Showing posts with label Hitman Elusive Target. Show all posts
Showing posts with label Hitman Elusive Target. Show all posts

Hitman: Elusive Target... Gary Busey (Eliminated)

This was a pretty interesting target even if I would've preferred an even greater dial up on the complexity.

They threw in a splash of comedy for good measure as I came across actor Gary Cole dissing in-game co-star Busey.

Following Cole led me to Busey a little too easily, but taking Busey out was a different story. He keeps moving... so I acted fast to capitalize on a moment that would have gone... POOF in seconds.

So I took him out thinking I was 100% home free when it comes to the rooftop where I took the shot. So I go back inside and hide the rifle in the trash (right)... and then I went towards the door and used the instinct view. (DUDE) There were around 7 to 9 armed security running up the stairs to the safe house apartment/flat.

I was like... "oh snap (!)" and ran into the kitchen to hide. They ran out to where I initially was, while one stood near the doorway of the kitchen. It was a sticky situation... and I was wondering if I'd be able to make it out of there either fighting, shooting and/or just trying to run.

I thought they were just going to leave, but the ones on the deck turned around and made their way to the kitchen. OMG... talk about the panic, but what I had completely forgot was... I wasn't seen committing a crime, and... I changed my clothing to a guards attire. So when they came in I tried to slide by before anything went to hell... but it didn't. One of the guards told me to... be on the lookout. What a relief, I did what I could to make it downstairs and then into a car down the street to wrap things up.

While this mission could've ended in failure... it didn't,  and it was awesome to experience that situation that brought more strategy into play in. If I didn't change clothing, I would've likely been taken out. Game on! -Blu

The next Elusive Target in HITMAN is... WHO?! WTF?!




Sooo, yeah... we were in this office yesterday and Square-Enix hit us up with some crazy news. There is going to be a Wildcard target dropping on July 21st for HITMAN (voted on by the fans) and... I was clued in yesterday when Blu told me that the next Elusive Target is Gary (freaking) Busey. First I was like... "You're joking right?", and he was like "Not at all", which made me think of why in the frack would someone want to be a target to be taken out in a game? But... it's a game... + he's an actor, so being killed on film is nothing new to him (of course not really being killed, but... you know what I mean). Even if I don't take on Gary, I will be spectating. By the way, he was picked over Gary Cole.

I think this... should be an extremely difficult mission, a kill or be killed scenario would be different. Anyway... time for Tex-Mex, check out the additional information below and... Game oN!



Also, today you have access to the summer missions with details directly... from the source:


The IconWhen the town of Sapienza is taken over by a film crew shooting a new sci-fi blockbuster. Agent 47 must aim to retire one of the cast members during a climactic scene being staged late at night in the town square. 



A House Built on SandSet at the frenetic night markets in Marrakesh, a mole for a major construction company is about to sell secrets to their largest rivals. Agent 47 is tasked with making sure the leak stops there.

HITMAN: Down goes the Twin

It took me a little while because I went around looking for these guys, got caught on camera then went in search of the recording device to get rid of evidence.

Made my way to a colorful apartment where I knocked out someone and swapped out my Italian threads for his Bohemian ones... and then continued my search after making it to the safe house for my silenced sniper rifle and secured the apartment upstairs also. Almost got caught by the bodyguards of the twins as I walked out of the apartment building w/ no idea that they were approach (talk about a "Close One"). I literally tapped the run to get a small gallop to avoid suspicion from them and the guards at the gate on the side of the street I was on.

So anyway... I watched them walk and make their way from a shop and over to a seating area, so I ran upstairs and grabbed the sniper rifle (because I couldn't just walk around w/ that thing). After grabbing that, I went up to the apartment I secured previously and used the scope to find them. I wasn't on the balcony, I stood by a sink or stove and took aim from inside to remain out of sight and then saw what I needed to see before a successful head shot was delivered.

The target went down on one side of the town and the apartment gave me access from the rooftops to make it out the back way which was nearly effortless.

What you see is a pic of my successful elusive target mission of... The Twin. I think this was quite enjoyable, and doing what was necessary to make the right kill... was part of the fun.

Anyway, this is Blu... feel free to give this post a +1 if you like my breakdown of my mission... and for more Game News, Reviews and Stuff like this... you're in the right place. Game on!

Content on content on content? Yep... just in time for Friday!


