Solo Rival... reviewed!



Before I jump into the specifics of the review, I just want to give a shout out to Matt from Solo's brand communications team for taking the time to reach out. Instead of simply sending a backpack to SDGT, he wanted to find out what my needs were... when it comes to a backpack. From there... he decided the best fit for me is the Solo Rival you see below, so I just wanted to put that out there.

I knew the backpack was coming, but I can't lie... I was excited when it arrived. So join me via the visuals you see here as I open this thing up.

Now that we've got the packaging out of the way... let's jump in.


What you see here is one of Solo’s newest backpacks called the Solo Rival (specifically the ACV700 model).
They have a new Solo Everyday Max backpack… but this one is more in line with what I need.

Feels... sexy. :p
It looks and feels like it was designed with premium quality in mind. The polyester body feels great… along with the cooling air mesh you see lining the inner shoulder straps and back padding… and it even has a reflective strip for visibility. So you should be seen if you have to set out on foot, bike, horseback or whatever else requiring a driver to see you strutting your stuff down the road. A little something extra to protect yourself as you protect your tech.

The Solo Rival has 6 compartments… which includes a fully padded one that can fit up to 17.3" laptops and two hard shell pockets for side storage. These side pockets are a nice size... I can literally slide a game controller into them with no oomph behind it. I have other backpacks but i'd have to put the controller(s) in the main compartment with my laptop and headphones. Considering the fact that I absolutely hate when things scrub up against my laptop... the space this backpack has is a plus.

The Solo Rival is good for work or play, whether that be locally, a work convention or even a game event. I put this backpack to use recently when my wife gave birth (new dad in the house!). I tossed a few days of clothing inside, my laptop, game controller, Bluetooth headphones, documents, snacks... and was ready to go with room to spare.

I wasn't going to bring a wired gaming headset because I needed to be ready for action often, but a fold-able gaming headset would be able to fit into one of the two side pockets with no problem.

For tablet owners... you have a sleeve built into one of the compartments for an extra layer of safety, as well as a compartment for stationary (I'm sure fellow artists can appreciate this). While I could say that's something of a basic i'd expect, it's not in all backpacks... so its appreciated. Another nifty little feature is the headphone port that allows you to run your wired headphones to your phone in the designated pocket of the backpack. I don't care to hold my phone all the time so this works especially when I have wired headphones on deck.


As you see by these images... you can fit quite a bit of stuff in this bag, which is perfect for game events like E3 that have a lot of great freebies and buys so you aren't stuck holding bags in your hands.





Two of my favorite features when it comes to the backpack are the top compartment... which reminds me of a standard pocket on my pants and the chest strap. These may seem like little things, but when i'm traveling, things like that top compartment would come in handy for change and other things I need to quickly access without having to do a full unzip. Also at the airport when I need to empty my pockets, that compartment is in a great place to store items so I can just flow. 

When it comes to the chest strap... I really enjoy having these options on backpacks because it makes a world of difference in balancing it out while on your back. Some of you may have carried book bags at school and had to deal with the sagging that required you to constantly pull the bag back up... or you had to hold it in that place in order to maintain comfort. I didn't like it then and I don't like it now, so I appreciate it when chest straps are available.



Two more things you may like about this backpack are it's warranty... and the price.

This bad boy comes with a 5 year warranty. Yeah... Solo's not playing around. I've seen a 1 year warranty on some, while others have none (that cost more)... so I thought this was pretty awesome.

Speaking of cost, the Solo Rival retails for $79.99 and goes the extra mile in comparison to others I've come across at this price point. So you're getting a pretty good deal regarding quality, comfort and usability.

One thing I don't like about this backpack though... is the neck area. While it's not horrible, Solo made great design decisions that should've also included areas on the straps that contour around the neck for increased comfort. It's not a deal breaker at all (many backpacks are lack this)... but who knows, maybe that will be ushered into a newer model of the Solo Rival.



Design: 4
Quality: 5
Comfort:4
Price: 5

Usability: 5 

I rate the Solo Rival a 4.5 out of 5. So if you want to get your hands (or should I say your "back"?) on this backpack, it should work out quite well for you and your needs.

Thank you so much for checking out this review... and for more info on the Solo Rival backpack, go to: http://solo.net/active-17-3-backpack/



Soundwave is now available in... Transformers: Forged to Fight!




Today, Kabam released another Transformer into the battle. Soundwave is his name, Transformers: Forged to Fight is the game... and since he's all about loyalty to Megatron's cause... you know he's a Decepticon.

