Ghost in the Shell should star a Japanese woman | Ryt Or Nah?

Before I jump into this... consider these non-gaming topics more of those things from the... stuff category of SDGT Ent (consider it a... breather from the game based topics)! (But yeah) Click play and get in face palm position if you're disappointed that Hollywood has gotten it's grip... yet again on something that could potentially end up... bad.
It's not bad that its Scarlett Johansson... we have nothing against her, but for this role... why not go with a Japanese woman? Why pass over the talented Japanese actresses out there just to take the same old approach to try and Americanize something that the fans appreciated regardless of it not being created in America? Maybe (just maybe) some of us appreciated it because it wasn't American based... and gave a perspective that wasn't familiar.

What do you think?



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Want in on DOOM? Now's your chance to jump in on the FREE beta!

I wouldn't expect a beta to be anything... except free, but at least this game doesn't hold the beta hostage behind a pre-order. Especially if it helps the developer, so... thumbs up, check out the trailer below and follow the link to get your game on!





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King Of Fighters is back, brought to you by... ATLUS?!

SNK PLAYMORE X ATLUS action!

The King of Fighters XIV? Hmmm... there are plenty of fighters, and while this has served as one of the longer running competitors to the Street Fighter franchise... things went a bit cold (along with the interest in fighting games... beyond tournaments, as FPS games rose up the ranks). Don't get me wrong though... the 2D hand drawn animations in KOF were extremely beautiful, but at the same time it felt like the boss fights fell... flat in KOFXIII (for me).

I say all that to say... even if this game looks absolutely awesome, they have to make sure that the experience is on point. SNK Playmore is teaming up with the awesomeness that is ATLUS in this one... and how I hope they knock it out of the park. I do not want the type of dialog set up seen in KOFXIII... pretty please w/ a slice of extra cheese pepperoni pizza on top! Reading was not the problem in those pre-fight conversations... but it just wasn't good and it was drawn out (to me).

In addition to that... there was so much that could've happened in that game with the content, but I won't go into all that because i'd like to highlight the good things too in a review, versus just a rag-fest. I do want this to be awesome though and cut scenes would be appreciated over the back and forth dialog between characters... that I eventually began to skip past. According to ATLUS... the SNK PLAYMORE team will maintain the 3 vs 3 battle system... but there are notable updates to the fighting engine with streamlined controls to improve on things like the combos & max mode mechanics. I am curious what the story will be like, as well as the overall experience regarding the fights, but one thing I appreciate immediately is the 50 available fighters being available at launch... and we received no mentions of DLC.

The new party battle feature also seems like it could be pretty cool, and sounds as if it will be in the standard set up of people fighting it out with 3 vs 3, but... every character will be controlled by a different person. That would make for a pre-tty coooolllll tournament... because I've never seen one with that type of set up. Have you? Anyway, check out some of the images below and game on!

Oh... before I go, do you think that we will see a new Capcom vs SNK game? I think 2018 would be a great year for one (giving enough space for breathing room).



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Would you like to see Fear Effect Sedna happen?



Fan of Fear Effect? Want a new installment? Well... Square-Enix contacted us today about this and I was like... "Say whaaattt?!". The team is seeking $100,000k via KickStarter... so if you want in, check out the link below. 

What i'd really (really) want to see in a new Fear Effect is... a smooth cel-shade style seen in the image above. I don't want an adventure you can breeze through leaving something to be desired. I need there to be a story that takes me back because I am one of those people that still (proudly) owns a mint copy of Fear Effect for PlayStation 1 and would like to catch up with something that also feels fresh and exciting.

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Roblox? What happened to Project Spark? + From the Source: Gears of War 4 update + Quantum Break


I can't and won't hate on ROBLOX, and granted it's worth letting people know of it being available on Xbox One but... I don't know. It's a "meh", at least for me.

That's something that feels almost like fishing to keep some of the community happy due to a lack of content. 