Game after game is cool... let's just hope Square-Enix is moving at a... successful pace.


Square-Enix is going hard... and believe me when I say that we like what we're seeing, but as you see in the title image above... they may be pumping out content a little too fast (read on and i'll explain). Mobius Final Fantasy looks awesome and i'm glad that it has a different feel than Final Fantasy Exvius... because (the variety is a great thing but) we need time before a similar type of game gets released. Variety will cater to various gamers based on preference, but if they seek a maximum number of players for a release over a certain period of time... they should give it space on the runway to fly high (before another is approved for take off). I am not mad at this game's August 3rd (2016) release... and as long as they space things out (especially regarding genres), we are able to fully enjoy and appreciate a title versus rushing through it and skim playing instead of taking it all in.

Why would we care if Square-Enix moves at a successful pace? I'll put it like this... (hmmm) If they are stable and doing well then the company is fine and remains afloat. I don't see them going anywhere anytime soon, but with the right pace... droughts are hard to come by in terms of game releases. Some of you may have wondered why we've been delivering dose after dose of Square-Enix news... but that's because they've been sending us a lot of it. Anyway, check out the trailer below, and even if pace on releases is a good thing... I want this game... NOW.

In MOBIUS Final Fantasy... (created by the team known for FFVII & the pending remake) you take on the role of a dude who wakes up in a place called... Palamecia w/ no memory of his past and... in Square-Enix fashion he is tasked with bringing hope to the world by figuring out the mysterious prophecy surrounding the legendary warrior of light. It's a free-to-play game that fellow gamers in Japan have had the honor of enjoying in 2015 and now its our turn to indulge (soon). By the way... if you preregister for it (which costs NOTHING)... you will receive FFX themed items at launch. See the link below!


Like what you see? Register for the game here: http://www.na.square-enix.com/mobiusff




So what's been going on at SDGT Ent? Good question!

Blu is getting back to 100% while playing a good amount of Final Fantasy Brave Exvius in his down time and I've been playing some Rocket League.


Excuse the language, but... Scoring for the other team?!

Rocket League... Rocket League, these are things that sort of annoy me about the game... outside of missing the ball myself at times (ahhhh). I know its usually placement into matches where someone has bailed out, but have you ever tried to join a fresh game and you can't seem to get into one because you keep getting placed into these matches where your team is already being completely owned? There should be a box that we can select to "Join New Matches Only"... just like in Mario Kart, you aren't just dropped in a match (you are on standby until it ends). Granted that game is a bit different and drop ins keep the match flowing, but... at least the option of going in at the start of a new match will give the option of going that route so that you aren't joining a loosing battle (already in progress.



Also, I have no problem with noobs (everyone is a noob when they begin a new game...) but playing on a team with a noob or just a saboteur who is blocking shots of teammates and scoring for the opposite team... all the while replying "Sorry!"... #OMG that is incredibly annoying. 

Rocket League Tip: Playing matches with bots is best until one knows which goal to make it into.

Outside of in-game action, a Steam Link unboxing video and review of the hardware are coming soon... among several game reviews (and with many more to come after those) and of course... the 2nd DLC adventure will be reviewed for Just Cause 3 as well.




Before I go on to discuss Pokemon Go shenanigans... I just want to fill in all of the Agents here. A new elusive target has appeared on the radar, but... you won't have it as easy as before (even if those weren't 100% easy), because this time you will have to determine which target is the actual target. I'm not talking about strangers here, i'm talking about identical twins. What's the big deal? You can only kill one, and it has to be the right one (not to confuse that with one of them standing on the right) which is Dylan. 

Potential Tip: I wonder if there will be a slight difference to determine which is which, but we will have to get close enough to hear the right thing... in my opinion, in order to figure it out. That's the only approach I see that can actually shine light on a solution, perhaps one of them will call the other by name, or someone gives away Dylan's position. 



Pokemon GO: For Broke Edition?


To all the excited Pokemon GO trainers out there... both young and old, do yourself a huge favor and don't get caught up in the game to the point that you're driving with your eyes locked on the phone to see whether you're close enough to the next capture. Furthermore, watch where you're walking and even consider (strongly) where you're going to catch Pokemon because a game isn't as important as your life. The game doesn't know where you shouldn't go and put yourself in harms way and multiple people have been robbed already, like... (i'm not saying it was deserved but) seriously?!

