Showing posts with label Square-Enix. Show all posts
Showing posts with label Square-Enix. Show all posts

Dear Developers: Repackaging Delisted Free-To-Play Games!


Dear Developers,

When it comes to certain free-to-play games, if they have a component that delivers story and progression like a single player game... there should be the option to restructure the game instead of having it delisted. I can't stand when that happens. So, when a gem like Gigantic can be resurrected, I can't help but wonder if other titles - like Heaven Strike Rivals - could make a comeback too.

I mean, come on - taking on the AI in Heavenstrike Rivals was legit enjoyable. It was a blast progressing through the story, and I can't be the only one missing it. And if Square-Enix really wanted to, they could give us the multiplayer component by allowing players to host matches.

I'm bringing this up because it's not just Heaven Strike Rivals - there are games out there that deserve more than to be yanked from gamers (if they fit certain criteria). All that hard work by dev teams could have a second wind if it makes sense. And I'm not just talking about bringing these games back for nostalgia's sake. These games could still be super fun and engaging today. Who knows, it might just bring you even more success than the original version did.

I would've flipped Heaven Strike Rivals a few ways. Anyways, keep making great games, adapt to keep them available and... game on!




 + Sophima 

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Trials of Mana passes the million sales mark!

I'm sure some of you remember Trials of Mana well, I would watch one of my cousins play it on Super Famicom. I played a little but I watched it a lot, so this game brings back memories. It was called Seiken Densetsu 3. I remember taking my girlfriend to my cousin's house to hang out and he would be playing Trials of Mana, and my Aunt had cases of Yoohoo and I think Tahitian Treat. Dude, she is the aunt with all the badass retro tees you can't find anymore. She's the cool Aunt but you can't say that stuff openly. 

I don't know how I got into talking about my Aunt, but the full-3D Trials of Mana remake is the version that passed one million shipments and digital sales worldwide. To commemorate all those sales, the team released a brand-new illustration for fans to celebrate. My cousin thinks it's pretty (bleeping) awesome.

Originally released in Japan as Seiken Densetsu 3 in 1995, Trials of Mana is a full, high-definition remake of the third entry in the classic Mana series. The game immerses players in an unforgettable adventure filled with exciting gameplay, memorable heroes and villains. Players will craft varying experiences by selecting a party of three from six unique protagonists as they embark on the adventure of a lifetime, upgrading their characters’ classes into more powerful forms, learning over 300 different abilities, and discovering a world of secrets and mysteries to explore. Additionally, after finishing the game, players can discover an exciting new playable chapter not found in the original release, in which they can unlock brand-new classes, and challenge a powerful new threat.

Patch 1.1.0 was also recently released for Trials of Mana in celebration of the 25th anniversary of the original game, featuring a number of game content updates and additions for players, such as a new “No Future” difficulty mode, additional New Game Plus options and more.

Trials of Mana is rated T (Teen) and is now available for Nintendo Switch, PlayStation®4 computer entertainment system and Steam®.



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Final Fantasy XV Episode Ardyn Complete Edition


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FTS: Hitman Sniper Hits 10 Million Players... now it's free for a limited time! Mobile gamers get your copy ASAP!




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HITMAN SNIPER HITS 10 MILLION PLAYERS AND IS NOW FREE TO PLAY FOR A LIMITED TIME



Montréal (March 28, 2018) – Square Enix® Montréal has today proudly announced that its award-winning competitive mobile shooter, Hitman Sniper® has exceeded the 10-million players' landmark. To celebrate this achievement, for the first time since its release Square Enix Montréal is offering a free to play version of Hitman Sniper for iOS® and Android®, which will be accessible for a period of one week from today through April 4, 2018.

Since Hitman Sniper’s launch in 2014, the competitive mobile shooter has become one of Square Enix Montréal’s key titles, with worldwide recognition. Seasonally themed content, game optimization, and in-game additions are continuously updated to enhance the Hitman Sniper's player experience.

Hitman Sniper is available on the App Store® and on Google Play™ for free play only between March 28, 2018, and April 4, 2018.

Download Hitman Sniper:

• On the App Store: https://goo.gl/EDT1s3
• On Google Playhttps://goo.gl/UY14nw
 



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FTS: DISSIDIA FINAL FANTASY OPERA OMNIA UNITES THE HEROES OF FINAL FANTASY ON MOBILE DEVICES TODAY


Numerous Launch Bonuses Now Available to All Players... yippie!



LOS ANGELES (Jan. 31, 2018) – DISSIDIA® FINAL FANTASY® OPERA OMNIA™ is now available as a free download from the App Store for iPhone and iPad and Google Play for Android devices.

Players can experience the world of DISSIDIA FINAL FANTASY on mobile devices by forming parties from dozens of legendary FINAL FANTASY heroes and villains, and battle across an extensive original storyline. The game features strategic turn-based combat and a variety of weapons to be used in battle.
 

