Showing posts with label PS5. Show all posts
Showing posts with label PS5. Show all posts

FTS: Where Winds Meet Introduces First Major Expansion: Hexi, Chapter One “Jade Gate Pass” Coming on Mar 6th

Massive expansion featuring 3 major maps, nearly 20 sub-regions- spanning deserts, ice fields, and grasslands, available for free!


GUANGZHOU, China – (Feb 27th, 2026) – Where Winds Meet is proud to unveil the game’s first major expansion, “Hexi”. The new expansion will be free-to-play on PC, PlayStation® and mobile. It consists of three major chapters, with chapter 1: Jade Gate Pass launching on Mar 6th, bringing a mesmerizing desert area, brand-new narratives, bosses, as well as fresh gameplay features and martial art styles to the Jianghu.



From March to May 2026, players will unlock Hexi's three chapters - Jade Gate Pass, Liangzhou and Qinchuan - in sequence. Spanning deserts, ice fields, and grasslands, each chapter introduces brand new landscape and challenges. Featuring 3 major maps, nearly 20 sub-regions, 11 unique bosses, 7 Jianghu Legacies, dozens of side quests, and more, the Hexi expansion is a truly distinctive addition to the game with rich content waiting to be discovered!

Sneak Peek Into The Hexi Narrative - A Dream to the Tang Dynasty
The entire Hexi expansion exists outside the game’s current main timeline, inviting players into a dream that harkens back to one of ancient China’s most glorious eras - the Tang Dynasty. Hexi adopts a more cinematic approach to storytelling and gameplay. As the developers push boundaries and bring something fresh to the table, players will inhabit characters in history and become a witness to the era and live through the fates of ordinary people caught in the tides of history. It is the ordinary people who make up history, and that is what makes Hexi's main story unique. 
 
Hexi Chapter 1: Jade Gate Pass Brings New Desert Exploration Gameplay
On March 6th UTC, the biggest expansion since launch will begin at Chapter 1: Jade Gate Pass - a desert area with sand and poetry, and generations holding onto hope.

After the update, players will be able to obtain 2 new tricks, Cosmic Reversal and Sand Chaser, both designed to optimize the unique experience when wandering in the massive desert. Sand Chaser allows you to surf on the sand, and Cosmic Reversal enables you to reverse time and rebuild the ruins in the desert, which can be useful for overcoming obstacles, uncovering secrets, and solving puzzles. What you need may simply be your imagination and a touch of curiosity. In addition to matchmaking battles, there will be even more gameplay fun and strategic depth. New gameplay, Sand Table Struggle and Heroic Gauntlet, will also be available for a limited time!
 
Campaign boss at Jade Gate Pass: Guo Xin
With this update a brand-new campaign, White-Crown City, opens. This border pass lies between Jade Gate Pass and Liangzhou Area; for centuries, it has been a crossroads of east - west travel and a vital part of ancient frontier defense. Today, the once-bustling pass lies abandoned, as time quietly erodes its former glory.
 
When players enter this land, ancient legends are rekindled: Guo Xin, the last Grand Protector of Anxi, stands as the guardian of this lonely outpost. Time has turned his hair to white as he watches over the frontier in solitude, while you personally witness all that unfolds on this desolate ground and uncover the secrets hidden behind history.
 
World Boss: The Wandering Ark
Across the sand sea, there is a roaming world boss - The Wandering Ark - a colossal vessel that moves freely and isn’t tied to any single location. In the midst of a sandstorm, its enormous hull seems to cut through the night, delivering a visually imposing presence while players must precisely target its weak points as they shift between ranged and close-quarters combat, choosing their moves with care. The legend of The Wandering Ark is closely tied to Hexi’s lore and awaits discovery by players.
 