It doesn't matter where you are, if you're so distracted that criminals can get the drop on you... (ummm) that's a bad thing. That's not to say that its a bad game... because they've captured the interest of a lot of people who aren't familiar with Pokemon at all... and these are adults. Based on the info provided to us by Rachel of N6A (thanks Rach'), shows a study down with nearly 2000 adults who give props to the app with 70% of them being happy that its helping them become more active. We usually don't like getting into numbers and stuff like that, so we won't be getting into the rest of the data... but we think its cool because no matter how you slice it, someone is being introduced to a game (which could be one of very few in their life) that is allowing them to enjoy something they probably thought was for kids or simply beyond their age group.
That deserves a ka-Ka-KA BOOM!

Now if you'll excuse me, I have pizza and cupcakes calling my name! Not literally or... i'd jump out an office window, but... you know what I mean. We're going to the store because ice cream just makes total sense (singing: "We're going on a trip... to get something yummy... pizza and cupcakes with some ice cream for our tummies!"). Game on!





Showtime aka E3... everything!

Do we really need to explain what's going on this week? Not for everyone, but (but... but) we are going to say it anyway(!)... "It's time for E3 2016!". So what we plan on doing is making this the link for E3 everything, including the things around the E3 window... and slightly after. I'm going to kick back, eat some left over pizza (#NomNom) and enjoy. Join me (just scroll below). ;) 

So stay tuned, share, subscribe and game on!

Hit refresh at times because you may find that something new was posted!


Took awhile, but I took out the Elusive Target. My tip to you would be to look at the specific building and go there to shave down on time, unless they don't give a specific area within a location.
There is some lag due to some high encoding, OBS was notified.

By the way... we're in Orlando, so we couldn't exactly bring news yesterday. It was rather chaotic with the shooting, but what you may not have heard is that the mass shooting was the 4th incident that occurred this past week. Which included the situation with the singer.

When I see stuff like this, I can't help but think of the number of crazies out here who pride themselves on either being irrationally crazy to a murderous extent... or they're simply just crazy as hell and they don't realize it. There are plenty that game too and want to be included with those of us who do not deserve a finger pointed in our direction. They stand alone unless they're with an organization committed to such things. PEACE!

Now that I've gotten that off my chest... lets get back to the action.


I think this is going to be an upswing for PC gamers because low to mid range is usually the peak for the majority of PC gamers. I just might build a new AMD based system. ZhΔ“n bΓ ng!


Pick your poison below:
Youtube Live @ E3

IGN Live @ E3

No expectations for E3 this year... we're just enjoying... what there is to enjoy. We were talking and that where we ended up, no expectations keeps it simple, eliminates potential disappointment... but if we see something awesome (cool)! Enjoy the live action above, and the things you've missed will be posted below.

Microsoft E3 2016

Sony E3 2016

Nintendo E3 2016

EA E3 2016

Bethesda E3 2016

Ubisoft E3 2016

Mafia 3
World Premiere

The Walking Dead: Season 3
Developer Interview

Battlefield 1 Gameplay
____________________________________________________________



From the Source: Xseed... is delivering 3 titles for your gaming pleasure! + a New Elusive Target!

This is a PS-Demand post... but if you're a Nintendo fan, you will be happy to 
know that you are not left out of this triple line-up of games Xseed is preparing to launch 
this year. For anyone wondering what Shantae is doing in this lineup, Shantae 1/2 Genie Hero specifically... is being released for WayForward on the retail front by Xseed. Our first hand experience with Shantae Half-Genie Hero... during last E3, was absolutely beautiful and we 
can't wait to dive into the full blown adventure. Gameplay video added in for good measure!


Shantae: Half-Genie Hero

In the magical world of Sequin Land lives Shantae, a spirited young half-genie. She has dedicated her life to defending her home of Scuttle Town from evil in all forms, and has been called upon again as pirates attack! 

Using her trademark Hair-Whip Attack and special ability to transform herself into various kinds of creatures by way of magical belly-dancing, she must fight her way through steamy jungles, ancient ruins, and stormy deserts to topple the villainous Barons behind each criminal caper, preparing for the ultimate showdown against her arch-nemesis: the bodacious buccaneer, Risky Boots!
After three successful outings, Shantae is ready to embark on her first full HD adventure in Shantae: Half-Genie Hero for PS4™, "PSVita", and Wii U. Vibrant, high-definition sprites complement the excellent action-packed exploration and platforming the series is known for. As Shantae masters her transformative powers, old stages can be explored again to unearth new items and secrets, ensuring there's plenty of content for casual players and platforming gurus alike!

