Vampire: The Masquerade - Bloodlines 2

I wish we could get at least one more installment of Blade with Wesley Snipes! - Blu


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The Concluding Episode of TELLTALE’S THE WALKING DEAD: THE FINAL SEASON available now!


Clementine's Story Comes to a Close Today, which means the review is coming soon!

All I can do is cross my fingers in hopes that Clementine lives on... or it will be a major downer. My daughter is named Clementine because of... this character (and no... my name isn't Lee, it's daddy). lol

TellTale's The Walking Dead doesn't just mean the game concludes and they do more Walking Dead games, this is it. I appreciate the efforts of the team to get us from the beginning to the end of this amazing story. If anything, they can put more effort into other games from this point (may more in-house IPs or working with some creative members of their faithful gaming community. Seriously, why not?

Before I forget... if you want to actually enjoy the game, don't search for this game in a search engine. Go to a retail site to buy the game if you intend to buy. There are spoilers everywhere.

Anyway... here's more info from the source:

March 26, 2019 (Los Angeles, Calif.) – The fourth and final episode of TELLTALE’S THE WALKING DEAD: THE FINAL SEASON, titled TAKE US BACK, is now available for PC via the Epic Games Store, as well as Nintendo Switch™, PlayStation®4 and Xbox One. View the launch trailer for TAKE US BACK below.


After years on the road facing threats both living and dead, a secluded school might finally be Clementine’s chance for a home in THE WALKING DEAD: THE FINAL SEASON. Clementine has become a leader while watching over AJ, an orphaned boy and the closest thing to family she has left. In the aftermath of an explosive plan to save her friends, Clementine must now lead her flock of lost children back home. A herd of walkers, the vengeful raiders, and AJ’s troubled mind all stand in her way. Can she be the savior they need her to be?

Skybound Games, a division of Skybound Entertainment and the home of The Walking Dead comics, picked up development of TELLTALE’S THE WALKING DEAD after the closure of Telltale in late 2018. In order to finish the remaining two unreleased episodes for fans, original members of the development team, formerly of Telltale and now known as the Still Not Bitten team, joined forces with Skybound Games.

“It’s been an amazing experience working with the Still Not Bitten team to finish the final two episodes of TELLTALE’S THE WALKING DEAD for fans,” said Skybound Games CEO Ian Howe. “I’d like to thank the team for their dedication to completing Clementine’s story, and the fans for embracing Skybound Games as we worked to help bring closure to a story near-and-dear to so many.”

To date, TELLTALE’S THE WALKING DEAD has sold millions of episodes worldwide, earning more than 100 Game of the Year awards, and has also received two BAFTA Video Game Awards for Best Story.
THE FINAL SEASON (Episodes 1-4) is available digitally on each of the above platforms for $19.99. Physical boxed editions of THE FINAL SEASON for consoles are also out now at major retailers, including on the Skybound Shop ($29.99 for PS4 and Xbox One; $39.99 for Nintendo Switch). Those that previously purchased a Season Pass will automatically receive Episode 4.





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Clementine D Cosplay Hat

Apple Arcade vs Google Stadia? Its On!!!


If you haven't heard... Apple has responded to Google (indirectly) with their own gaming platform.

Yes, folks, the Apple Arcade will be launching Fall 2019... but how will it compare? I guess it doesn't really have to compare, but I've seen... more promise from Google's Stadia platform.



I won't crap on Apple Arcade, because who knows what will be released on it. The Pathless... looks pretty good, so does OCEANHORN 2: Knights of the Lost Realm, Beyond a Steel Sky... which has a Borderlands meets Fallout vibe to it... and more. So who knows.

Apple Arcade will be an... All You Can Play subscription service.

No ads... No in-app purchases. 100+ games will be available.

Playable on iPhone, iPad, Mac, and... Apple TV (including offline... anywhere).



