There’s something immediately charming about LightSup! that grabs your attention before the chaos even begins. Between its colorful presentation, energetic pacing, and... fun chibi-inspired character designs, this upcoming roguelike action title already feels tailor-made for multiplayer game nights vs single player sessions like mine. The art style strikes a perfect balance between approachable and expressive, giving the game a playful personality... that makes every frantic moment feel even more entertaining.
But don’t let the cute visuals fool you (at all)—LightSup! can quickly become a wildly challenging experience. From my time with the game, it’s easy to imagine just how intense the four-player action could get once everyone is scrambling to the Alter of Light. On that note... let's play!
Tip: Don't forget that you have the ability to pick the Alter of Light up and move it where it's needed most.
You'll certainly need it... because one moment you're pushing through enemies with confidence, and the next... chaos erupts around the battlefield.
Fight, pray, recover teammates, pray some more, defeat enemies, and somehow continue progressing a step further (via Quests) in the adventure. Choose wisely when it comes to your Mysterious Blessings as well, because you may need one card over another that you really want. The good thing is... there's always next time.
Co-Op Ready: From the Couch and Beyond!
The couch co-op support especially stands out here. In an era where local multiplayer experiences sometimes feel overlooked, LightSup! embraces the kind of pick-up-and-play teamwork that can instantly turn a regular evening into a full-on gaming session with family and/or friends. Honestly, this has “Family Fun Gaming” written all over it. At the time of the preview, there are 4 characters to choose from with 5 additional characters to unlock:
As you see there are noticeable differences in the character stats, and especially their trats. I probably would've give Tim the Fear Effects +20% but... that's just me (seems more fitting). I appreciate the unlockable characters that further add to the replay value, and seeing the locked icons definitely motivates you to find out more.
These aren't the only things that aid you in your quests, Father Q's Gardens provide helpful bonuses. You can trade for goods, weapons upgrades, strength restoration and more!
No Complaints... Just A Feature Request
As for gameplay feedback, there honestly isn’t much I would change based on my early impressions... I love the roguelike arcade feel of LightSup! along with the depth. One feature I would personally love to see added, however, is the option to attack using the R2 trigger while aiming with the right analog stick—particularly if those inputs are currently unused. The existing control scheme works perfectly fine as is, but having that alternative option could make movement and combat feel even smoother for players who enjoy a more fluid “twinstick” style of play. It wouldn’t need to replace the current controls at all—just offering the option could raise the skill ceiling and make the action feel even more dynamic for advanced players.
LightSup! is currently planned for a 2026 release, though a specific launch date has not yet been announced, so fans will want to stay tuned for future updates. Shoutouts go to Red Dunes Games and BugBlio Studio for bringing this promising co-op adventure to life and it's great that the team is nearing the... finish line. LightSup! will be released on PC/Steam, PS5, Xbox X|S + NS2!






