Showing posts with label Unreal Engine. Show all posts
Showing posts with label Unreal Engine. Show all posts

Dear Developers: How to Create an Indie Game Using Udemy Courses and Unreal Engine - A Step-by-Step Guide



Now more than ever, indie developers are getting their well-deserved recognition. Without the vast resources and budgets of larger game developers, indie creators rely on creativity and hard work, hoping gamers will embrace their games. When that happens, it’s a sigh of relief, as the success of a game can change developers’ lives.

That’s why we promote affordable courses that help aspiring developers create their own games. Whether you’re a solo developer or part of a team of friends, classmates, or like-minded strangers with a solid contract, you can tap into your dreams without waiting for established game studios to open their doors. Gamers are open to great games from indie teams, and if your game is awesome, it will get the love it deserves if it doesn't fly under the radar. So, salute to the indie developers out there, and for the rest of you aspiring to take that step.. be motivated by this Indie World Showcase + Nintendo Direct: Partner Showcase:



 Utilize the information below, and we look forward to checking out your game one day! 

Step 1: Learn the Basics with Udemy Courses

Udemy offers a variety of courses that can help you get started with game development. Here are some top recommendations:

  1. Unreal Engine 5: The Complete Beginner’s Course: This course covers the fundamentals of game development using Unreal Engine 5. By the end of the course, you’ll have built an entire demo game from scratch.
  2. Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games: Learn how to create and mod video games using Unreal Engine 5, even if you’re a complete beginner.
  3. Unreal Engine 5 Megacourse: Create Games in UE5 & Blender: This course covers everything you need to know to get started in creating your own game in Unreal Engine, including pre-production, prototyping gameplay, and creating finalized props and characters in Blender.


Step 2: Master Unreal Engine

Unreal Engine is a powerful tool used by both AAA studios and indie developers worldwide. Here are some steps to master it:

  1. Understand the Interface: Familiarize yourself with the Unreal Engine Editor and its components. Learn how to navigate and customize the interface to suit your workflow.
  2. Learn Blueprints: Blueprints are Unreal Engine’s visual scripting system. They allow you to create game logic without writing code. Start with basic Blueprints and gradually move to more complex ones.
  3. Practice with Projects: Apply what you’ve learned by working on small projects. This hands-on experience is crucial for mastering Unreal Engine.

Step 3: Upgrade Your Hardware

Creating an indie game requires a solid hardware setup to ensure smooth development and testing. This will cost a lot less than tuition when it comes to persuing a degree related to game development, and this is actually your equipment to keep and create games on. Here are the essential hardware components you’ll need:


Processor (CPU): A powerful CPU is crucial for handling the complex tasks involved in game development, such as compiling code, rendering graphics, and running simulations.
  • Intel Core i7 or i9: These processors offer excellent performance for most game development tasks.
  • AMD Ryzen 7 or 9: Known for their multi-threading capabilities these CPUs are great for handling multiple tasks simultaneously.

Graphics Card (GPU): A dedicated GPU is essential for rendering high-quality graphics and running game engines efficiently.
Memory (RAM): Sufficient RAM is necessary to handle large assets and complex scenes in your game.
  • Minimum 16GB: Suitable for smaller projects and basic game development.
  • We Suggest 32GB or More: Idea for larger projects and more demanding tasks. If you stay ready, you don't have to get ready.

Storage: Fast and ample storage is crucial for storing your game assets, project files, and software.
  • SSD (Solid State Drive): At least 512GB for the operating system and software, plus an additional 1TB or more for project storage. SSDs offer faster load times and better performance compared to traditional HDDs. They're more afforable now, so it wouldn't be a stretch to get a good one at a "solid" price. :p

Monitor: A high-resolution monitor helps you see your game in detail and makes development easier.
  • 27-inch or larger: Provided ample screen space for multitasking. Aim for two.
  • 4K resolution: Offers sharp and clear visuals, which is especially useful for detailed work. You want to see your 4K game if you're presenting it as a title with 4K visiuals.

Peripherals: Quality peripherals can enhance your development experience.
  • Graphics Tablet: Useful for artists working on game assets and textures. There are some great options that are affordable and actually rival the biggest names around, so don't sleep on options like Xencelabs.

Backup Solutions: Regular backups are essential to prevent data loss.