One plus I see with this is the ability for 6 family members to use the subscription. So families that use Apple products faithfully (which wouldn't be me)... they can game on one subscription.

Can they game all at once? Who knows. That... would be a question worth knowing, because taking turns would suck... royally. If everyone can game simultaneously, that's multiplayer action without the need to fish through a server (if you can game online with this).

Overall, I think it's good, because... both Apple and Google are giving their customer's more options. As long as the price is right... they should be fine, but I still think that Google has the upper hand as far as core gamers are concerned... just feels like there's more there. Doesn't mean it makes for better games... but Stadia caught my eye so much more than Apple Arcade. 

I'm not buying Apple products for that. Either way... if it means more people gaming, thumbs up!




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Saturday Night Smash: Qualifier Finals Pt. 2

Enjoy the Super Smash Bros Ultimate tournament! Maybe you will make it one day.






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Your Light: A Musical Storybook... reviewed!

Sometimes we venture off the main path into left field, and today is one of those times as I review Jillian Aversa's... Your Light: A Musical Storybook. This one is for the parents (and parents to be).




Your Light: A Musical Storybook, is a pleasant bedtime story with the goal of parents, grandparents, and caretakers... bonding with the children in their lives.

It contains a musical element to enhance the experience... but since "Musical Storybook" isn't part of the title... I didn't realize that. Before getting into the details about the book I jumped in so that I wasn't anticipating anything presented in the package beyond the actual book. I immediately picked up on the lyrics. I was thinking, "It's written as if you can sing it", and... that's because it's a song.

The book showcases a baby bunny being put to bed before traveling off on an adventure in dreamland where it pursues a fallen star. There's a fork in the road where it must decide which way to go in order to continue, but it gains courage from the love and support given by mom and dad.

I won't give away the whole book, but I think its a good reminder to our children that we're there... and its a good reminder to parents of why it's valuable to be there (and speak words of encouragement). It's just nice.

I can picture the illustrations by Marina Lezcano being animated for the purpose of a music video.

The sound of the song is just as pleasant as the book, and could definitely be a nice read + listening experience for you and your little one before hitting the pillow. I've read and listened to it with my daughter for about a week and... she seems to enjoy (especially the bunnies). She will be 2 years old soon, so the added opportunity to be able to bond with her more... made this review special.

I plan to add this book to her nightly routine for the long haul because the message of the song is beautiful and its something awesome for her to experience with both my Wife and I. I probably won't be singing it anytime soon, but... to each their own.

The illustrations are delivered in a soft watercolor from start to finish, and definitely help set the tone for bedtime. I was ready to dive into my bed afterward... and actually did on two occasions this week.

Your Light: A Musical Storybook is available in paperback and ebook via Amazon. One thing I'd love to see is a board book version because once Clementine gets her hands on a book... it's bound to be ripped. I keep the paperback books out of reach now, but she has full access to the board books. So that's something for the Author to consider.

Speaking of the author, if Jillian Aversa's name sounds familiar... that's because she's a busy woman contributing her award-winning vocals to film, video games, etc. She's also a mom, so she wanted to use her talents to create a memorable experience for parents to share with their children.

The paperback version is $9.99 which is about average from my experience, but you also get the song. The eBook version is $3.99... which is sweet, but... I prefer the paperback version because the light could tempt Clemi to remain awake longer than necessary.

Overall, Your Light: A Musical Storybook is a bonding experience worth capitalizing on. At times we get too busy to just sit down and invest in some serious one on one quality time with our children... and it's super crucial that it's done. Many of us can look back on our own childhoods and wish there were more opportunities we could've had with our parents... so why not give that to your kids?


Story 5

Illustrations 5

Quality 5

Price 5


5 out of 5 Cool Points


Get the book and download the song at www.YourLightBook.com



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Google Stadia: This is how you rock the boat!


If Google doesn't mess this up... and they actually already have the structure in place for Stadia to be used the way they're presenting it (as seen below)... it could be worth the investment. If the price is right!

