iFi GO Pod + Symphonium Meteor Review

iFi's new Bluetooth DAC/amp, the iFi GO pod, promises to deliver the best-sounding true wireless in-ear headphones in the world. But can it really live up to that claim? Let's take a closer look alongside the Symphonium Meteor review.

Comfort: Comfort-wise, the connector (the 0.78 mm 2 pin) that connects the DAC/amps & the IEMs... isn't the most pleasant feeling on my ears when it comes to long-term use. My tolerance runs thin in under 2 hours... which is unfortunate. They try to deliver a fit that allows the IEMs to fit the ear to sit the correct way and still maintain form for the DAC/amps to rest behind the ear without shifting. It isn't necessarily felt near the top back area where sunglasses would rest, I feel applied pressure in the front of my ear and the mid back where the DAC/amps rest.

If you aren't familiar with previous reviews of the past, I don't have much tolerance in regard to applied pressure on my ears... so mine may be a bit more sensitive than some of you. By the way, don't wrestle around with comfort in terms of the ear tips, I recommend finding the size that fits you best... right out of the box.


iFi GO Pod
Build Quality: When it comes to the build quality of these headphones, I can certainly see the effort put into making the GO pods a next-level experience... starting with the GO pod case. The case is nice and sturdy, and as seen in the unboxing... they've added a nice touch with the lights in the ceiling of the case to shine down on the product. (Look at iFi getting all fancy on us.) The lights that you see off to the left of the case showcase the remaining battery, which is charged via USB-C. 

This isn't exactly a case that you're going to carry around... despite the name, because it will completely stuff a pocket and become a pain in the... thigh. You're better off maintaining the quality and extending the life of this case by either leaving it in the area you frequent the most to wear headphones or... grab a bag for transport.

iFi GO Pod

In terms of the GO pods, you get a textured finish that almost resembles leather to a degree, and the touch control area has a metal plate along with the upper area where the Bluetooth LED is located. The DAC/amps also feel like they can take a licking also when it comes to durability. While children can wear these GO pods, I wouldn't recommend having them connect the MMCX, the 0.78 mm 2 pin, or... the Pentaconn Ear (unless they're good with intricate things). The pins that connect these to the GO pods even concern me because I didn't want them to bend when connecting the proper ones. Connecting to the GO pods was the biggest challenge, even if it has the area for you to get the connector in... the pins have to go in properly. Outside of that, once it's in... it's in the GO pods, and... you can breathe easy when it comes to the actual Meteor IEMs because you can slide the pins right in.

Speaking of the Meteor IEMs, they aren't stuck on Bluetooth or a wired connection... you can connect these to the GO pods or use the 4.4BAL wired connection as seen in the unboxing. There are no issues connecting either, so you can swap bath and forth with no worries. The body of the Meteor IEMs is a nice durable design with no buttons, you have the pins for connecting, along with the ear tips... and that's it.

Symphonium Meteor IEMs
Oh yeah... there's no way I can mention Symphonium Meteor IEMs without mentioning the cases that these things came in. It's not just the packaging around the beautiful exterior case with the soft internal material (seen in red above), you also have a freaking... hard case inside that with a hard snap lid, along with soft padding outlining the interior + a burlap bag to put that in (this almost feels like an Xzibit meme). This is no joke... and I loved every minute of this. That's how you protect your product and help customers maintain the life of the product.

By the way, the GO pods are IPX5 water resistant, so you can take direct spray from any direction if (let's say) you went for a jog and someone's sprinklers caught you off guard because it's spraying towards the sidewalk. I won't say any names.

Audio Quality: When it comes to the audio, I can't argue it and how crazy clean it is, but... I wish I had more control over the volume. I had to crank up the volume on my phone + PC + TV in order to get a more suitable experience. 60% was low, while 80% came in at a more neutral level that I'm adjusted to hearing. If I put the volume down to 28%... it may as well be at 2 to 3% (I can't hear it), and I highly suggest that iFi get a designated app in place on both phone & PC for these. The goal is to enjoy the product... and I think an app would truly help, especially if the GO pods are the base for these various IEMs to connect to. I didn't run into this issue with the wired connection, which points to the GO pods.

* I used a QR code for the set-up video to make sure I wasn't doing anything wrong, but "The playlist does not exist"... yet.

The iFi GO pods are a decent size with what's on deck, and they can be used with a variety of IEMs (like the Meteor). They feature a Qualcomm aptX HD codec and support up to 24-bit/96kHz audio. The iFi GO pod also has a built-in battery that provides up to 10 hours of use.

You can also find Qualcomm Snapdragon Sound on board the GO pods. This technology is described as an optimized chain of audio technologies and software to enable seamless, immersive audio across mobile devices and wireless audio accessories. aptX HD & aptX Adaptive Bluetooth codecs capped off at 24-bit/48kHz prior to QSS... which serves up 24-bit/96kHz (studio recorded quality).

