While you're in premium... there are plenty of games to play, especially when compared to Xbox Game Pass at it's lowest tier, but where are the premium experiences compliments of Amazon?
Amazon x Indie Exclusives
Getting into the game industry as a beginner can be challenging, but there are several ways to increase your chances of success. Here are nine of the best ways to get started in the game industry:
1. Get involved in game development communities: Joining game development communities such as forums and Discord communities can help you connect with other developers and learn from their experiences.
No one said you had to work for an established company, some Indie devs came into the industry... via their first title.
2. Create a portfolio: Building a portfolio of your own game projects is essential to showcase your skills to potential employers.
This can come by way of your contributions to a project... if it's not a game you developed on your own. Even if you haven't worked on a game yet, you can still showcase your skills via your art, sound effects, voice acting + more!
3. Attend game development events: Attending game development events such as game jams, hackathons, and conferences can help you network with other developers and learn new skills.
If you attend such events, be prepared so you have business cards, notepads, or anything else for networking and gathering new information. If you walk out with nothing more than memories of the event, you just may have wasted your time.
4. Learn the necessary skills: Building games requires a variety of skills such as programming, art, and design. Learning these skills through online courses, tutorials, and books can help you build a strong foundation.
No college required.
5. Participate in game development contests: Participating in game development contests such as game jams and hackathons can help you build your skills and gain exposure.
This is similar to number 3, but... gather any information that will benefit you in the journey. Going and forgetting vital information would... suck... royally.
6. Apply for internships: Interning at a game development studio can provide you with valuable experience and contacts in the industry.
This one could be tricky to even obtain but always remember... Google search is your friend!
7. Build relationships with industry professionals: Building relationships with industry professionals such as game developers, publishers, and journalists can help you learn about the industry and potentially lead to job opportunities.
At times, it's who you know but... it might be easier to meet them in a non-business setting. Building a relationship on the outside could help you get access just as quick or even quicker than being on the inside because if they're around you and know that you're skilled... they'd be more enthusiastic to want to help a friend. Professionally doesn't hurt either, especially if that person lives by the rule of not working or living with friends to avoid ruining their friendship, but... they could give you an alley-oop into another studio.
8. Seek out mentorship: Finding a mentor in the game industry can provide you with guidance and advice on how to succeed in the industry.
The earlier you find a mentor for yourself or your child (15 to 24) the better. The older a person gets, the less people want to help them. Don't miss this boat, there are mentorship programs out there, do a Google search for local mentorship programs in the game industry. Also, check with your local government to see if they have any programs funded by the city that help youth with such a thing.
9. Be persistent: Getting into the game industry can take time and persistence. Keep practicing, building your skills, and pursuing opportunities until you achieve your goals.
Always keep in mind, to protect your ideas. Just like you're looking for opportunities, there are people also looking for new concepts to make money from, and... if your idea isn't protected consider it snagged. It's uncool, but some consider it... business (and don't be surprised if some of those people are a part of bigger studios).
Lastly, while in pursuit of your career, never stop chipping away at an indie project. Just because you don't have a job yet, doesn't mean you can't create one for yourself if your own project hits the mark. You can start this as early as today because game dev projects don't have an age requirement, but I do encourage parents to ensure things are... kosher if your child has a team developing a game with the desire of releasing it on the market.
There are individuals out there like yourself with aspirations of becoming a game developer, taking dreams and making them a reality, but... procrastination is dominating the clock. I'm going to keep it real with you, how in the hell are you going to make a dream come true if you don't start doing the work to make it a reality?
Every morning, ask yourself... "What am I waiting for?". It's an honest question, especially if you have spare time. Spare time is grind time. Spare time gives you the grind time to make your dreams of game development a full-time reality.
I know that some of you might be curious with a side of doubt right now... but don't worry, I'll explain.
I could say it's simple, but I won't say it's extremely difficult. It all boils down to the route you choose to take. There's no-code software out there that gives you the ability to create games utilizing the capabilities of a game engine, and some engines allow you to create original artwork within the software. You'd be surprised of the various things you can do with certain game engines by way of your creativity and effort. You aren't stuck with the same game engine either, but take advantage of any engine you become familiar with because it's another pathway to creating games. Not saying you need all game engines, but if you find one that works great for you, don't utilize it for just one game and then move on. Game engines are a tool, and if you have various ideas that you're able to bring to life with that engine... do your thing.
If it's a simple engine to get the ball rolling, nothing wrong with that. If you're thinking, "I wouldn't even know how to get started with a game engine", no worries... there are so many affordable courses out there for game engines. So... learn it up!
As you continue to grow and gain the ability to do more, you'd be taking another step from spare time to full-time. When you get to the point where you're hiring team members to cover various positions, you're on your way... and I wish you the best. The links you see in this article can help you get started... even if you grab some with a plan to get started at a certain time (when you make better sense of your schedule).
I have to say this in terms of your schedule, be honest. If you find yourself binge-watching TV shows, ask yourself how much of that time is taking away from your dreams or contributing to them? Consider giving yourself at least an hour of learning 4 to 5 days per week. I wouldn't say just go all in if this is your spare time and it's limited, even if it's more on the unlimited side... you need a schedule for structure.If you have to work, and you have an hour to spare... it's worth it. If you like to watch TV and Film, use it to your advantage. While watching your favorite shows and films, look at how stories are laid out, look at angles, pace, music... and all that good stuff. You can help your endeavors via one of your favorite pastimes. So with all this said, take a look at the links you see here... see what you think (because research is of great importance) and... go ask yourself, "What am I waiting for?".
When you ask yourself this question, please do not think about your race, age, sex, or anything else that has nothing to do with development becoming a possibility. It simply requires your effort to make it happen, don't let nonsensical excuses get in your way. You can use your race, age, sex, and overall experience to develop different stories, but roadblocks... heck no. Hop on your PC and get started.
Incredible work by the team at Epic, many of our XGS studios are using Unreal, like the team at Ninja Theory creating Hellblade II, and are excited to bring these UE5 innovations to life on Xbox Series X.

