin for the main character, as a bonus for purchasing the game early. Worn during the Empyreal War, this alternate ceremonial armor was designed to strike fear into opposing forces.

About Elta: Defy All Gods

Brawl your way out of corrupted worlds alongside your dragon-god companion in an adrenaline-fueled action-platformer blending free-form melee combat, fluid platforming and sci-fi exploration. Become the champion of your fallen god, Elta.

  • Show your fighting prowess with intense melee combat, mixing lethal martial arts and devastating magic attacks in explosive group fights

  • Explore three winding science-fantasy worlds, and chain your traversal abilities to reach new areas and discover their hidden secrets

  • Hone your skills and become stronger alongside Elta, walking in the steps of your ancestors to unlock new fighting moves and acrobatic skills

  • Bring down the gods who wronged your people, exiled for centuries, and help Elta set things right to pave the way for a brighter future

Elta: Defy All Gods will release on February 2, 2027, on PC (Steam), Xbox Series X|S and PlayStation 5. Play the demo now, pre-order today, and keep an eye on Focus Entertainment's official channels to stay updated on the game!


Onimusha: Way of the Sword... Is Back In Beautiful Fashion

Twenty years is a long time to leave a katana sitting around.

Capcom has finally returned to Onimusha with Onimusha: Way of the Sword, the first new entry in the series in more than two decades. Instead of trying to quietly ease the franchise back out of the Pagoda, Capcom handed the Oni Gauntlet to Miyamoto Musashi and sent him into an Edo-era Kyoto crawling with Genma. 

Onimusha: Way of the Sword is powered by Capcom's RE ENGINE. Capcom producer Akihito Kadowaki specifically discussed the engine during an August 2026 interview, explaining that one reason development could move forward around 2020 was that Capcom’s proprietary RE ENGINE had matured considerably by that point.


That’s the same underlying engine family Capcom has used across many of its modern games. So if you were noticing the lighting, detailed environments, character rendering, facial detail, and overall image quality while playing Onimusha, RE ENGINE is doing the heavy lifting in beautiful fashion.

 Kyoto Has a Problem 

This version of Kyoto has been distorted by mysterious clouds of Malice, bringing supernatural creatures known as the Genma into the streets.

Musashi isn't exactly helpless, observe:

Equipped with the Oni Gauntlet, he can absorb souls while cutting through enemies using sword attacks, defensive maneuvers, parries and special techniques. Capcom has put a noticeable emphasis on the actual sword fighting rather than simply giving Musashi a blade and calling it a day.

The result is combat where defense appears to matter almost as much as offense. Reading an attack, timing a parry and responding properly can be more useful than repeatedly smashing the attack button to your thumb. Your controller appreciates this.

 Musashi Isn't Alone 

The Genma aren't the only problem. Sasaki Ganryu enters the picture as a rival swordsman who also carries an Oni Gauntlet, creating a considerably more personal threat than the assorted monsters roaming Kyoto. Capcom has already used clashes between Musashi and Ganryu to demonstrate how much of the game revolves around deliberate sword-to-sword combat.

That mixture of human rivals, supernatural enemies and dark Japanese fantasy gives Way of the Sword a clear identity without making the return feel completely detached from what Onimusha was built around.

There are still swords. There are still demons. The demons still seem unwilling to discuss things peacefully. That's fine, time to get active.

 A Strong Return for Onimusha 

Onimusha: Way of the Sword launched on September 4, 2026, for EPIC Games Store, PlayStation 5, Xbox Series X|S, Nintendo Switch 2 and Steam. Capcom says the game surpassed one million units sold on its first day, pushing lifetime sales for the Onimusha franchise beyond 10 million units.

That's a considerable response for a series that went more than 20 years without a new entry.

It also gives Capcom a pretty clear indication that people still know what Onimusha is.

More importantly, Way of the Sword isn't returning by pretending the last two decades didn't happen. The presentation is modern, the combat is built around more involved swordplay, and the setting gives Capcom plenty of room to turn historical Japan into something considerably less historically safe.

If you've been waiting for Onimusha to return, the wait is over.

Just watch the parry timing and Game on.

