Showing posts with label The last of us. Show all posts
Showing posts with label The last of us. Show all posts

Are you ready for more Sony live-action adaptations of popular video games?



With Sony Pictures Entertainment CEO Tony Vinciquerra saying that the company's music and PlayStation IPs present the "greatest opportunity" for more streaming content distribution, it is clear why they are investing heavily into this area of entertainment.


Recently, Sony Pictures Entertainment announced that they are developing God of War and Horizon: Zero Dawn for television while Gran Turismo is heading to feature film.


God of War will be streaming on Amazon, while Netflix has gained the rights to stream Horizon.


Based on the interest, Sony appears to be striking while the iron is hot to expand its media offerings with more movies and TV shows.


The entertainment firm announced a new TV series or film for every PlayStation franchise since 2020, including Twisted Metal and Ghost of Tsushima, Jak and Daxter, and The Last of Us. They also have plans to make more in the future!


CEO Tony Vinciquerra has outlined the company's media strategy, which he says will be focused on its IPs from music and PlayStation brands. He argued that these properties present "the greatest opportunity" for finding ways to meet streaming demands with content distribution options.


The highly anticipated live-action film adaptation of the Uncharted franchise was released in February this year.



FTS: The Crystal Dynamics Development Team Roster is looking... awesome! + Amnesia Collection... free!

Check out news from the source below... and you'll see what I mean about the Crystal Dynamics team. I'd love a roster like that to develop games that make you want to cry and pinch yourself... because you'd swear you were dreaming (and then you'd cry some more because its real)!

A trip to Miami wasn't going to stop this post! Check out extras @ Instagram!


REDWOOD SHORES, CA – (January 24, 2018)  Crystal Dynamics®, the renowned developer of the critically acclaimed and world-famous TOMB RAIDER® franchise, which has sold over 63 million copies globally, today announced they continue to expand their award-winning studio by adding 15 top industry talent to their development team in January alone. Included in the group are former Naughty Dog Creative Director Shaun Escayg who joins The Avengers Project as Creative Director, and as Director of Production Stephen Barry, a 27 year Veteran from EA/Visceral Games.

Escayg served as the Creative Director and writer of Uncharted: The Lost Legacy and led the cinematics team as the Director of Photography and Animation Supervisor on The Last of Us . In addition, he worked as an animator at Industrial Light & Magic. “I’m thrilled to join Crystal as Creative Director and be aligned with a team as passionate about telling great character-based stories as I am.”
 
Barry held multiple positions at Electronic Arts and was formerly the Director of Product Development at Visceral Games, working on several games over his long career including the critically acclaimed Dead Space franchise. “Crystal’s been around almost as long as I’ve been in the business. The immediate chemistry and camaraderie has been exactly what I’d hoped for.”
 
“We’re committed to delivering an incredible, completely original Avengers experience to our gamers, and that means we are always looking to add amazing developers to our existing best in class studio talent,” said Scot Amos, Co-Head of Studio at Crystal Dynamics. “As development progresses, our studio continues to grow. The tremendous progress we’ve made on The Avengers project further drives us toward our goal of crafting something all Marvel fans will be proud of, and will play for years to come. We can’t wait to show you what we mean in the future.”
 
“We recently hired fifteen world-renowned industry veterans, spanning production leadership, animation, design, art and engineering, who have previously worked on games such as Batman: Arkham Origins, Dead Space, Star Wars: Battlefront and many more.” said Ron Rosenberg, Co-Head of Studio at Crystal Dynamics. “Their AAA experience adds to an already deep roster, making us well-positioned to deliver on the ambitious goals we’ve set for ourselves with The Avengers project. It’s a stellar addition of many people who fit incredibly well into our wheelhouse of building game experiences we all love.”
 
Crystal Dynamics has developed and published over 30 award-winning titles during its 25-year adventure. Some of the most beloved franchises include Gex®Legacy of Kain® and most recently, TOMB RAIDER.

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