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Showing posts with label tinyBuild. Show all posts
Showing posts with label tinyBuild. Show all posts

FTS: Hozy, tinyBuild’s Cozy Renovation Sim, Is Coming to PS5 & Xbox Series X|S Nov. 9

Hozy home restoration game artwork

Hozy, tinyBuild and Come On Studio’s cozy home renovation game, is coming to PlayStation 5 and Xbox Series X|S on November 9. Console players will be able to clean, restore and decorate a forgotten neighborhood at their own pace, with no timers, scores or penalties getting in the way.

The console release includes nine levels, from a penthouse to a tree house, plus the Game+ and Sandbox modes. tinyBuild says the game has sold more than 500,000 units since its earlier release on PC.

Restore Littleville one room at a time

Each level in Hozy introduces a space with its own atmosphere and story. Players tidy up and renovate before furnishing it with a curated selection of décor. A mop, squeegee and crowbar help with the work, while interactive objects add small environmental touches, like opening windows, lighting lamps and playing a piano.

There are no scores or wrong choices, so players can focus on arranging furniture, choosing colors and bringing each room back to life. The soundtrack also shifts as players progress, and objects and surfaces have their own sounds.

Game+ and Sandbox modes expand the makeover

After completing the nine-level story, Game+ lets players revisit spaces with different furniture sets and switch between day and night. Sandbox mode opens up every available item, giving players room to mix, match, duplicate and customize their designs freely.

DualSense features add a tactile touch on PS5

On PS5, DualSense haptic feedback responds to actions such as mopping and arranging furniture. Adaptive triggers add resistance while prying up floorboards with the crowbar, and the controller’s built-in speaker plays subtle sounds from the tools in use. The game also includes visual and control settings, tool movement-speed adjustments, camera options and support for 11 languages.

Hozy is already available on PC and Mac. tinyBuild says seasonal events and additional free and paid DLC are planned for the future.

Source: tinyBuild and the PlayStation Blog

Game on!

Luis D. Lucha
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FTS: Hull Rupture Launches on Steam with Alien Waves and a sweet Discount!

Konfa Games and indie publisher tinyBuild have launched Hull Rupture on Steam. The base-management and tower-defense roguelite puts players in command of a growing spaceship as they fend off alien assaults and make difficult choices about how to keep humanity’s last vessel moving.

The game is available for $13.49, with a 10% launch discount through November 18. However, you can get Hull Rupture for $12.09 here!

Build a ship that can survive

Players control Despot, a rogue AI leading a ship toward the alien homeworld. Construct modules to generate resources, repair damage, improve efficiency and strengthen the vessel’s defenses. Humans are part of the game’s resource system, adding a darkly comic edge to the survival strategy.

When aliens breach the hull, turrets, traps, barricades and automated defenses can funnel them into planned kill zones. The ship can expand as a run progresses, but every new section also creates more routes for enemies to exploit.

Every route brings new risks

Choices across the galaxy affect available resources, momentum and the projected length of the journey. Some encounters offer safer paths, while others promise greater rewards. Three ship models, multiple modes and difficulty settings provide different ways to approach each run.

Hull Rupture is developed by Konfa Games, known for Despot’s Game and Despotism 3k, and published by tinyBuild.

Source: tinyBuild

Game on!


Luis D. Lucha
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FTS: Probably Stolen Opens Its Cyberpunk Shop on Steam

tinyBuild and Questing Goose Studio have opened the doors to Probably Stolen, a cyberpunk shopkeeping simulator that launched on Steam October 28. Set on a dystopian space station, the game puts players behind a counter where every deal can bring profit, suspicion or trouble.

Players manage and stock a storefront while trying to keep up with rent that rises over time. Goods can attract different buyers and risks: weapons may draw inspections, contraband can trigger raids, and suspicious customers could be security agents, criminals or AI-augmented impostors. Players can approve a sale, refuse it, report a visitor or look the other way.

Choosing a shop specialty shapes the challenge, from weapons and chemicals to water, farming or fencing. Players inspect goods, weigh each customer’s intentions and build ties with competing factions for better deals. A bad purchase or illegal bust can sink the business, while ignoring rent can put the whole shop at risk.

The Steam release is priced at $19.99, with a 10% launch discount available for a limited time. The developers say the game’s Steam Next Fest demo drew more than 660,000 players and peaked at nearly 40,000 concurrent players during the event.

Source: tinyBuild and Questing Goose Studio

Game on!

FTS: tinyBuild Announces "Hull Rupture," A New Base Management/Tower Defense Roguelite, Steam Playtest Out Now

 

Humans Are Just Another Resource in Hull Rupture, tinyBuild’s New Base Management/Tower Defense Roguelite

Use puny humans to manage your spaceship and fend off alien assaults in Hull Rupture’s first Steam playtest, going on now!

SEATTLE – April 23, 2026 – Earth is gone. But revenge can still be yours! At today’s Second Wind Games Showcase, developer Konfa Games (Despot’s Game, Despotism 3k) and indie publisher tinyBuild revealed Hull Rupture, a new base management-meets-tower defense roguelite fueled by the power of the human spirit (and other human parts). As the rogue AI Despot, you’ll use puny humans as a renewable resource to defend your spaceship from relentless hordes of aliens in this strategic action game where every decision has lasting consequences.

