Showing posts with label indie dev. Show all posts
Showing posts with label indie dev. Show all posts

Gunfire Reborn: The Indie Game That Continues to Captivate!


Gunfire Reborn’s longevity (in my opinion) can be attributed to its continued support and the developers dedication to its player base. I remember when there were only two playable characters... and they added on over time! Despite some people feeling that the cute, furry anime characters in this multiplayer FPS with RPG and rogue-lite elements give it a child-like feel, that's precisely part of its charm. I even had a hater throw shade my way for playing the game during the review window, but it got a hard shrug because... the game is fun when you and your team set out on your adventure. Gunfire Reborn stands out in the genre with a more anime visual style that sets it apart from more realistic titles.

If parents are wary of games like "Call of Duty" or "Battlefield" due to their realism, "Gunfire Reborn" offers an excellent alternative. It's rated T for Teen, and while I’m not certain about the age range of its player base, it's clear that Duoyi Games has found their tribe, allowing their indie dev team to keep the doors open with a game that lacks blood, gore, and more.

The official launch of "Gunfire Reborn" was on November 17, 2021. Now in its fourth season, the game boasts at least ten playable characters to choose from. If you haven't played it yet or want to introduce your teen to a different title, this game is available for $15 on PC until the end of January 2025. The system requirements are low, so you likely won’t need any hardware upgrades (but if you do... you really needed that upgrade). It’s also available on PlayStation, Xbox, iOS, Google Play, and Android APK with millions of copies sold. Since they crossed the 2.5 million copy mark in 2023... I assume its over 3 million copies sold by now, and I mention that because the player base is stronger than when I initially jumped in. If you're a veteran or haven't played in awhile, check out the new characters, weapons, and tweaks to the gameplay mechanics. Compare the gameplay above to the new additions seen in the gameplay you see here:

Stay tuned for more, and as always... game on!



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FTS: Save the Earth from Mankind in... They Came From The Sky 2!

 

They Came from the Sky 2

Humans Are Food…Not Friends!

18th September, 2024. Today Ratalaika Games and FobTi Interactive, a small ‘one-man’ independent game development studio based in Slovakia, are pleased to announce the up and coming title ‘They Came from the Sky 2’, will be released on 20th September for PlayStation 4, PlayStation 5, Microsoft Xbox One, Xbox Series X/S and Nintendo Switch. Best described as a fast paced arcade 2D action arcade retro experience, with humour, challenges and one or two surprises, with pixel graphics to enjoy!

Help!

Terror from space plunges the world into panic! Yes, again! Your mission: Save the Earth from mankind and make a delicious juicy Human Smoothie! Inspired by the legendary game from Amiga: Walker, an ionic classic and old good Defender. Aliens can no longer watch the earth being destroyed by the human race. It's time to act!  


Trained To Destroy!

You are an alien. It's the game wherein you take the role of one of the giant Alien robots with one and only one Mission: Save the Earth from mankind and make a delicious juicy Human Smoothie!


Pow! Bang! Thud… KERBOOM!!!!!

Put simply, here we have a game, crammed with action, explosive power, guns and special abilities for fun to unlock in the Tech-Lab. From homing missiles to Black holes or an amazing DNA modifier. There are more than 20 brutal enemy types like: Grandpa, Skateboard Kid, or disabled person on Wheelchair. You can Shoot, Trample or Abduct them. Like in Pokemon, gotta catch em all! Importantly - Shoot, Trample or Abduct them all!  Try not to die.



Unlock new areas like Chinatown, Amusement park, etc. although you’ll need to beat the boss first and plenty more to uncover.



Features


  • Replayability

  • Chase for an high score

  • Perfect to play - long or short sessions

  • Find hidden classic movie references and artefacts

  • Unlock weapons

  • Music by Kevin Macleod

  • Every changing settings

  • Full Xbox controller support



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Starnaut: The Quirky Rogue-like Space Adventure - New Updates


Starnaut, the unique rogue-like indie game, is still in early access, but the updates are coming in steadily. The latest update was released less than a month ago, showcasing the team’s dedication to continuous development and improvement.

In this article, we’re presenting recent gameplay from September 2024 along with gameplay from February 2024 to showcase the game’s dev progress. The latest update addressed several bugs, and the development team is actively seeking feedback from supporters for potential new features as well. I've always respected that to the degree that solid updates and useful features are implmented. One notable addition is the beginning stage animation when your choice mask appears on your character, in addition to “Lost Data Copiasu".

Instead of just talking about the game, let’s dive into the latest gameplay since the update:

While the final release is still uncertain, Starnaut offers plenty of fun and replay value for just $7.99. If you like what you see, consider adding it to your collection. There’s also a prequel titled “Starnaut - Prologue Copiasu” available for $1.99. Personally, I believe this should be a reward for early supporters, but I digress. Other things I've noticed is the appearance of the... "Wonderful" character in the stage, who gets uncovered when you smash up bundles of scrap, the world is more fleshed out and I haven't come across any bugs.


Anyway, let's get into the initial gameplay (from February 2024):


Overall, I’m impressed with what I’ve seen so far, and I can tell there is more structure for sure. The team at Crim Co. has done a fantastic job, and fans of El Shaddai will be happy to know that you get cross over action in Starnaut. I haven’t had the chance to try out the new character yet, but I’m excited to continue exploring this spaced-out fantasy action game. I don't believe the El Shaddai character is the one that's imprisoned, but I will find out when I find him. If anything comes to mind that can improve the experience, I will certainly run it by the team. Now that I think about it, I think this would be a great experience on Switch!

Shoot for the stars and game on! (Takes off on a used rocket held together by indestructible duct tape.)



 + Sophi 

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