Showing posts with label Survival Horror. Show all posts
Showing posts with label Survival Horror. Show all posts

I Hate This Place – Survival Horror With Bite… But Is It Worth It?

There are some games that pull you in with story.

Others pull you in with gameplay.

And then there are games like I Hate This Place… that throw you into the chaos and say, “Figure it out.”

And yeah… you’re gonna feel that. Enough talking for now, let's play!


 First Impressions – A Familiar Vibe… With a Twist 

“I Hate This Place” gives off a very specific kind of energy.

It feels like The Walking Dead met A Quiet Place… and had a baby that doesn’t fully hold your hand.

You’ve got:

  • Survival pressure
  • Sound-based threats
  • Moments where your decisions matter

But don’t expect a full-on narrative experience like The Walking Dead. This game leans more into gameplay survival than storytelling.


 Before You Play… Learn the Controls (Seriously) 

Let me save you some frustration right now.

This is not the kind of game where you want to “figure it out on the fly.” When monsters are closing in, you don’t have time for that.

Here’s what you need to know:

  • Weapon Swap (Firearms): Up and Down on the D-Pad
  • Food & Bandages: Left on the D-Pad
  • Cans & Nail Bombs: Right on the D-Pad

To use items like cans:

  • Press RB to select
  • Aim with the Right Stick
  • Throw with RT

Firearms:

  • Aim with Right Stick
  • Shoot with RT

Melee (Bat):

  • Use the Left Stick to face direction
  • Press RT to swing
  • (No right stick aiming here)

And here’s the kicker…

You can’t just go into the inventory and select items to use. You have to cycle through them in real time.

That’s something the developers really should’ve explained better with a proper tutorial. It would’ve saved players a lot of early frustration.


 Survival Means… Survival 

This game doesn’t play around when it comes to survival mechanics.

You’re constantly managing:

  • Food
  • Health (bandages)
  • Crafting materials
  • Stamina

The food system feels a bit heavy-handed, though.

For example:

  • A bag of chips can fully restore energy
  • A can of beans… not so much

So yeah… keep an eye on your meter, because wasting resources will cost you.


 The Monsters Don’t Care About Your Learning Curve 

The enemies in this game?

They’re not waiting for you to get comfortable.

They:

  • Move fast
  • React to sound
  • Put pressure on your positioning

Stealth becomes a big part of survival—but over time, it can feel a bit tiresome.

And when combat does kick in?

Let’s just say… it’s not always something you look forward to.


 Where the Game Struggles 

Here’s where things get real.

Movement.

The game would benefit greatly from more fluid mobility, especially when dealing with faster enemies. There are moments where it feels like you’re fighting the controls just as much as the monsters.

If you’ve ever played the top-down Lara Croft and the Guardian of Light style games, you know how smooth that movement can feel.

That’s the kind of responsiveness that could’ve taken this experience to another level.

Right now?

It’s a bit rough around the edges.


 Price vs Experience 

“I Hate This Place” comes in at $29.99.

Now… will some players enjoy it?

Absolutely.

Especially if you:

  • Enjoy survival-focused gameplay
  • Don’t mind learning systems through trial and error
  • Like tension-driven experiences

But if you’re looking for:

  • Smooth combat
  • Strong narrative depth
  • More intuitive controls

You might hesitate.


 Buy or Pass? 

I Hate This Place” isn’t a bad game.

But it’s not a smooth one either.

It delivers:
✔ Survival tension
✔ Unique sound-based mechanics
✔ Resource management pressure

But struggles with:
✖ Movement fluidity
✖ Combat feel
✖ Lack of onboarding/tutorial

So here’s the deal.

If you’re curious, the gameplay above gives you everything you need to decide.

Because at the end of the day… different strokes for different folks.

If it clicks for you? You’ll have a tense survival experience on your hands.

If not? You’ll probably feel that friction pretty early.

Either way… Game on. 🎮 


Illustration of Blu with headphones and sunglasses.

 + Sophi 

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Cronos: The New Dawn — Salvage the Past... Survive the Future

 

EPIC | Steam | Switch 2 | PS5


 Cronos: The New Dawn... Time, Terror + Survival 

Cronos: The New Dawn is Bloober Team’s audacious step into a new survival horror chapter. A third-person experience built around tension, loss, and... the weight of time. According to Bloober’s team, it’s “a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.”

