Showing posts with label Virtual Reality. Show all posts
Showing posts with label Virtual Reality. Show all posts

Into The Radius


into the radius


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The Great C




DESCRIPTION

Based on the sci-fi short story by Philip K. Dick, The Great C is a cinematic narrative set in the aftermath of an apocalyptic event. Featuring a thrilling storyline, stunning environments and a powerful soundtrack, the viewer is transported to a desolate landscape in which the remnants of humanity are ruled by an all-powerful supercomputer known as the Great C. Each year, the nearby village is forced to send a young person on a pilgrimage to appease the mysterious machine, a journey from which no one ever returns.

The Great C follows Clare, a young woman who finds her life upended when her fiancé is summoned for this year’s pilgrimage. Leaving the safe confines of her village, Clare must decide whether to accept the rules of her harsh society or fight against the oppressive powers that created it. 

The Great C is a sweeping 30+ minute experience, developed from the ground up to push the boundaries of storytelling in VR and its $5.99. 

Official selection of the Venice Film Festival.



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From the Source: VR Arcade Zombie action known simply as... Drop Dead!

Could VR bring glory back to arcade action? I think it could, but... it depends on it's success (of units sold), how often the headsets are used and the developers. That will keep the door open to the possibility. Virtual Reality isn't something I can just strap into for hours on end... but if I am going to strap in with the time that I plan to strap in, I want to jump down a rabbit hole into the center of the action.

So looking at games like "Drop Dead" (though I would've added something to the title to make it more original) I can appreciate it for the reasons that allow me to have a good time in my... tolerance window. One thing i'd probably push the play time on is the multiplayer... which usually ropes me in with the right group of players. Anyway... check out this news from the source! - Blu


PIXEL TOYS’ VR ARCADE SHOOTER DROP DEAD NOW AVAILABLE ON OCULUS RIFT WITH OCULUS TOUCH SUPPORT

Dedicated story campaign and competitive and cooperative multiplayer combine in this fast-paced, adrenaline-pumping zombie action game

LONDON  March 23, 2017 – Independent video game developer and publisher Pixel Toys has released the virtual reality arcade zombie shooter Drop Dead on Oculus Rift. The game is available today through the Oculus Store for $19.99.

Featuring full support for the responsive controls of Oculus Touch, Drop Dead’s 40 single-player story missions throw players into a time-traveling adventure that blends fast, immersive action with the campy thrills and humor of sci-fi horror classics. An explosive arsenal of weapons and high-tech gadgets gives quick-trigger gunslingers the power to blast off the limbs of the undead for strategic dismemberment while racking up huge combos with each bullseye.
Drop Dead on Oculus Rift also features a cooperative horde mode and score attack competitive multiplayer for up to four players online with full support for their own customized Oculus Avatars.
In addition, Drop Dead is receiving a free update on Gear VR Powered by Oculus today that contains new original content released with the Oculus Rift edition of the game, including new story missions, gameplay, boss encounters and weapons.













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From the Source: Slightly Mad Studios - Project CARS Simulator... is an Oculus Rift launch title!


Project CARS Simulator is Key Launch Title for Oculus Rift

Project CARS, the premier motorsport racing simulator, will feature as a key launch title for the highly anticipated March 28 launch of the Oculus Rift.

Racing enthusiasts the world over will be holding their breath to place the new Oculus Rift VR headset on their heads in order to experience the newest breakthroughs in virtual reality technology in the comfort of their homes.

Project CARS is the test case for multiplayer competition on Oculus Rift,” said Stephen Viljoen, Game Director at Slighly Mad Studios“It offers an unparalleled experience of sitting in the driving seat of a speeding race car. The racing genre was always going to be a perfect fit for virtual reality, and the ability to now wear a virtual helmet that allows you to see through a driver’s eyes is a massive step toward recreating the real thing.” 

Andy Tudor, Creative Director, said, Project CARS offers exquisitely fine details that both harness and take advantage of our dynamic processing. When you look around using the Oculus Rift, you’ll see the detailed cockpit of a supercar like a Pagani Huayra BC in a whole new way. The visual realism and depth of perception – whether you’re looking to your right at a high-end Indy Car surging past you or whether you’re looking towards the apex while trying to nail a perfect lap, or out the back window while reversing – is really astonishing.

In August 2012 plans to support the Oculus Rift in Project CARS were first announced. In November 2012 Project CARS received over $3.1 million in crowdfunding support and was released in May 2015 for Microsoft Windows, PlayStation 4, and Xbox One.  Over 1.3 million copies have been sold.

Project CARS is the first AAA racing game with full virtual reality integration to hit the market. It takes advantage of the new Oculus Rift VR capabilities to provide the most authentic, beautiful, intense, and technically-advanced racing game experience yet available.

Project CARS was created by gamers and tested by real racing drivers. It features world-class graphics and handling, a ground-breaking dynamic time of day & weather system, and deep tuning & pit stop functionality. Players can create a driver, pick from a variety of motorsports, and shift into high gear to chase a number of Historic Goals in a quest to enter the Hall of Fame.

Project CARS, using the Oculus Rift, allows people to experience the action through the drivers eyes with an unprecedented perception of speed and spatial awareness.




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