Soundwave is a Communications Officer... who aims to please Megatron as often as possible. His special ability... the Sonic Shield, is probably something you'd want to look out for. Not only does it protect Soundwave of incoming attacks, but it has the chance of reflecting those on-coming range attacked... sending them right back at cha.

The kicker: Reflected attacks will deal 140% their original damage... so, yeah... watch out.

If you aren't familiar with this game, its presented as an AAA 3D HD action-fighting RPG... for mobile. You're able to build your own teams utilizing Autobots & Deceptions from animated shows, films, comic books, etc. So if you're a Transformers fan or simply want to try out the game... check it out on GooglePlay or the AppStore.

Fun fact: I met a Voice Actor for Optimus Prime once (I believe it was Peter Cullen, but it could've been Frank Welker... because I remember something about Scooby-Doo).



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Windows 10 Subpar edition?


This one is for the PC gamers and Windows PC users open to reading criticism about Microsoft, so take a seat fan boys and girls! - Yang


Some of you might read the title of this post and believe i'm going to lay in a nice chunk of negativity on the Windows 10 S. You'd be right(!), but... it's not all bad, so keep on reading.

I have a laptop running on Windows 10, but it's not a Surface Laptop... or at least a laptop that allows for digital pens to be used. That's one of the things I admire about the Surface... minus the screen size (I prefer a bigger screen). I say that to say that if it had a bigger screen I probably would've went with a Surface if the price was right... but if I were to get a new lappy this year... it probably wouldn't be running Windows 10 S. I'll explain what I mean by... probably.

If the price is right on a laptop running Windows 10 S with... the right specs and features that... interest me, I'd probably bite with the aim of getting the Windows 10 Pro. My reason to buy wouldn't include a lot of the crap Microsoft mentioned about the Windows 10 S... because that stuff exists in the Windows 10 OS running on my system now.

"Every Windows 10 PC includes built-in enterprise grade security with Windows Defender." - Microsoft

I'd advise not to buy under the assumption that Windows 10 S is somehow more secure. Buy knowing that it's going to be LIMITED to apps available in the Windows App Store and get the pro if you don't want what (kinda) feels like the... second coming of the Surface RT.

A plus of Windows 10 S succeeding is the increase in apps... which should increase the number of quality ones. Should as in... it better, and I see the most affordable ones assisting in that department (which may take on Chromebooks), but... try to avoid paying a lot if you plan on sticking with this version. That would be a waste in my opinion.

A really cheap option with some pretty good specs is probably the only thing that would get me to bite, and it wouldn't be a stretch to go Pro(... aka unlock the gate of what it should be in the first place). I really look down on the more expensive Windows 10 S devices though... because all laptops that pass a certain price point should be Pro. I'm talking $300 and up (maybe even $400 minimum... to be nice).

Unlike Chrome OS... Microsoft's OS didn't have those closed doors (aka Windows App Store only) that they're requiring additional money to bypass now. Hardware companies are the ones that hold the power... they just aren't wielding it on this front, to merely fight for what's right.
  • $189 Windows 10 S laptop that gets the job done for emails, surfing the web and other basic tasks... cool (add another $100 to $150 if I can use a digital pen).

  • $999 - $2199 for an official Windows 10 S Surface laptop that Microsoft doesn't even have the decency to upgrade to Pro (even at that price point)? Hell... to the capital N-O! I can get better for less... that allows me to use Chrome browser, Steam, Origin, uPlay, etc.


So don't take away from this that i'm hating on Microsoft. Take away from this... things to look out for, especially if you were under the impression that the Windows 10 S was the latest and greatest OS from Microsoft.



This post is especially important for the gamer's out there expecting to just pick up and go with an existing game library on something other than purchases from the Windows App Store (via Windows 10 S).

Now that you know (if you didn't know already)... game on!



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VR Talk


I can't lie. Zombie games are fun (at least some of them are)... but add in VR and it really awakes up the paranoid action. It also summons other symptoms of fear via a good survival horror experience, which shouldn't be amplified by someone outside the game... grabbing you (that would be soooo wrong). The experience brings certain gamers coming back for more, while others absolutely find it... too much to take. I'm on the fence (personally) because I enjoy them, I just don't like certain points when it just feels like something is about to happen. The tension starts to build up as I prepare to think as quickly as needed to make it out of the scenario alive (in the game that is).