 

As players progress through the story, FINAL FANTASY characters will join their party.  Throughout February, special bonuses are available to all players who download and log in to the game:
  • Pre-Registration Reward - Following the large number of fans who took part in the pre-registration campaign, all players who log into the game before February 28 will receive 5,000 in-game gems, a valuable in-game currency.
  • Login Bonus - Throughout the month of February, players can collect 300 gems each day for up to 20 days (6,000 gems total) just by logging in.
  • All-Stars Draw - The “All-Stars Draw” features gear for the 25 playable characters available at launch. The first summon is half-priced through February 28, and players are guaranteed one five-star rarity weapon.
  • Gem Specials – Special bundles are available for purchase that will provide players additional bonus gems.


DISSIDIA FINAL FANTASY OPERA OMNIA is now available in the App Store for iPhone and iPad and Google Play for Android devices.



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HITMAN SNIPER... reviewed!


Hello agents, thank you for checking out this quick review of... Hitman Sniper. Prepare for your next mission objectives, hit the field and get the job done in the most creative way possible to become the best hitman around.


In this game, you are still in the shoes of the ever-smooth Agent 47, but this time instead of getting up close and personal... you're taking aim as a sniper (hence the name, Hitman Sniper).

You not only have to concern yourself with obtaining a score to complete all mission objectives at times, you also have to take out the main target, get explosive kills, undetected kills and all that good stuff.

It's a perfect fit for mobile, allowing you to get in... play a mission and get out in very little time. This is a plus for parents and even students who want to game in between life's happenings. I recommend these sorts of games to adults who gamed at one point and don't feel as if they have the time to get back in. You don't need hours, grab something that only requires a few minutes to enjoy.

If you're familiar with Hitman, then you'll know that you will play in the same environment multiple times with different objectives. For those of you who think you may get annoyed by that... it's possible, but Hitman tends to deliver plenty of objectives, and in Hitman Sniper... you're busy focusing on the objectives and the clock so that concern might take a back seat. The challenge to complete these objectives comes into play when the AI of the NPC's is enhanced, which allows them to become suspicious, alarmed, etc... I like that a lot.

The visuals are pretty good, the audio is decent and there is a charming depth to this game that got my attention the first time I played it. I also like the way the user interface is set up... although there needs to be a simple "quit" option on the UI menu. Some phones don't always show the phone's default “Home” option to exit.

Replay value comes in the form of leaderboards and trying to see how you can top the competition... and you're also able to showcase those skills by uploading your gameplay to Twitter or Facebook. YouTube is listed as a video sharing option... but it doesn't work (at least for me).

You also get a mode in this game titled “Death Valley” where you take on the zombies while trying to protect people. I haven't had the pleasure of playing this mode because an error comes up while downloading for some reason. It could be the phone I'm reviewing, but we shall see. I'll update this once I can play it.

Cons are easily the gun prices. Developers (in this case Square Enix), if the in-game items cost way more than the damn game... that's a huge problem. "Gigantic problem aisle one, overpriced DLC!" You have a gun in this game for $49.99. Yeah... hell no, that's 1 or more different game purchases. Luckily you don't have to pay for these guns in order to gain access to other options, but I'd instead provide more game content with guns included. 


Overall, this is a pretty good game... delivering satisfying gameplay with nice visuals and audio. Outside of the DLC, I don't really have any complaints.

Fun factor: 5Visually: 4Replay value: 4Price: 5

"4.5 / 5 Cool Points"

DLC 

"2 / 5 Cool Points"



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FTS: There was Dirt and now there is Gravel



Milan – November 7, 2017 –  Gravel, Milestone’s latest IP, is back with a new Dev Diary focused on the career mode developed around the Off-Road Masters, the annual TV show where the best riders in the world compete in races all over the planet, organized by the Gravel Channel, the extreme sports TV channel completely dedicated to off-roading.

The show’s season includes episodes which are made up of one or more races. Each competition is part of a specific discipline: the players will fight against the champion of that discipline, the so-called Off-Road Master, while they proceed in the career. Four champions for four disciplines, Cross Country, Wild Rush, Speed Cross and Stadium Circuit, and each champion mirrors the spirit of their discipline. Players will have to fight to defeat the Off-Road Masters and win their titles. Once the championship is over, players can take part in a definitive challenge to beat the reigning Off-Road Master of all disciplines in the Final League.

The second dev diary also offers an exclusive, in-depth look into the 4 disciplines, their design and the artistic studies beyond them. Cross Country tracks are set in huge areas with different layouts, for competing in checkpoint races where players have one chance to finish first: these races offer a unique adrenaline that cannot be repeated in the second lap. Racing on Wild Rush will be totally different: lap races in the wildest locations in the world, which combine all the adrenaline of the track with the feelings of driving in an open circuit. Speed Cross races are characterized by a combination of asphalt and dirt to increase competition: speed cross tracks are more narrow and technical and the gamer can show his skills in incredible jumps and chicanery. Last but not least, Stadium Circuit tracks, where dirt is the key element, designed for competitive and spectacular competitions. All circuits and tracks were created with a common goal: engage the players in the most memorable racing battle ever!

Gravel will be released on February, 27th 2018 on PS4, Xbox One®, the all-in-one games, and entertainment system and PC.


