This cold weather is kicking my flapjacks, but... like many of you... I've had more time to snuggle up with my controller! Anyway, let's see who fought their way onto the list this week.
Palworld: 1 Million Copies Sold... but
When Pocketpair announced that they had sold 1 million copies of Palworld within 8 hours of its release, it was a cause for the team to celebrate. It's a wonderful achievement to have as an Indie Developer, but it came as no surprise to me that the servers had difficulty handling the high volume of traffic if they weren't familiar with the territory.
I believe that rigorous testing before releasing the game would have been beneficial in avoiding server overload and ensuring a smoother launch. This is because testing would have allowed the developers to identify and address potential issues before the public got involved. It would have given them a chance to fix any bugs or glitches, optimize the server capacity, and prepare for the large influx of users.
However, it's also worth noting that no amount of testing can completely guarantee that everything will go smoothly on launch day. There will always be unexpected challenges and issues that arise, and it's up to the developers to be prepared for them. In my opinion, testing is just one aspect of the overall process that determines whether or not a game crosses the finish line properly.
While implementing testers may have improved the chances of a smoother launch for Palworld, it's hard to say for sure whether or not it would have completely avoided server overload. Nonetheless, it certainly could've helped iron out a few wrinkles.
FTS: VISIONS OF MANA LAUNCHING SUMMER 2024
VISIONS OF MANA LAUNCHING SUMMER 2024
New Gameplay Footage Showcases Aerial and Elementals Combat System
and New Animal Companion, the Pikuls
LONDON (Jan. 18, 2024) – Today as part of Xbox’s Developer Direct, Square Enix Ltd. revealed brand-new details about Visions of Mana™, the first mainline entry to the beloved Mana series in over 15 years. The developer showcase featured Mana Series Producer, Masaru Oyamada, and Mana Series Creator, Koichi Ishii, who introduced players to the newly imagined world of Mana and provided a deeper look at the game’s development process and action-packed gameplay. Visions of Mana launches in Summer 2024 on PlayStation®5, PlayStation®4, Xbox Series X|S, Windows PC, and PC via STEAM®.
The new gameplay and behind-the-scenes footage provide fans and newcomers alike with a closer look at some of the latest gameplay features, monsters, and creatures in Visions of Mana. Mana Series Producer, Masaru Oyamada, revealed new details about Visions of Mana’s combat, including the new addition of the aerial combat system, which will take players to new heights during battle and enable physical attacks with weapons and magic attacks mid-air. Fans can also expect to see the return of the series staple, the Elementals.
These assist players during battle in the form of specialized items, with each weapon producing a different effect in combat according to its respective element, allowing for a fast-paced, flexible fighting style.
Players were also introduced to a new companion they can expect to encounter in Visions of Mana called the “pikuls.” Designed by Mana Series Creator, Koichi Ishii, the adorable new companion takes inspiration from animals and mythology and will help players traverse the game’s expansive ground map as they explore the vibrant world in Visions of Mana.