Don’t let those humans go to waste! Experience Hull Rupture for yourself by signing up for the game’s new playtest, live now on Steam.

Hull Rupture is the ultimate base and resource management game, pitting you against increasingly deadly onslaughts of aliens as you fly across the galaxy in humanity's last weapon, a living vessel of destruction commanded by the AI Despot with a crew of meatbag personnel to assist. Explore the cosmos, manage your spaceship, and repel increasingly lethal alien assaults while maximizing every resource at your disposal. Even the humans. Especially the humans. While supplies last.

“We loved the reception our previous games got, but Hull Rupture is us swinging for something bigger. More depth, more ambition, and honestly, we think it's the most engaging thing we've made so far,” said Nikolay Kuznetsov, Game Director at Konfa Games. “While our past games explored different perspectives of Despot, the AI that enslaved humanity, he is finally leaving his cramped 'childhood home,' Earth, to take on the Galactic Union in deep space! It's also a bit of a personal milestone for us as a studio. We've grown a lot, and this game reflects that.”

Key Features

  • Humans Are A Resource: Earth is gone. Your ship is one of humanity’s last weapons, a living projectile racing toward the alien homeworld to deliver its final vengeance. To survive the journey, you must keep the ship moving and defend it at all costs. Use all your resources, yes, even the humans, to keep your vessel intact and fulfill your mission.
     
  • Relentless Tower Defense Warfare: Aliens don’t knock – they rip holes straight through your hull! You know exactly when and where they’ll arrive, but that’s still not enough. Place turrets, traps, barricades and automated defenses to funnel enemies into carefully planned kill zones, and adapt your layout on the fly to counter their ever-growing threat.
     
  • Choose Your Consequences: Where you go and what you decide shapes your run, from risks to rewards. Trade safety for power, accepting harsher waves for better gains, but be careful not to lock yourself into choices you live to regret. Different ship models with varying layouts and systems can further impact how each situation unfolds (or unravels).

Ready for vengeance? Wishlist Hull Rupture on Steam and jump into the game’s first playtest now!


游戏开始!

FTS: tinyBuild Reveals Physics-Based City Builder "ALL WILL FALL," Open Playtest Out Now on Steam

tinyBuild Announces Post-Apocalyptic, Physics-Based City Builder ALL WILL FALL, Coming to Steam in 2025

Create a towering colony above the ocean, manage a society of desperate survivors, and keep it all from falling apart with the game's first open playtest, playable now on Steam

SEATTLE – Jan. 22, 2025 – Video game publisher tinyBuild (Graveyard Keeper, Potion Craft, Kingmakers) and developer All Parts Connected are thrilled to reveal ALL WILL FALL, an innovative new city builder launching in 2025 on PC via Steam that combines high-stakes survival colony sim management with pure physics-based pandemonium where every building can crumble under its weight. It’s like Jenga with human lives at stake!

In a flooded post-apocalyptic world, you’ll construct and govern humanity’s last bastion the only way that remains: up. Stack buildings carefully while keeping real-world construction factors in mind, manage the needs of your people, and make tough decisions to keep your society and the city itself from collapsing. With various unique maps, objectives, and challenges to discover, there are always new heights to be reached and new disasters to try to avoid.

Key Features

  • Master 3D Physics-Based Construction: Land is limited in this oceanic world. Stack buildings and create optimized production chains to grow your city to new heights in all three dimensions, but be mindful of real-world construction factors to ensure your precious structures won’t all come tumbling down!
  • Lead Your Colony: Manage the needs and wants of different factions in your city like Sailors, Engineers and Workers, each with unique traits. Review and implement policies, manage the workload to maximize the effectiveness of production facilities, and maintain a balance between the factions – or pick your favorites to unlock their true potential at the cost of others’ goodwill.
  • Make Tough Decisions: Will you shepherd humanity for the greater good? Or rule in terror as a tyrant? Be benevolent and try to care for everyone, or be strict and punish dissent forcefully. The choices – and the consequences – are yours.
  • A New Dawn for Humanity: Send out expeditions, face unique threats with each play session, unlock various scenarios and challenges, and create new colonies to establish humanity’s new home above the seas.

Dominykas Kiauleikis and Danas Matusevičius, developers of the game, have shared their excitement for the announcement in a joint statement: "With ALL WILL FALL, we set out to create a unique mix of physics, simulation, and management mechanics for city builder and strategy fans. We want the game to be accessible yet deep, allowing you to tinker with its many systems and ‘smash some toys together.’ Being a Lithuanian studio, we are also excited to bring a spotlight on our local game development scene. On behalf of our small yet passionate team, we hope you put ALL WILL FALL on your city builder radar!"

ALL WILL FALL's new open playtest is available now on Steam until January 31. Try the game, share your feedback with the developers, and add ALL WILL FALL to your wishlist. ALL WILL FALL is launching in 2025 on PC via Steam.

Game Details

  • Release Window: 2025
  • Genre: Survival City Builder
  • Platforms: Steam
  • Developer: All Parts Connected
  • Publisher: tinyBuild
  • Steam: Page Link

About All Parts Connected

All Parts Connected is a new indie studio from Lithuania with a goal to put both the dev team and their country on the global gaming radar with a strong creative vision, deeply engaging gameplay mechanics, and the ability to connect all those parts into truly unique experiences.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can't miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, and Eastern Europe. https://www.tinybuild.com



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