FTS: Tomb Raider SteamVR action!



Square Enix

RISE OF THE TOMB RAIDER “BLOOD TIES” CHAPTER NOW AVAILABLE FOR SteamVR 

HTC Vive and Oculus Rift Headset Owners Can Now Experience “Blood Ties” in Virtual Reality
REDWOOD SHORES, CA (December 5, 2017) – Square Enix® and award-winning studios Crystal Dynamics® and Nixxes Software today announced that the “Blood Ties” story chapter from the critically acclaimed Rise of the Tomb Raider®, is now available for Steam®VR and compatible with HTC Vive and Oculus Rift virtual reality headsets.

For the first time, HTC Vive and Oculus Rift owners can experience the “Blood Ties” single-player story chapter to unlock the mysteries of Croft Manor on SteamVR. When Lara’s uncle contests ownership of the family Manor, Lara must explore deep within the estate to find the hidden history that she is the rightful heir; or, lose her birthright and father’s secrets forever. Explore Lara’s childhood home in over an hour of new story, and uncover a Croft family mystery that will change her life forever. This new release adds another treasure celebrating Crystal Dynamics 25th anniversary: new functionality to the critically acclaimed and award-winning Rise of the Tomb Raider.

Season pass owners can download the VR content for free and also receive all of the new content featured in the 20 Year Celebration edition including: Co-op Endurance gameplay, “Extreme Survivor” difficulty for the main campaign, 20 Year Celebration outfit and gun, 5 classic Lara skins, and all previously released Downloadable Content such as “Baba Yaga: The Temple of the Witch,” “Cold Darkness Awakened,” 12 outfits, seven weapons, multiple Expedition Card packs, and more!



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FTS: Cloud Strife rolls in for Mobius Final Fantasy action!


Just a tip... our next game review will include a game code for a random title. It will be hidden somewhere in the review... so this is just a tip for those who check out this post! ;) You will have to highlight it in order to see it because... the text is white. - Blu


Square Enix
BECOME THE ULTIMATE HERO AND FIGHT AS CLOUD
IN MOBIUS FINAL FANTASY

New Job Accompanies Return of FINAL FANTASY VII REMAKE Collaboration
LOS ANGELES (Dec. 1, 2017) – MOBIUS FINAL FANTASY® continues to provide fans with exciting new storylines from the FINAL FANTASY series, as the FINAL FANTASY VII REMAKE™ collaboration returns this month. In addition to exclusive story content allowing players to team up with Cloud and explore a Mako reactor, Cloud also joins as the newest Ultimate Hero—a powerful job card that greatly enhances player stats. A new trailer showcasing the Cloud Strife Ultimate Hero may be viewed on here: 


The December update includes a number of updates and gifts for players, just in time for the holidays:
  • Final Fantasy VII Remake Event Stage – “Eclipse Contact”: Starting December 2, the Warrior of Light and Cloud journey together once again through this popular region. All players who venture through the Mako reactor can obtain new items, including Aerith’s iconic ‘Umbrella’ weapon. 
     
  • New Ultimate Hero – “Cloud Strife”: Cloud joins Lightning as the second Ultimate Hero inMOBIUS FINAL FANTASY. Players who obtain and equip this powerful card will not only receive generous boosts to their stats and Ultimate abilities, but will also take on appearance of Cloud in battle.
     
  • Year-End Greater Summon Festival: FINAL FANTASY VII REMAKE cards will be re-released and can be obtained through the FFVII REMAKE Boosted Greater Summon. Additionally, specific Legend jobs will be guaranteed whenever players successfully summon a job card through the Legend Job Greater Summon. The guaranteed Legend job will change every four days, offering the chance to obtain every Legend job throughout the month.
     
  • Novices’ Hall New Area: Newcomers to the game can enjoy an expanded tutorial area to learn the basics of battle using the Warrior, Mage, and Ranger jobs. Veteran and beginner players will also be rewarded with Magicite, Summon Tickets and large amounts of skillseeds by completing these new stages. The Warrior, Mage and Ranger cards will be gifted to the players for free in this area.
     
  • Christmas Campaign: From December 17 through December 25, a special Christmas campaign brings all Mobius Day bonuses to players. Bonuses such as double stamina recovery from Elixirs, increased fusion success rates, and a fully open Pleiades Lagoon will be in effect for the entire week. Christmas companion spirits will also boost the rate at which card skills are unlocked.
     
