Showing posts with label summer of gaming. Show all posts
Showing posts with label summer of gaming. Show all posts

Lara Croft Swaps Tombs for Tilt: Tomb Raider Pinball Hits... Pinball FX!

Summer of Gaming just got a little more adventurous, and a lot more... bouncy (or should I say ricochet'ish?) with the launch of the new Tomb Raider Pinball Pack in Pinball FX. Whether you’ve been flipping paddles for years or just dipping into the pinball world for the first time, this latest addition from Zen Studios is an easy win.

The best part? Pinball FX is totally free to download, and the Tomb Raider Pinball Pack clocks in at just $9.99... giving you access to two beautifully designed tables packed with action, nostalgia, and plenty of ways to chase high scores.

Here’s a quick look at... Pinball FX - Tomb Raider Pinball

What’s in the Pack?

  • Adventures of Lara Croft This is your high-octane, globe-trotting adventure table. Relive iconic moments from the Tomb Raider franchise as you blast through ancient ruins, fight enemies, and unlock mythical artifacts with precision shots and clever combo chains.

  • Secrets of Croft Manor A slower-paced but equally rich table where curiosity rewards the bold. Explore hidden chambers, uncover family secrets, and help Lara prepare for her next big expedition—all within the shadowy elegance of her ancestral home.

Each table is layered with unique goals, cinematic flourishes, and dynamic physics... true to Zen Studios’ signature style. The blend of pinball mechanics and franchise fanfare gets two thumbs up.

A Shoutout to the Pinball Warriors

We’ve shared a suggestion with Pinball FX’s community manager: Consider giving the high scorers more shine! These players put in real work on the paddles, and a public leaderboard spotlight or seasonal showcase could really elevate the competiton. Let's just say... they're considering it!

For newcomers, the fun doesn't stop here! The beautiful thing about Pinball FX, is that it's a gaming platform in... itself. Tomb Raider Pinball is the latest offering among dozens of themed tables in Zen Studios’ expanding collection... that includes Marvel, Star Wars, Indiana Jones, and more. So whether you’re flipping for nostalgia, Lara’s legacy, or just craving that sweet clack of a perfectly timed save, Tomb Raider Pinball is an easy recommendation.


Illustration of Blu with headphones and sunglasses.
 + Sophi 

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FTS: 'Painkiller' Launches October 9 on PC, PS5 and Xbox Series X|S

3D REALMS’ PAINKILLER LAUNCHES OCTOBER 9 ON PC, PLAYSTATION 5 & XBOX SERIES X|S

The reimagined classic action-shooter is available to pre-order now, featuring an array of bonus character and weapon skins!

FORT LAUDERDALE, Fla. – June 24, 2025 – Mark your calendar for a trip to purgatory! Saber Interactive’s 3D Realms label and developer Anshar Studios have revealed that Painkiller, the modern reimagining of the classic action franchise featuring co-op gameplay, will launch on October 9, 2025, for PlayStation 5Xbox Series X|S, and PC via Steam. Pre-orders for the game’s Standard and Deluxe Editions are available today on digital storefronts, with the Standard Edition also available to pre-order on PlayStation and Xbox at physical retailers. Get a fresh look at the carnage that awaits in the brand-new pre-order trailer

The Standard Edition of Painkiller is available to pre-order digitally today for $39.99 and includes the “Iron Crusade” skin pack as a pre-order bonus, featuring skins for all four characters - Ink, Void, Sol, and Roch - along with skins for six weapons: the Electrodriver, Stakegun, Shotgun, SMG, Hand Cannon and Rocket Launcher. Physical pre-orders of the Standard Edition on consoles will come with the retail-exclusive “Burnished Pride” weapons pack, which includes additional gold skins for those six weapons.

Painkiller’s Deluxe Edition is also available to pre-order digitally today for $49.99 and comes with the “Iron Crusade” pre-order bonus skin pack, as well as three additional post-launch DLCs, each including six weapon skins and four character skins.

Welcome to Purgatory! You’ve been sentenced for your transgressions against Heaven, but the Voice of the Creator is giving you one chance to redeem yourself. Blast through hordes of demons in brutal, fast-paced combat with an array of infernal weapons. Battle across gruesome gothic environments to stop the fallen angel Azazel’s invasion of Earth and earn your salvation – solo or in online co-op for up to three players.



Key Features

  • Purgatory Is Your Playground: Jump, hook and dash across vast, spine-chilling biomes while fighting nightmarish enemies in bloody, fast-paced combat with a host of new and classic Painkiller weapons.
  • Three-Player Online Co-op: Play online with up to two friends, exploring diverse locations, uncovering secrets and facing off against terrifying enemies.
  • Grotesque Terrors Await: Challenge a variety of horrifying foes, from hordes of demons to titanic terrors like the monstrous children of Azazel - the Nephilim.
  • Unleash The Pain: Use tarot cards to upgrade your abilities, rank up to expand your arsenal, and team up with other players to obliterate all foes.
  • Choose Your Character Wisely: Play as one of four distinctive characters - Ink, Void, Sol and Roch - with unique perks to boost your energy, health, power and damage.

