Showing posts with label Mario Kart World. Show all posts
Showing posts with label Mario Kart World. Show all posts

Nintendo Switch 2: First-Party V. Third-Party Games—A Battle of Pricing and Strategy



As you know, the Switch 2, is on the way! The excitement is palpable. But beyond the flashy next-gen hardware upgrades and features, there’s a different conversation brewing—game pricing. With Mario Kart World launching at a whopping $79.99, we have to ask: Will third-party developers win big on Nintendo’s own system?

Mario Kart World | Nintendo Switch 2

For a long time, Nintendo’s first-party games have been the main draw of their consoles. If you wanted the latest Zelda, Smash Bros., or Mario Kart, you knew the price would stay firm—sometimes forever. Unlike other publishers, Nintendo is famous for keeping their games at full price for years, rarely offering discounts. But now, with a potential $20 price gap between Nintendo’s biggest games and major third-party titles, the playing field might be changing.

Think about it—if you’re an average gamer balancing bills, rent, and life’s expenses, that extra $10 to $20 per game matters. A lot. Some players will still shell out for Nintendo’s exclusives, no question. But for others, that price gap might make third-party titles the go-to option. And developers likely know this. If studios like Capcom, Ubisoft, and Square Enix set their prices strategically, they could grab a bigger slice of the market.

Nintendo wouldn't be able to ignore such a thing. Either they’d need to offer more competitive pricing, or find some other way to keep gamers from flocking to third-party alternatives for the most part. Because at the end of the day, money talks. Not everyone can casually spend $80 per game, and if the Switch 2 becomes a third-party haven simply due to affordability, Nintendo might have to rethink its pricing strategy. One things for certain, that would be a win for gamers!



游戏开始!
Support us below!

Nintendo Switch 2 Welcome Tour: Should This Tech Demo Be Free?


The Nintendo Switch 2 is undeniably one of the most exciting console launches of recent years, but one title announced alongside it, Nintendo Switch 2 Welcome Tour, had the same question popping up in the live chat of the Nintendo Direct: Nintendo Switch 2. That question was "Paid?". This game, essentially a tech demo showcasing the console's new features, comes with a price tag—rather than being included for free. With that question being asked, this raises my question: Should a tech demo like this cost anything, especially with the name, Nintendo Switch 2: Welcome Tour? To me, it just feels wrong.

Why a Free Welcome Tour Makes Sense

Tech demos are often used to show off the innovative features of a console, giving players a taste of what the hardware can do. A free demo like Wii Sports did wonders for the Wii, driving engagement and familiarity with the system. The Nintendo Switch 2 Welcome Tour is designed to highlight upgrades like mouse controls, improved motion controls in combination with the gyroscope, HD rumble 2, and more. But if its primary function is to introduce players to the console’s new capabilities, charging for it feels counterintuitive—almost like paying for a commercial.

The Nintendo Switch 2 should sell like hotcakes, so bundling the Welcome Tour for free wouldn’t harm sales. In fact, it could strengthen the connection between the console and its loyal fanbase. As it stands, charging for the demo leaves a bad taste in my mouth; it feels like a missed opportunity for Nintendo to foster goodwill with gamers beyond what feels like a cash grab.

Is It Worth the Money?

If Nintendo insists on selling the Welcome Tour, it had better deliver more than just a tech demo with mini games to play here and there. To justify a mid-range or AAA price, it needs to go beyond showcasing features and offer a genuinely captivating gameplay experience.

The reality is, there are bigger games on the horizon—Metroid Prime 4: Beyond, Mario Kart World, Donkey Kong Bananza,  The Duskbloods, and Borderlands 4 to name a few. These are blockbuster titles that gamers will gladly invest in. Spending hard-earned money on a tech demo feels like a misstep unless it’s a super affordable download or offers substantial content. It has to be one of the two, but if it's both I would have zero objections.

So, we return to the central question: Should the Nintendo Switch 2 Welcome Tour be free? I think so. It wouldn’t stop console sales, but it would be a wonderful introduction. Since it's being sold, it needs to earn its spot in the library. Anyway, would you pay for the Welcome Tour or should it be bundled as part of the $449.99 console kickoff?



 + Blu