游戏开始!
Dear Developers: Work Life Balance
When it comes to your teams... they're just as human as the rest of us (unless there is something I don't know). They need time to rest, recharge, and have a life outside of the studio in order for them to come back ready to contribute their best work.
I know sometimes the development window may increase the urgency to crunch it out... and if its close to the release window, I can understand that (just to make sure that all the i's are dotted and t's crossed) but if you have the option to give your team the time to have a balanced life do so.
The games may not be pumped out as quick, which will result in money coming in at a later time... but that's not a bad thing if it means more bugs will be squashed in the process. I've mentioned this before... but a well rested team will be less likely to slack off because they're a little too tired to focus.
A game with little to no bugs will give gamers the confidence that they can jump in asap, because reviewers are going to point those bugs out whether you like it or not. Waiting to buy a bugged up game until its less buggy won't help you anyway, so taking more time to get it right... should help the company and the team.
If you're burned out, you might not be in the best mood either which can make the tension at work and home... greater. I won't point out any specific studio in this post, but... if you want to maintain top talent for your team... keep them happy. You don't have to spoil them, but make it make sense for a healthy work and life balance. A team with little to no resentment is a good thing.
You wouldn't want to lose out on the second coming of Hideo Kojima, would you?
NBA 2K20
DESCRIPTION
Pre-Order NBA 2K20 now to receive bonus in-game content!
• 5,000 Virtual Currency
• 5,000 MyTEAM Points
• 5 MyCAREER Skill Boosts
• MyPLAYER Clothing Capsule
• 10 MyTEAM League packs (delivered one a week)
• 5 Heat Check packs (delivered one a week beginning at the start of the NBA season)
NBA 2K has evolved into much more than a basketball simulation. 2K continues to redefine what’s possible in sports gaming with NBA 2K20, featuring best in class graphics & gameplay, ground breaking game modes, and unparalleled player control and customization. Plus, with its immersive open-world Neighborhood, NBA 2K20 is a platform for gamers and ballers to come together and create what’s next in basketball culture.
The NBA 2K20 Legend Edition includes the following digital items:
• 100,000 Virtual Currency
• 50,000 MyTEAM Points
• 20 MyCAREER Skill Boosts
• MyPLAYER Clothing Capsule
• MyPLAYER Apparel Collection
• MyPLAYER Shoe Collection
• 20 MyTEAM League Packs (delivered one a week)
• 20 MyTEAM Heat Check Packs (delivered one a week beginning at the start of the NBA season)
• 5 MyTEAM Themed Packs (one per theme release across the next five releases)
• 2 Sapphire MyTEAM Cover Athlete Cards
• 5,000 Virtual Currency
• 5,000 MyTEAM Points
• 5 MyCAREER Skill Boosts
• MyPLAYER Clothing Capsule
• 10 MyTEAM League packs (delivered one a week)
• 5 Heat Check packs (delivered one a week beginning at the start of the NBA season)
NBA 2K has evolved into much more than a basketball simulation. 2K continues to redefine what’s possible in sports gaming with NBA 2K20, featuring best in class graphics & gameplay, ground breaking game modes, and unparalleled player control and customization. Plus, with its immersive open-world Neighborhood, NBA 2K20 is a platform for gamers and ballers to come together and create what’s next in basketball culture.
The NBA 2K20 Legend Edition includes the following digital items:
• 100,000 Virtual Currency
• 50,000 MyTEAM Points
• 20 MyCAREER Skill Boosts
• MyPLAYER Clothing Capsule
• MyPLAYER Apparel Collection
• MyPLAYER Shoe Collection
• 20 MyTEAM League Packs (delivered one a week)
• 20 MyTEAM Heat Check Packs (delivered one a week beginning at the start of the NBA season)
• 5 MyTEAM Themed Packs (one per theme release across the next five releases)
• 2 Sapphire MyTEAM Cover Athlete Cards
游戏开始!
THE SINKING CITY
DESCRIPTION
The Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, and you have to uncover the truth of what has possessed the city… and the minds of its inhabitants.
- An oppressive atmosphere and story inspired by the universe of H.P. Lovecraft.
- A vast open world that can be explored on foot, by boat, in a diving suit…
- High replay value thanks to an open investigation system: each case can be solved in a number of ways, with different possible endings depending on your actions.
- An arsenal of weapons from the 1920s with which to take on nightmarish creatures.