Two new Martial Arts for Umbrella and Rope Dart
Additionally, the Jade Gate Pass update will introduce a new path: Bamboocut Dust, including two new Martial Art styles. The first, Spring Dreamscape, is an Umbrella-style art focused on agility, enabling fluid, endless combos and excelling in tight spaces or group skirmishes. The second one, Fleeting Clouds, is a new Rope Dart art that centers on large, sweeping AOE attacks. Its moves cover a wide area, making it ideal for crowd control; in one-on-one duels, you can keep the pressure on and chase down enemies for relentless damage.

The Hexi expansion pre-download is available now. With a bold new chapter in Where Winds Meet, we welcome you to step into the Jianghu - as new adventures await!




FTS: Teardown’s Huge Multiplayer Update Drops March 12 on Steam

TEAR DOWN TOGETHER! TEARDOWN’S ONLINE MULTIPLAYER UPDATE TUMBLES ONTO STEAM MARCH 12

Assemble a squad of up to 12 players to blast through the campaign, competitive multiplayer, destructible Sandbox mode, and endless mod experiences together!

MALMÖ, Sweden – Feb. 26, 2026 – Call in your wrecking crew! Teardown developer and publisher Tuxedo Labs is thrilled to announce that the award-winning destructible heist game’s long-awaited online multiplayer update is launching for all players on Steam on March 12. This is the largest free update since Teardown’s launch, introducing the opportunity to heist together in the original base game’s campaign in co-op, go head-to-head in hundreds of dev- and community-made multiplayer game modes, and create a variety of maps, weapons, and more using Teardown’s robust collection of modding tools!

One of the community’s most highly requested features, the online multiplayer update will allow up to 12 players to experience the fully destructible world of Teardown together! Play multiplayer classics like Deathmatch, Team Deathmatch, and Capture the Flag, tackle the base game’s campaign in co-op, get creative (or destructive) together in Sandbox Mode, and explore the ever-growing list of multiplayer-specific community mods. With the entire base game’s map collection, two brand-new, dual-sided arenas, and an expansive library of community-made maps on the other end of your sledgehammer, the possibilities are nearly limitless!

This update will also introduce multiplayer functionality to the Teardown API, enabling creators to build new cooperative and competitive game modes, maps, tools, and more to further expand the Teardown experience via the in-game mod library. Over the course of multiple pre-launch playtests, the modding community has already launched hundreds of multiplayer-specific mods, including competitive game modes like The Floor Is Lava, Battle Royale, and Prop Hunt.

The March 12 online multiplayer update on Steam is just the beginning! The multiplayer update is expected to arrive on PlayStation 5 and Xbox Series X|S later this year, and the team also plans to release a new high-octane multiplayer racing experience for Teardown in the future.

Winner of multiple awards, including Excellence in Design at the Independent Games Festival, Teardown’s realistic physics and fully destructible, voxel-simulated world give players total freedom to discover unique and emergent gameplay solutions to almost any challenge. Plan and pull off the perfect heists nearly any way you can dream of with an expanding arsenal of tools and vehicles, plus anything else you can get your hands on.

For more Teardown, visit TeardownGame.com, and stay tuned for news regarding the game’s fourth major DLC, coming later this year.



FTS: Crystal Dynamics Reveals Two New Legacy of Kain Games Launching March 2026 (PC, Consoles)

CRYSTAL DYNAMICS REVEALS TWO NEW LEGACY OF KAIN VIDEO GAME TITLES LAUNCHING THIS MARCH ON PC & CONSOLES

 The franchise resurgence continues with the return of an action-adventure classic in Legacy of Kain: Defiance Remastered, launching March 3, and the brand-new 2D action platformer Legacy of Kain: Ascendance, releasing March 31!

SAN MATEO, Calif.  Feb. 12, 2026 – Crystal Dynamics is excited to reveal two new video game titles in the Legacy of Kain franchise! Debuted today at Sony’s State of Play, Legacy of Kain: Defiance Remastered modernizes the iconic 2003 action-adventure game with new graphic upgrades, modernized controls, and extensive bonus content. Published by Crystal Dynamics and developed by Crystal Dynamics and PlayEveryWare, this definitive edition of the classic adventure launches for PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch 2, Nintendo Switch, and PC via Steam and the Epic Games Store on March 3, 2026, and is available to pre-order today. Customers who pre-order will receive Kain and Raziel character skins inspired by the “Shifter” game concept, the inspiration for the entire Soul Reaver saga. (If you know, you know).


