Showing posts with label Openworld. Show all posts
Showing posts with label Openworld. Show all posts

FTS: Shopkeeping Survival Game "Saleblazers" Arrives on Steam Early Access this Spring


Multiplayer Shopkeeping Survival Game Saleblazers Launches into Steam Early Access this Spring

 Build a retail empire solo or with friends in a dangerous open world!

TORRANCE, Calif. -- March 7, 2023 -- Airstrafe Interactive is thrilled to announce the upcoming early access launch of their debut title, Saleblazers! In this unique multiplayer shopkeeping survival game, you and your team will stock your shelves by any means necessary to build a retail empire while completing quests on a dangerous open-world island. Saleblazers launches into Steam Early Access this spring. Airstrafe Interactive revealed the news with an original CG trailer showing off the game’s stylish action.

Stranded on a mysterious island, you’ll have to sell and fight for your life to escape! Venture across the island searching for resources, but beware of powerful enemies and bosses who may stand in your way. Wield almost anything as a weapon to confront the challenges ahead – research and craft something mighty to equip, or pick up a random object and start swinging!

Saleblazers Early Access Features:

  • Survive an Open World Sandbox: Explore handcrafted, reactive, open-world island districts filled with rich lore and deadly enemies.
  • Build Your Dream Shop: Gather, craft, farm, fish, buy, or steal to stock your self-made shop! Construct and customize your store to lure the best customers and haggle for maximum profit.
  • Quest & Battle: Explore the handcrafted open world of Saleblazers. Complete quests and defeat bosses, experiencing the first acts of an ongoing narrative campaign as you work toward building a rocket ship to freedom.
  • Team Up with Friends Online: Build, quest, and explore together. Invade other players alone or with allies to peacefully trade for items - or attempt to steal their valuable resources for yourself!


FTS: Open-World Roguelite "Ravenbound" Launches March 30 (PC)

Heed the Raven’s Call: Ravenbound Launches March 30 on Steam

Explore a vast open world and take on ferocious enemies in Systemic Reaction's new action roguelite

STOCKHOLM – Feb. 23, 2023 – Systemic Reaction has announced that Ravenbound, the open-world action roguelite set in a Scandinavian fantasy land, will launch on PC via Steam on March 30, 2023, for $29.99. Check out the new release date trailer to catch a glimpse of the treacherous journey that awaits!

Ravenbound is an action-packed roguelite set in Ávalt, a beautiful fantasy world filled with dangerous creatures inspired by Scandinavian folk tales. You are the Vessel, and within you is the Raven – a powerful weapon forged by the ancient gods to rid the land of darkness. Use skill and wit to defeat ferocious enemies, become stronger and wiser with each run, and save Ávalt from the monsters that threaten its existence.

Key Features

  • A Beautifully Deadly Open World: Freely explore a unique fantasy world inspired by Scandinavian folklore on foot or on the wings of the Raven. Choose where to go and which challenges to undertake, but beware: this land and its creatures are ever-changing, giving rise to new foes, locations, and trials when you may least expect it!
  • Intense Action-Roguelite Combat: Arm yourself with steel imbued with magic and face off against fantastic creatures like trolls, huldras, and the fearsome undead draugr in fast-paced, up-close combat where tactics are everything. Each Vessel has just one life to sacrifice, but the abilities you attain will benefit the next Vessel that rises in your place.
  • Play Your Cards Right: Ravenbound’s deck-building feature gives you access to more powerful gear and weapons with each new life. Expand your deck when you die, but pick carefully: these are the cards your next Vessel will draw. Improve your deck to give each Vessel the best chance to survive and bring the Raven closer to victory.



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ELEX... Reviewed!


Own or be owned... again and again and again!


Elex is one of those open-world RPG's that has a lot to offer and I appreciate the variety the world delivers. Some locations are more beautiful than others, but the beauty is in the variation and the types of experiences you will come across in these different lands. (This includes beasts and people.)

You play as a former Alb Commander by the name Jax who overcame his dependence to Elex. You may be wondering what Elex is because the game's titled the same. Elex is an element (in this game) that came by way of a comet impacting the planet; in other words... you're experiencing life in a world influenced by Elex (and you're fresh out of rehab). You pick up soon after Jax was nearly killed by fellow Albs... and you wake up in the shoes of a noob. You still look like a bad ass... but... you can't exactly get the job done just yet. I won't sugarcoat it, Elex is one of those games that literally leaves me feeling like I went through hell just to get from one location to the next. There are beasts everywhere, mutants, and people who don't exactly have a welcome mat on their doorstep.