- Manage your mental health to untangle the truth behind the madness.
游戏开始!
The Walking Dead: The Final Season... Reviewed!
I feel it's only right to start off this review by saying... regardless of what happened with development and with the team... I actually enjoyed the experience. The twists, the turns, and even the frustrations in this story... make this franchise a memorable experience and this final season is no difference. No matter how things seemed, I wanted to see the finale through... and i'm glad I did.
In the final season... you're back in
the driver seat with Clementine, literally, and you're accompanied by
AJ. AJ has gone from being a baby in need of consistent care... which really concerned me in Season 2, to an
impressionable lad able to assist you. I'd even say that his
relationship with Clementine went from being one of a big
sister/little brother relationship... to sort of a mother/son
relationship. She had basically been his guardian most of his life anyway, so... it fits.
Totally sends me right back to the relationship between Clementine and Lee... except, he went from being a stranger... to a guardian and then to more of a father.
Totally sends me right back to the relationship between Clementine and Lee... except, he went from being a stranger... to a guardian and then to more of a father.
There is a
noticeable difference though because AJ knows nothing but a world
infested with zombies... Clementine had a slice of normalcy to compare things too. So he
had to grow up quicker, and a great deal of what he's going to be
learning in this final season... will be in your hands. It will be a
turning point in his life that shapes him and his actions. Good luck.
In Walking Dead fashion... the
decisions I had to make weren't always easy. It sucked to make some,
because I knew they'd impact AJ, but... the results of those
decisions saved Clementine's life. I'm totally going back though,
because some decisions resulted in some crap I'm wondering if I could avoid altogether.
I don't want to give any spoilers, but
this final season revolves around Clementine and AJ taking refuge in
an abandoned school. Abandoned, but not so abandoned, because there
are also other kids hiding out there... trying to make the most of a
bad situation.
Every aspect of the game doesn't
involve being at the school, but... it's home.
In this final installment of the game, TellTaleGames... switches things up a bit. You aren't just reacting with button presses and thumbstick swipes, you have more control of the character in some combat scenarios... which is okay. I don't recall having that option before... so it's pretty cool to see although it was a bit limited, it was a nice way to deliver some variety.
Gameplay is still interesting enough because it's wrapped up in one heck of a well rounded story. I didn't care for the whole relationship scenario, it didn't feel as organic (just felt like someone just wanted to tuck it in there). The relationship aspect flowed better in the previous season... it's not the meat of the game, but I didn't see the point in it. Fillers could've come in another form... like more cameos, but I digress.
The fun factor is definitely there
based on the overall adventure. You get good times, really bad times,
action on top of edge of your seat action, adventure, jaw dropping moments and some down time in between to calm your nerves.
The Walking Dead: Season 1... looked good, but I think the visuals improved as the seasons progress. This final season wasn't expected to max out the specs, but they did a good job visually and I like the way they bumped up the comic art in this one.
Replay value is also tucked in there
thanks to the various decision possible to shift the story. You're
still on the same trail, but... damn... that final episode... oh my
god. I'm not going to hit you with any spoilers, but I was floored... completely! I covered my mouth because I think I swore a few times...
okay, quite a few times.
There is something that happened and it took a hard shift from one direction to another... in terms of the story. I won't say what it is... but it rounds out the story. I'm curious if I can avoid a particular situation if I take a specific survivor out. I let her live and it bit me, but... yeah, there are so many areas that make you second guess so... the replay value can't be ignored. The curiosity almost makes you want to play again and again and again... just to see how certain things would play out.
I hate being super vague, but I don't want to rain on your experience.
There is something that happened and it took a hard shift from one direction to another... in terms of the story. I won't say what it is... but it rounds out the story. I'm curious if I can avoid a particular situation if I take a specific survivor out. I let her live and it bit me, but... yeah, there are so many areas that make you second guess so... the replay value can't be ignored. The curiosity almost makes you want to play again and again and again... just to see how certain things would play out.
I hate being super vague, but I don't want to rain on your experience.
Price wise... the game is the standard
retail price of all other seasons upon release, and if the story fell
short... I'd say the price should be less, but its on point. Great
story, and I'm glad I was able to take the ride from beginning to
end. So if you like a good story... consider giving it a whirl.
Overall, the Walking Dead game
franchise is an experience that i'll remember. My daughter's name is
Clementine because of it. I don't get invested into every single story driven game, but when the right game emerges... it gets my attention (and they aren't released every single day).
