Nacon MG-X Pro for Android: A Smart, Affordable Alternative to Dedicated Handhelds!

Let’s be real... not everyone needs (or wants) to drop hundreds of dollars on a dedicated handheld gaming device. And honestly? They don’t have to... Tech This Out!

The Nacon MG-X Pro for Android exists in that sweet spot where quality meets accessibility, and after getting it in hand... you'll see that it's not just another flimsy mobile controller trying to cosplay as premium hardware. This thing feels like it belongs in a gamer’s arsenal... whether you’re a tech enthusiast who wants to get into gaming, a parent shopping smart with affordability in mind, or someone who already owns a capable Android phone and wants to stream console quality games.

Before we proceed... see it in action:


 Solid Build, No Corners Cut 

First impressions matter, and the MG-X Pro nails it. The controller has a sturdy, well-balanced frame that doesn’t flex or creak under pressure. The grips feel comfortable for longer sessions, and the overall construction gives off a “this will survive real use” vibe... not a desk-drawer accessory that gets forgotten after a week. That's something I'd never want to present (which is why we don't exactly present a bunch of Switch peripherals that the Joy-Con's sit in). During the times when I force myself to chill, I'm reaching for the MG-X Pro.

By the way, it can hold a small tablet as well... if the width is 6.7" at the most. The grip that the phone rests on is also perfectly placed, as seen in the video you'd even find it challenging to drag your finger across it. So... that bad boy isn't going anywhere unless you choose to be extra and swing the thing with one hand while celebrating a win. (Ay) You'd be on your own there.

(But yeah) Buttons are responsive, the analog sticks feel precise, and the triggers have a satisfying resistance that makes cloud gaming, emulation, and native Android titles feel more console-like than mobile. You can also simply use it as a bluetooth controller when needed. It’s clear Nacon didn’t cheap out on materials, which is appreciated (or this would be a different article).

 Turning Your Phone Into a Handheld (Without the Handheld Price) 

Here’s where the MG-X Pro really earns its place.

Instead of buying a separate handheld device, the MG-X Pro lets you leverage hardware you already own. If you’ve got a solid Android phone, this controller essentially transforms it into a capable handheld gaming setup... perfect for Amazon Luna, Xbox Game Pass, GeForce NOW, emulation, and Android-native games.

That means... no massive upfront investment. 

Nintendo Switch 2... Starting at $449.99!

Steam Deck OLED... Starting at $549.00!

Asus ROG Xbox Ally... Starting at $560.99!

Nacon RIG MG-X Pro (Renewed)... $23.95!

$23.95 isn't a bad price at all if you don't want to go big on an investment. This has nothing to do with crapping on the handhelds, but this is a win if you want to game for the low by turning your phone into a handheld. Add $11.99 if you want the Hermitshell MG-X Pro case, and you're still looking at $35.94 before tax (shipping is on the house with Prime).

And for parents? This is a huge win. You’re meeting gamers where you are financially, without sacrificing build quality or experience.


By the way, beyond Nacon RIG MG-X Pro isn't the only device out there, especially if you want to pay a little more to get your hands on an option with a rumble feature. The Razer Kishi Ultra is powered by Razer Sensa HD Haptics. This option will cost you $69.99, with the Razer Kishi V3 available for $99.99. 8Bitdo Ultimate also delivers by way of it's own officially Xbox licensed option for $49.99 with hall effect joysticks and triggers, so if you want to exercise your options... there are plenty at varying price points. The name of the game is to help you game, so we hope that this article opens the door for more of you to dive in.

 Affordability Without Compromise 

Affordable doesn’t mean “less than”... it means accessible.

The MG-X Pro proves that you can create a quality gaming experience without asking users to empty their wallets.

Just because something costs less doesn’t mean it isn’t a win — and the MG-X Pro makes that argument effortlessly. I will say that at the full price of $99.99 the could have added a rumble feature, especially with this being the "Pro" version. On that note, they certainly have room to improve if they're scratching their heads about potential upgrades in a newer version.


 Under the hood: 

  • Compatibility: Android smartphones with Android 6 or later systems.
  • Phone Size Accommodation: Fits devices up to 6.7 inches (152.4 mm) screens.
  • Connection: Wireless via Bluetooth 4.2+BLE (low energy usage)
  • Battery Life: Built-in rechargeable battery offering up to 20 hours of playtime.
  • Charging Port: USB-C (80 cm cable included).
  • Controls: Asymmetric analog sticks (clickable), D-pad, ABXY buttons, Bumpers/Triggers (L1/R1, L2/R2), Menu, View, and Xbox/Nexus buttons.
  • Design: Ergonomic, full-sized grips with a textured surface for improved comfort and stability.
  • Dimensions & Weight: Approximately 2.44 x 9.29 x 3.94 inches; 1.28 pounds (approx. 270g).
  • Game Platform Access: Luna, Game Pass, PS Remote Play, Steam Link, GeForce Now
  • Note: This model does not feature a 3.5mm headset jack or pass-through charging for the phone. So make sure your phone is charged up.
Note: The Nacon RIG MG-X Pro for Android is distinct from the iOS version (which uses Bluetooth 5.0).


 Who This Is Really For 

This isn’t trying to replace premium handhelds and... it doesn’t need to.

The Nacon MG-X Pro is for people who want:

  • A well-built controller

  • A handheld-style experience

  • A budget-conscious solution

  • And the freedom to use their existing tech

And in that lane? It does its job very well. Several people can literally grab these and enjoy multiplayer gaming while chilling together at a local eatery. I'd be game for that.

