Showing posts with label Super Mario Bros Wonder. Show all posts
Showing posts with label Super Mario Bros Wonder. Show all posts

Best Nintendo Switch Games For Family Fun: Super Mario Bros. Wonder



Gaming as a family is a great way to bond and spend quality time together. I actually met a mom and her son in December of 2023 and motivated her to not only get a Nintendo Switch for her son but... also look forward to taking advantage of their time together by joining in on one of his favorite pastimes. That's the goal, bond, talk, laugh, enjoy your family time... and make memories that will last a lifetime. As mentioned before... gaming can be a great way to teach kids about teamwork, problem-solving, and competition in a healthy and fun way.

In addition to games relieving stress and delivering fun, there are some titles that provide additional benefits that most movies & TV shows don't deliver. You can learn different languages, how to build computers, how to type or improve WPM's, and then some.

In the case of Super Mario Bros. Wonder, your children learn about teamwork, which is a great thing to instill at an early age so that they know the importance of working with others and not feeling as if they have to do everything alone. Serve up some cheddar-filled mushrooms and other goodies and enjoy your family game night!

Super Mario Bros. Wonder... features 4-player fun that not only gives you the ability to take on baddies on the road to fighting big bad Bowser, but you can revive each other while taking on these colorful stages and their varying challenges. This will certainly come in handy for some during those difficult times on this wonder-full adventure.

In addition to Mario & Luigi, you also have Princess Peach + Princess Daisy representing for the ladies, team Toadstool which includes Toadette + the Blue & Yellow Toads, and Nabbit. Nabbit is one of those characters for individuals who want to join in on family fun... but don't exactly have the noticeable skills to pay the bills. Why? Well, he's invincible, so... no worries about him taking L's, but I still feel like he should be reserved for the individuals who would normally watch from the sidelines. He could be a great stepping stone for them, potentially challenging them to use one of the main characters one day.

This game also features the Yoshi crew, which adds another level of fun. Yoshi allows you to eat enemies, and items, carry other players, and more. Speaking of items on this crazy adventure... you have things like:

Elephant Fruit, which allows you to transform into an elephant able to swing its trunk and trounce enemies, but also other cool moves like smashing through bricks from the side.

Bubble Flower does exactly what you assume, you can use bubbles to defeat baddies or bounce on them to get over certain areas with less effort or reach new heights.

Drill Mushroom gives you the ability to not only drill through the ground like... Mr. Driller, but also through the ceiling... and the list of power-ups goes on.


The replay value goes a long way, which includes badges:

Action Badges - Grants an additional action to your character, like a Parachute Cap that lets you float down slowly after a jump.

Boosts Badges - Gives your character an additional passive ability, like earning coins for defeating enemies.

Expert Badges - This grants an advanced skill to your character, "experts only!".


What's different about this experience compared to other games like New Super Mario Bros games... is what it offers as far as creativity goes. You'd think we were on the dev team with the way they've dialed up the weird in this game, but... to be honest I also get that Super Mario World feeling too. Speaking of which... I'd love to see a Super Mario World remake either in full 2D or 3D. Super Mario Bros. Wonder is available now. Grab a physical copy or a digital copy.

  • Find wonder in the Flower Kingdom in the next side-scrolling Super Mario adventure

  • Collect Wonder Flowers for surprising, game-changing effects like pipes coming alive, an enemy stampede, and much, much more

  • Choose from the largest cast of characters in a side-scrolling Mario game, including Mario, Luigi, Peach, Daisy, and other favorites

  • Ease into the action with four different-colored Yoshis and Nabbit who can’t take damage

  • Discover new power-ups like Elephant Fruit, which transforms Mario and friends into an elephant that can swing their trunks and spray water


This game is rated E for Everyone!





SEGA takes aim at Nintendo and it's a good thing!


Sega is fully embracing its roots and bringing back the old-school feel that made it a head-turning brand that rivaled Nintendo. As Nintendo's mainstay is the beloved Mario franchise, Sega has grown tired of the blue blur living in his shadow and wants to revamp the Sonic The Hedgehog franchise to surpass Mario in terms of quality and reach.

In a recent interview with Osamu Ohashi, Division Manager at Sega, he expressed his desire for Sonic to finally achieve the goal it was originally created for... to compete with Mario. Ohashi's vision is for Sonic to become a global phenomenon, just like Mario. He even envisions Universal Studios Japan creating a "Sonic Area" for fans to immerse themselves in the world of Sonic. It's clear that Ohashi and the entire team at Sega are passionate about making Sonic a household name once again. However, the question remains - is Sonic being held back by Mario's success, or is Sonic simply tripping over its own Sega-themed shoelaces? Only time will tell if Sega can revitalize Sonic and bring him back to his former glory and then some.

When it comes to video games, there's no denying that Mario's adventures are far more memorable, and it's not because people just want Mario to have better installments. There are Sonic fans who desperately want Sonic to catch his stride and not have this hit/miss reputation going on, they want Sega to go hard... to the degree that supporters can take a step back in awe.

Sega will have to study Mario games, especially the 3D ones... but Super Mario World is certainly one to take notes on also based on the depth it has. I can still go back and play that game but at the same time... I can go back and play certain Sonic games too. What has Nintendo done differently though? 

They've kept it cohesive, borrowing from the past (Mario's movements from Super Mario 64... can be seen in Super Mario Odyssey), but... they kept things moving forward in solid ways that decrease frustration and rev up the fun factor. Put the necessary time in to make everything smooth on a fluid level, and bring in a writer who can draw someone in with a captivating story or something. 

By the way, Mario rolling around... totally feels like something borrowed from Sonic (but he moves much smoother with it). What can Sonic borrow?

Oh yeah... the city from Super Mario Odyssey... totally reminds me of Sonic Adventure.

That's not to say that Sonic can't be as thrilling without using pointers from Mario's adventures, but Sega needs to get serious about what they want to do with him if they're going to take on Nintendo. While games like Sonic Colors, Sonic Generations, and Sonic Frontiers have their merits, Sonic Adventure is the stand-out game for me that they should honestly consider exploring again but... in an all-new way and building upon it. I'm reminded of Sonic's movies and despite him living in a city, he has the ability to travel through rings. They can totally play on that and other emeralds from the past (see what I did there?). By the way, Super Mario Bros. Wonder also feels like the second coming of Super Mario World to me.

Mario has his adventures, but story isn't something Nintendo goes in-depth on by way of a script using voice acting. They let the captions and action do the talking. You play and proceed, and while you do get to enjoy progression as you make your way to big bad Bowser... an epic story showcasing Sonic's personality can help him win with little differences such as that. Add real comedy in there... Sonic has way more personality... and people saw it in the films.

This isn't to crap on Mario, he's the more squeaky-clean character... whereas Sonic was more of that cool character who's a little rough around the edges. By the way, Sega has other dope games... so it's not like they don't know how to deliver solid games, they just need to break things down to a science with Sonic.

Sega has tried in the past and continues to try in regards to the story... which is something I don't think they should abandon.

Anyway, Sega it's good to see this energy from Sega. Sonic Superstars is a step in the right direction, and if they continue to maintain a competitive spirit... we win. Sonic is still around for a reason, and it's because gamers want to support it. So keep on going Sega... keep what works while finding ways to wow the audience with new gameplay mechanics and exciting adventures. No longer should Sonic simply fly through environments though (I've always said this)... unless the section justified it. He needs to bring back the sense of wonder and excitement that made players fall in love with him in the first place.



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