It may sound weird, but I want to be in those scenarios I don't like... when it comes to survival horror games. I'm a strategic gamer, so the challenge increases when I have to think quick on my feet. I hope that if there is ever an Arizona Sunshine 2, may they dial up the depth even further. - Blu

 

Considering how many people enjoy this game and own a HTC Vive or the Oculus Rift + Touch, hopefully another one is in the works for a release some time down the road. - Luis D. Lucha


Resident Evil 7 woke up fans of the franchise after... (ummm) 6 sent some people into a tantrum. The experiences don't always have to be deep like this, but some games you expect to get depth from. Multiplayer doesn't always have those expectations, especially when its head to head... but some of my most enjoyable experiences combine both.

One game franchise I thoroughly enjoy when it comes to this combination is Left 4 Dead. I'm expecting Left 4 Dead 3 to be ready for Valve VR. - Blu

I think most VR games outside of arcade will need less physical action to maintain replay value. - RkRk


(Shout out to Engadget)


Yeah, I wouldn't want to move around all the time. - Luis D. Lucha

I'd prefer to enjoy the VR visuals... with a control in my hand too, which is the reason why a lot of the more physical Wii games were seldom played. Speaking of Nintendo... man, if they present a VR option down the line for the Switch, that should be launched with a new Metroid Prime or a full remake (i'll take a full remake). - Blu

Hell yeah! - Luis D. Lucha

Another game that deserves a full remake playable in VR is... Red Steel. It doesn't even need to be a Nintendo exclusive, and I like the look of the first a bit more than I do the second... so going back would be cool. It wouldn't have to go back completely, but capture that look via a full remake. The game feels like it would be right at home in VR anyway. - Blu

Does Ubisoft have any VR games? - Yang

Yep... but none like Red Steel could be. - Blu


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The Walking Dead - A New Frontier's... Episode Four is here!

Critically-Acclaimed 
'The Walking Dead: The Telltale Series - A New Frontier' 
Continues with Episode Four: 'Thicker Than Water' 
today!

The wait is over... so prepare your nerves because its time to jump into another episode. You may be like me... going into each episode concerned that one of my favorite characters may not see the next. Someone by the name of Jason, was extremely pissed off about something that I can't mention (in a prior episode)... because its a spoiler. I wasn't happy either (not one bit) but that's the world of The Walking Dead. Rejoice in the fact that some outcomes can be changed at least.

Even though some things suck, the overall adventure is one heck of a ride... and is one of the reasons why it's so good. Check out the trailer below and... game on!


By the way... Marvel Guardians of the Galaxy: A TellTale Series is also out now!



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RiME is beautiful... and it's almost here, but the Switch has to wait. WTF?!


RiME is coming for PS4, X1, PC (May 26, 2017) and... the Switch... but... (but... but) the Switch will not get this game until Summer 2017. (Insert your pouting here.)

I don't know when it will be released in the summer, but... at least for Switch owner's its coming. This does concern me though (i'll say... somewhat concerns me). There were delayed 3rd party releases for the Wii U, but the reason why I say somewhat... is because the Switch just came out.

This game sort of reminds me of... ICO and... The Last Guardian. It has my attention for that reason alone, but the story will be the opportunity to dive deep into what this game has to offer. - Blu

I think it should have updates and stuff for enemies. - Luis D. Lucha

If the story allows for that, then more dlc adventures would be good. - Yang

It doesn't need to be part of the adventure. - Luis D. Lucha

It would actually take away from the game if it doesn't... fit. - Blu


From the Source:

RiME
 sends players on a deeply personal journey of discovery, experienced through the eyes of a young boy who awakens on a mysterious island after shipwrecking off its coast. While navigating the island’s rugged terrain and ancient structures, players will explore challenges using light, sound, perspective and even time.






Developer Diary




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Glyphs Apprentice and School



Glyphs Apprentice is one of those puzzle games that fits perfectly in a school setting. It's complex and safe enough to meet the requirements of school while teaching/challenging kids how to use tools and problem solve. Teachers looking to incorporate something into the class may find a game like this, a rewarding skill builder.

This game is available on Steam, but I could personally see it making the biggest splash in schools.

Glyphs Apprentice challenges you with with brain teasing puzzles as you take on the role of an apprentice mage trying to learn more about magic and creating your own spells. Your goal is to become a Mystic in the Circle of Mages. So while I recommend this to teachers for their students, if its something that peaks your interest grab it on Steam.