In this world, you don’t just combat monsters... you must prevent them from evolving. Leave their remains behind, and they can merge into more dangerous versions. Use your Harvester to extract Essences from key figures in the past, but... carry too much, and your own mind begins to fray.


 Bloober sets up a Dual Timeline 

A future wasteland crawling with horrifying abominations.

1980s Poland / Nowa Huta
, when humanity teetered on the edge of collapse.
The Traveler (you) is an agent of the enigmatic Collective, diving between those eras to stop The Change that shattered civilization.

Bloober describes the visual style as “Eastern European brutalism meets retro-futurist technology,” giving you concrete monoliths, cold industrial zones, neon accents, and shattered architecture.


Cronos: The New Dawn is Bloober Team’s bold statement: a survival horror that demands urgency, and punishes hesitation. Coming across a game save station allows you to take a deep breath, especially if you've gone through it and need take five. Whether you’re burning bodies to halt merging, balancing Essences against your sanity, or navigating the shifting realities of past and future... this is a game about effort, fear, and consequence.

As you dive into the past, you’ll extract Essences from selected people who died during The Change. These offer powerful bonuses in the future... but they come with a haunting cost. The more Essences you carry, the more your suit and mind are haunted by whispers, visual flickers, and creeping disorientation. It’s a deliberate trade-off between strength and sanity. To extract or stay mentally intact?

Strongly consider tweaking your aiming sensitivity early to fit your comfort level, incinerate fast, and don’t let dread paralyze you. If you’re a Resident Evil veteran chasing that same tension, Cronos delivers... with a fresh coat of time-warped horror.

 Burn or FAFO: The Core Threat 

Killing monsters isn’t enough. If you don’t incinerate their remains quickly, other creatures can absorb them... “merging” into faster, tougher hybrids. That mechanic forces urgency and fear. After every encounter, you have to act swiftly or risk... finding out what the escalation has formed into.


Tip to incinerate effectively:

  • Carry a reliable flame weapon or fuel source (flamethrower, incendiary rounds, fuel grenades).

  • After dispatching an enemy, immediately switch to your incineration tool before scanning or looting. Delay is dangerous.

  • In tight areas, back away while burning to avoid getting surrounded.


Tip to remove a sluggish experience
:

Bloober seems to tune the default sensitivity deliberately low to build dread. I wasn't comfortable with that at all. If you feel hindered when neutralizing threats, here’s what to do:

  1. Pause → Settings / Controls / Camera / Sensitivity

  2. Increase Look Sensitivity to a comfortable level (for X & Y) | Mine is 0.90

  3. Raise Aim Sensitivity to a comfortable level (for X & Y) | Mine is 0.90

  4. Test in a safe area — you want responsiveness without making fine aiming impossible.

  5. Adjust gradually until you find a sweet spot: sharper turning but still steady enough for precise shots.

A more responsive camera can mean you spot threats sooner, pivot faster under pressure, or dodge attacks before they land.


 Why Resident Evil Fans Should Sit Up & Take Notice 

If you’ve loved Resident Evil across its evolution, Cronos offers a haunting echo — and its own innovations. Even the dev team called it a treat with Resident Evil-style action. Burning the Orphans totally reminded me of the Resident Evil remake on the Gamecube. As seen in the gameplay... you get:

  • Tight resource management & tension: Just like classic RE, you’ll constantly juggle ammo, healing items, and gear. You’re rarely overpowered.

  • Over-the-shoulder / third-person framing: Cronos favors camera angles that keep you close to your character, intensifying surprise and horror.

  • Mutation & escalation threat: The merge mechanic is a fresh twist on mutated bosses or evolving threats in later RE games. A corpse unattended here might become your nightmare later.

  • Environmental storytelling: Bloober leaves narrative breadcrumbs — torn notes, altered rooms, fragmented scenes — much like RE’s abandoned mansions and hidden files.

  • Horror in constricted spaces: Many zones favor narrow hallways, twisting corners, and dark rooms — classic RE tension zones, but drenched in Bloober’s aesthetics.

Thus, if you like your scares with careful pacing, your fights with risk, and your environments dripping with menace — Cronos may scratch that RE itch in a fresh, twisted direction.

Cronos: The New Dawn is rated M for Mature 17+.