I can say that the sounds didn't mesh... you have noticeable clarity. I was able to enjoy individual sounds a lot more than with some headphones that can't exactly unpack everything. The lows were beautiful... as long as I didn't have the volume down, they were clear, and highs were also marching to the drum of my enjoyment (i.e. a character breathing in the background, the wind of a helicopter flying, clanking sounds from cups, etc). I didn't get a chance to play games with these just yet, but what I did experience got a thumbs up, especially with the bass bringing it alive. I think one of my favorite things was listening to the bass from the helicopter being so close in a particular Ghost in the Shell scene.

I had the pleasure of going through my library and grabbing a few things for my listening pleasure:

Ghost in the Shell - The New Movie

Ghost in the Shell 2 - Innocence

Silk - Tonight (Album)

Lori Williams - I Can't Help It

Keybeaux - On Point

Keybeaux - Automatic

Gerald Albright - What you see is what you get

Gerald Albright - G Wiggle

Ant-Man and the Wasp: Quantumania


As far as calls go, no issues with clarity, thumbs... up! I was able to be heard, and vice versa... which was crispy clear.


In the iFi GO pod box:

iFi GO pod L+R

Charging case

Ear Loops (L+R) - 0.78mm

MMCX, Pentaconn Ear

USB Charging Cable

Instruction card

Quick Start Guide


In the Symphonium Meteor box:

Meteor IEMs

4.4BAL audio cable

3 sets of ear tips (red and black S, M, L)

*Maybe it was for the review, but there was an additional ear tip case with 6 sets of ear tips inside.

Storage case (red and black)

Snap lid storage case (orange) for the Symphonium Meteor IEMs to rest in


Price: Price-wise you can get the GO pod + Symphonium Meteors for $799. The GO pods are $399 and... the Symphonium Meteors are going to run you a similar price. That's a bit on the high end for the average person, but dedicated audiophiles may find interest in these. My only request to iFi is that they release an app to ensure that we're able to enjoy the product without the need to... pump up the volume.



Comfort 2 (this is based on my personal tolerance level)

Build Quality 5

Audio Quality 4 (Point taken due to the volume issue)

Price 4

3.75 out of 5 Cool Points



Nintendo Switch 2 Welcome Tour: Should This Tech Demo Be Free?


The Nintendo Switch 2 is undeniably one of the most exciting console launches of recent years, but one title announced alongside it, Nintendo Switch 2 Welcome Tour, had the same question popping up in the live chat of the Nintendo Direct: Nintendo Switch 2. That question was "Paid?". This game, essentially a tech demo showcasing the console's new features, comes with a price tag—rather than being included for free. With that question being asked, this raises my question: Should a tech demo like this cost anything, especially with the name, Nintendo Switch 2: Welcome Tour? To me, it just feels wrong.

Why a Free Welcome Tour Makes Sense

Tech demos are often used to show off the innovative features of a console, giving players a taste of what the hardware can do. A free demo like Wii Sports did wonders for the Wii, driving engagement and familiarity with the system. The Nintendo Switch 2 Welcome Tour is designed to highlight upgrades like mouse controls, improved motion controls in combination with the gyroscope, HD rumble 2, and more. But if its primary function is to introduce players to the console’s new capabilities, charging for it feels counterintuitive—almost like paying for a commercial.

The Nintendo Switch 2 should sell like hotcakes, so bundling the Welcome Tour for free wouldn’t harm sales. In fact, it could strengthen the connection between the console and its loyal fanbase. As it stands, charging for the demo leaves a bad taste in my mouth; it feels like a missed opportunity for Nintendo to foster goodwill with gamers beyond what feels like a cash grab.

Is It Worth the Money?

If Nintendo insists on selling the Welcome Tour, it had better deliver more than just a tech demo with mini games to play here and there. To justify a mid-range or AAA price, it needs to go beyond showcasing features and offer a genuinely captivating gameplay experience.

The reality is, there are bigger games on the horizon—Metroid Prime 4: Beyond, Mario Kart World, Donkey Kong Bananza,  The Duskbloods, and Borderlands 4 to name a few. These are blockbuster titles that gamers will gladly invest in. Spending hard-earned money on a tech demo feels like a misstep unless it’s a super affordable download or offers substantial content. It has to be one of the two, but if it's both I would have zero objections.

So, we return to the central question: Should the Nintendo Switch 2 Welcome Tour be free? I think so. It wouldn’t stop console sales, but it would be a wonderful introduction. Since it's being sold, it needs to earn its spot in the library. Anyway, would you pay for the Welcome Tour or should it be bundled as part of the $449.99 console kickoff?



