Showing posts with label Work Life Balance. Show all posts
Showing posts with label Work Life Balance. Show all posts

Gaming To The Rescue: Gaming Put Fun Back Into His Life

Names slightly altered to so the individuals aren't easily identified.

This is a very random topic since it's fresh off of a conversation I had with a guy who's in a much better place right now, thanks to gaming. Shout out to Phil (& Ben). So Phil is dealing with a situation where his roommate jumped into a new place before the end of his lease with Phil... because the guy met someone special who wanted him to move in after a month. (Yeah, that's a wholeeeeee different topic for another day.) So now... Phil is working 10 hours per day on a job that was already bringing him stress while working the standard 40 hours/week. Now he has to work 50 to 60/week until he can move into a 1 bedroom apartment free of his current lease or find a roommate until his lease comes to an end... next summer. Next... Summer. He has a window to get out at the top of the new year, but that's not exactly a week or even a month away. I mentioned legal action, which he's already considering, but... he's on the fence about it. Definitely jacked up, but he's making it work.

The topic of gaming came up, when I suggested a few things to keep his stress down. It's no mystery that gaming can relieve stress... but he was on the fence about gaming until he heard Benny and another co-worker talking about Madden. One thing led to another, and he got an Xbox to play with them online. What started with him playing games here and there, turned into him connecting with them online and playing at a set time for a set amount of time per day.

He said the gaming won't change his annoying (fill in the blank) supervisor, but he said the gaming put fun back into his life... which wasn't there even prior to this situation. But doing something you like to do provides instant gratification after a long day, relieving that stress takes the edge off, and he boosted his social connection with Benny and whoever their fellow co-worker is. We've mentioned some of these things before, but it's really cool to hear how gaming made a positive impact on his life at this time. It didn't change the job, but he looks forward to something after work and talking with a few of his co-workers based on a mutual activity.

Speaking of a mutual activity, it didn't stop there because now they're working out together and sharing meal plans and things like that. I asked him if he thought this would've occured if his roommate didn't move out, and he didn't think so. So the glass is half full and with working out he feels even better, so after moving not only will he still have his game time, lower rent, a steady workout regimen, but he appears to have new friends. He didn't even realize what he gained, but what an awesome trade off it is.

So don't sleep on gaming and connection with those of likemind. Friends weren't even on his radar, and a number of people feel like making friends is like climbing a mountain (nowadays)... but common ground can connect us in more ways than we realize. Oh, by the way... Psychology Today, says that you get a dopamine release from gaming, which is also known as the "happiness hormone". This helps improve your mood and overall well-being. Work-Life Balance immediately comes to mind, and different genre's can serve up different benefits to a degree as well. Open-world and sandbox games allow for creativity and freedom, which is why some of us (i'm in this boat as well) can get wrapped into a game for hours because it gives us the tools to build.

You also have your cognitive benefits that help with problem-solving, mindfulness and flow, etc. So for those of you who find yourselves busy busy and stressed out, consider picking up a game controller.



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Office Fight: A Cathartic Indie Game Experience + First 30 Gameplay!



Inspired by the developers’ own experiences with games industry layoffs, Office Fight is a cathartic experience for anyone keen to stick it to the corporate overlords. Hurl a cappuccino at Sandra in Accounting and watch her mistakenly blame Barney in HR, kicking off a calamitous brawl. Oops, there goes the photocopier!

Game Description

You’ve been unfairly laid off by Mega Corp and the news kills you. Literally. But your restless ghost wants REVENGE! ‘Restructure’ Mega Corp in this hilarious physics-based office destruction game featuring puzzles, destructible environments, and ragdoll fight simulations.

Gameplay

Ready for some hands-on experience? Smash your way through each department and break every rule in the employee handbook. Each office battleground is full of unique physics-based challenges, insane chain reactions, and temperamental office furniture.



Epic Boss Fights

We’ve all had that boss who could use some polite feedback. Now is your chance to show them how you really feel about their management style. Get ready for your 1:1 performance review!


Personal Thoughts

I think this game is fantastic, and it’s a perfect way to let off steam in regards to work. It pokes fun at the workplace, but it doesn’t stop there. You can pit co-workers against each other and tackle challenges to create as much damage and chaos as possible to achieve a high score and progress. Each stage challenges you to get between one to three stars, increasing replay value along with 40 game achievements. Additionally, you can progress in this game and take on the powers that be in Mega Corp. It’s a fun take on a physics-based adventure game and it doesn't slack on the comedy. I haven’t smiled this much while playing a game in quite some time. Kids would enjoy the physics, but I highly recommend this to adult gamers... because of what it is. The controls are simple but can be challenging during boss stages and battles. Overall, you’ll be able to manage and have fun at the same time.

This funtastic indie game from Fenix Studios is priced at $14.99... so if this game floats your boat or looks like a good way to take the edge off, get it here.


Enjoy the rest of your holiday weekend and… game on!



 + Sophi 

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Dear Developers: Work Life Balance



When it comes to your teams... they're just as human as the rest of us (unless there is something I don't know). They need time to rest, recharge, and have a life outside of the studio in order for them to come back ready to contribute their best work.

I know sometimes the development window may increase the urgency to crunch it out... and if its close to the release window, I can understand that (just to make sure that all the i's are dotted and t's crossed) but if you have the option to give your team the time to have a balanced life do so.

The games may not be pumped out as quick, which will result in money coming in at a later time... but that's not a bad thing if it means more bugs will be squashed in the process. I've mentioned this before... but a well rested team will be less likely to slack off because they're a little too tired to focus.

A game with little to no bugs will give gamers the confidence that they can jump in asap, because reviewers are going to point those bugs out whether you like it or not. Waiting to buy a bugged up game until its less buggy won't help you anyway, so taking more time to get it right... should help the company and the team.

If you're burned out, you might not be in the best mood either which can make the tension at work and home... greater. I won't point out any specific studio in this post, but... if you want to maintain top talent for your team... keep them happy. You don't have to spoil them, but make it make sense for a healthy work and life balance. A team with little to no resentment is a good thing.

You wouldn't want to lose out on the second coming of Hideo Kojima, would you?