Yang - SDGT Entertainment writer
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August Game Drops 2026: What's Worth Your Time + What We're Calling Out

August looked like it was going to give our wallets a break before the fall gaming rush.

Between superheroes throwing hands, Game Freak stepping outside its usual comfort zone, tactical warfare in a galaxy far, far away, another trip into the world of A Plague Tale, and enough brutal combat to remind you that the dodge button exists for a reason, August had more going on than you might think.

Not everything came out of the oven equally hot, though. Let's get into what's worth your time—and what we're calling out.

 What's Worth Your Time 

MARVEL Tōkon: Fighting Souls

Release: August 6, 2026
Platforms: Epic Games Store, Steam, PS5

Marvel is back in the tag-fighting business, but Arc System Works didn't simply slap superheroes into another fighting game and call it a day.

MARVEL Tōkon: Fighting Souls uses a 4v4 system with one shared health bar, giving players the spectacle of a giant tag fighter without requiring newcomers to immediately master four separate characters. The result is something accessible enough to get into while still having the mechanical depth fighting-game veterans expect from Arc System Works. Sony confirmed the August 6 launch for PS5 and PC, and the post-launch reception has been particularly strong for its visuals, fighting system, accessibility, and training tools. - PlayStation Blog

👉 Why it hits: Gorgeous presentation, accessible controls, and enough depth underneath the superhero fireworks to keep serious fighting-game players busy.

👉 Who it's for: Marvel fans, tag-fighter veterans, Arc System Works fans, and players who have been waiting for another Marvel fighting game to sink their teeth into.
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Mortal Shell II

Release: August 20, 2026
Platforms: Steam, PS5, Xbox Series X|S

Mortal Shell II takes the dark, punishing foundation of the original and starts tearing down some of the rules players normally associate with Soulslikes.

There's still plenty here designed to punish sloppy play, but Cold Symmetry expanded the Shell system, opened up the world, and pushed combat in a faster direction. No stamina meter? Guns alongside medieval weaponry? Now you've got our attention.

The sequel has been praised for taking the original game's ideas and developing them into something with a stronger identity rather than settling for being another game standing in Dark Souls' shadow. - Cold Symmetry

👉 Why it hits: Hard-hitting combat and meaningful improvements give the sequel more of an identity of its own.

👉 Who it's for: Soulslike fans who want a challenging action RPG that isn't afraid to mess with the usual formula.
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Star Wars Zero Company

Release: August 27, 2026
Platforms: Epic Games Store, EA App, PS5, Xbox Series X|S

Turns out you don't need to swing a lightsaber every five seconds to make an interesting Star Wars game.

Star Wars Zero Company puts players in command of Hawks, a former Republic officer leading a squad of specialists during the final days of the Clone Wars. Combat is turn-based and tactical, with squad composition, positioning, abilities, and your decisions determining how missions play out. EA officially launched it across PC, PS5, and Xbox Series consoles in August. - EA

That change of pace works. Rather than trying to be another giant action adventure, Zero Company lets strategy do the talking.

👉 Why it hits: Tactical combat, squad building, and an original Clone Wars story give Star Wars fans something genuinely different.

👉 Who it's for: Strategy players, XCOM fans, and Star Wars fans who would rather command the squad than be the one running ahead of it.
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Resonance: A Plague Tale Legacy

Release: August 27, 2026
Platforms: Epic Games Store, Steam, PS5, Xbox Series X|S

A Plague Tale returns, but Amicia and Hugo aren't leading this journey.

Set 15 years before Requiem, Resonance follows a younger Sophia as her search for answers takes her to Minotaur's Island. Asobo mixes exploration, environmental puzzles and more direct melee combat with the narrative focus the series is known for. Focus Entertainment confirmed the August 27 release, and the publisher says the game was subsequently praised by press and players for its story, world, and different approach to the franchise.

Reception wasn't unanimous—some reviewers found the combat repetitive or weren't as invested in Sophia's journey, while others considered it one of Asobo's strongest efforts. I think its badass.

👉 Why it hits: A familiar universe viewed through a different protagonist, with more action and another emotionally driven story.

👉 Who it's for: A Plague Tale fans and players who enjoy cinematic, narrative-focused action adventures.

