Hey Blu: Is AI stealing tech jobs? Possibly... but more Indie Devs may be the result!


I'm responding to a portion of an email that was sent this week because... I think it would make for an interesting post sent by... Will Anurak. Shout out to you.

"With the advent of AI, game developers are beginning to think seriously about replacing employees with artificial intelligence and I think it's a good thing. After all, AI can work for cheaper salaries, and it doesn't take vacations or sick days. What's not to love?" - Will A.

Not to be sarcastic, but... the AI doesn't work for a dime, but maybe that was what you were trying to say. Speaking of salaries, the people working for those salaries... need those salaries because they need the ability to pay bills, eat, and all that good stuff. If AI did it all, we'd be done for! It's a give-and-take when you think about it. Let's say that the majority of jobs were AI in software, and AI bots in manufacturing/services, where would the money come from in order to generate any sort of revenue to keep the doors open? People need a way to make a way or they would be no way other than to go back to the basics and farm, tinker, and barter to cover our daily needs.

This is why we have great respect for the essential workers because everything would break down without them, Will and they need to be paid in order to have a reason to clock back in. It's not all about the money. I actually thought about this as a kid when we'd think about someone having all the money in the world. We'd go back and forth because... money wouldn't matter if no one else had any.

"Of course, there are still some issues to work out. For example, AI might not be able to create the next great AAA game on its own. And smaller games might suffer if all the big studios start using AI, since budgets would shrink." - Will A.

Sadly, when it comes to some developers, these issues are the only thing stopping them from massive layoffs. I hope they turn away from such thoughts and instead use AI for fillers. I understand that there are smaller developers who don't have a way to make a way without... AI, because that's the only way they were able to get off the ground, but... slamming the door on employees is a bad idea.

Truth be told, when it comes to some stores like... The Dollar Tree (for example), I'm totally for self-checkout options. Add some self-checkout kiosks in there, have one person on the register, and let the other person stock/step in when needed. I've seen these workers running back and forth with boxes sitting in aisles, long lines for a worker who has to call someone from stocking, the office, or the storage room for help. Based on that... I feel like self-checkout kiosks would help relieve some of the stress and help them get to become more efficient (not get rid of them).

I've seen people leave stores because lines were too long, and I've left stores because I was pressed for time. That's money that could've been made, so the self-checkout options should pay for themselves in a short time even if the investment could affect the bottom line initially. It can be done in a roll-out type of way to cover sections of states based on need... and the video/managers would be proof of need. This is one example how AI can help and not hinder opportunities.

"But overall, it seems like AI is the wave of the future for the game industry. So if you're thinking about getting into game development, you might want to learn how to code for AI too." - Will A.

I only dabble a little, if any with code, but... code isn't my thing at all. I'm on the creative side. Anyway, I think it would suck for developers to do this unless they absolutely need to do this. If it does happen, it's safe to assume that more indie devs would pop up comprised of industry veterans ready to serve up some eye-catching titles, and I hope that results in more doors being open to those in need of opportunities based. I still don't see if happening in a way that would just replace dev teams... but I can't forget about the massive layoffs that occur, so it's hard to say what will happen. AAA studios may want to think twice though because they could essentially create more competition for themselves.




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Zool Redimensioned... A Classic Is Back As A Door Into The Industry?

If I didn't play Zool 2 on the Atari Jaguar so many years ago (and yes I owned one of those)... I would've passed this one by, but luckily I didn't. Not only is Zool Redimensioned a remake (with the retro version tucked in)... it comes by way of a commendable initiative.
 

Zool Redimensioned, is a 2D platformer starring a ninja alien from the Nth Dimension (who totally gives me Sonic The Hedgehog vibes) who throws these laser-like shurikens and uses katanas to take on 28 redesigned stages and bosses in the Nth Dimension.


One thing I appreciate (which a number of colleges with so-called game development programs should be doing) is the door being opened into the industry for students behind this game. The industry isn't as open as some may think, and I can understand to a degree when it comes to experience... because you don't want a game release to be a waste of time based on rookie mistakes. On the other hand, how are students expected to get any seasoning when the door is closed to those who lack experience with games that have been officially released?

So that's why I salute those like... Sumo Digital Academy, because routes like this are a sure pathway to get experience under your belt. I don't know if the students get a cut of the sales, but... with that title under their belt, it's a pass that few can say they actually have. We might be looking at future legends of the industry.


Zool Redimensioned has been rebuilt from scratch by the Sumo Digital Academy, a talent development programme focused on creating new pathways into the games industry. With guidance from the developers of the 1992 original at Gremlin Graphics, we’ve retained the spirit that makes Zool a cult classic, while adding mechanics we’ve loved from the past 29 years of fantastic platforming games. The result is Zool Redimensioned, a game that transcends time and space - don’t miss out on this classic retro adventure! 

                                                                                                         - Sumo Digital Academy


This isn't the only route, but... it's certainly an option that doesn't require a 4-year college. I don't know if SDA does placement or anything of that sort, so if they're on your radar... ask questions. The other options as mentioned before... include taking courses online (which are affordably priced) or getting dev course bundles (that have books, software, and/or courses). Click the links and check them out.




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Best Nintendo Switch Games For Family Fun: Mario Kart 8 Ultimate


Gaming as a family is a great way to bond and spend quality time together. It also gives parents a chance to enjoy game time with their children and make memories that will last a lifetime. Gaming can be a great way to teach kids about teamwork, problem-solving, and competition in a healthy and fun way. And let's not forget, it's also a great way to relieve some stress and have a little fun. So, next time you're looking for a fun way to spend some quality family time, break out the controllers and give family gaming a try with Mario Kart 8 Deluxe on the Nintendo Switch.


Mario Kart 8 Deluxe - This game easily tops the list because of the competitive fun it delivers... on a long-term basis via kart racing fun. You can play with up to 4-players locally from the same system, and 8 players total via online play. A plus about this game is that it doesn't have a steep learning curve for new kart racers and younger kids. Smart Steering is a feature in this game that allows you to drive and stay on the track a lot easier, so you aren't just hanging up the Joycon.

This game delivers tons of replay value, it doesn't just end at riding on a track with your selected character, it's all about the competition (baby)... so choose one of the many characters (i.e. Baby Mario) and jump into dozens upon dozens of tracks to fun it up with the family (in a variety of modes).

This tops the list because it's great for teaching teamwork, and learning good sportsmanship in terms of when the kids win and... especially when they lose. Not for nothing, but when they lose it will help them in the long run, because... you help them get into the habit of picking themselves up and trying again versus giving up. 

Encouragement to try-try again should be enough to get them back into the kart for fun compared to a participation trophy, because you win some... you lose some. Healthy competition is all fun but the plus is that it unconsciously helps in other areas of life.


Sure you get the online play that allows you to fill in the blanks where other racers are concerned if you don't want to play against the AI, sure it adds to the replay value because it makes the competition virtually endless, but... make family fun the ultimate goal. Game on!

This game is rated... E for Everyone.






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