Happy 40th Anniversary Pac-Man!!!

Pac-Man was brought to like back in 1980 (May 22nd to be exact), and immediately set the world on digital fire by the gobbling hearts of fans everywhere he went. Definitely in arcades first, followed by consoles as this little yellow dude went pop throughout the 80s and held his own through the 90s.

For those of you interested in grabbing the Arcade1Up - 40th Anniversary Pac-Man Special Edition Arcade Game Machine and licensed Pac-Man stool combo... they will be available 07/10/2020. 

$499.99 is a pretty penny, but this is for the fans... those arcade veterans and legends + onlookers of yesteryear. The ones who desire a blast with this playable collector's combo. There are no quarter slots for the business owners in the room, but this would be sick in a mancave or a she-shed.



The machine comes loaded with:

Pac-Man Plus
Pac-Man (duh of the day)
Pac & Pal
Pac-Mania
Super Pac-Man
Pac-Land
Galaga

If you already own the arcade machine and want a Pac-Man stool... you can snag one for less than $100. This is also from Arcade1Up with legs that can be extended from 21.5" to 29.5". I was one of the kids who preferred to stand up unless I was at the arcade for a few hours... then it was time to look for a stool (with fingers crossed in hopes that no one had an accident on it). This isn't part of the 40th-anniversary edition.





This is the arcade machine I remember first and foremost when it comes to Pac-Man, I remember my mom and dad both playing the crap out of this. I don't even recall how old I was at the time, all I remember is that... I wanted to play. This classic head to head Arcade1Up machine comes in at $499 also, but... it doesn't include stools and isn't part of the 40th-anniversary edition.


Nostalgia doesn't have to break the bank, the 35th-Anniversary Connect & Play is also available... for $19.99! This would be the item I would send to my mom and stepdad as a gift, just to remind them to... game on! Hmmm I think I'm going to do that. If anything, he has a mancave that could use some games and perhaps the light-up silhouette sign.

I hope to see the Pac-Man Battle Royal game added to the next Anniversary edition of Pac-Man. By now... some of you may be thinking "Okay, we get it... it's not that serious" but... for me Pac-Man is one of the first games I remember. At the same time... it was one of the few games that I remember from the past... that didn't feel retro. I don't know how to describe it, nothing felt retro at the time, but at the same time... it stood the test of time. Is it fair to call it timeless? I say that it didn't feel retro, because looking back and even playing it today... it doesn't feel out of place or slow. Pac-Man is still challenging, and whether you play the classic Pac-Man, Pac-Man 256, Pac-Man CE, or whatever... I challenge you to give it a try.

You can literally get Pac-Man 256 in the Bandai Namco Bundle 4 for $1. You have about 8 days left for this bundle... so grab it and game on!



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First 30: Aegis Defenders



aegis defenders



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NetEase Games Released News of Popular Titles at Annual Product Launch



One of the new titles that got on NetEase Games' Product Launch stage, Code: T - a simulation game, has released a cyberpunk-style teaser video. Mysterious hacker attacks NetEase system, unlocks the multi-encrypted file unveiling the chaotic worldview of futuristic city. Crime and darkness are hiding behind the flashing of neon lights. Players will become bounty hunters to maneuver among forces and to make their way to become legend. What kind of adventure are prepared for players? When the access portal opens, the unknown calls.

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Through an orchestra and modern dance performance, The RagnarΓΆk, a role-playing game, takes the audience on a journey to save their kingdom with a spectacular rendition of the game's theme song, "The RagnarΓΆk”. The RagnarΓΆk is a cross-platform high-quality game that offers a free interactive dynamic open world based on Nordic mythology. In this elaborately depicted world, the natural scenery is changing dynamically as light and shadow move, the mythical deities are transformed into dragon flying across the sky. Mysteries of this world are waiting.

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As one of NetEase Games’ most popular titles, Identity V released a suspense CG teaser, which unveiled highlights of the upcoming major updates.
In order to escape from a mystery hollow manor, two ""detectives"" are uncovering a series of leads and just to find out that in Identity V, a new map - Chinatown will soon to be launched. On top of that, a new gameplay mode, ""Minor Arcana"" will be available and new characters - Galatea, Artist and Entomologist will soon be present to all players. Stay tune for more!

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King of Hunters has showcased its incredible portrait of a cold weapon era. In this interactive multi-tire open world, players will need to equip themselves with the right set of careers, weapons and to conquer the world. To walk through the clash of different civilizations, and to watch your army scuffle.



