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Top Audiences Last Week + Grab... Sker Ritual free for a limited time!

The weather is back to normal... and I'm back at it. Not many shout outs this week, but shout out to Taylor! Keep on kicking butt at a programmer/graphic designer (you got the whole right & left side of the brain moving). Shout out to Vivian, your energy is through the roof... best wishes on your new biz. Shout out to Hannah and Happy Birthday her hubby (they're here from Sweden), I totally can't remember his name, but... enjoy the cake, eat a slice for me!!! I think it's a good week to grab some cupcakes... or something! I've been eating fruit and vegetables and all that stuff... but OMG... OMG... people are popping up eating all types of sweet treats. So I may have to partake. Oooooooo.... I almost forgot, a certain someone is making a lemon cake. So it's time to wrap this up and go see how Blu's day is going, and check and see how that cake is feeling today. (HeheheheHAHAHA!) 

Vietnam has entered the arena. France fought hard, but Vietnam popped up like Sakamoto going hard boiled! Let's go!

 This Week's Top 

Eyeing the... Tech: Apple HomeView - Does Your Home Need Another Screen?

STAR WARS: Galactic Racer Is a Cutthroat Ride... Join the Race for Free!

Amazon Luna GameNight Brings Family Fun Home-or Anywhere

FTS: Where Winds Meet Opens Quingzhou with a New Sect, Ribbon Drum...

End of Abyss Hands-On: I Gave It a Whirl... Then Lost 75 Minutes

FTS: Lair of the Leviathan Reveals an Old-School Turn-Based RPG for PC and...

 Top 10 Audiences (no changes this week) 


    Sakamoto Days    

1. US USA

2. GB United Kingdom

3. JP Japan

4. CA Canada

5. DE Germany

6. CN China

7.  HK Hong Kong

8. SG Singapore

9. TH Thailand

10. AU Australia

Denmark, Philippines, and Vietnam... came close!





September Game Drops 2026: What's Worth Your Time + What We're Calling Out

September did not come to play nice with your wallet.

We got vampires, samurai, superheroes, tactical warfare, psychological horror, supernatural chaos, and tiny toy cars going entirely too fast. You could almost throw a controller at the calendar and hit something worth playing.

A strong month doesn't mean everything deserves your money—or your limited free time.

Let's get into what's worth your time—and what we're calling out.

 What's Worth Your Time 

The Blood of Dawnwalker

Release: September 3, 2026
Platforms: PS5 / Xbox Series X|S (Console), Steam (PC)

What happens when developers with experience working on The Witcher 3 decide to build their own dark fantasy RPG?

Apparently, vampires. Lots of vampires.

The Blood of Dawnwalker drops players into 14th-century Europe as Coen, a man caught between humanity and vampirism. The game doesn't just use that transformation for decoration, either. Day and night affect what Coen can do, how he approaches situations, and which abilities are available to him.

The result is an ambitious RPG with strong writing, memorable characters, and some genuinely interesting ideas, even if the technical side and portions of the combat could still use some sharpening.

👉 Why it hits: A dark vampire RPG willing to experiment with time, choice, and what its protagonist becomes after sunset.

👉 Who it's for: RPG fans, dark-fantasy players, and anyone who has been looking for something to scratch that Witcher itch without simply copying The Witcher.


Onimusha: Way of the Sword

Release: September 4, 2026
Platforms: PS5 / Xbox Series X|S / Switch 2 (Console), Steam (PC), Epic Games Store (PC)

Well, look who finally came back.

Onimusha: Way of the Sword revives Capcom's samurai action series with Miyamoto Musashi facing the Genma in Edo-period Kyoto. Sword fights are deliberate, violent, and heavily focused on timing your defenses before turning an enemy's bad decision into their final decision.

That's probably not how Musashi would've described it, but you get the idea.

The revival has been received strongly, with particular praise going toward its combat, boss encounters, and ability to modernize Onimusha without stripping away what made the series recognizable in the first place.

👉 Why it hits: Satisfying sword combat, memorable bosses, and a long-dormant Capcom franchise returning with its identity intact.

👉 Who it's for: Onimusha veterans, action-game fans, and players who like their samurai games with considerably more demons.


Marvel's Wolverine

Release: September 15, 2026

Platform: PS5

Insomniac finally handed Logan the claws, and no, this isn't Spider-Man with a worse attitude.

Marvel's Wolverine leans into Logan's brutality with a more violent style of combat, while its story takes him through locations including Canada, Madripoor, and Japan. The result is a visually impressive superhero game with strong character work and a version of Wolverine that feels very different from Insomniac's friendly neighborhood wall-crawler.

There is a catch. Some critics found the combat repetitive and the overall design safer than expected, with limited gameplay evolution and some technical hiccups. That's worth acknowledging, but the strengths in presentation, story, and characterization keep it on this side of the article rather than sending Logan to the callout corner.

👉 Why it hits: Wolverine finally gets a modern AAA adventure built around his personality, story, and considerably less polite approach to combat.