Also announced today is Legacy of Kain: Ascendance, a fast-paced 2D action platformer published by Crystal Dynamics and developed by Bit Bot Media in association with FreakZone Games (A Bit Bot Company) that introduces a brand-new gameplay style to the franchise, and features original voice actors reprising their iconic roles: Simon Templeman as Kain, Michael Bell as Raziel, Anna Gunn as Ariel and Richard Doyle as Moebius, plus a soundtrack from hit recording artist Klayton (Celldweller), releasing for PlayStation®5Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC via Steam and the Epic Games Store on March 31, 2026.

Legacy of Kain: Defiance Remastered is a timeless dark fantasy reborn for a new generation. Return to the dark world of Nosgoth as you take control of both the vampire Kain and his betrayed lieutenant, Raziel, two powerful entities bound by the conflict between fate and free will.

Legacy of Kain: Defiance Remastered Key Features

  • Two Legendary Protagonists: Play as both Kain and Raziel, each with distinct abilities, combat styles, and perspectives that shape how the story unfolds.
  • Return to Nosgoth’s Dark Fantasy World: Explore ruined cities, ancient temples, and towering strongholds filled with challenging environmental puzzles, enemies, and secrets to discover.
  • New! Updated HD Visuals: Experience Nosgoth like never before with a new camera, as well as upgraded character models, textures, and environments, with the ability to switch between classic and modern presentation on the fly.
  • New! Refined Camera: Play the game with the original fixed camera or a new third-person camera built for modern platforms. 
  • New! Bonus Content: Enjoy a slew of additions including a photo mode, alternate character skins, a comprehensive lore reader, unreleased content and 'lost levels' from the original game.

Legacy of Kain: Defiance Remastered is available to pre-order today on PC, PlayStation and Xbox, with three editions to choose from:

  • The Standard Edition, which includes the base game and the pre-order exclusive “Defiance Remastered Shifter Skin Pack,” for $24.99.
  • The Deluxe Edition, which includes everything in the Standard Edition, plus a comic book reader (with three classic comics), a demo of the unreleased Legacy of Kain: The Dark Prophecy, and the pre-order exclusive “Defiance Remastered Shifter Skin Pack” for $29.99.
  • The Heart of Darkness Collection, which includes everything in the Deluxe Edition, plus Legacy of Kain: Ascendance, an Ascendance-themed skin pack for Legacy of Kain: Defiance Remastered, and the pre-order exclusive “Defiance Remastered Shifter Skin Pack, "for $44.99. The Heart of Darkness Collection is available to pre-order on PlayStation 5 and Xbox Series X|S.

A prequel to Legacy of Kain: Soul ReaverLegacy of Kain: Ascendance is a fast-paced, 2D action platformer built around vertical movement, fluid combat, and skill-driven play, with select PS1 era–inspired 3D sequences. Story and narrative are key to the experience, woven directly into gameplay, cutscenes, and world design. Beautifully crafted retro pixel-art gameplay and anime-influenced cinematics bring Nosgoth’s dark fantasy world to life, telling a new story set in a vast world of collapsing kingdoms, haunted ruins, and shattered timelines.