I've played titles from TellTale even in their earlier years... but this story made me want to know and experience what came next (I sorta played others here and there). I loved some characters in TWD, and completely despised others... which is something the writers can pat themselves on the back for (while at their new jobs). The story is bloody marvelous.
I've played titles from TellTale even in their earlier years... but this story made me want to know and experience what came next (I sorta played others here and there). I loved some characters in TWD, and completely despised others... which is something the writers can pat themselves on the back for (while at their new jobs). The story is bloody marvelous.
Fun factor: 4
Visuals: 5
Replay value: 5
Price: 5
"4.75 / 5 Cool Points"
Top Audiences Last Week!
Who fought their way onto the list this week?!
United States
Germany
Italy
Australia
France
Portugal
Canada
United Kingdom
Russia
Hungary
Ukraine, Spain, and Indonesia came close... game on!
Brought to you by the... Baby Fu Clothing Co!
EXTINCTION
DESCRIPTION
Days of Dolorum Season Pass
About the Game
Legend calls them the Ravenii, encroaching armies of bloodthirsty monsters standing 150 feet tall that threaten to destroy mankind. You are one of the world’s last Sentinels, a soldier named Avil equipped with the skills to battle the endless wave of Ravenii. Fight massive brutes and their minions across a sprawling countryside, defending cities and rescuing refugees torn from their homes. Swiftly define your strategy as hordes attack from the ground and air. Use a dynamic skill-based combat system to your advantage, tactically disarming and dismembering enemies to go in for the kill. This is no longer a war. It is an annihilation. And you are all that stands between humanity…and extinction.
Deep Story Campaign. Protect the human population across an abundant story campaign, rescuing as many civilians as possible and taking down brutal opponents.
Dynamic Side Missions. Complete numerous side missions with various objectives, earning upgrades to aid you in your campaign.
Skill-Based Combat. Travel horizontally and vertically, perform wall runs, and use your whip as a vault to execute devastating air assaults. Master dynamic combat
maneuvers to effectively traverse the giant beasts and expose their weak points, progressing along different skill trees to develop a path best suited to your playstyle.
Interactive Environment. Move freely around a fully destructible environment, and use objects throughout the world to your strategic advantage.
Innumerable Battle Scenarios. Every battlefield is different from the last, ensuring a unique combat situation each time you play.
Skirmish Mode. Create unique battlegrounds and challenge players online to compete for the top score.
Extinction Mode. Fight off a continuous horde of assailants as wave after wave of ogres and their minions attack without relent.
Get access to all future Extinction DLC with the Days of Dolorum Season Pass.
Includes JACKAL INVASION, RAVENII RAMPAGE and SKYBOUND SENTINEL DLC
Includes JACKAL INVASION, RAVENII RAMPAGE and SKYBOUND SENTINEL DLC
About the Game
Legend calls them the Ravenii, encroaching armies of bloodthirsty monsters standing 150 feet tall that threaten to destroy mankind. You are one of the world’s last Sentinels, a soldier named Avil equipped with the skills to battle the endless wave of Ravenii. Fight massive brutes and their minions across a sprawling countryside, defending cities and rescuing refugees torn from their homes. Swiftly define your strategy as hordes attack from the ground and air. Use a dynamic skill-based combat system to your advantage, tactically disarming and dismembering enemies to go in for the kill. This is no longer a war. It is an annihilation. And you are all that stands between humanity…and extinction.
Deep Story Campaign. Protect the human population across an abundant story campaign, rescuing as many civilians as possible and taking down brutal opponents.
Dynamic Side Missions. Complete numerous side missions with various objectives, earning upgrades to aid you in your campaign.
Skill-Based Combat. Travel horizontally and vertically, perform wall runs, and use your whip as a vault to execute devastating air assaults. Master dynamic combat
maneuvers to effectively traverse the giant beasts and expose their weak points, progressing along different skill trees to develop a path best suited to your playstyle.
Interactive Environment. Move freely around a fully destructible environment, and use objects throughout the world to your strategic advantage.
Innumerable Battle Scenarios. Every battlefield is different from the last, ensuring a unique combat situation each time you play.
Skirmish Mode. Create unique battlegrounds and challenge players online to compete for the top score.
Extinction Mode. Fight off a continuous horde of assailants as wave after wave of ogres and their minions attack without relent.
游戏开始!
Subscribe to:
Posts (Atom)