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Tsum Tsum Saturdays: Honey Popcorn


DISNEY TSUM TSUM FESTIVAL





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Top Audiences Last Week + Humble BANDAI NAMCO Bundle 4!

We don't have to be together... to work together, let's stop the spread!



United States
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Philippines
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France, Singapore, and... Mexico came close!

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Phil Spencer sounds salty in his tweet but who's to blame?
Playstation? PRESS PLAY!
PS5 + XBOX Games X Mother's Day

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We've teamed up with BANDAI NAMCO for a bundle of awesome games! Get The Dark Pictures Anthology: Man of Medan, Tekken 7, Katamari Damacy Reroll, Tales of Berseria, and more.


          
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Mortal Kombat 11 Aftermath


Mortal Kombat 11 aftermath



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Q+A with Lunch A Palooza Team, Seashell Studio!


How did your team come together?

We met each other at an animation course and found out we made a very good team! We started to
make animation work together and gained some popularity out of it. Seashell Studio started as a
creative collective in 2015, then we wanted to experiment with videogames and focused on that so
much that we ended up founding it as a company around 2017.


New valuable members tagged along with our team, while some others have not been permanent they
all added something special to Seashell Studio.

What are five of your team's core values?

- Freedom of creativity: in order to achieve products that can be relatable and original. We work to
ensure that our content is as satisfying for us as it can be for our core fanbase.

- The synergy of thoughts: the work we've done is a mixture of ideas and experiences from the whole
team. We always try to improve our product!

- Keeping up to date: we work to make sure our team is doing the best to keep up to date with new
technology, software, and hardware that can serve as a kickstart for developing great products
without compromising our artistic integrity.

- Reinforce our roots: whether creating content for games or animation, we are constantly trying to
remind ourselves of the importance of how we started and where we want to go. We try to have a
relaxed environment so creativity flows.

- Push our boundaries: while having a multidisciplinary team that has all sorts of visions and
backgrounds we are always happy to include passionate members that share the same love for
making great games that exceed in visuals and emotional senses.

What was the motivation behind Lunch A Palooza?

Back in 2017, before Seashell Studio focused on game development, an animated short was made by
a few of our talented team members: Rodrigo Cuadriello, Miguel Silva and Carlos LΓ³pez. The animated short is called “Moravilla” and portrays sustainability in the food industry and the importance of recycling culture. It won two national animation contests and gained popularity by being nominated through several international film festivals.

After that, we wanted to make our very first commercial product, and since we were lucky with a food topic (after all, it’s universal!) we went through with that idea and thought of a light-hearted,
humoristic, and friendly game.

Do you plan on delivering any updates such as new levels and features?

Of course, we love to receive feedback on Lunch A Palooza and hear your thoughts in order to improve it. As our community of players grows we shall know the needs of the users. Be prepared in the future!

Does your favorite mealtime of the day happen to be lunchtime?

I love food and cooking! I suppose anytime I can grab a bite it’s a good time! Lunch and breakfast are
always something I look forward to!

Speaking of food, if you were on an island for a year and could only have 3 meals, what would they be?

That’s a tough question because I enjoy a large variety of dishes. But I suppose I could go with spicy
chicken chilaquiles since I’m Mexican, tuna sushi! Actually any kind of sushi, really, and finally Greek yogurt with fruit!


Any words of wisdom for aspiring developers?

Do not despair! It can be very frustrating at first, I know it happened to me and our team. We had
limited knowledge and resources that made us believe that we could make this work, but we were
persistent!

Try to find a community of developers and share your progress and thoughts there, building healthy
relationships will help you thrive in your career and project. Also don’t compare yourself to others,
everyone’s context is quite different, so trust where you’re at and respect your progress, big or small
it’s progress that will help you advance forward.

Any closing words?

I hope everyone can get to play Lunch A Palooza! It is a game made with lots of love. I wish that
everyone who plays it has a fun time with friends and gets hungry with our cute tasty food characters.
If you had fun with our game, please let us know on our social media. We love to see gameplays of it!

Thank you for the interview, I had a lot of fun.


Many thanks to the team at Seashell Studio for taking part in our Q&A session... and I hope to see the indie developer do well moving forward. Lunch A Palooza is available on PC, Playstation 4, Xbox One, and the Nintendo Switch.




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