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 What We're Calling Out 

Beast of Reincarnation

Release: August 4, 2026
Platforms: Steam, PS5, Xbox Series X|S

Game Freak making a post-apocalyptic action RPG instead of another monster-catching adventure? We wanted to see what they could do too.

And here's the frustrating part: Beast of Reincarnation has some genuinely good ideas.

Emma's fast, parry-focused combat and her partnership with Koo can make fights satisfying, while the mixture of futuristic ruins and overgrown Japan gives the game a distinctive look. Game Freak's director described the setting as Japan in the year 4026, with Emma and Koo traveling through a world devastated by blight.

The problem is everything surrounding those strengths.

Critical reception settled in mixed territory, with repeated complaints involving repetitive environments and enemies, performance problems, uneven storytelling, and systems that don't develop as far as they could. At the same time, combat was consistently one of the game's most praised elements. - Metacritic

👉 The issue: Great combat is carrying a game whose world, technical polish, and repetition needed more attention.

👉 Verdict: There's absolutely something here worth building on. Game Freak proved it can step outside Pokémon and make satisfying action combat. Now give those ideas a world and level of polish that can keep up with them.
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Hell Let Loose: Vietnam

Release: August 13, 2026
Platforms: Epic Games Store, Steam, PS5, Xbox Series X|S

Hell Let Loose: Vietnam isn't interested in turning war into a one-person highlight reel.

Teamwork, communication, positioning, and knowing your role matter. Team17's official press information confirms the August 13 launch across Steam, Epic, PS5, and Xbox Series X|S.

When everything clicks, reviewers found the teamwork-heavy combat extremely rewarding. The problem is that technical performance and the game's demanding nature haven't made that experience equally smooth for everyone. Critic reception was generally favorable, while user reception was notably more divided after launch.

👉 The issue: Technical problems can get in the way of a shooter that already demands a lot from its players.

👉 Verdict: There's a strong tactical shooter underneath the rough edges. If the technical side continues improving, this could age much better than its launch suggests.

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 Final Verdict 

August may have been positioned as the calm before the fall gaming storm, but somebody forgot to tell these publishers. Its smart though, get out ahead.

Top Picks: MARVEL Tōkon: Fighting Souls, Star Wars Zero Company

Solid Additions: Mortal Shell II, Resonance: A Plague Tale Legacy

Proceed with Caution: Beast of Reincarnation, Hell Let Loose: Vietnam

Overall?

👉 August gave us superheroes, Soulslike punishment, tactical Star Wars, a new chapter in the A Plague Tale universe, and Game Freak taking a legitimate swing at something very different. Not everything landed cleanly, but we'd rather see developers take a swing and have something to improve than play it safe forever.

If your backlog survived August, congratulations. September would like a word. 



 + Sophi 

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Top Audiences Last Week + Grab... Astrea Six Sided Oracles free for a limited time!

It's a new week, so you know what time it is... but first, shout outs! I want to give a quick shout out to Nikola and her hubby from the UK (Blu is a comedian low-key), the newlyweds from Guatemala (the matching Donald & Daisy shirts gave it away), Bree and friends from Ft. Lauderdale, and... everybody else. We'd look weird trying to write names down, but I did remember to get some ice cream after seeing one of Bree's friends going to town on some. So shout out to them, you (yes... you), and that pizza I had today (OMG)... it just made it even better (props to Chicago). Now let's jump into the Top Audiences Last Week!

 This Week's Top 

Top Audiences Last Week + Grab... Shogun Showdown free for a limited time!

HOT WHEELS Infinite Rush Opens Up the Toy Box

Breathedge 2 Feels Right at Home With a Keyboard + Mouse... and Now...

FTS: NBA THE RUN's "Wave One - 2000s Legends" Update ft. Allen Iverson...

NASCAR 26 Gold Edition: Is It Worth It? For Fans, Yes.

The Walking Dead: Streets of Survival Brings All Out War to the Arcade genre!

 Top 10 Audiences (no changes this week) 


1. US USA

2. GB United Kingdom

3. JP Japan

4. CA Canada

5. DE Germany

6. CN China

7.  HK Hong Kong

8. SG Singapore

9. AU Australia

10. TH Thailand

Philippines, France, and Denmark... came close!