Legacy of Kain: Ascendance Key Features

  • Retro-Inspired 2D Action Platformer: Chain melee strikes, evasive dashes, and supernatural attacks in fluid, vicious combat in this brand-new Legacy of Kain adventure.
  • Throwback 3D Moments: 3D sections inspired by the PS1 era appear at key narrative points, offering story-driven interaction and lore-heavy sequences that reward fans of the Legacy of Kain mythos.
  • Anime-Inspired Cinematics: A bold new animated style debuts for the franchise, enhancing major story beats with anime-inspired visuals.
  • Play as Three Powerful Protagonists: Overwhelm the battlefield with Kain’s vampiric powers. Play Raziel before his fall as a human Sarafan knight, then take flight for the first time in his vampiric form. And discover an aggressive playstyle focused on fast, relentless offense as the vampire Elaleth.
  • Iconic Voice Talent Returns: Legendary Legacy of Kain voice actors Michael Bell (Raziel), Simon Templeman (Kain), Anna Gunn (Ariel), and Richard Doyle (Moebius).
  • Experience an Epic Original Score: Feel the thrill of the action with a powerful original score by award-winning recording artist Klayton (Celldweller/Scandroid).

Legacy of Kain: Ascendance is available to pre-order today exclusively as part of the Heart of Darkness Collection on PlayStation 5 and Xbox Series X|S. Fans can also wishlist on PlayStation®5Xbox Series X|S, and PC via Steam and the Epic Games Store. 




Support us below!

Sony Is Exploring AI Gameplay Assistance That Could Help Players Get Unstuck

Sony may be laying the groundwork for a new kind of in‑game assistance, according to a recently published patent that describes an AI system capable of stepping in when players are stuck.

The patent outlines a feature where an AI‑controlled “ghost player” could temporarily take over gameplay to help complete difficult sections, then return control back to the player. While patents do not guarantee a feature will ship, they often reveal the direction companies are exploring behind the scenes.


 What the Patent Describes 

According to the filing, the system would monitor a player’s repeated failures at a specific point in a game. If certain thresholds are met, the AI could demonstrate how to progress — either by completing the section itself or by showing optimal strategies in real time.

Unlike traditional difficulty sliders or hint systems, this AI would actively play the game using learned behavior, potentially adapting to each individual player’s style.


 Why Sony Is Looking at This 

Modern games are often longer, more complex, and mechanically demanding than ever. While many players enjoy a challenge, others can become blocked by difficulty spikes that prevent them from finishing a story or accessing later content.

Sony’s patent suggests a focus on accessibility and player retention, offering assistance without forcing players to lower difficulty or quit altogether.

 Potential Benefits for Players 

If implemented, this system could:

  • Help players progress without frustration

  • Improve accessibility for players with physical or cognitive limitations

  • Reduce reliance on external walkthroughs or videos

For single‑player games especially, this could allow more players to experience full narratives without sacrificing engagement.

 The Concerns and Questions 

Not all players may welcome AI assistance. Some fans value overcoming challenges through personal skill and persistence, and may see automated help as diminishing that experience.

"The challenges are things some of us pop our collar too... when we overcome them. If gameplay isn't affected and it helps those who want to get past the challenge with AI to continue enjoying the adventure, it is what it is... for them." - Blu | SDGT Entertainment

Key questions remain:

  • Would this feature be optional in PvP?

  • Would it be limited to certain difficulty modes?

  • How transparent would AI assistance be to the player?

Sony has not announced any official plans to deploy the "Ghost Player" system in upcoming games.

 What This Signals for the Future 

This patent fits into a broader industry trend where AI is being explored as a way to enhance gameplay rather than replace it. From smarter NPCs to adaptive difficulty systems, developers are increasingly looking at AI as a behind‑the‑scenes support tool.

For now, Sony’s AI gameplay assistant remains conceptual — but it offers a glimpse into how future PlayStation titles might balance challenge, accessibility, and player satisfaction.

This story is based on publicly available patent information. Features described may never appear in a final product.


More on Sony Gaming AI

游戏开始!

FTS: (ININ) Never-Seen-Before 'R-Type Dimensions III' - A Fully-Reimagined Evolution! (PC/XB/NSW/PS5)

I remember playing Super R-Type on the SNES with my cousins back in Arcadia, Florida. We never actually beat the game — not even close — but that didn’t matter. Super R-Type was one of those “bad ass” experiences we kept coming back to, determined to see just how far we could push ourselves before the game sent us right back to the start of a stage. And if you played it, you know exactly why: unlike the arcade originals, this SNES entry had no mid‑level checkpoints. One mistake and boom — you were restarting the whole level. Brutal, but unforgettable.