I didn't start this game thinking I was going to just dominate Magalan, but... I didn't think the character would be such a weakling. There are settings that allow you to change up the difficulty, but it may only leave you asking... "What did it change?". It's more rewarding when it isn't a cakewalk, but playing around with the difficulty settings don't hurt.

Tips: Day one, learn how to evade an attack and counter. It's crucial to your survival.

Learn how to use the items, and... before you proceed further into the story after meeting the first NPC, use this NPC for level ups asap. Don't just rush off to the destination (or go it alone), take on beasts in the land and even if the NPC doesn't follow you to the beasts directly... remember where he's located and let the beast follow you to him. From there, let the beast square off with the NPC while you take cheap shots because you don't have enough oomph to take them down yourself at this point. This is one of the quicker roads to leveling up before you have to actually earn a companion officially.

Trust me... if you do this, you'll thank me later. Grind and get your level up by doing this, only after learning how to evade, attack, counter, running and jumping. Definitely, remember to run because you are not prepared for everything when you start off... and even after you've become a seasoned bad ass, some beasts and other enemies can still take you out. Play it smart out there.



In Elex, you may start off as an ex-Alb... but what you choose to become is up to you. When the adventure began, I had my fingers crossed hoping that I could customize Jax. That opportunity never came up though... which was disappointing, I wish character customization was available (I loved that about Mass Effect... among other things). In this game, you do get a choice between factions though... wielding magic as a Berserker like some sort of Earth Day crusader, taking the religious route with technological enhancements as a Cleric, or go lawless as an Outlaw.

Going back to your character starting off as a weakling, if you don't follow my tips (which you don't have to... in order to smooth out the initial experience) you will probably find it harder to get going. I would say that the initial experience may get some gamers bummed out... but if you get the game, I challenge you to get your money's worth. The difficulty increases the challenge, not just to lengthen the gameplay... it forces you to step your strategy up. Yeah... I went through hell to get from one location to the next, but it was awesome to fight, dodge and run like hell. I established a strategy through the challenge of survival.

Tip: What I do when an enemy is too strong, is... go and piss off an even stronger beast so it could chase me to that location. From there I just find a place to hide nearby and the beast usually ends up solving my problem. If it doesn't get rid of the targeted enemy, then I know I have to take a different approach or... find a stronger beast to finish the job. I focused on building my skill points so that I could use them on the attributes that unlock the ability to use a gun. After that... I made a few return trips to areas where enemies sent me packing and I was able to bring the pain; others... not just yet.

I enjoy this game, but I can't lie... there are annoyances. The minimap objective size isn't that great... and if I have to look at the large map to find my way because something isn't getting the job done the way it's supposed to, that's a problem. There should be bigger icons (which should be easy to replace). I want to know where I need to go if I have landed myself in hot water and need to escape. I don't want to run the wrong way and have to cross through the same location to get back on track... because sometimes it was a fight to make it out alive the first time.

Another thing that can be annoying is the crouching... which can occur when you're trying to run (crouch could've been done by pressing down the right analog stick). This is one of those OMG moments... because its no time to crouch when you should really be getting the hell out of dodge! I crouched when this gigantic stalker was after me and... I gasped as I rolled out of the way at the last second. Oh and I can't forget about the time it takes to get back up after taking a hit. If energy was lower, I could understand getting up slower, but when I get hit and I can't get up and dodge the second attack... I'm not the happiest camper.

Audio is good... but at the same time... it's not wow either, it gets the job done. One thing I could do away with is the water sound effect when jumping or flying out of the water. It seems a bit loud.

Price wise... it fits, because there is a lot of quality content to enjoy. Replay value is heavy so you won't be disappointed in that department because this clearly isn't a one and done game.

Overall, Elex is actually one of those games that I didn't foresee liking... (I just went in with an open mind) but it has a charm and the options that keep me coming back for more. The exploration is something I enjoy in games, but the world of Magalan is one I want to continue digging into even after the review because there are things that I wanted to check out but I didn't have time to.

I went back to the starting point and found various things after searching a bit more and I'm getting the hang of preparing for the poisonous & toxic locations (good lore is hidden in these places... but so is the chance of dying). The road to becoming a super bad ass is getting closer and closer, some of the powers available in this game remind me of Star Wars actually (i.e. Force Push). I saved six outlaws from these giant mutant bugs after using a Force Push... and all I could think about from that point is "Where are the lightsabers?!". I almost think I'm ready for the land below the lift (last time did not go so well... I scaled a mountain to escape). Anyway, game on... and Happy New Year!


Fun factor: 4

Visually: 5

Replay value: 5

Price: 5

"4.75 / 5 Cool Points"



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