It’s an ideal entry point for:

  • Teen gamers with cellphones

  • Tech enthusiasts who value flexibility

  • Anyone tired of overpaying for hardware and want to simply... play!

The Nacon MG-X Pro for Android is proof that smart design and solid manufacturing can work at a lower price point. It’s comfortable, durable, and practical... and most importantly, it respects the player’s budget (especially at the factory refurbished price).

For anyone looking to get into handheld-style gaming without committing to an expensive dedicated device, this controller is absolutely worth considering.

Affordable gaming done right... is always a win! And if it crosses our radar, best believe... you will know. Game on, literally!

Oh... and before I wrap this up: For the parents who want to pair the MG-X Pro + the case... with a pair of 1More HQ20 volume safe bluetooth 5.3 headphones for your kids, it would still be less than $55 total before tax.




Illustration of Blu with headphones and sunglasses.

 + Sophi 

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This weather is at it again. It feels like it's after me or something. I would say an uncool move, but... that would be a lie!!! Literally, it's ice cold and I'm totally over it. Time to grab a huge cup of hot cocoa, that will help me feel better... and I wish I could send some to all of you dealing with the chill. What's funny (but not funny) is that the solar and batter kit article shot back up when the temp went down... but I love that because it's providing solutions. Anyway, stay warm... toasty... and let's do this!


 🏆This Week’s Top 6 Articles 

Reanimal: Horror, Hope, and Trying to Get Them Out Alive

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 🌍 Top 10... Let's Go! 


1. US USA

2. GB United Kingdom

3. SG Singapore

4. DE Germany

5. JP Japan

6. CH China

7. HK Hong Kong

8. FR France

9. CA Canada

10. TH Thailand

Australia, Switzerland, and Philippines... came close!





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Reanimal: Horror, Hope, and Trying to Get Them Out Alive

Reanimal is available on EPIC | Steam | Console


The first time I started playing Reanimal, I didn’t feel powerful.

I felt responsible.

You play as a brother and sister searching for their missing friends on a terrifying island, and from the moment I took control, I wasn’t thinking about mechanics or strategy. I was thinking, “Okay… how do I get these kids through this safely?”

Because that’s what it feels like. Not domination. Not combat mastery. Survival.

Before I go deeper, here’s the first 30 minutes of gameplay. This is where the tone really sets in — the pacing, the tension, the quiet dread. Pay attention to how the camera frames the siblings together. It doesn’t give you distance. It keeps you close.


 This Isn’t About Fighting — It’s About Enduring 

Let’s clear something up: Reanimal is not built around combat loops. I wasn’t running around attacking enemies. I was navigating spaces carefully. Timing movements. Solving environmental obstacles. Avoiding danger.

The horror here is atmospheric and psychological. You move by boat. You move on foot. You work with your sibling. You stay alert.

It reminds me of Little Nightmares, but heavier.

And because the protagonists are children, every encounter feels more intense. When something massive shifts in the background or a twisted creature enters the frame, I don’t think, “Let’s go.”

I think, “Eek, Run! Run! Run!”




 Camera Claustrophobia 

The shared, directed camera is one of the most interesting choices in the game. It keeps both characters in frame. It tightens space. It doesn’t let you drift into comfort.

There were moments where I felt boxed in — not because of poor design, but because it’s intentional. Claustrophobia is part of the experience.

And honestly? It works for the most part, but when the tension is high and you need to run — it's not good to have sightlines obscured.


 The Monsters Feel Personal 

Tarsier Studios said the monsters were inspired by fragments of troubled childhood memories — and you can feel that. The designs aren’t random. They feel symbolic. Twisted versions of something once innocent.

That makes the experience heavier.

There’s dread, yes. But there’s also this thread of hope woven in. The game calls it “Horror with Hope,” and while playing, I understood that. You’re constantly moving forward because stopping isn’t an option.

They’re trying to save their friends.

And I want to see them succeed.



 It’s Rated M for a Reason 

Let me say this clearly: Reanimal is rated M for Mature 17+.

Even though you play as children, this is not a children’s game. The imagery, atmosphere, and themes are dark. Very dark.

Please keep it away from younger eyes. The emotional weight alone is heavy enough.


 Patches Incoming! 

Some players have been waiting on Patch 1.5. The development team addressed it directly:

  • Steam’s version is complete.

  • Console versions need a few extra days.

  • Crossplay only works when everyone is on the same version.

  • Instead of splitting the community, they’re holding the full release until all platforms align.

  • A separate branch is open for those who don’t use crossplay.

If you're someone playing co-op and cares about the shared experience, that decision feels thoughtful. 

For a game built around siblings surviving together, protecting the shared experience makes sense. So bring on the patches!


 Why I’m Rooting So Hard for Them 

Maybe it’s because I grew up with brothers. Maybe it’s because when things get difficult in real life, you don’t abandon family.

While playing Reanimal, I wasn’t chasing achievements.

I was holding my breath during tense moments. I was double-checking jumps. I hated when we got separated from an NPC.

This isn’t a power fantasy.

It’s a survival story about children trying to save each other in a world that's very broken.

And every time we escaped a close call, I think the same thing:

Okay. We made it. Keep going.



Illustration of Sophi, a young woman with long black hair, wearing a white top and pearl earrings, smiling with big brown eyes.