I'd love to be 100% wrong on that, but it just feels that way, but there are games coming and there are games that shouldn't be overlooked. The Just Cause 3 review is close to completion (there is a lot of ground to cover in that game... seriously and that's available on the system, so don't sleep on it if action is your... thing). Speaking of Roblox... what about Project Spark? Not to compare them, i'm just wondering what's going on with Microsoft and the decisions they make at times. Other 1st party developers make wonder the same thing at times too.

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From the Source:

Microsoft Studios and Remedy Entertainment’s action-packed thriller – Quantum Break – is now available on Xbox One and Windows 10. The Xbox One version can be purchased at the Xbox Store, Microsoft stores and microsoftstore.com, and most major retailers worldwide. The Windows 10 version can be purchased and downloaded through the Windows Store.
To celebrate the release of the game, 11 Microsoft store locations in the U.S. and Canada hosted launch events with fans. In addition, beginning today at 10 a.m. PDT, Remedy Entertainment will be hosting a Quantum Break livestream on Twitch featuring key members of the team, including Creative Director Sam Lake, from their studio in Espoo, Finland.
To commemorate Remedy Entertainment and their 20-year legacy of making games, COMPLEX created an in-depth documentary chronicling the origins of the famed Finnish studio, and their work over the last two decades developing critically-acclaimed blockbusters, including “Max Payne,” “Alan Wake,” and now “Quantum Break.”


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*Post updated on 4/11/16 at 10 a.m. PT to clarify the beta timeline. 
On Oct. 11, a new generation of heroes will rise and confront an ominous new threat in Gears of War 4, the first chapter of a brand-new saga developed by The Coalition.
Today, we’re excited to debut our first story trailer, “Tomorrow,” which connects the legacy of the Fenix family from father to son and features a foreboding glimpse of the new menace that awaits.
At the conclusion of Gears of War 3, Marcus Fenix wondered what tomorrow would bring. What a world without war would look like. This is the story of two tomorrows – the one Marcus envisioned, and the one 25 years later, where all hope is shattered as a new nightmare is reborn.
“Tomorrow” features Disturbed’s haunting cover of Simon and Garfunkel’s “The Sound of Silence,” and offers a hint of how Gears of War 4 brings the franchise back to the dark, mysterious and intense tone of the original classic.
Ready to join the fight? Be sure to hop on Xbox Live when the Versus multiplayer beta kicks off in a week:
Beginning on April 18, fans who’ve played Gears of War: Ultimate Edition on Xbox One or Windows 10 will begin to receive tokens in waves for early access to the beta. On April 25, all qualifying Xbox Live Gold members on Xbox One will be invited to join the beta until it ends on May 1.

SDGT Ent Challenges + Kingdom Hearts Unchained X for Mobile!


Here is Blu's... recorded gameplay challenge from Just Cause 3! Want to see him take on another specific challenge? Just ask. By the way... everyone is taking advantage of traveling opportunities, so I've just gotten back, I think Jevaud is in Mexico somewhere, Blu was in SWFL for BFCC promo.
I think Little Bear is somewhere in Nevada enjoying some good eats, but... the show must go on!

                          SDGT Ent Challenges - Just Cause 3: Eden Airship Master Tour II                   

                        

How did Masha do for her first video?


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This... is... awesome, and mobile has come a long way so i'm glad to see Square-Enix increasing the love yet again with... Kingdom Hearts action that reveals new narrative for KH3! (WOOT WOOT)


Official news dropped on us today:

LOS ANGELES ( April 7, 2016) -- The next KINGDOM HEARTS chapter in the beloved series begins today as SQUARE ENIX® and Disney launch KINGDOM HEARTS Unchained χ (read as Unchained “Key”). This free-to-play app (with in-app purchases) allows players to embark on a journey that will uncover story elements from the highly anticipated KINGDOM HEARTS HD 2.8 Final Chapter Prologueand KINGDOM HEARTS III, as well as the earliest parts of the series’ epic history.