👉 Who it's for: Wolverine and Marvel fans, action-adventure players, and anyone who wanted to see what Insomniac could do with a superhero who doesn't pull his punches.


Fire Emblem: Fortune's Weave

Release: September 17, 2026
Platform: Nintendo Switch 2

If you enjoy tactical RPGs, Nintendo apparently decided September wasn't busy enough already.

Fire Emblem: Fortune's Weave goes big. Really big.

The new entry builds its campaign around multiple protagonists while delivering the tactical battles, character development, relationships, and decision-making expected from Fire Emblem. Its battle system, protagonists, side content, and enormous narrative scope offer plenty to sink your teeth into, although all that ambition can occasionally create pacing and management problems.

👉 Why it hits: Deep tactical battles backed by a massive campaign with plenty to do away from the battlefield.

👉 Who it's for: Strategy RPG fans, longtime Fire Emblem players, and Switch 2 owners looking for something they can disappear into for a while.


CONTROL Resonant

Release: September 24, 2026

Platforms: PS5 / Xbox Series X|S (Console), Steam (PC), Epic Games Store (PC), Mac

The Federal Bureau of Control apparently still hasn't figured out how to have a normal day at the office.

This time, Dylan Faden steps into the lead role as Remedy takes the weirdness outside the Oldest House and into a paranormal Manhattan. Expanded traversal, supernatural abilities, shapeshifting weaponry, exploration, and Remedy's signature pile of documents-that-you'll-swear-you-won't-read-before-reading-every-single-one keep the world unmistakably Control.

Not everyone agrees that moving into a more conventional open environment improves everything—the original's bizarre setting is a hard act to follow—but there is plenty to appreciate in the art direction, movement, exploration, and combat.

👉 Why it hits: Remedy expands Control without abandoning the supernatural weirdness that made its universe so memorable.

👉 Who it's for: Control fans, action-RPG players, paranormal-fiction lovers, and people who consider reading classified government documents a perfectly acceptable recreational activity.


Silent Hill: Townfall

Release: September 24, 2026
Platforms: PS5, Steam (PC), Epic Games Store (PC)

September apparently looked at all those action games and said, “You know what this month needs? Trauma.”

Welcome back to Silent Hill.

Townfall trades the familiar American setting for a fog-covered Scottish community in the 1990s. Its CRTV device helps players detect threats lurking nearby, putting an interesting twist on the radio concept associated with classic Silent Hill while still leaving you feeling very much like something terrible is standing three feet behind you.

👉 Why it hits: Psychological horror, a distinctive new setting, and a clever gameplay mechanic that evolves an old Silent Hill idea rather than simply repeating it.

👉 Who it's for: Survival-horror players, longtime Silent Hill fans, and people who somehow consider being uncomfortable for several hours “fun.”


 What We're Calling Out 

Hot Wheels Infinite Rush

Release: September 10, 2026
Platforms: PS5 / Xbox Series X|S / Switch 2 (Console), Steam (PC), Epic Games Store (PC)

Hold up before anybody puts the little orange track away. Hot Wheels Infinite Rush isn't a bad racing game. That's part of what makes this one frustrating.

Milestone still knows how to make these tiny cars feel good at ridiculous speeds. There's a huge vehicle collection, customization, user-created tracks, and an open-world structure spread across multiple areas. Some reviewers really enjoyed the new direction.

But others found that moving away from the life-sized environments of the Hot Wheels Unleashed games cost the series some of its greatest personality. Bland hub areas, repetitive tracks, restrictive progression, and a weaker sense of scale came up in criticism of the new structure.

👉 The issue: Going open-world made the game bigger, but bigger didn't necessarily make Hot Wheels more interesting.

👉 Verdict: The racing is still fun and there's plenty here for Hot Wheels fans to enjoy. We just wish the new open world amplified the toy-box magic instead of occasionally getting in its way.


Halloween: The Game

Release: September 8, 2026
Platforms: PS5 / Xbox Series X|S (Console), Steam (PC), Epic Games Store (PC)

Michael Myers came home.

Unfortunately, he brought a few bugs with him.

Halloween: The Game has a genuinely interesting multiplayer loop. Survivors aren't only trying to save themselves; they're attempting to warn and rescue Haddonfield's NPC residents while Michael does what Michael Myers has been doing since 1978—making everybody's evening significantly worse.

The problem is the technical side. Launch impressions reported bugs, lag, and rough visuals, with reviewers finding a fun horror game buried underneath issues that needed additional polish.

👉 The issue: A strong horror concept shouldn't have to fight technical problems harder than players fight Michael Myers.

👉 Verdict: There's a good asymmetrical horror game here, especially for Halloween fans. Give IllFonic time to keep cleaning up the rough edges and Haddonfield could become somewhere horror gamers happily return to—which sounds really weird when you say it out loud.


 Final Verdict 

September didn't give gamers a backlog.

It gave us homework.

Top Picks: Onimusha: Way of the Sword, Fire Emblem: Fortune's Weave, CONTROL Resonant

Solid Additions: Marvel's Wolverine, Silent Hill: Townfall, The Blood of Dawnwalker

Proceed with Caution: Hot Wheels Infinite Rush, Halloween: The Game

Overall?