Painkiller is coming to PlayStation 5 (Deluxe), Xbox Series X|S (Deluxe), and PC via Steam on Oct. 9, 2025. Physicaly copies will be available here. * * * The Deluxe includes the season pass.

This game was a beast back in the day—gave me Doom and Serious Sam vibes without trying to copy either. With a $39.99 price tag, I’m hoping it absolutely delivers and then some. When you’re reviving a classic, you’ve gotta go all in to make it feel like more than just a nostalgia trip—the Tomb Raider reboots nailed that. Honestly, the next throwback that comes to mind is Duke Nukem, but I’m not sure he’d survive in today’s gaming climate without being a changed man.


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Inside a Rebellion of Circuits & Steel: Robots at Midnight Hits Hard!

If your summer needs a fresh adventure, Robots at Midnight is one of those hidden indie gems you shouldn’t miss. This action RPG from Finish Line Games puts you in the sneakers of Zoe—an agile, tough, and curious hero—waking up on the ruined luxury planet of Yob. What used to be a high-tech paradise is now crawling with rogue robots, fragmented factions, and secrets waiting to be uncovered.

Catch our gameplay coverage right here... right now and see why this $19.99 adventure is a great pick for anyone craving sci-fi action with personality.


You’ll face off against corrupted AI gangs, spar with towering bosses, and bounce between lore-rich areas controlled by groups like the human-engineered Brass Thorn Coalition, the intense Chrome Ecclesiasts, and the mysterious Null Protocol. The combat? Fast, fluid, and fun to learn—with stylish momentum-based movement powered by Zoe’s space-gauntlet, The MITT.

Now, I’ve gotta say—those first moments on the ship? A little too dim and dreamlike for my taste. Even with the sun technically shining after the fact, it felt dull. Increasing the vibrancy once Zoe awakens, would really help the world and help the characters pop (brightness was increased to 0.75). Still, once you're out in the wild, it’s a whole different energy with a beautiful toonish artstyle!

Whether you're new to the genre or a seasoned dodge-roller, Robots at Midnight brings charm, challenge, and a whole lot of style to your summer playlist.

Story 5
Replay Value 5
Fun Factor 4
Price 5

4.75 out of 5 Cool Points


Illustration of Sophi, a young woman with long black hair, wearing a white top and pearl earrings, smiling with big brown eyes.

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MindsEye: A Narrative Powerhouse Trapped Inside Unpolished Gameplay

 

Few games launch with the kind of narrative ambition that MindsEye brings to the table. Developed by Build A Rocket Boy—founded by former Rockstar producer Leslie Benzies—the game is positioned as a core single-player experience within the larger “Everywhere” project, a sprawling metaverse platform. In MindsEye, players dive into a near-future world where corporate espionage, memory manipulation, and shadowy alliances pull you through a story packed with twists, betrayals, and philosophical questions about identity and control.

From the very first scene, MindsEye drips with cinematic flair. Its pacing, camera angles, and voice acting echo the polish of a high-budget streaming series. Plot points unfold with intensity, and the lead character’s descent into conspiracies and underground resistance movements is told with real narrative heft. You don’t just watch it—you feel it.

But here’s the catch: when you’re not in a cutscene, you kinda wish that you were... especially during combat. You get geared up for a segue into awesome gameplay to... (wait, you know what, just... just see it for yourself.)


The third-person gameplay frequently undercuts the immersion with awkward camera placement, clunky cover transitions, and animations that sometimes misalign completely... like enemies shooting while holding their guns at baffling angles (like... WTF is that?). I was literally playing, saying "What the heck is that?!" You’d think the characters were aiming curved weapons the way bullets seem to arc in a different direction. I take no joy in any of this, I hate it for the developer because of the massive budget poured into this game that they'll have to eat... and ofcourse the gamers who were looking forward to this game (and bought it day 1). Is all lost though? Not at all!

If Build A Rocket Boy is willing to jump in and fix this multimillion dollar game, it may save the game and the studios long term plans + rep. Sure it will cost them to go back in and set things right, but... it will cost them even more (in my opinion) if they just walk away. We'll reach out to them.

While some of the flaws could be dismissed as polish issues during development, addressing the deeper gameplay problems... and shifting the player’s perspective... could elevate the entire experience. Adopting a first-person view would better align with the game’s cinematic strengths. The current third-person, over-the-shoulder angle may work for other action titles, but in MindsEye, it often feels like you're watching your character struggle rather than stepping directly into their world.