  • Rewards for New & Returning Players: A prize tier will be assigned based on the combined number of new and returning users accessing the game from December 2 to 20. Depending on the total number of players, all users can earn free single summon draws in addition to one free Greater Summon. Full details on prize tiers may be found on the MOBIUS FINAL FANTASY holiday page: http://sqex.to/MobiusFF_Holiday2017

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Get Sanctum 2... free... right now!



The game is free until 11/25/2017... so get your Steam code at the link above or click the image. If you want to see what the game is like... check out this trailer and game on!


To anyone playing and surviving in the brutal world of Elex, this area of the map holds a safe with a safecode of "5820" < Drag and highlight this area if you want the code. Leave it if you want to figure it out for yourself.


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Net Neutrality out Online Fees in? + Square-Enix parts with HITMAN!


If you haven't heard the news, the FCC's resident public enemy... Ajit Pai is seriously bringing the ax down on Net Neutrality with a sharp repeal.

I can't say with confidence that most internet users are willing to get rid of their internet if it affects internet speed, but it would serve the lobbying cable companies right to suffer record loses. This isn't our first time mentioning this (we're rodeo legends at this point), it's been almost a yearly tradition but some internet users are still not aware of it and what could happen.

If lag becomes more prevalent in online gaming... I would not be surprised, and the same applies to the prices of items sold online in order to keep the website up to speed. No... I would not be surprised because its almost a backlash to eliminate some of the freedoms we have online, freedoms they can't currently profit from. This isn't the result of anything else except for greed (and control). The cable companies providing internet, do not appreciate business they receive from us month after month, they want more... and more... and more. It's disgusting and its annoying as hell. Without net neutrality in place, these companies can do what they want to exploit the needs and wants we have to use the internet.

Saul Loeb/AFP/Getty Images
Ajit Pai doesn't care to listen to the people speaking out against it either because his associates are on the other side of this, but that's the result of us being seen as numbers. Land of the free, home of the controlled internet?

Imagine your phone service only having good connection some of the time and... you weren't able to call everyone because the mobile carrier blocks certain numbers. That's the potential result of the Net Neutrality repeal... but if certain ISP's have the guts to be fair, I hope they show up the competition to the point that ships sink. 

I'm serious about that because I'm tired of the people who figure their big money means they have the right to control the average Joe & Joanna. It's actually the support of the average Joe & Joanna keeping these companies from going out of business. The average home phone service isn't as popular now, so who knows what may happen as a result of this.

+ Square Enix parts with HITMAN!

You may call this post a bit of a double whammy... but I don't think so. Square-Enix parts with HITMAN... but in a cool way. They could've simply parted with IO Interactive, put them into the hands of another publisher and kept the IP... but... they let IO Interactive roll as an indie studio... with the HITMAN IP. You may be asking why, but IO Interactive is Agent 47's home with or without Square-Enix publishing him.

The decision came as a result of a number of things... which both include HITMAN and other factors beyond HITMAN. I have a problem with developers wasting resources on games they release as a total trainwreck... and Square Enix's CEO (Yosuke Matsude) didn't want to end up in that situation with Hitman. 

That gets two thumbs up from me because he wasn't willing to compromise the quality due to a potential lack of resources to properly develop the 2nd and 3rd seasons. He also didn't want IO Interactive to be without the game so that their baby was potentially in the hands of someone else to be misrepresented. He took a look at his cards and made the right decision... because he could've sold the company to a bad publisher or closed the doors, but HITMAN lives on based on the right decisions. Since HITMAN (2016) was well received, I see the other seasons doing just fine when their time comes. Square-Enix doing Marvel IPs and IO Interactive doing their own thing as an indie developer. As long as the support remains, so should the games!

Get the GOTY Edition... now!



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FTS: Put those headsets on and get ready to broadcast on mobile in... Minecraft!


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Mixer Interactivity, Mobile Broadcasting and Windows Mixed Reality Arrives in the Minecraft 1.2.5 Update

What’s happening? Hot off the heels of MINECON Earth, Minecraft takes a deep dive into the world of Mixer Interactivity and Windows Mixed Reality with the 1.2.5 update, graduating from beta today! Players will be able to build, explore and battle mobs from new, creative perspectives, making this update the most immersive yet.