 + Blu 

FTS: DON'T NOD's Wholesome Adventure Game "Koira" Releases Today (PC, PS5)

 

DON’T NOD Releases Koira, a Wholesome Adventure Game from Studio Tolima, Available Today on Steam & PlayStation 5

Watch the launch trailer now and begin your journey through an enchanted forest with an adorable puppy companion!

PARIS – April 1, 2025 – DON’T NOD and Studio Tolima are excited to launch Koira on Steam and PlayStation 5 today, with a launch discount of 10% on Steam until April 14. Koira is a heartwarming, hand-drawn adventure featuring a lost forest spirit and her new puppy friend. Together they must journey to safety in the heart of the enchanted forest, solving puzzles, finding friends, and avoiding the hunters lurking along the way.

Koira is a beautifully crafted experience, brought to life with hand-drawn animations and an atmospheric soundtrack that enhances its emotional depth. The game tells a touching story without the use of text, relying instead on visuals, sound, and animation to create a universally accessible narrative. As players explore the enchanted forest, they will uncover hidden secrets, solve environmental puzzles, and build a deep connection between the forest spirit and her puppy companion.

Support the Devs Bundle

Players have the option to support the developers at Studio Tolima by purchasing the Support the Devs Bundle on Steam, which contains the game and 10 pieces of concept art which can be used as wallpapers.

“Bringing Koira to players has been an incredible journey for our team. From the very beginning, we set out to create a universal and emotional adventure and we’re pleased to finally share it with the world. We hope Koira resonates with everyone and leaves a lasting impression, just as it has on us while making it,” said Ben Lega, Founder and Director at Studio Tolima.

Game & Bundle Pricing

The Koira base game is priced at $17.99 / €17.99 before discounts. A 10% launch discount is available on Steam until April 14.

The Support the Devs Bundle, which includes the base game, is priced at $19.99 / €19.99. Since the bundle includes the game, the 10% launch discount also applies on Steam until April 14.

Introducing the Adorable Koira Puppy Plush!

In collaboration with Makeship, a plush of Koira’s puppy will be available to purchase starting April 3! Players can have a cute companion of their very own for $29.99 USD from Makeship’s website.





Support us below!

Howard the Duck: Sleuth Series - The Comeback We Didn’t Know We Needed

Alright, hear me out on why... Howard the Duck deserves a full-on comeback, and not just in some blink-and-you’ll-miss-it cameo in Guardians of the Galaxy or a What If...? episode. No, I’m talking about a full-blown, mind-bending, noir-style detective series where Howard isn’t just a punchline... he’s the feathered Sherlock Holmes we never knew we needed.

Now, I get it. Some of you might only know Howard from that infamously weird 1986 movie (yeah… that one), but trust me... he has some serious potential. Imagine a gritty, yet hilarious detective show where Howard navigates the bizarre corners of the Marvel Universe, solving crimes too weird for even Doctor Strange to bother with. It can either be live action or CGI. Give it some True Detective energy, but with talking ducks, interdimensional conspiracies, and the kind of sharp, sarcastic humor that keeps you hooked. It's different enough to not feel like a carbon copy of another series'.

 Here’s why this could work: 

For the mystery lovers – If you’re into detective stories that actually make you think (Sherlock, Knives Out, Cased Closed, The Batman), a well-written Howard series could deliver those same who-done-it thrills with a Marvel twist. If cases cover multiple episodes, with a massive case for each season... it would keep us hungry for more. It doesn't have to be along running series until it ceases to make sense, unless they're able to make it make sense. I believe it's possible to keep the party going, but it makes more sense to wrap it up before it loses steam.

For the comedy fans – Howard’s humor is dry, sarcastic, and perfectly self-aware. A show that leans into the absurdity of a talking duck detective without making it ridiculous could be comedy gold, but... they have avoid the risk of lame from creeping in. This would really increase the interests of the show, especially with a solid hosts of writers and cast members that can set it off.

For the Marvel diehards – He’s already been teased in the MCU. Imagine the crazy Marvel characters he could cross paths with... maybe even running into Blade, Moon Knight or Jessica Jones on a case? He can go anywhere, let someone else be his cameo for a change.

For anyone who loves something different – We’ve had superheroes, time travel, and multiverses... why not a noir-style, intergalactic detective story starring a cynical duck with a knack for solving the impossible? He can take cases throughout the galaxy and beyond, but... he can return home after cases to keep things grounded.

It’s time for Marvel to stop... ducking around and give Howard his moment. This isn’t just nostalgia bait... it could be a coool opportunity to bring something fresh, clever, and genuinely unique into the MCU lineup on Disney+. Whether you’re a longtime Howard fan or just looking for something different from the usual superhero formula, this is a series that could quack—I mean, crack—the case wide open.



 + Sophi