What made it even cooler is that Super R-Type wasn’t just a straight port. The SNES never got the original R-Type, but this version took elements of R-Type II, added new stages, and gave the series a fresh identity on Nintendo’s 16‑bit hardware. For us as kids, none of that technical stuff mattered — we just knew it looked awesome, sounded awesome, and kicked our asses in the best way possible.

Fast forward to today, and the R-Type franchise is still going strong. It’s wild to think how long this series has been around, evolving from those punishing SNES afternoons in Arcadia to modern releases that keep the spirit alive. Now ININ Games is stepping up with R-Type Dimensions III, bringing that classic side‑scrolling chaos into a new era. And honestly, the special and collector’s editions they’re putting out are pretty bad ass too.

Check out the full article below — straight from the source. (Cheers Derek!)

______________________________________________________________


ININ Games Announces R-Type Dimensions III

To release on PlayStation 5, Xbox, Nintendo Switch 1 & 2 & Steam PC


A Spectacular, Fully-Reimagined Evolution of the Legendary Shoot ’Em Up Franchise


Stuttgart, Germany – ININ Games is proud to officially announce R-Type Dimensions III, a major new milestone in one of gaming’s most iconic shoot ’em up series. Developed in close cooperation with Tozai and Irem, the license owner, and the original creator of R-Type, this new project represents one of the most ambitious and significant undertakings in ININ’s history. The game is set to be released on Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox, and PC (Steam).

Building on the legacy of R-Type Dimensions and R-Type Dimensions EX, Dimensions III has been completely re-envisioned with cutting-edge visuals and sounds and expanded gameplay modes to deliver the most definitive modern edition of R-Type’s classic era.


A Landmark Project for ININ Games

As one of ININ’s most extensive projects to date, R-Type Dimensions III emphasizes precision craftsmanship, technical ambition, and deep respect for one of gaming’s most influential arcade properties.


A Complete Modern Rebuild of the Arcade Legend

R-Type Dimensions III brings the intensity, precision, and creative enemy design of the arcade originals to a new generation. Every stage, boss, and projectile pattern has been rebuilt with high-end 3D graphics, enhanced animations, and richly detailed environments, whilst preserving the instantly recognizable atmosphere that defined R-Type’s identity.

The same applies to the original music and sound effects. With an enormous effort, everything has been rebuilt so that Players can switch seamlessly between the original and the new R-Type III at any time, offering both nostalgic authenticity and a striking modern reinterpretation.

“R-Type is a cornerstone of video game history, and working with Tozai to reimagine these classics at this scale has been an extraordinary honor,” said Felix Wagner, Publishing Producer at ININ Games. “Dimensions III is our most ambitious restoration and modernization project yet, created for long-time fans and newcomers discovering R-Type for the first time.”


Key features include:
  • A fully remastered experience with completely reconstructed assets
  • Local co-op, enhanced with new scoring and survival mechanics
  • Advanced mode is accessible from the start
  • Customizable controls and quality-of-life features in the settings
  • 3D Camera settings (normal and crazy) 


Pre-Order Now Live – Special & Collector’s Edition

Alongside today’s announcement, pre-orders for R-Type Dimensions III begin immediately. Fans can secure one of two premium physical editions:

The Special Edition includes the full game, a beautifully crafted artbook showcasing concept art and visual development, as well as the complete new original soundtrack, perfect for players who want to dive deeper into the creative universe of R-Type Dimensions III. This edition will be sold for $59.99.


For devoted R-Type enthusiasts, the ultra-limited Collector’s Edition offers everything from the Special Edition plus a selection of exclusive bonus items. The centerpiece is a highly collectible figurine based on the new cover interpretation. This exclusive edition is priced at $199.99.


More information will be available soon. The game is going to be released in May 2026 worldwide, physical and digital.