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FTS: FFXV Pocket Edition + Comics, Sex and Science



LOS ANGELES (Nov. 8, 2017) – Pre-registration for FINAL FANTASY® XV POCKET EDITION begins today on the Google Play Store, allowing fans with Android devices to receive up-to-date information on the game’s release when it launches on iPhone, iPad, Android devices this autumn and Windows 10 devices later this winter.

FINAL FANTASY XV POCKET EDITION is an all-new adventure that retells the beloved story of FINAL FANTASY XV across ten thrilling episodes, giving fans and newcomers alike the freedom to journey through Eos whenever and from wherever they want. The mobile game features the main characters and story of the console version and FINAL FANTASY XV WINDOWS EDITION, with an adorable art style and casual touch controls optimized for mobile devices.

All ten episodes will be available at launch, with the first episode at no charge. Episodes 2 - 10 may be purchased individually or as a bundle—please see below for full pricing details.
 
Individual EpisodesAll Episodes
Ep 1FREE$19.99
Ep 2$0.99
Ep 3$0.99
Ep 4$3.99
Ep 5$3.99
Ep 6$3.99
Ep 7$3.99
Ep 8$3.99
Ep 9$3.99
Ep 10$3.99

FINAL FANTASY XV POCKET EDITION will also support iPhones and iPads running on iOS 11.1 or later, select Android devices running on Android 5.0 or later.

Additional details on FINAL FANTASY XV POCKET EDITION are available here:https://www.finalfantasyxv.com/en/pocket-edition

A new trailer highlighting the gameplay and art style of FINAL FANTASY XV POCKET EDITION released today in conjunction with the start of pre-registration. The trailer is available here:https://youtu.be/HfkIVG12Ocs

Android players can pre-register for the game now at: http://sqex.to/FFXV_PocketEdition_Android


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Grab this bundle here!


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Ready for E3 2017?! + Get your E3 2017 Digital Tickets here!

Welcome gamers... and those who love us (so they're willing to watch E3... or at least act like they are)! Stream E3 2017 here... just click play below and enjoy!

If you want in on some gaming action while E3 is going on, then you don't want to miss out on the E3 2017 Digital Ticket. Click here and get the hook up before its gone (and don't forget... sharing is caring)! KAKAKABOOM! - RkRk



The action starts June 10: 11am - 3pm PT
Hit play... and enjoy!






Just a heads up... there will be plenty to recap on, so stay tuned!



From the Source: Square-Enix - Guardian Codex launch and promo!


More mobile games from Square-Enix = More options to enjoy on mobile.

LOS ANGELES (Nov. 4, 2016) – Guardian Codex™ is a new roleplaying game from SQUARE ENIX® that launched today as a free-to-play title for iOS and Android devices. The title features high-end 3D graphics and exciting multiplayer battle options, supporting up to four players. Additionally, a rich, single-player story allows players to fully explore the world of Guardian Codex.
Created by the team behind the popular card battler GUARDIAN CROSS®, Guardian Codex takes place in a war-torn world split between the Empire and Resistance forces Taking on the role of Resistance Agents, players are sent into the virtual “Codex” where they must find and capture the legendary Guardians. These fully-customizable teams of Guardians will be necessary to battle the waves of enemies within the Codex, and are also used in multiplayer mode when joining forces with up to three other players to take down even stronger foes. The game also offers limited-time special events providing chances for bonus rewards.
With over 300,000 pre-registrations prior to launch, Square Enix is offering all who download the game a 4-Star Banshee Guardian, 6,000 Codex Credits, and five Magic Stones (III). A special login promotion will also begin on November 6th, providing players with additional Codex Credits each day they log into the game. Guardian Codex is available on the AppStore and GooglePlay.





Naturally mobile is going to ultimately have more options and the biggest gaming audience. Even kids have smart phones.

Whoa, what?! Not everyone has a cellphone. The biggest games are going to always be on pc/console.



I didn't say the biggest games. I said the biggest "Audience". Furthermore, not everyone has a PC or a game console. Mobile phone usage greatly exceeds PC and game consoles.


Which isn't the end of the world if you think about it. The more money developers can make... the more assets they have for the bigger games because they'd have more of a leg to stand on (financially). As time increases we see mobile getting stronger and stronger... which results in more and more visually impressive games (graphics wise). Remember the old (but faithful) phones of yesterday?

Yeah yeah. I remember the old bricks. They had to decrease the resolution for games like Zuma.



Now think of the mobile progression and where it will be as technologies continue to advance.

I don't want to say goodbye to pc/console.


You don't have to, Luis. You just get emerging technologies like the Nintendo Switch and console quality gaming away from the PC and console. Is that a bad thing?

I get it. More options! I think I know the next game we should do a giveaway for.



Imagine a day when you can take your phone and pick up where you left off on console. That would be sick... and Nintendo is doing that in a sense, but just think of where the tech will go and if gamer's push to keep more stationary platforms in the picture. There should be something like that (I think), especially if Nintendo... next move gets followed up on by the competition. I'd see Sony going into that before Microsoft... but who knows. More options is a beautiful thing, but I feel you, I want to be able to still pick up a controller and just game.

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