👉 September was one of those months where the biggest problem wasn't finding something worth playing—it was finding enough hours to play it. Capcom brought Onimusha back, Wolverine finally unsheathed the claws, Remedy got weird again, Fire Emblem went huge, and horror fans had multiple reasons to turn the lights off.

Not everything crossed the finish line cleanly, but September gave us enough.

Explore more: Browse all Game Drops for previous releases.



 + Sophi 

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FTS: Australia Did It Sets November 10 Steam Launch with 1,500+ Unit Combinations

Australia Did It Sets November 10 Steam Launch with 1,500+ Unit Combinations

Australia Did It Sets November 10 Steam Launch with 1,500+ Unit Combinations

Mystic Forge, game director Rami Ismail, and co-developers Aesthetician Labs and Dreams Uncorporated have announced that Australia Did It: End-of-the-World Railway Defense Business launches on November 10, 2026 for PC via Steam. A free demo is available ahead of release.

Protect the Cargo

A mysterious catastrophe has dried up the Atlantic Ocean, leaving a hostile seabed filled with monsters. Your job is to hire a mercenary crew and escort a cargo train across the wasteland, keeping the shipment intact as enemies attack along the route.

Planning happens at the station. Players position a limited number of defenders and fight through turn-based encounters before departure. Once the train is moving, on-rail autobattles put those decisions to the test against enemy hordes.

Merge Your Way to a Stronger Crew

The unit-merging system offers more than 1,500 combinations across over 30 unit types. Merging can produce stronger fighters or specialized units, encouraging experimentation with different synergies as the journey unfolds.

After a successful station, Reward Cards provide perks and boosts that further shape the crew. Finding a useful combination is only the first step; it still has to survive the next stretch of track.

Pixel art by Castpixel gives the dried-up Atlantic, unusual enemies and evolving mercenary roster their distinctive look.

Try the Demo Before Departure

Visit Australia Did It on Steam to download the free demo or wishlist the November 10 release. The new release-date trailer offers another look at its mixture of tactical station defense and automatic battles on the rails.

Game on!

Luis D. Lucha
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FTS: CRITICAL REFLEX TIME Reveals Free Games, New Demos and Console Release Plans

CRITICAL REFLEX TIME Reveals Free Games, New Demos and Console Release Plans

CRITICAL REFLEX TIME Reveals Free Games, New Demos and Console Release Plans

CRITICAL REFLEX TIME returned on October 20, 2026 with new games, playable demos and console announcements. Leading the lineup were the free Steam release of Cucina Stellata, the reveals of amFM and KEYKRUNCHER, and new demos for Pipes.exe, Drowned Lake and Tiny Chills – Not From Ear. The Grobnopolis | Last Days demo, featured below, was also part of the recap.

A Free Serving of Horror

Cucina Stellata is available free on Steam. Designed for a single sitting, the Italian-cooking horror game turns its culinary premise into an unsettling experience.

Newly announced amFM is a psychological RPG about shifting dimensions, entering minds and building machines while investigating a civilization-ending rainfall. KEYKRUNCHER takes a stranger approach to treatment: eating keyboards under escalating assessment targets while something waits outside. Both are headed to PC and Xbox Series X|S, and KEYKRUNCHER has a Steam demo.

New Demos to Try

  • Pipes.exe: co-op horror with Twitch integration that lets viewers add words to an in-game profanity filter.
  • Drowned Lake: found-footage survival horror investigating a missing amateur documentarian.
  • Tiny Chills – Not From Ear: an ear-cleaning sim mixing ASMR with a community’s disturbing secrets.
  • Grobnopolis | Last Days: two chapters as an apartment-block caretaker watching an oppressive world deteriorate.
  • Inkblood: three occult mysteries in its Steam Next Fest demo.

Console Dates and New Platforms

Mouthwashing reaches Xbox Series X|S, Xbox on PC, PlayStation 5, PlayStation 4 and Nintendo Switch on October 29, with Xbox Game Pass included in the announcement. No, I’m not a Human is planned for Xbox, Game Pass, PS5 and Switch in 2027.

Arctic Eggs is out on Xbox Series X|S, with PS5 and Switch versions coming later. Buckshot Roulette is heading to PS5, PS4 and Switch (get it for $1.59 on PC for a limited time), while Inkblood adds Xbox Series X|S, PS5 and Switch to its PC plans for 2027.

Being and Becoming now targets 2027 on PC, Xbox Series X|S, Xbox on PC, PS5 and Switch. Altered Alma adds Switch to its console plans, and SATED is coming to Xbox Series X|S and Xbox on PC alongside its PC release. SATED’s first demo is still described as coming soon, with Steam playtest sign-ups available.

More from the Showcase

TANUKI: Pon’s Summer revealed crossover hats inspired by Hollow Knight: Silksong, Shovel Knight and PEAK. The showcase also revisited the Militsioner demo. Explore the lineup through the official CRITICAL REFLEX website.

Game on!

Luis D. Lucha
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