Step 4: Develop Your Game

Once you have a solid understanding of Unreal Engine, it’s time to start developing your game:

  1. Pre-Production: Plan your game. Define the concept, story, characters, and gameplay mechanics. Create a game design document to guide your development process.
  2. Prototyping: Build a prototype of your game. Focus on core gameplay mechanics and test them to ensure they are fun and engaging.
  3. Production: Develop the full game. Create assets, implement gameplay features, and continuously test and refine your game.
  4. Polishing: Focus on polishing your game. Improve graphics, fix bugs, and optimize performance to ensure a smooth gaming experience.


Step 5: Launch and Market Your Game

After developing your game, the next step is to launch and market it:

  1. Create a Marketing Plan: Define your target audience and create a marketing plan to reach them. Use social media, gaming forums, and other platforms to promote your game.
  2. Launch on Platforms: Choose the right platforms to launch your game, such as Steam, Epic Games Store, or itch.io.
  3. Engage with the Community: Build a community around your game. Engage with players, gather feedback, and continuously improve your game based on their input.


Creating an indie game is a challenging but rewarding journey. By following these steps and utilizing resources like Udemy courses and Unreal Engine, you can turn your game development dreams into reality. Just know that challenges are real, but luck favors the prepared. Remember, the indie game community is supportive, and gamers are always on the lookout for great games, regardless of their humble beginnings.

So, plan and proceed, and we look forward to playing your game one day!




 + Sophi 

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Aspiring Game Devs: Never Underestimate the Power of a Dream



Ladies, gentlemen, and everyone who's ever rage-quit a platformer only to come back 5 minutes later because we can't help ourselves - let this pixel-pusher preach the good word! A degree is to game development what a fork is to soup... it can be useful, yes, but spoons exist if you want to focus on the course without all the expensive extras!

The quest to become a game dev no longer requires the ol’ “sword in the stone” scenario - because, lo and behold, the internet hath provided a digital Excalibur, and it fits in your schedule like those side quests you swore you'd start after just 'one more main mission'. Whether you're a brave squire setting forth at dawn or a night owl hunting for bugs in the witching hours, there's a treasure trove of courses where the entry fee is on the low and all you need is Wi-Fi to access it.

And oh, let me weave you a tale of a future where your skills, sharper than a +10 sword of Truth, might just unlock the door to gaming's hallowed halls. Picture this... there you are, the artisan of a grand remake, bathing in the glow of your monitors, as you stitch together the fabric of your own game that could be considered a classic one day.

The critics? Those stoic sentinels of the game realm's formidable gates? They're perched, pens at the ready, peering over their half-moon glasses, prepared to unleash a flurry of words so jolly that their keyboards chuckle with delight. Because when an indie dev crafts a game so charming it makes nostalgia feel like the new kid on the block, they can’t help but tip their hat... even if it's an invisible one.

So whether you're plotting your very first sprite or coding up the next digital world wonder, never underestimate the power of a dream mixed with a dash of online study. Because, who knows? Your homemade pixel pie might just be the next big banquet critics (and players!) line up around the block for.

Strap in, future devs. Power up your rigs and let those creative juices flow like mana from the fabled fountain. Your game dev odyssey awaits!

Here are 5 of the best Udemy courses for game development:

Unreal Engine 5: The Complete Beginner's Course

Complete C# Unity Game Developer 2D & 3D courses

The Beginner's Guide to Animation in Unity

All About Gaming Industry Careers & Game Design Fundamentals

Unreal Engine 5 C++ Developer


            
 + Sophima 

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Save it Phil, the Unreal Engine 5 was revealed on the Playstation 5!

Press play... and then hear me out afterward.

Following this tech demo, Phil Spencer chimed in with the Duh of the Day... by saying (via Twitter),

Incredible work by the team at Epic, many of our XGS studios are using Unreal, like the team at Ninja Theory creating Hellblade II, and are excited to bring these UE5 innovations to life on Xbox Series X.

Yeah... ummm, no offense but... screw the tweet, even if it's true... they weren't the ones showing the tech demo. They weren't even showcasing full-on gameplay in the "First Look Xbox Series X Gameplay" video, so... it's fair to say that Phil can save it. This doesn't mean the Xbox Series X won't be good, but I don't want to hear it when they had the chance to kill it with a superstar first impression. Even if I can't give the props directly to Sony, the Unreal Engine 5 Reveal was on the Playstation 5 and... more than a few people will remember that.

To hell with a tweet Phil, your mission (if you choose to accept it) is to kill it... not follow up with tweets to Playstation 5 videos saying that we can do that too.