Google is approaching the mound of what other companies like Onlive have approached, and I don't want to jinx anything... but I think Google has made enough sound decisions in this department to do okay. Gaming is a different beast... but who knows, i'm optimistic.

The Stadia controllers look like they could use some work, but... I think they really have something on their hands that can break ground where others have failed. They already have multiple other products, and to actually use some of those products in combination with their gaming platform... brings gamers closer to something I've mentioned in the past.

You can turn your gaming session into an event without 3rd party software to make it tick. I don't want to jinx anything, but based on what they're presenting... it really does feel like that. YouTube can be tied in, chat, and who knows what else. Onlive didn't have the user base Google has, and they already have multiple mobile gamers downloading and pouring crap tons of hours into titles available on Google Play... so I really think this will work.

Enjoy the keynote and i'll get back to you with more gab in about an hour and 19 minutes.
As you see, they're presenting Stadia as a platform that allows you to play AAA games (from 1080p up to the future 8k) on PC, Phone, and TV without major hardware on your end. You can play with devices you already have... which is a plus, so regardless of what controllers they have, you can use your own.

Their controller connects directly to your wireless, and has other features like capture, but if they're allowing others to be used... some features should work with the tried and true that some of us hold near and dear.


If their controller is awesome, and the platform proves to be something built for the long haul... it could be worth the buy... (say it with me) if the price is right! One of the biggest pluses that Stadia could bring... (in my opinion) is the ability to play with more people. I wrote a "Dear Developer" post about how some games eliminate their own potential player base merely based on specs.

So to have something like Stadia that doesn't require gamers to have hardware to back up that desire to game... the player base should boom (plus they presented it as being open to cross-platform). There are people i'd love to game with more often, but usually don't because they're on alternate systems, or simply don't own one. Everyone I know has a mobile phone and a TV. Give me a sec (geeking).

Internet speed requirements will be the biggest factor next to price... when it comes to Stadia.
I really don't think that games will be a problem... because Google Play has already stood the test of time, unlike Onlive.

They're working on 1st party titles (via STADIA Games & Entertainment), which Valve has gone to sleep on (can't say Google won't do the same with Stadia, but lets see). It looks like Stadia will also have 2nd party titles, and 3rd party should be a major duh considering the user base Google has. There will undoubtedly be a bunch of re-releases.

K.A. threw out the possibility that Google might just be offering a streaming service of games that we already own, versus being competition for the... competition, but I highly doubt it. That would result in them using their resources to help you stream games you bought else where. Good luck on that.

This is how you rock the boat in a good way. Developers and gamers win. One thing that hasn't come up in the chatter is... how is it going to impact the iPhone? Google could rock the iPhone if you can't use Stadia on it, because gamers that really want it on their phones would be put in a position where they have to make a decision... or own two phones.

Options are good... and I hope this is yet another great one that brings more of us together for memorable game play moments. I could end this by saying "Thank you and Good Night!", but I have to bring up a potential downside.

Google allows you to report people on YouTube, and sometimes its a good thing, but sometimes... people get reported for no reason at all and channels get affected. That can wreck a gamer's channel, and potentially their account. Don't know how that will all work out, but i'm sure there will be enough vocal gamers out there to help them work out the kinks.

As seen in the announcement... Stadia takes launch in 2019, which might seem too soon, but they might be launching to get ahead of the competition like, Microsoft. Who knows how it might affect Xbox, but the writing on the wall is showing more and more (to me) as Microsoft turns to PC.

Google doesn't have a vested interest in consoles, so releasing something like Stadia that doesn't require hardware updates on our end... gets a thumbs up if it lasts, and... if the price is right. 

THANK YOU, GOOD NIGHT, and... GAME ON!



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SEKIRO: SHADOWS DIE TWICE

This is the second coming of... Tenchu. I'm sure of it. - Blu


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