Showing posts with label Farcry 5. Show all posts
Showing posts with label Farcry 5. Show all posts

Dear Developers: Pushing Gamers Out With PC Specs



This is for the developers who only desire the best-looking games in their catalog. It doesn't always make or break your game to have the best-looking games out there... but there are times that sales could be affected because of it (specifically on PC).

There are a crap load of PC gamers, and most are middle-of-the-road regarding specs... nothing too old, and most definitely not on the cutting edge of tech. Some developers may shrug these gamers off, but i'm telling you right now (and read this a few times)... you will be the one who suffers for it. When you don't accommodate the middle of the road... you miss out on the majority of sales. Those with higher specs are not the majority, some of us have to bust our humps to afford several games each year and they have to be playable. If they aren't playable with our current specs, what will usually end up happening is a great-looking game released today... will ultimately end up forgotten by those who can't play it. What also happens in other cases is that game will get played years down the road once the middle moves forward, and by then the price has gone down.

Some of you may shrug and say that it wouldn't have been purchased at full retail by the middle anyway, but you would be wrong. Budgets exist for a reason and there are many in the middle that make great use of them, and if a great game is out there the chances of it being picked up are greater. 

I'll give you an example... Fortnite was tested on a system requirements website over the past 30 days by over... (wait for iiiitttttt) 681,435 people. That's over have a million PC gamers, and 50% of those tests passed... while 50% failed. I won't dump on Fortnite because the specs aren't crazy, but... there are games out there that require at least 12GB of RAM minimum (i.e. Hunt: Showdown). Think of what that does to your audience, especially in an online community... it cuts people out. I won't say it completely eliminates everyone, but who benefits more, the game that few can run... or the one that made sure the audience in the middle of the run can play? Think about it, doesn't make the games bad, but how would the majority of gamers know if they can't play it?




Gotta run... there's a plate of nachos with my name on it.


Support us below!

Get your... Fortnite Starter Pack now!

FTS: Acclaimed Kartong - Death By Cardboard! Moves Beyond VR to Also Release for PC



Critically acclaimed “creepy cute” stealth shooter Kartong - Death by Cardboard! will be launching on April 4th. After an Early Access phase with multiple top spots on the Steam VR global bestseller list, the studio now has even bigger plans for the game. Kartong - Death By Cardboard! will feature a non-VR-mode, making it the studio’s first PC release!
Our motto at SVRVIVE Studios has always been ‘Immersive first’, but with Kartong - Death By Cardboard! we had such fantastic player response during Early Access that we decided to invite non-VR gamers along for the full release. We’re excited to announce that the game now can be played both as a PC game and in its original VR mode ”, says Nils von Heijne, Creative Director at SVRVIVE Studios.
Kartong - Death by Cardboard! puts you up against wicked experiments inside the miniature city of Kartong. An oddly charming YouTuber has shrunken you down to the size of a guinea pig and trapped you in his self-built cardboard maze of evil toys and traps. Your life now depends on mediocre office supply-weapons and your every move is being filmed for his YouTube enjoyment - a truly odd experience, all wrapped up in challenging stealth/FPS gameplay.
Both PC and VR modes will offer procedurally generated levels with constantly changing maps, traps, weapons and toy-enemies. The many difficulty levels will push you to the limit and the unique seed system allows you to replay favorite maps and share them with friends. For the full release, Kartong also features a new progression-system where the enemies you slay drop special coins to upgrade your crossbow, with a special skin for those who beat the game!

With the new gameplay concept Kartong Co-Labs, the studio is also putting your favorite streamers and YouTubers into the deadly cardboard world of Kartong. The custom-made Co-Labs maps will feature different guest events, providing players with a growing library of challenge maps to explore. The various Co-Labs partners will be announced inside the game and on SVRVIVE Studios’ website as they go live.
Kartong - Death by Cardboard! is the second title coming out of the Swedish immersive games studio SVRVIVE Studios, following the success and global acclaim for the mystery adventure game SVRVIVE: The Deus Helix.

+





Brought to you by the... Baby Fu Clothing Co!