Battery Jam... Reviewed!


Splatoon X Bomberman? Battery Jam has that cross up nailed... in its own unique way!


Battery Jam is an offline multiplayer game placing you in an arena where you have to cover as much ground with your character's specific color or your team's color before time runs out. You can play Classic Jam with 2 or more players/bots or Team Jam with 2 vs 2, or 3 vs 1. So basically you're taking on the competition to... nab as much territory as possible before the clock strikes... zero!

Battery Jam has four different robots to choose from... Turbo, Rocket, Love, and... Slug. I haven't noticed any differences between the characters other than their appearances, but perhaps in a later update... that will change to be more obvious.


You have 8 levels to choose from as you take on offline friends... or bots (if you lack physical company). You aren't stuck with a specific gameplay clock in this game or even gameplay speed. If you feel that the clock is a little too fast... you can extend it up to an hour or make it endless. The shortest matches you can get are 1 minute long... or play to a certain score. Personally, I think the score build up adds more excitement to the match because it's a straight tug of war to victory. You can also play with infinite energy. These match settings make for great tournaments between friends or even something held on a larger scale. I say that to say... this game has the potential for eSports action if it obtains the right audience and the right push in that direction.

In the match settings, you have different Presets like... Default, Deathmatch, No Colors, Teleporters, Fast, and... Slow. These presets or manual changes give you different experiences for your matches, like... 

Game Speed: Slow | Normal | Fast
Game Length: 1 Min - 60 Mins | Endless
Teleporters: On or Off
Respawn Timmer: 1 - 25 Seconds
Max Boomboxes At Once: 1 - 10 | None
Boombox Timer: 0 - 25 Seconds
Capture Boxes: On or Off
Infinite Energy: On or Off
Points Gained By: Tiles Claimed | Kills | Crushes
Respawning: On or Off
Invisible Territory: On or Off
Points to Win: 1 - 200

I mention these specifically for eSport value... I'd like to see something come of it (because at the core of Battery Jam it has the right stuff for tournaments). The more the marrier to increase the variety of games and gamers available to take part in eSports action. Seriously.

You have various ways to be strategic in your matches. One of my techniques involves raising tiles around those that I've eliminated... then I place those raised tiles next to a boombox. I'll send the box in the direction of the opponent once it gets ready to go... boom, and then I raise a tile behind it so they can't return to sender. I have another but I'm going to keep that tucked in my back pocket... just in case.

You can raise tiles to send opponents flying, eliminate tiles to send them for a swim, use boomboxes to crush or explode near enemies, shoot to stun enemies and dash over lava in your fight for victory. The controls are super simple to make this happen and took less than 5 to 10 minutes for me to catch on.


Visually... I think the game is very clean with eye-catching characters and arenas. The gameplay can be fun and addictive too... under the right circumstances. When it comes to the audio, it sounds like something made for the arcade... based on the SFX. The music is pretty good too, nothing annoyed me to the point of muting it, so that's a plus. For all the audiophiles in the room... you might appreciate the explosions in this game if your headphones have a rumble feature.

One of the cons in this game is the lack of online play. That hurts this game for the people who lack visitors and don't care to play with bots, playing against bots gets stale... quickly (for me at least). Being able to play with others... changes that, which is why this game should (eventually) have an online mode. Sooner than later would be best... trust me.

Another con... is one that's a con for certain people under specific circumstances and that's the price. Battery Jam is... $14.99, and this is a decent price for someone with friends to play with... or someone who has plans to host a tournament, but not the single player guy or gal who rely on the internet to connect with other gamers. That's when the game becomes pointless (at least to some), but that could change under the circumstances that a single player campaign is developed around these characters.

I'd also recommend giving us the option of increasing the size of the area, especially in the event that online play becomes available, which could be followed up by an option of 4 vs 4 gameplay (possibly). In any event, the sweet spot for this game would be $9.99... unless online play is pending (if it is... let the people know!).

Overall, Battery Jam is a pretty cool game... with vibrant arenas, nifty characters, crisp audio, and smooth gameplay worthy of eSports action. I think that's where its true potential will shine, until then... I hope the developers continue to add the right touches to make this game worth the price.

Fun fact: Battery Jam began as a student project.

Fun factor: 3

Visually: 5

Replay value: 3

Price: 3

"3.5 / 5 Cool Points"




Brought to you by the... Baby Fu Clothing Co!