In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition.
Kerbal Space Program features three gameplay modes. In Science Mode, perform space experiments to unlock new technology and advance the knowledge of Kerbalkind. In Career Mode, oversee every aspect of the space program, including construction, strategy, funding, upgrades, and more. In Sandbox, you are free to build any spacecraft you can think of, with all parts and technology in the game.
Key Features:
Build spaceships, rockets, and vehicles using any imaginable combination of parts, each with their own function that will affect the way your spacecraft behaves.
Take full control over your ship’s setup to execute complex flight maneuvers.
Manage your Kerbal crewmembers, including hiring, training, and sending them into space to become heroes.
Discover a whole star system with unique moons and planets, exploring detailed terrain at a vast scale.
Send your Kerbal crew outside their ships for “extra-vehicular” activities.
Dock spacecraft together to construct space stations, massive starships, and surface bases on new planets.
Use satellites to scan terrain and find biomes and other anomalies.
Set up communications networks to communicate between your spacecraft and Kerbal Space Center.
Research and develop new technologies to extract valuable information and resources from all over the solar system, and much more!
Try out the many mods created by the Kerbal Space Program community!
Yep, you heard me right... EA is planning to bring EA Access to Steam in Spring 2020.
EA's SVP Mike Blank, pledges to bring Jedi Fallen Order, EA Access to Valve's storefront... as he moves to reduce fragmentation.
I don't know how it's going to work out, but... clearly EA is eyeing the Steam audience it abandoned awhile back.
I don't want to sound like i'm taking shots, but... what other reason would they want to go back to Valve? Granted it's still their service, and it's not a bad price at all ($4.99/month or $29.99/annually) but I still don't know how that would work out (plus Valve has to be compensated).
The games will have to be on Valve Steam (which is why you see Star Wars Jedi Fallen Order for pre-order), and based on the past... I can't help but wonder how all this is going to work. Will all the games be accessible? Will it be the lamest platform to have EA Access on due to a limited library?
Who knows, but if they want to gain access to the Steam audience again... they should seriously come correct and also respect the fact that they need the gamers to make this work (not the other way around).
I'm not slamming them, but at the same time... money doesn't grow on trees and even if gamers play games... no one desires being played. Anyway... game on!
Events take place between Act 1 and Act 2 of Hello Neighbor.
A group of kids are trying to break into their suspicious Neighbor's basement to rescue their missing friend. Only problem is that one of the kids is a traitor - a Secret Neighbor in disguise. His job is to gain the trust of other players and betray them. Kids win if they get into the basement.
Playing as a child:
Collect keys
Save you friends from the Neighbor
Cooperate but don`t trust anyone
If you are lucky enough to play as Neighbor
The house is your territory! Use it to separate, scare and confuse intruders.
Use your gadgets to get advantage over the kids' team.
Gain trust amongst your foes and attack in the right moment.