FTS: "Legacy of Kain: Soul Reaver 1-2 Remastered" Revealed, Coming Dec. 10 (PC, Consoles)


Aspyr & Crystal Dynamics Reveal Legacy of Kain: Soul Reaver 1-2 Remastered, Launching Dec. 10, 2024, on PC & Consoles

Experience Kain and Raziel’s epic conflict in this new collection featuring remastered graphics and enhancements, available to pre-order now with a 10% discount!

AUSTIN, Texas — Sept. 24, 2024 — Aspyr and Crystal Dynamics have teamed up to reveal Legacy of Kain: Soul Reaver 1-2 Remastered, a new collection featuring remastered versions of the original hit action-adventure games Legacy of Kain: Soul Reaver and Legacy of Kain: Soul Reaver 2, beautifully restored with higher-resolution textures, models and VFX, as well as a new photo mode, upgraded camera, new control options, improved performance and more.


Remastered and published by Aspyr based on Crystal Dynamic’s beloved games, this new collection launches on Dec. 10, 2024, for Nintendo Switch, PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, and PC via the Epic Games Store and Steam for $29.99. It is available to pre-order today on PC, PlayStation and Xbox (Nintendo Switch coming soon…) with a 10% discount on PlayStation Plus and PC until the official launch!

Celebrate the 25th anniversary of the original Legacy of Kain: Soul Reaver with Legacy of Kain: Soul Reaver 1-2 Remastered. Immerse yourself in a timeless story of vampires, betrayal and revenge as you traverse the hauntingly beautiful land of Nosgoth in higher fidelity than ever before. Experience these epic adventures your way, with the ability to toggle on-the-fly between the games’ original visuals and remastered graphics, as well as switch between a new modern control scheme and classic controls.

Key Features:

  • Experience a Legendary Tale of Vampires & Vengeance: Centuries after your master Kain betrayed and executed you, you’ll rise again and embark on a relentless quest for revenge.
  • Wield the Powers of a Wraith: Slay your former vampire brethren with your claws, bolts of telekinetic energy, and the elemental Wraith Blade. Grow stronger by devouring the souls of your enemies.
  • Shift Between Realms: The Elder God has granted you the ability to shift between the Spectral and Material Realms. Traverse these planes to solve puzzles, reveal new paths, and vanquish your foes.
  • NEW! Remastered Visuals: Toggle instantly between original graphics and new remastered visuals featuring enhanced textures, models and VFX whenever you choose.
  • NEW! Modern Controls: Play with classic controls or a new modern control scheme.
  • NEW! Updates & Features: Navigate Nosgoth with a brand-new map and compass, capture your favorite shots with the new photo mode, and hunt for new achievements and trophies.
  • NEW! Bonus Materials: Explore an interactive lore map, view never-before-seen concept art, and delve into environments from the fabled “Lost Levels.”

Legacy of Kain: Soul Reaver 1-2 Remastered releases on Dec. 10, 2024, for Nintendo Switch, PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, and PC via Steam. Pre-order before launch for 10% off on PlayStation and PC!


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Top Audiences Last Week + Free Games!

Big shifts this week, Japan went hard in the paint along with China & Italy. Special shout out to Jason & your son JJ(!), I haven't seen a proper toddler in awhile. This is your shout out and the earbuds I was talking about! The last one I saw was flipping out at Walmart and his grandmother had a few choice words for him. (Catching flashbacks right now! Whew!) Top 10... let's go!




1. 🇺🇸 USA

2.  ðŸ‡¯ðŸ‡µ Japan

3. ðŸ‡¸ðŸ‡¬ Singapore

4. 🇬🇧 United Kingdom

5. 🇨🇦 Canada

6. 🇭🇰 Hong Kong

7. 🇩🇪 Germany

8. FR France

9. CH China

10. ðŸ‡¦ðŸ‡º Australia

Italy, South Korea, and Brazil... came close!


+ Free Games!



Free Until Sep 26 @ 11AM!



            

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Dear Developers: Why Sony’s Concord... Didn’t Have to Fail!

In this installment of Dear Developer, I have to start by saying... Sony's Concord flop didn't have to occur. 
You heard me right. (Yeah... I said it!)

This guy looks like the alien version of Nathan Drake mixed w/ Yondu!

Knowing When Enough is Enough

Developers must recognize when a particular concept has reached its saturation point at a particular time. With the abundance of PvP games on the market, how was Concord going to successfully compete? Instead, it could have been a single-player experience featuring a cast of memorable, badass characters on an unforgettable adventure. The concept was there as seen in the trailer, and this can still be salvaged and flipped because the structure is still there. For $400,000,000... I would sure as heck try to flip it.

Missed Opportunities

Imagine the blockbuster single-player title with a compelling storyline that this could have been. It’s disheartening to see so much investment go down the drain when this could have been a viable alternative. While I’m being vague (unless Sony pays for more details), it’s clear that a different approach could have yielded better results. Again, it doesn't have to be over (but make it download only).

Balancing online and Single-Player Elements

There could have been an aspect of the game that allowed for competitive online play, but... a full-blown PvP game in today’s saturated market, especially with numerous solid free-to-play options, was a risky move. I would have been surprised if it succeeded. I wouldn't even add PvP personally, competition would be served up in a different way.

A Different Perspective

This isn’t coming from the angle of a hater. $400,000,000 is a lot (like aloooooottttt) of freaking money to lose. The reaction from gamers might have been different if I had been involved in the decision-making process regarding the genre and direction of the game though and I highly doubt they'd be sitting in discount bins for $1. I can say that with a straight face. Sometimes, a fresh perspective can make all the difference.

Overall, Sony’s Concord game had potential, but a different approach might have led to a more successful outcome. The assets can and should be whipped up to make single player magic, everything doesn't have to be multiplayer and this didn't have to be a... PvP hero shooter. It's okay to salvage or give it away.



 + Sophi 

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