Showing posts with label Indie Games. Show all posts
Showing posts with label Indie Games. Show all posts

One-on-One Discussions with Gamers: AAA Developers & Crowdfunding Solutions

In recent one-on-one discussions with gamers, SDGT Entertainment delved into the challenges that many AAA developers are currently facing. The myth of being "too big to fail" is one that these developers need to get over, as it's becoming increasingly clear that alternative routes must be considered to ensure long-term success. Concord could've been morphed into a single player mission based adventure. If it were me, I would've wanted to see Firewalk give the game a secondwind by taking this route, and even let them fly free with the title under the conditions that it remained a Playstation exclusive (in terms of consoles) for a solid period of time. 



IOI (IO Interactive) comes to mind as far as being a dev team being able to take their baby (the Hitman franchise) and soar, verses being wiped off the map. Hitman lives on and the team continues to make content like... The Splitter featuring Jean-Claude Van Damme as an exclusive Hitman target. They have other IPs in development, but... they took what they had and continued to build without trying to pump out title on top of title. Instead they adapted, married Hitman 1 to 3 and served up Hitman: World of Assassination. The additional adventures can be purchased for... Hitman: World of Assassination (initially released in Q1 2021), and this is one way to keep a game fresh while the developers figure out their next move. You can dive into Hitman with a free starter pack... right now, and play The Splitter free for a limited time!

I'm not saying Concord would've been able to last, especially with the track record and fanbase Hitman has, but... all that work didn't have to go to waste.

The Myth of "Too Big to Fail"

The notion that large developers are immune to failure is a dangerous misconception. The reality is that even the biggest names in the industry can falter if they don't adapt to changing market dynamics and consumer expectations. This was echoed by Chris J., an Ohio native visiting Orlando, who expressed his frustration with the current state of the industry:

"I hate when companies nickel and dime us for extra content that should've been in the game in the first place," says Chris J.

Not everyone will be able to go live with each title for online multiplayer action. The playerbase will have to come from somewhere and there are some badass games that a number of gamers aren't willing to part with just yet. Grand Theft Auto Online, Fortnight, CSGO, Minecraft, even COD Mobile are still ticking. I won't say run in fear when it comes to making online games, but... you have to know when to take a step back and do your homework to identify and take into account what warms someones heart enough to make that a purchase + microtransations would be okay vs a free-to-play setup or... additional DLC that adds to a complete game. These discussions also included Sims 4, which a couple I didn't get a chance to quote, had a major reaction about. They love Sims, but said similar to what I have in the past regarding how limited part 4 felt. We agreed that it was better off being a free-to-play game from the beginning. It took nearly a decade for that to occur, but they eventually adapted to the situation. I guess the $39.99 wasn't going to cut it anymore, especially with the cost of the DLC.

The Problem with Greed

Greed doesn't guarantee a continuous flow of money. Developers need to understand that their revenue comes from gamers with a fluctuating percentage struggling to make ends meet. Investments in gaming must make sense for these consumers. The big developers can play mind games with themselves, but reality will always keep it real with them, whether they like it or not.

When it comes to developers who are hesitant to revive fan-favorite games because they want to rake in piles of money on what appears to be the safe bet, it's understandable to seek success. However, the same gamers they want support from are the ones some don't seem to believe in. Even reaching out for crowdfunding for beloved games seems to be a step too far for some publishers.

Crowdfunding as a Viable Option

Newlyweds Trey and Diana S., honeymooning in Orlando, shared their thoughts on crowdfunding:

"I've given money to Kickstarters before, they just have to present it well and make the rewards worth it. I'll even pay a buck or two to get my name posted on a backer list. I don't have faith in the big developers to do Kickstarters bro, they're stuck up," says Trey S.

"If it's my job and I want to keep that job, I would listen to the customers," says Diana S.

Overall, if gamers are willing to put up the money for a game based on a calculated cost, it should be a no-brainer for developers to give the people what they're willing to invest in (if the goal isn't made thats the indicator to keep it moving). Giving gamers what they're willing to pay for seems to make too much sense for some publishers. Hopefully, this article... ruffles some feathers in the right way and helps more developers get over themselves if they're running into a wall.


 + Sophi 

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Dear Developers: How to Create an Indie Game Using Udemy Courses and Unreal Engine - A Step-by-Step Guide



Now more than ever, indie developers are getting their well-deserved recognition. Without the vast resources and budgets of larger game developers, indie creators rely on creativity and hard work, hoping gamers will embrace their games. When that happens, it’s a sigh of relief, as the success of a game can change developers’ lives.

That’s why we promote affordable courses that help aspiring developers create their own games. Whether you’re a solo developer or part of a team of friends, classmates, or like-minded strangers with a solid contract, you can tap into your dreams without waiting for established game studios to open their doors. Gamers are open to great games from indie teams, and if your game is awesome, it will get the love it deserves if it doesn't fly under the radar. So, salute to the indie developers out there, and for the rest of you aspiring to take that step.. be motivated by this Indie World Showcase + Nintendo Direct: Partner Showcase:



 Utilize the information below, and we look forward to checking out your game one day! 

Step 1: Learn the Basics with Udemy Courses

Udemy offers a variety of courses that can help you get started with game development. Here are some top recommendations:

  1. Unreal Engine 5: The Complete Beginner’s Course: This course covers the fundamentals of game development using Unreal Engine 5. By the end of the course, you’ll have built an entire demo game from scratch.
  2. Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games: Learn how to create and mod video games using Unreal Engine 5, even if you’re a complete beginner.
  3. Unreal Engine 5 Megacourse: Create Games in UE5 & Blender: This course covers everything you need to know to get started in creating your own game in Unreal Engine, including pre-production, prototyping gameplay, and creating finalized props and characters in Blender.