This is why it may be time for Build A Rocket Boy to consider a bold pivot: switching the core perspective from third-person to first-person for all immersive sequences—leaving third-person strictly for necessary traversal moments like improved cover maneuvers, vehicle entry + driving, or platforming. Doing so could dramatically increase immersion and refine the connection between player and protagonist. You’d see the world through the character’s eyes and it would give us the ability to use the character's eye-phone (see what I did there?). You’d feel the tension, the claustrophobia, and the split-second decisions more intimately.

Of course, a camera switch alone won’t correct enemy pathing bugs or bizarre gun animations. But it would realign the gameplay with the game’s biggest strength: its storytelling. The cutscenes are captivating. The voice acting is stellar. If MindsEye were on Netflix, fans would be begging for a second season. As a game, it just needs help crossing the finish line.

So here's the challenge to Build A Rocket Boy: don't let this be another brilliant story dragged down by rough mechanics. Polish what needs polishing. Reconsider the perspective. Tighten the experience. And give this game the mechanical fidelity to match its narrative excellence.

Because story-wise? MindsEye isn’t just a game. It’s a film waiting to happen.
Let the gameplay rise to the occassion. I want to look back and say... that's one of those games that came back better than ever! You wouldn't be alone, don't forget Cyberpunk 2077 and No Man's Sky! I wouldn't say any of this if the game were in Early Access or if I didn't believe the game could be better.

Guess what... Build A Robot Boy responded:



Illustration of Blu with headphones and sunglasses.
 + Sophi 

PC Gaming Show 2025 Recap: A Celebration of PC Gaming Excellence

The PC Gaming Show 2025 has once again delivered a spectacular showcase of upcoming titles, thrilling announcements, and jaw-dropping surprises. Hosted by Mica Burton, Sean “Day” Plott, and Frankie Ward, the event was packed with over 70 games, ranging from indie gems to blockbuster franchises. Whether you're into roguelikes, co-op shooters, survival sims, or rhythm action, this year's show had something for almost everyone. Before we dive into the biggest reveals, experience the excitement firsthand:

 The Big Reveals: Showstoppers That Stole the Spotlight 

Ambrosia Sky

A haunting sci-fi adventure that blends action with deep storytelling. Players take on the role of Dalia, a deep-space disaster specialist tasked with cleaning up an alien fungus infestation in a crumbling space colony. This game promises a unique mix of survival mechanics and emotional depth.

Far Far West

Think Left 4 Dead meets the Wild West—this 4-player co-op FPS lets players blast spectral bandits, sling spells, and complete daring contracts. With a mix of gunslinging and magic, this one is shaping up to be a chaotic, action-packed ride.

Spirit X Strike

flashy, fast-paced action game where players chain free-flowing combos to defeat enemies. With Early Access launching June 20, this title promises intense combat and stylish visuals.

Ratatan

From the creators of Patapon, this vibrant rhythm roguelike action game brings colorful visuals, wild multiplayer, and infectious beats. With online co-op supporting up to 4 players, expect fast-paced battles and strategic rhythm-based gameplay.

Den of Wolves

From the minds behind Payday and GTFO, this co-op heist FPS is set in a techno-thriller future. Players take on high-stakes missions, navigating a world of corporate espionage and cybercrime.

 Additional Eye Catchers: Games That Left a Lasting Impression 

Moonlighter 2

The sequel to Moonlighter, this dungeon-crawling shopkeeper sim adds Soulslike elements and expanded management mechanics. The original game, released in 2018, was praised for its blend of action and economy simulation.

Neverwinter Nights 2: Enhanced Edition

The legendary Dungeons & Dragons RPG returns with a full 3.5e ruleset and enhanced visuals. Originally released in 2006, this classic has been a staple for RPG fans, offering deep storytelling, tactical combat, and endless modding possibilities.

Stars of Icarus

A spiritual successor to Guns of Icarus, this game focuses on anime-inspired ship combat in space. The Guns of Icarus series, known for its team-based airship battles, has been a fan favorite since 2012.

Anno 117: Pax Romana

The latest entry in the Anno series, this city-building strategy game takes players to the Roman Empire. The Anno franchise, dating back to 1998, has been a cornerstone of economic simulation and historical strategy.

Paralives

A life-sim challenger to The Sims, featuring detailed building tools, curved walls, and emotional depth. With a December 8 release date, this indie darling is shaping up to be a must-play for simulation fans.

The PC Gaming Show 2025 was a wild ride of creativity, chaos, and unforgettable reveals. From AAA expansions to off-the-wall indies, there’s something for every kind of gamer to look forward to. Add these games to the list of others revealed in previous showcases where PC gamers are also getting the love. Whether you're wishlist-ing your next favorite game or diving into fresh demos, this year's showcase proved that PC gaming is still as great an option as ever!

Stay tuned as Summer of Gaming continues here at SDGT Entertainment! In the mean time, here are the lastest free games! Game on! 🎮🔥


Illustration of Sophi, a young woman with long black hair, wearing a white top and pearl earrings, smiling with big brown eyes.
 + Blu 

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Summer is here... join the club!