Showing posts with label Legacy Of Kain. Show all posts
Showing posts with label Legacy Of Kain. Show all posts

Legacy of Kain: Ascendance – A Strong Return or Just Riding Nostalgia?

I got some time in with Legacy of Kain: Ascendance, and I’ll say this up front, this game doesn’t ease you in.

They throw enemies at you early, and they don’t really stop.

You’re not just dealing with one or two targets. You’re getting groups, and if you’re not moving right or staying aggressive, you’ll feel it immediately. This isn’t a “wait your turn” type of game. You have to stay on offense, keep chaining attacks, and make use of your movement or you’ll get overwhelmed.



 Combat Feels Right… When You Stay in Control 

The combat is built around speed.

You’re:

  • Chaining melee attacks
  • Dashing to reposition
  • Using abilities to keep pressure on enemies

When it clicks, it feels good. You start controlling the space instead of reacting to it.

But if you hesitate? Dude, they will swarm you.

That’s where the game separates itself a bit. It’s not just about hitting enemies, it’s about managing space and staying ahead of the chaos.


 Switching Between Characters Keeps It Fresh 

You’re not locked into one playstyle, and that helps.

Playing as Kain feels powerful, like you’re supposed to dominate the screen. Then you switch over to Raziel, and things shift depending on where you are in his timeline. There’s also Elaleth, who leans into a more aggressive approach.

That variety matters, because with the number of enemies coming at you, doing the same thing over and over would get old fast.


 The Mix of 2D and 3D Actually Works 

Most of the action happens in 2D, and that’s where you’re dealing with all the combat pressure. Then the game shifts into those PS1-style 3D moments when it wants to slow things down and focus on the story.

It doesn’t feel random. It feels placed where it needs to be.

And since this takes place before Legacy of Kain: Soul Reaver, there’s context there for people who know the series. What makes it even better are the original freaking voice actors. This is where they couldn’t afford to mess up, and it would've been off to have completely different voices.

You’ve got returning talent like:

  • Michael Bell
  • Simon Templeman
  • Anna Gunn
  • Richard Doyle

That voice work is part of what made this series what it is.

Here’s where I land after playing it.

The game is at its best when you’re in control, moving fast, and dealing with enemies on your terms. The problem is, it doesn’t always give you breathing room to get comfortable before things ramp up.

Some players are going to like that. Others are going to feel like the game is coming at them a little too hard, a little too early. The blood meter was my biggest enemy.

But one thing is clear, this isn’t a passive experience.

If you’re stepping into this, be ready to fight for every bit of progress.




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FTS: "Legacy of Kain: Soul Reaver 1-2 Remastered" Revealed, Coming Dec. 10 (PC, Consoles)


Aspyr & Crystal Dynamics Reveal Legacy of Kain: Soul Reaver 1-2 Remastered, Launching Dec. 10, 2024, on PC & Consoles

Experience Kain and Raziel’s epic conflict in this new collection featuring remastered graphics and enhancements, available to pre-order now with a 10% discount!

AUSTIN, Texas — Sept. 24, 2024 — Aspyr and Crystal Dynamics have teamed up to reveal Legacy of Kain: Soul Reaver 1-2 Remastered, a new collection featuring remastered versions of the original hit action-adventure games Legacy of Kain: Soul Reaver and Legacy of Kain: Soul Reaver 2, beautifully restored with higher-resolution textures, models and VFX, as well as a new photo mode, upgraded camera, new control options, improved performance and more.


Remastered and published by Aspyr based on Crystal Dynamic’s beloved games, this new collection launches on Dec. 10, 2024, for Nintendo Switch, PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, and PC via the Epic Games Store and Steam for $29.99. It is available to pre-order today on PC, PlayStation and Xbox (Nintendo Switch coming soon…) with a 10% discount on PlayStation Plus and PC until the official launch!

Celebrate the 25th anniversary of the original Legacy of Kain: Soul Reaver with Legacy of Kain: Soul Reaver 1-2 Remastered. Immerse yourself in a timeless story of vampires, betrayal and revenge as you traverse the hauntingly beautiful land of Nosgoth in higher fidelity than ever before. Experience these epic adventures your way, with the ability to toggle on-the-fly between the games’ original visuals and remastered graphics, as well as switch between a new modern control scheme and classic controls.

Key Features:

  • Experience a Legendary Tale of Vampires & Vengeance: Centuries after your master Kain betrayed and executed you, you’ll rise again and embark on a relentless quest for revenge.
  • Wield the Powers of a Wraith: Slay your former vampire brethren with your claws, bolts of telekinetic energy, and the elemental Wraith Blade. Grow stronger by devouring the souls of your enemies.
  • Shift Between Realms: The Elder God has granted you the ability to shift between the Spectral and Material Realms. Traverse these planes to solve puzzles, reveal new paths, and vanquish your foes.
  • NEW! Remastered Visuals: Toggle instantly between original graphics and new remastered visuals featuring enhanced textures, models and VFX whenever you choose.
  • NEW! Modern Controls: Play with classic controls or a new modern control scheme.
  • NEW! Updates & Features: Navigate Nosgoth with a brand-new map and compass, capture your favorite shots with the new photo mode, and hunt for new achievements and trophies.
  • NEW! Bonus Materials: Explore an interactive lore map, view never-before-seen concept art, and delve into environments from the fabled “Lost Levels.”

Legacy of Kain: Soul Reaver 1-2 Remastered releases on Dec. 10, 2024, for Nintendo Switch, PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, and PC via Steam. Pre-order before launch for 10% off on PlayStation and PC!


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Square Enix... did what?!

Embracer grabs Crystal Dynamics + Eidos Montreal + Square Enix Montreal for $300 million! This isn't just Tomb Raider, Thief, and Deus Ex (no no no)... this includes over 50 back-catalog games.

Square-Enix seemed to have set their sights too high when it comes to certain games like Marvel Avengers and the recent Guardians of the Galaxy. You might recall that their CEO (Yosuke Matsuda) felt that Japanese devs fall short when trying to emulate Western games, but I'm instead of just placing IPs in a closet never to be seen again... at least they're being sold off (finally).

A few things happened in the past that were hints at this sale happening. Square Enix wasn't happy with the performance of Hitman, and Deus Ex back in 2017... and IO Interactive decided to go their own way with the Hitman IP to keep it alive. I think it was awesome for the Hitman developer to make that move, and it was less pressure from corporate.

I wouldn't say Embracer Group is a bad home for these dev teams and their IPs because it shouldn't be when you consider their reach and willingness to adapt, but I hope the new home is even better for the developers and gamers. Currently, Crystal Dynamics is working on a brand new Tomb Raider game (which the franchise has limitless potential in my opinion) + we can't forget about the Microsoft X Crystal Dynamics Perfect Dark reboot.

I would say that Epic Games should've considered placing their hat in the race also... if they want to become a bigger threat as far as PC gaming platforms are concerned, but I wouldn't want there to potentially be restrictions on where the games would be available. Epic is still in the mix with several Eidos Montreal projects being developed with the Unreal Engine 5... so hopefully, it's a win-win for all (especially the gamers). We don't know what that full list of games is that were acquired, but one was Legacy of Kain. I highly doubt Parasite Eve would be part of the package, but one could dream... especially if Square Enix doesn't do anything with it. They annoy the crap out of me with that. Do something with it... do a crowdfund if you don't believe in it, sell it, let someone else work their magic with a remake, collab with Capcom, whatever... make something awesome!