Step 2: Master Unreal Engine

Unreal Engine is a powerful tool used by both AAA studios and indie developers worldwide. Here are some steps to master it:

  1. Understand the Interface: Familiarize yourself with the Unreal Engine Editor and its components. Learn how to navigate and customize the interface to suit your workflow.
  2. Learn Blueprints: Blueprints are Unreal Engine’s visual scripting system. They allow you to create game logic without writing code. Start with basic Blueprints and gradually move to more complex ones.
  3. Practice with Projects: Apply what you’ve learned by working on small projects. This hands-on experience is crucial for mastering Unreal Engine.

Step 3: Upgrade Your Hardware

Creating an indie game requires a solid hardware setup to ensure smooth development and testing. This will cost a lot less than tuition when it comes to persuing a degree related to game development, and this is actually your equipment to keep and create games on. Here are the essential hardware components you’ll need:


Processor (CPU): A powerful CPU is crucial for handling the complex tasks involved in game development, such as compiling code, rendering graphics, and running simulations.
  • Intel Core i7 or i9: These processors offer excellent performance for most game development tasks.
  • AMD Ryzen 7 or 9: Known for their multi-threading capabilities these CPUs are great for handling multiple tasks simultaneously.

Graphics Card (GPU): A dedicated GPU is essential for rendering high-quality graphics and running game engines efficiently.
Memory (RAM): Sufficient RAM is necessary to handle large assets and complex scenes in your game.
  • Minimum 16GB: Suitable for smaller projects and basic game development.
  • We Suggest 32GB or More: Idea for larger projects and more demanding tasks. If you stay ready, you don't have to get ready.

Storage: Fast and ample storage is crucial for storing your game assets, project files, and software.
  • SSD (Solid State Drive): At least 512GB for the operating system and software, plus an additional 1TB or more for project storage. SSDs offer faster load times and better performance compared to traditional HDDs. They're more afforable now, so it wouldn't be a stretch to get a good one at a "solid" price. :p

Monitor: A high-resolution monitor helps you see your game in detail and makes development easier.
  • 27-inch or larger: Provided ample screen space for multitasking. Aim for two.
  • 4K resolution: Offers sharp and clear visuals, which is especially useful for detailed work. You want to see your 4K game if you're presenting it as a title with 4K visiuals.

Peripherals: Quality peripherals can enhance your development experience.
  • Graphics Tablet: Useful for artists working on game assets and textures. There are some great options that are affordable and actually rival the biggest names around, so don't sleep on options like Xencelabs.

Backup Solutions: Regular backups are essential to prevent data loss.


Step 4: Develop Your Game

Once you have a solid understanding of Unreal Engine, it’s time to start developing your game:

  1. Pre-Production: Plan your game. Define the concept, story, characters, and gameplay mechanics. Create a game design document to guide your development process.
  2. Prototyping: Build a prototype of your game. Focus on core gameplay mechanics and test them to ensure they are fun and engaging.
  3. Production: Develop the full game. Create assets, implement gameplay features, and continuously test and refine your game.
  4. Polishing: Focus on polishing your game. Improve graphics, fix bugs, and optimize performance to ensure a smooth gaming experience.


Step 5: Launch and Market Your Game

After developing your game, the next step is to launch and market it:

  1. Create a Marketing Plan: Define your target audience and create a marketing plan to reach them. Use social media, gaming forums, and other platforms to promote your game.
  2. Launch on Platforms: Choose the right platforms to launch your game, such as Steam, Epic Games Store, or itch.io.
  3. Engage with the Community: Build a community around your game. Engage with players, gather feedback, and continuously improve your game based on their input.


Creating an indie game is a challenging but rewarding journey. By following these steps and utilizing resources like Udemy courses and Unreal Engine, you can turn your game development dreams into reality. Just know that challenges are real, but luck favors the prepared. Remember, the indie game community is supportive, and gamers are always on the lookout for great games, regardless of their humble beginnings.

So, plan and proceed, and we look forward to playing your game one day!




 + Sophi 

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Get the Most out of Your 2024 Gaming Budget

Gamescom Excitement Meets Reality

With a plethora of games slated for release in 2024 and beyond, it’s essential to make smart decisions to stretch your gaming budget in the most beneficial way. If you’re working with a tight budget, here are some tips to get the most bang for your buck.

Budget-Friendly Gaming Recommendations

To keep your spending under $100, we recommend selecting:

  • One AAA game
  • One mid-priced game
  • One indie game


This approach provides variety and value, ensuring you enjoy a range of genres without breaking the bank. Let's not forget, you also have access to some solid free-to-play games that can fill in those genre's you may want to tap into beyond your main three purchases. If anything is left over, put some coin into your favorite free-to-play game for support.


Plan Your Purchases

Check out the latest announcements from Gamescom 2024, make a list of your must-have titles, and compare prices. Planning ahead will help you manage your budget effectively. Some of these games may be titles you place on your Wishmas list as well.

Stay Tuned for Gameplay Previews

Curious about gameplay? Keep an eye out for our First 30 installments (powered by  Epic Games), where we showcase the first 30 minutes of gameplay for upcoming titles. This sneak peek can help you decide which games are worth your investment.

Press play on the video below, grab some popcorn, and get ready for Gamescom Opening Night Live 2024. With careful planning and smart choices, you can make the most of your gaming budget in 2024. Game on!






 + Sophi 

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