For the first time in the series, players can create their own Keyblade wielder using the Avatar system. The detailed customization system will provide a variety of unique character costumes based on seasonal events, Disney themes and blockbuster films, including outfits based on Judy Hopps and Nick Wilde from the Walt Disney Animation Studios’ hit film, Zootopia.

“We wanted to thank all the KINGDOM HEARTS fans for patiently waiting for the launch of KINGDOM HEARTS Unchained χ in North America.  We would love for everyone to dive into the world of KINGDOM HEARTS not only through this title, but through the upcoming titles, KINGDOM HEARTS HD 2.8 Final Chapter Prologue and KINGDOM HEARTS III,” said franchise director Tetsuya Nomura. “As an origins story, there are many elements in the game that new players can enjoy. The game can also be easily picked up and played, so it would be great if fans new and old, take the opportunity to play the game.”

As players traverse the unique worlds of Disney, they will collect, fuse and evolve hundreds of medals that contain the power of Disney heroes and villains. Keyblades can also be discovered across the iconic worlds and strengthened using items found throughout their adventures.

Players can download the game through the App Store for iPhone and iPad and on Google Play for Android devices at the following links:

App Store: 
https://itunes.apple.com/us/app/kingdom-hearts-unchained-ch/id1086859120?l=ja&ls=1&mt=8

Google Play: 
https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.khuxww

                       

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HITMAN: Episode 2 + Lara Croft 20 Year Celebration + Orcs Must Die! Unchained


If you've been wanting to get in on some multiplayer co-op action... what are you waiting for?
Orcs Must Die! Unchained is available now for PS4 & PC! This video was made for the purpose of address longevity, because this is a game that can be fun... but past games were repetitious (though the challenge was how you improve and take on the Orcs with even greater efficiency as you progress through the story). This however... is something that will be expected to have longevity because of it's Free2Play set up, and I don't want to see PvP being the only thing dripping with new content. I will say though, I don't think they will take that approach considering... they delivered this type of model that's a lot more high maintenance than a standard purchase to play game.
                   
                         

We also have to announce that HITMAN - Episode Two: Sapienza... is less than a month away, so when that time comes... suit up in... whatever gets the job done. IO also released a 1.03 update for console versions of Hitman and the patch hits the PC soon... (if it hasn't by the time you've read this).

Hitman 1.03 Update Notes

  • The Vampire Magician Challenge Pack includes 10 new challenges that were inspired by how our community have been playing the game.
    • Each challenge requires you to wear the Vampire Magician disguise while taking down targets using a range of different methods.

  • Continued improvements to load times
    • The improvements will be most notable when loading The Showstopper mission in Paris and we're already working on improving all loading times even more.

  • Improved responsiveness for in-game menus and image loading
    • We've implemented an image caching system that will improve responsiveness and loading times for all images in the game menu.

  • Fixed issues with scoring
    • Primarily, this fixes an issue that resulted in many players earning a "0 second" time bonus and an incorrect score of 210,000. A leaderboard reset will be implemented at a later date.

  • Continued improvements to connectivity
    • Server stability improvements.

  • Missing 'Requiem Pack' items have been restored
    • For those affected, these items will now be available to choose from the planning screen again.

  • Fixed numerous issues that were causing crashes
    • General improvements to game stability.



Last but not least... this week, Square-Enix and Crystal Dynamics announced that 2016 is Tomb Raider's 20-year celebration. From what we know... they plan on celebrating with fans to honor Lara via special events, retrospectives, giveaways, etc... throughout the year! Once they fill us in on the when and where... we'll let you know!

(By the way) If you remember when Tomb Raider was first released (ever), then your age is probably coming to mind... but you know what? (No... not chicken butt... i was going to say that) If you're reading this that's another reason to celebrate (because... you're alive and gaming is still a part of your daily down time).


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