SONGBRINGER... the 2nd coming of 2D Zelda?!

I don't know about you... but in my opinion, 2D games have been kicking butt lately. I'm not talking sales numbers... what I am saying is that there are a number of titles that should not be overlooked simply for being 2D games... and SONGBRINGER is one of those games! For the veteran SDGT Ent supporters... you know variety is always something we push.

While the prevention of genre-burnout may be one of the reasons, supporting other genres is another and it helps us get gems we may have never considered if stuck on one genre. That said... if you're looking for something different but cool... check out the trailer, and if it tickles your fancy, check the game out at the link below (permadeath included)!

Some of you may be looking at the title and wondering what I may have smoked... while some of you may look at characteristics in the game and agree that there is a similar feel there. I look forward to seeing where things go from here (based on the game's success).


  • Single-player action RPG
  • AI or human-controlled second player
  • Local co-operative two player mode
  • Full gamepad support, including rumble
  • Real-time combat
  • 7 kinds of weapons including the nano-sword, boomerang-like top hat, bombs, blink orb, ghost sword projectile, lighter and kilo bombs
  • Hundreds of unique items and power-ups
  • Some items can be combined, for example: ghost sword + lightning cube = lightning sword
  • Hidden items, secret entrances, secret pathways, bomb-able walls
  • Over 30 different achievements
  • A science fiction narrative featuring a space cutter named Songbringer, its crew, an ancient evil army, and a planet named Ekzerra
  • Approximately 8-16 hours of gameplay per adventure, depending on thoroughness
  • Procedurally generated overworld and dungeons
  • A world contains: 1 overworld, 10 dungeons and 13 primary bosses
  • Worlds are based on a six-letter seed; enter the same seed to play the same world on any platform, or enter a new seed to play something different
  • World generator is handcrafted, creating worlds based on human-designed rules, blending the best of both procedural and bespoke game design
  • Multiple NPCs, some of which are rare finds
  • Dynamic shadows
  • Full day / night cycle
  • Reflective surfaces
  • Original soundtrack
  • Online leaderboards highlight the top players based on completion time, percentage of map uncovered and percentage of items found
  • Roguelike-inspired permadeath option which gives a higher score on the leaderboard and allows for faster runs
  • Support for multiple languages including: English, Italian, Spanish, French, German, Japanese, Dutch, Portuguese-Brazil, Romanian, Russian, Swedish and Traditional Chinese

 Brought to you by the... Baby Fu Clothing Co.