Illustration of Blu with headphones and sunglasses.
 + Sophi 

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FTS: "John Carpenter's Toxic Commando" Gameplay Reveal Trailer Drops at Gamescom ONL, Coming 2026 (PC, PS5, XSX)

 

John Carpenter’s Toxic Commando Reveals Gameplay & Release Window at Opening Night Live

Arriving early 2026, Saber Interactive’s new title inspired by ‘80s action-horror showcases infectious co-op shooting and off-road driving sim gameplay

COLOGNE, Germany  Aug. 19, 2025 – Saber Interactive and Focus Entertainment have descended upon gamescom’s Opening Night Live with a first look at John Carpenter’s Toxic Commando, the game where players team up with friends to battle hordes of creepy things before they infect the entire world.

Whether behind the wheel or on foot, players will face massive enemy hordes and daunting bosses, all powered by Saber's Swarm Engine, the technology behind World War Z: Aftermath and Warhammer 40,000: Space Marine 2. Fully supporting cross-platform co-op, the game will give adrenaline hunters and ’80s horror fans alike tons of fear and excitement when it arrives in early 2026!


Not Just Another Mercenary Team

In the near future, an experimental attempt to harness the power of the Earth’s core ends in a terrifying disaster, turning soil to scum and the living to undead monsters. However, the genius behind the experiment has a plan to make things right: a team of highly trained mercenaries to get the job done. Unfortunately, they were all too expensive. That’s why he hired THE TOXIC COMMANDO.

Strap in for Crossplay-Ready Co-op Carnage

Play in squads of up to four players — with full crossplay support across PC and consoles — and send the Sludge God and its horde of things-that-should-never-be back to the underworld. Pick your character, choose the class that matches your playstyle, pile into your favorite ride, and unload an array of gunfire, grenades, special abilities, and freaking katanas.

The Toxic Menu:

  • Buddy-movie vibes and the over-the-top humor, action, and horror of classic ‘80s cinema, inspired by and with the involvement of the legendary John Carpenter
  • Teaming up with friends to face down hordes of monsters who want to eat your face
  • An explosive cocktail of visceral FPS action and off-road driving on slime-corrupted terrain across massive post-apocalyptic environments 
  • Upgrading your skills and testing new abilities against increasingly hardcore challenges
  • Saving the planet against impossible odds

John Carpenter’s Toxic Commando releases in early 2026. Wishlist it today on PlayStation 5Xbox Series X|S and PC via the Epic Games Store and Steam.


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Embrace the Spooky Thrills of “Dead Season” This October!


As the leaves turn golden and the lights grow longer, gamers everywhere are gearing up for the spookiest season of the year. October delivers the spooky fun games that some gamers look forward to year after year. Dead Season is set to deliver chills and thrills, making it the perfect addition to your Halloween gaming lineup. Your mission is to guide a group of survivors to safety while upgrading their skills as they fight their way through hordes of zombies that react to every sound. Can you escape the grip of the outbreak?

Dead Season is a survival horror game that plunges players into a post-apocalyptical world packed with zombies and eerie environments. Developed by Snailbite, Dead Season pulls you in with detailed visuals, a spooky storyline, and heart-pounding gameplay.



October is obviously synonymous with all things spooky, making it the ideal month for developers to release horror-themed games like “Dead Season.” Here’s why we appreciate publishers timing their releases for this season:


  1. Atmospheric Alignment: The eerie ambiance of October, with its dark evenings and Halloween festivities, perfectly complements the chilling atmosphere of horror games. Playing “Dead Season” during this time enhances the overall experience.

  2. Seasonal Excitement: Gamers are more drawn to horror content in October, seeking out experiences that match the spooky spirit of the season. This includes some gamers who don't normally prefer to play horror-based games.

  3. Community Engagement: October is a time when some gaming communities come together to celebrate horror games. From streaming marathons to themed events, the release of games like Dead Season during this month allow for shared excitement and fun fright among players & their audience.

    Here's a "How To" on linking your Amazon to Twitch Accounts.

  4. Marketing Synergy: The Halloween season provides ample opportunities for creative marketing campaigns that just feel out of place during other times of the year (unless they fall on Friday the 13th). From spooky trailers to themed merchandise, publishers can leverage the Halloween hype to generate buzz and drive sales because it just makes sense.


Dead Season is set to be a standout title this October for fans of turn-based strategy games, offering gamers a chilling escape into a world of horror and survival to get the survivors to safety. Most horror games aren't normally served up in a turn-based strategy game, so it adds another audience to the mix. So, gear up, turn off the lights, and get ready to face the undead in Dead Season!




 Dead Season is rated M for Mature (Ages 17+)! 

Sophima

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