Showing posts with label Blu. Show all posts
Showing posts with label Blu. Show all posts

Showtime aka E3... everything!

Do we really need to explain what's going on this week? Not for everyone, but (but... but) we are going to say it anyway(!)... "It's time for E3 2016!". So what we plan on doing is making this the link for E3 everything, including the things around the E3 window... and slightly after. I'm going to kick back, eat some left over pizza (#NomNom) and enjoy. Join me (just scroll below). ;) 

So stay tuned, share, subscribe and game on!

Hit refresh at times because you may find that something new was posted!


Took awhile, but I took out the Elusive Target. My tip to you would be to look at the specific building and go there to shave down on time, unless they don't give a specific area within a location.
There is some lag due to some high encoding, OBS was notified.

By the way... we're in Orlando, so we couldn't exactly bring news yesterday. It was rather chaotic with the shooting, but what you may not have heard is that the mass shooting was the 4th incident that occurred this past week. Which included the situation with the singer.

When I see stuff like this, I can't help but think of the number of crazies out here who pride themselves on either being irrationally crazy to a murderous extent... or they're simply just crazy as hell and they don't realize it. There are plenty that game too and want to be included with those of us who do not deserve a finger pointed in our direction. They stand alone unless they're with an organization committed to such things. PEACE!

Now that I've gotten that off my chest... lets get back to the action.


I think this is going to be an upswing for PC gamers because low to mid range is usually the peak for the majority of PC gamers. I just might build a new AMD based system. ZhΔ“n bΓ ng!


Pick your poison below:
Youtube Live @ E3

IGN Live @ E3

No expectations for E3 this year... we're just enjoying... what there is to enjoy. We were talking and that where we ended up, no expectations keeps it simple, eliminates potential disappointment... but if we see something awesome (cool)! Enjoy the live action above, and the things you've missed will be posted below.

Microsoft E3 2016

Sony E3 2016

Nintendo E3 2016

EA E3 2016

Bethesda E3 2016

Ubisoft E3 2016

Mafia 3
World Premiere

The Walking Dead: Season 3
Developer Interview

Battlefield 1 Gameplay
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R.I.P. Disney Infinity... is Amiibo next? Hmmm

Disney tried to get in with Disney Infinity and stay up on what hit big for Activision (via the Skylanders series) but with the recent news from Disney... reveals that it didn't work out the way they'd hoped as far as growth is concerned. Why? Well... they are not only ditching the toys-to-life franchise, they are also getting out of the game publishing business.

Dang... that's cold.

Does this mean they are completely done with gaming? Ummmm... its a bit more complicated than that. Instead of developing and publishing games themselves... Disney plans on sticking to licensing-only, think of what they did with Star Wars Battlefront published by EA. This isn't a bad thing as long as the games are done right.

If Disney ditched the toys-to-life franchise due to analysts like Liam Callahan (NPD game industry analyst) believing that sales will decline in the genre this year (2016)... it may cause some to wonder how it will affect Skylanders and even Nintendo's Amiibo. I think it would impact Activision more than it would Nintendo (i'll explain), don't worry. 

While Amiibo can be used for games... they are not a requirement for the games for the most part, and one of the only games I know of that truly requires Amiibo is the "Mini Mario and Friends Amiibo Challenge" (and that's free).

Beyond fans of the series losing out on the next installment of a game some have invested heavily in, Disney's Avalanche Software (not to be confused with the Just Cause series developer...Avalanche Studios) is experiencing something like an avalanche as their doors are being closed as a result of the decision. That's 300 or so people out of work... talk about a bad day. I hope that the team bounces back and goes indie to deliver their own unique games. I won't say that its something that Disney should be hated for if they are trying to cut their loses before it leads to greater loss but I think it could've been done differently. According to the chairman it wasn't an easy decision... but that doesn't make the situation for the fans and dev team any better. 

"This was a difficult decision that we did not take lightly given the quality of Disney Infinity and its many passionate fans..." - Jimmy Pitaro | Chairman of Consumer Products & Interactive Media (Disney)

From a business standpoint... when support begins to decline or is lacking all together, things like this can and will happen, so support what you enjoy to keep it alive and well (if you can afford to).


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