Showing posts with label VR Gaming. Show all posts
Showing posts with label VR Gaming. Show all posts

Tech This Out: The Steam Brick - A Glimpse into the Future of Portable VR Gaming for Valve?

Steam Brick

The Steam Brick doesn't look like much on the surface, but when I saw that the creator was able to plug in the Xreal Air 2 Pro AR glasses to his Steam Brick device, which is a modified version of Valve's Steam Deck with no screen, it made my mind wander. Sure, you have to Bluetooth a controller to the Steam Brick, but this essentially makes it possible for Valve to create their own portable VR headset. If they decide to do such a thing as a result of Crastinator's concept, I think they should bring him on board to help bring it to life. Then all you would have to do is connect your standard controller to it or VR controls minus all the cords. It's not set in stone since the glasses would have to be up to par, but this is a great start to something amazing in my opinion.

Justin Diaz from Android Headlines brought mod creator Crastinator's concept to light. The Steam Brick is a smaller, lighter version of the Steam Deck, designed for enhanced portability. By removing the screen and built-in controllers, Crastinator created a device that is about a third of the size of the original Steam Deck and approximately 24% lighter. This makes it much easier to carry around, especially for those who travel frequently.

One of the most fascinating aspects of the Steam Brick is its potential for portable VR gaming. By connecting the Xreal Air 2 Pro AR glasses and a Bluetooth controller, users can enjoy a fully immersive gaming experience without the need for a traditional screen. This opens up the possibility for Valve to develop their own portable VR headset, inspired by Crastinator's innovative concept.

Imagine a future where all you need is a compact device like the Steam Brick, a pair of high-quality AR glasses, and a wireless controller to dive into your favorite games. No more bulky setups or tangled cords—just seamless, immersive gaming on the go. While the technology isn't quite there yet, Crastinator's Steam Brick is a promising step in the right direction.

If Valve decides to pursue this idea, they should definitely consider bringing Crastinator on board to help bring it to life. His ingenuity and creativity have already shown what can be achieved with a bit of imagination and technical know-how. The Steam Brick may not be perfect, but it's a fantastic starting point for something truly groundbreaking.


For more details on the Steam Brick and Crastinator's process, check out the full article by Justin Diaz on Android Headlines here.


 + Blu 

Support us below!

RIP to the Metaverse I guess...

The Metaverse is out of here. Gone, finished, done, as in done-done, scrapped, canned. Looks like the "Year of Efficiency" isn't only going after 10,000 jobs and unfilled positions, but also the Metaverse from the looks of it. Was Metaverse the reason why these jobs went poof? It's possible, look at all the billions Mark dumped into it thinking it was going to turn into a game changer. Man, I could do a whole helluva lot with a billion dollars. I won't let me imagination run wild right now when we're talking about the Metaverse.

Will Marky Mark be speaking about it? Doubt it, just like The Street pointed out, he quietly went on to the next thing which is generative AI. Who does that? Let's see how the AI venture goes, but can he make anyone comfortable enough to invest the type of money they dumped into the Metaverse? I know people who would be at your house quicker than the best pizza delivery driver if you're late paying them back, and we're here talking about billions. I'd move and hire a lookalike. I can't even call this a sure bet with AI, regardless of his plans. Everyone has plans until they get hit with reality. 

I think AI will get hit with reality sooner or later when the information collected is more than what society expected with likeness and voice replication. - Yang

"Personally, I never utilized the Metaverse. I don't have the tolerance to wear a VR headset to even get the full appreciation out of something like that... which has always been my honest take on it (for myself). It's there for those who love such a thing, but even when we speak to people... VR doesn't come up unless they absolutely love it or they just purchased it. To be fair, Metaverse isn't exclusive to VR but the only time I'd use it is through VR. There are plenty of other options outside of VR and I don't have time for them all. I know someone who owns a VR headset and will use it faithfully, but... it's still something that only occurs when they're in the mood. This is when they have those pockets of wanting to play VR for a few weeks to about a month and a half... then the headset is back in the case when that fades." Blu 

I wonder how many people are in the same boat. We're going to check because we talk about games all the time, but VR honestly doesn't come up. That says a lot.


Support us below!

From the Source: VR Arcade Zombie action known simply as... Drop Dead!

Could VR bring glory back to arcade action? I think it could, but... it depends on it's success (of units sold), how often the headsets are used and the developers. That will keep the door open to the possibility. Virtual Reality isn't something I can just strap into for hours on end... but if I am going to strap in with the time that I plan to strap in, I want to jump down a rabbit hole into the center of the action.

So looking at games like "Drop Dead" (though I would've added something to the title to make it more original) I can appreciate it for the reasons that allow me to have a good time in my... tolerance window. One thing i'd probably push the play time on is the multiplayer... which usually ropes me in with the right group of players. Anyway... check out this news from the source! - Blu


PIXEL TOYS’ VR ARCADE SHOOTER DROP DEAD NOW AVAILABLE ON OCULUS RIFT WITH OCULUS TOUCH SUPPORT

Dedicated story campaign and competitive and cooperative multiplayer combine in this fast-paced, adrenaline-pumping zombie action game

LONDON  March 23, 2017 – Independent video game developer and publisher Pixel Toys has released the virtual reality arcade zombie shooter Drop Dead on Oculus Rift. The game is available today through the Oculus Store for $19.99.

Featuring full support for the responsive controls of Oculus Touch, Drop Dead’s 40 single-player story missions throw players into a time-traveling adventure that blends fast, immersive action with the campy thrills and humor of sci-fi horror classics. An explosive arsenal of weapons and high-tech gadgets gives quick-trigger gunslingers the power to blast off the limbs of the undead for strategic dismemberment while racking up huge combos with each bullseye.
Drop Dead on Oculus Rift also features a cooperative horde mode and score attack competitive multiplayer for up to four players online with full support for their own customized Oculus Avatars.
In addition, Drop Dead is receiving a free update on Gear VR Powered by Oculus today that contains new original content released with the Oculus Rift edition of the game, including new story missions, gameplay, boss encounters and weapons.













Brought to you by Customyze & the Baby Fu Clothing Co.