Mask Up Mondays: NBA 2K Playgrounds 2 (Season Game 2)
KartKraft: Let's go for a ride!
kartkraft
SHOWCASE YOUR STYLE
Look the part and stand out from the competition. Kit up in the latest gear from Alpinestars, Arai, Freem, Momo, OMP, and Sparco with more being added during Early Access content updates. Dress the way you want by choosing the suits, gloves, boots, and helmets to show off your unique style.
FULL CUSTOMIZATION
Build your kart from the ground up with over 60 components and 1000+ parts that all affect handling. Swap out axles, sprockets, carburetors, rims, hubs, torsion bars and many more. If you can see it, you can change it.
LASER SCANNED CIRCUITS
Feel your kart bend, twist, and bounce on every bump, crack and curb in the track as you drive on officially licensed circuits from around the world. Scanned with the same technology used in laser-guided missile systems, every surface is accurate to the millimeter. The only thing closer is real life.
LEADERBOARDS
Learn from the best as you climb your way to the top of the leaderboards in the ultimate hotlapping competition. See where you rank against your friends, your country, and across the globe. With every lap recorded and uploaded to our servers in high-fidelity, see exactly where your competitor brakes, turns and accelerates to gain the edge and send them home.
CURRENT TRACKS
- Atlanta Motorsports Park, USA
- PF International, United Kingdom
- Go Kart Club of Victoria, Australia
- Geelong Kart Club, Australia
CURRENT KARTS
- Arrow
- CRG
- Deadly
- Formula K
- Monaco
- OK1
- Praga
- SodiKart
CURRENT ENGINES
- 45HP, 125cc 6Spd IAME KZ Screamer
- 32HP, 125cc IAME X30
CURRENT GAME MODES
- AI Quick Race
- PvP Ghost Leaderboards (Global and National Divisions)
- Practice
- Photomode
Gunfire Reborn... Reviewed!
Price: Gunfire Reborn comes in (right now) at $11.99 (on Steam)... which is a steal for the experience (I kid you not), but I do hope they work on a few things prior to the full release.
A few things I hope to see improved in this game are the matchmaking and the aiming. You can get by with the aiming, but I would love to aim down sight with the handguns too. That's not a major problem, but the main thing I'd love to see improved... is the matchmaking. I want to see the number of people online in the matchmaking area, just show us a number of people online and a number of people in-game so that we know matchmaking will result in multiplayer action. I don't want to wait around not knowing whether a match is going to happen with other players or not.
Regardless of the fun experience, I hope to see more boss characters in the final release of the game... with updates that deliver even more enemies, etc. 3 Bosses is okay, but will it keep players coming back in the long run? That's a question the developers need to keep in mind, but they are actively working on the game and delivering updates.
A few days prior to this review an update was made with new weapons, enemies, occult scrolls, and level changes!
This is my score based on my Early Access experience.
Top Audiences Last Week!
Yakuza Kiwami 2... Reviewed!
Thank you for checking out my first review! Yakuza Kiwami 2 was provided to us by SEGA to review the game on Xbox One, and it's running on the same engine as Yakuza 6: The Song of Life.
Visuals: Running on the Dragon Engine, the graphics in Yakuza Kiwami 2 are on point. I love the way each area flows seamlessly into the next. You can tell the difference between this re-creation of Yakuza 2 and the original.
No matter if it's raining or the wind is just blowing, it's a beautiful game and there was no break in the gameplay when entering or leaving the buildings. The visuals in this re-creation are night and day when comparing the overhauled character facial animations to the original, and the experience has been improved through the audio also. Key voiced lines got a mulligan for Kiwami 2, anything else would've been a fail when you've rebuilt everywhere else.
The cutscenes were amazing and I didn't look for a skip button once, even if some of them were long I didn't want to lose track of the story. The camera angles and action were packaged well with the dramatic music and they didn't keep the camera locked into one position, it was like an animated movie.
Gameplay: I enjoyed the gameplay, the interactions, the objects in-game aren't just immovable props that do nothing when you run or walk into them and I just appreciate those little touches that add to the experience.
The fighting in Yakuza Kiwami 2 was very fluent, there were no big delays in-between button commands from picking up an object to combo strings or blocking. Street brawling and weapon-based combat were both fun, but so were the leisure and other action-packed activities. I like games like this where you can enjoy a story and other experiences that extend the gameplay.
Replay Value: Some of the mini-games took me back to old school Sega games, and Virtua Fighter 2 was a blast from the past. That's one thing SEGA has taken advantage of when it comes to games like this, they gave us old school access in newer school games. Remember the old school games in Shenmue? Some of the mini-games took me a few turns before I got the swing of them. Darts took me a few turns to get into but it's fun and so were the other games. I think these are great additions to Yakuza Kiwami 2 because they're fun and they give you a break from the main storyline.
Mini-Games:
· Arcade Games (i.e. Virtual Fighter 2)
· Batting Center
· Yakuza 0's Cabaret (featuring fan-favorite Yuki!)
· Casino Games (Blackjack, Poker)
· Darts
· Gambling (Koi-Koi, Oicho-Kabu)
· Golf
· Gravure Photoshoot
· Karaoke
· Mahjong
· Shogi
· Toylets
Price: Priced to sell at $19.99 USD.
Overall, If you'd like to enjoy an action-packed cinematic experience with an ample amount of leisure, this is definitely a game to play. Yakuza Kiwami 2 is available now on Xbox One, Windows 10, and Xbox Game Pass!