What’s coming in the 1.2.5 update? Quite a few things, actually:
  • Native mobile broadcasting and Mixer Interactivity:
    • Players on Android ~and~ iOS platforms will gain access to instant, native broadcasting from directly within the game. By pressing the new “broadcast” button in the Settings menu, you can begin broadcasting to streaming services such as Mixer, YouTube, Twitch, Mobcrush and Periscope. If you’re streaming on Mixer, you’ll utilize the power of Faster Than Light technology, enabling you to broadcast with sub-second latency and also co-stream your gameplay with up to three friends.

    • We’re also introducing native Mixer Interactivity for Bedrock Engine-based platforms! Any Minecraft command can be turned into an interactive button on Mixer, enabling communities to play along with their favorite streamers in real time. Create mazes or puzzles for the streamer to solve, or summon Mobs, pets and zombie spawns – the possibilities are endless. ;)

  • Windows Mixed Reality: Building, exploring and coming face-to-face with monstrous mobs in Minecraft takes on new meaning when experienced with a Windows Mixed Reality immersive headset. Now you can share the adventure with friends playing on mobile, Windows 10 or console, set up your own world with Realms, or join one of the massive player-run servers. Creeping into dark caves inspires even greater trepidation thanks to 3D audio, and Creative mode will take on a fresh perspective. Minecraft will work across all Windows Mixed Reality-immersive headsets and badged PCs.

For the full announcement and more information, check out Minecraft.net!

In Case You Missed It

  • We announced the Minecraft 1.2.5 beta last month, which introduced mobile broadcast testing on Android, and interactivity testing on Android, Xbox One and Windows 10.
  • MINECON Earth took place last weekend, and it was AWESOME. We also announced a ton of cool stuff during the livestream that you should probably know about, like The Update Aquatic and a new mob. Minecraft.net has the scoop in case you missed it!


Meanwhile at the SDGT Office!



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HITMAN SNIPER... reviewed!


Hello agents, thank you for checking out this quick review of... Hitman Sniper. Prepare for your next mission objectives, hit the field and get the job done in the most creative way possible to become the best hitman around.


In this game, you are still in the shoes of the ever-smooth Agent 47, but this time instead of getting up close and personal... you're taking aim as a sniper (hence the name, Hitman Sniper).

You not only have to concern yourself with obtaining a score to complete all mission objectives at times, you also have to take out the main target, get explosive kills, undetected kills and all that good stuff.

It's a perfect fit for mobile, allowing you to get in... play a mission and get out in very little time. This is a plus for parents and even students who want to game in between life's happenings. I recommend these sorts of games to adults who gamed at one point and don't feel as if they have the time to get back in. You don't need hours, grab something that only requires a few minutes to enjoy.

If you're familiar with Hitman, then you'll know that you will play in the same environment multiple times with different objectives. For those of you who think you may get annoyed by that... it's possible, but Hitman tends to deliver plenty of objectives, and in Hitman Sniper... you're busy focusing on the objectives and the clock so that concern might take a back seat. The challenge to complete these objectives comes into play when the AI of the NPC's is enhanced, which allows them to become suspicious, alarmed, etc... I like that a lot.

The visuals are pretty good, the audio is decent and there is a charming depth to this game that got my attention the first time I played it. I also like the way the user interface is set up... although there needs to be a simple "quit" option on the UI menu. Some phones don't always show the phone's default “Home” option to exit.

Replay value comes in the form of leaderboards and trying to see how you can top the competition... and you're also able to showcase those skills by uploading your gameplay to Twitter or Facebook. YouTube is listed as a video sharing option... but it doesn't work (at least for me).

You also get a mode in this game titled “Death Valley” where you take on the zombies while trying to protect people. I haven't had the pleasure of playing this mode because an error comes up while downloading for some reason. It could be the phone I'm reviewing, but we shall see. I'll update this once I can play it.

Cons are easily the gun prices. Developers (in this case Square Enix), if the in-game items cost way more than the damn game... that's a huge problem. "Gigantic problem aisle one, overpriced DLC!" You have a gun in this game for $49.99. Yeah... hell no, that's 1 or more different game purchases. Luckily you don't have to pay for these guns in order to gain access to other options, but I'd instead provide more game content with guns included. 


Overall, this is a pretty good game... delivering satisfying gameplay with nice visuals and audio. Outside of the DLC, I don't really have any complaints.

Fun factor: 5Visually: 4Replay value: 4Price: 5

"4.5 / 5 Cool Points"

DLC 

"2 / 5 Cool Points"



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