Shantae: Half-Genie Hero will be published physically on all three announced platforms this fall in a special "Risky Beats" retail release packaged with a musical selections CD containing over 20 songs from the game's soundtrack, with each offered at a suggested retail price of $29.99.




Touhou: Scarlet Curiosity

Immortality can be boring. At 500 years old, the so-called "Scarlet Devil," Remilia Scarlet, is desperately searching for something new to end the monotony. 

After stumbling upon a newspaper article about a powerful, mysterious monster terrorizing the countryside, she rushes out to see if this could finally be the excitement for which she yearns. Unfortunately, not only is she unsuccessful in her search for the monster, but she returns to find her manor in ruins. It would seem the monster has come to her! With a renewed sense of determination (and a much-needed respite from her boredom), she vows to take revenge on this fiend and make it pay!
Set in the ever-evolving Touhou Project universe, the fan-created Touhou: Scarlet Curiosity trades in the series' top-down "bullet hell" roots for an action RPG approach, drawing inspiration from series such as Ys while still retaining a distinctly indie feel. Players take the role of the titular vampire, Remilia Scarlet, or her devoted maid, Sakuya Izayoi, as they explore a wide variety of environments and battle aggressive creatures. Fast-paced combat and the series' trademark complex patterns and waves of projectiles will keep players on their toes as they fight to retake Scarlet's manor! 

Touhou: Scarlet Curiosity will be published digitally on the PlayStation®Store for PS4™ later this fall. More information will be provided in the coming months.


Exile's End



In the distant future, mega-corporation Ravenwood exists more as an interplanetary government than a company, controlling commerce and manipulating the economy with its own private army. 

So when its president's son goes missing on a remote mining planet and all contact is lost, the company quickly dispatches a team of mercenaries to investigate. Immediately upon their arrival in orbit, however, the team's ship experiences an electrical failure and careens toward the surface. Numerous soldiers eject from the crashing ship via escape pods, but only one seems to make landfall relatively unscathed: an old, embittered private named Jameson. In his efforts to restore communications on the planet, he ends up discovering the remains of the mining colony and learns a truth far more sinister than he ever could have imagined...


A dark and futuristic 2D sidescroller offering adventure-style puzzles, exploration-driven platforming, and dangerous extraterrestrials, Exile's End is part Metroidvania and part "cinematic platformer," drawing heavy inspiration from classics of the genre like Out of This World and Flashback: The Quest for Identity. Boasting uniquely stylized animated cutscenes, multiple endings, and an atmospheric soundtrack by Keiji Yamagishi of Ninja Gaiden and Tecmo Super Bowl fame, players who take up Jameson's mantle will find themselves investigating a massive, interconnected alien world as they solve the mysteries of a dark, underground complex and experience a story filled with ancient riddles and modern-day hubris. Backed by Japanese publisher Marvelous Inc., Exile's End is a collaboration between Tokyo-based indie game developer Matt Fielding and many talented local industry veterans, and a partial remake of Fielding's first game, Inescapable, that significantly expands on its general ideas and themes.  
Exile's End will be published digitally on the PlayStation®Store for PS4™ and "PSVita" as well as on the Nintendo eShop for Wii U™ later this summer. More information will be provided in the coming months.

Here is video E3 2015 action from an earlier build of the Shantae Half-Genie Hero game.




Oh yeah... a new Elusive Target has popped up. Your mission is simple, take him out, but... it's not going to be as simple as it sounds. Get in, remain undetected, complete the mission and get out of there. Good luck... RkRk, out! :p

The last target got away from me, but I take full responsibility. I disguised myself as a floral deliveryman and... it was looking great, made my way to the gate of the location and I thought it was going to be smooth sailing. Then... what had happened was... I forgot to drop my gun and other weapons, so they were like... still on me. So long story short, I received a pat down at the door, they found my weapons... I tried to fight my way into the property past the security outside but once I got up to the massive house, it was like an unpaid electric bill (lights out)!