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Showing posts with label Allen Iverson. Show all posts
Showing posts with label Allen Iverson. Show all posts

FTS: NBA THE RUN's "Wave One - 2000s Legends" Update ft. Allen Iverson, Kevin Garnett & More Out Sept. 29 (PS5, XSX, PC)

NBA THE RUN DROPS NEW TRAILER FOR MASSIVE “WAVE ONE – 2000s LEGENDS” UPDATE, LAUNCHING SEPTEMBER 29

The 3v3 streetball game’s biggest update yet adds Allen Iverson, Vince Carter, Tracy McGrady, Kevin Garnett and Dirk Nowitzki, plus a new court, camera angle, custom matches and more!

Let’s run it back! Play by Play Studios, the National Basketball Association (NBA) and the National Basketball Players Association (NBPA) have released a new trailer for NBA THE RUN’s “Wave One – 2000s Legends” update, which lands on PlayStation 5, XBOX Series X|S, and Steam on Sept. 29, 2026. The fast-paced 3v3 streetball game’s biggest update yet will introduce the title’s first iconic Hall of Famers – Allen Iverson, Vince Carter, Tracy McGrady, Kevin Garnett and Dirk Nowitzki – each available for 5,000 CRED (currency earned through in-game progression), or unlocked all together instantly as a bundle for $9.99, along with a host of other new content available for free for all players.

"Wave One – 2000s Legends" Update  Trailer:


The “Wave One – 2000s Legends” update will add:

  • Five Iconic 2000s Legends With Stylized Looks & Signature Moves: Cross up your opponents with Allen Iverson, throw down vicious dunks with Vince Carter, score from anywhere with Tracy McGrady, lockdown any player as Kevin Garnett and rain threes with Dirk Nowitzki. Grab these legends for 5,000 in-game CRED each, or unlock them all together instantly for $9.99!

Plus a ton of new content free for all players:

  • New Content Additions: Experience a new perspective with the overhead Drive Cam and Drive Flip Cam, the new Dyckman NYC court (playable in both daytime and tournament variants), new dunks, new taunts, new original music and the game’s first licensed tracks, and a championship belt to celebrate tournament wins.
  • Custom Matches: Create a private party and choose the court and ruleset of your liking in a single game with or against a Friend online.
  • Practice Mode: Pick your court and ruleset and play against AI opponents to hone your skills.
  • Gameplay Improvements: Discover new standing dunks, driving layups, additional advanced moves, continued player tuning, goaltending nerfs, and more.

In NBA THE RUN, players take to the courts as one of over 36 NBA stars, fictional streetball legends, and the new unlockable legends, each uniquely handcrafted and stylized with different playstyles. Gameplay is fast, fluid and responsive, powered by true rollback netcode, ensuring every crossover, dive for loose ball and alley-oop syncs simultaneously for every player in a seamless online experience.

And it keeps getting better! Post-launch content updates have introduced additional players (including upcoming NBA rookies), courts, rulesets, game modes, unlockable items and more. This month's "Wave One – 2000s Legends" update kicks off the game’s first official Season, with more content updates on the way.

NBA THE RUN is out now on PlayStation 5, XBOX Series X|S, and PC via Steam for $29.99, with the Deluxe Edition available for $39.99. To celebrate the start of the upcoming NBA season, the game's Standard Edition will be on sale for up to 34% off and the Deluxe Edition can be found for 25% off on all platforms in the coming weeks, including PS5 starting today. 



Ready for more NBA Arcade action? NBA Playgrounds is coming!


I'm hereeee with sports action for... Nintendo. It sounds so weird... right? Well... i'll say its just been a little while instead. :p

Did Allen Iverson get a tan?
Anyway, a studio by the name of Sabre Interactive... is developing a 2-on-2 NBA arcade game. NBA JAM comes to mind... which works for me. When you're talking a console like the Nintendo Switch, I think the game is a great fit for the system... and you can play the crap out of it offline with a friend out in the middle of Drablands if you know how to get there.

I don't always mention the developers, but you may find interest in some of the works this studio has under its belt. You may have heard of games like Quake Champions, Halo: Master Chief Collection and God Mode, right? Well... you will find Sabre Interactive in the credits. Experience in non-sports games (e-Sports is something they've played a hand in) doesn't always mean a studio can make a great officially licensed sports game. I'm just being honest, but... at the same time i'm super hopeful that they're able to deliver an NBA game with a nice flow, major fun factor and plenty of replay value.

The game will also be available on PS4, Windows PC and Xbox One... but considering the fact that the Nintendo-Switch could use more releases, this may be capture the interest of Switch owners more so. Totally assuming that, but why not take advantage of the options... if (and I do mean "If") a new option is good. You're in luck when it comes to this game (all platform owners are) because it will be released in May 2017 for $19.99... and I give them props on that. Other developers should take note, don't overprice games... get in where you fit in (and benefit), not where you think you can get away with placing your game's price point. 

NBA Playgrounds will include all 30 NBA teams (duh of the day)... in addition to an extensive roster that includes retired NBA players. They also mention that you'd be able to level players up over time, and... I don't know how I feel about that if it isn't some sort of career mode, but we'll see. This game will be a digital only title... and I may not have said this several years ago, but that's fine by me. You have solo, offline and online modes to show off skills with your favorite (or not so favorite) NBA players.





I'll leave you with words from Saber Interactive's CEO:
“Basketball is such a pick-up-and-play sport at heart – we really wanted to bring that spirit into gaming,” said Saber’s CEO, Matt Karch. “NBA Playgrounds has a lot of depth for pros who’ve mastered their game, but it’s accessible enough that anyone can jump in, have fun and feel competitive.“



That said... game on!

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