Showing posts with label Kojima Productions. Show all posts
Showing posts with label Kojima Productions. Show all posts

FTS: New Trailer for Left Alive Revealed

RAVAGES OF WAR ON DISPLAY WITH NEW TRAILER
FOR LEFT ALIVE

 
Brand-new Survival Action Shooter
Coming to PlayStation®4 System and STEAM® in 2019

LOS ANGELES (Sep. 10, 2018) – Leading up to Tokyo Game Show 2018, SQUARE ENIX® today unveiled a brand new trailer for the upcoming survival action shooter, LEFT ALIVE™ . 

The new trailer introduces the game’s three main protagonists, each with their own stories, missions and paths to salvation. Set during a devastating invasion in war-torn Novo Slava, LEFT ALIVE tells a human story of survival.

LEFT ALIVE brings together veteran developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa from KOJIMA PRODUCTIONS (character designer, METAL GEAR series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) to create a dark and gritty world.


I don't know if Xbox One X will get any love with this one, and I know Nintendo Switch isn't.




Brought to you by the... Baby Fu Clothing Co!

SDGT Ent's 1st Award of Awesomeness goes to... Hideo Kojima!

We wanted to create an award for people in the industry we think are... awesome (for what they do). So... we thought a fantastic person to start off with, is... Hideo Kojima!

Why? Do you really have to ask why? The man not only is awesome in his hats as game director, screenwriter and producer... but he wears his game designer hat well too. From Zone of the Enders series... to Castlevania... to his more recent and last installment in the Metal Gear series, the dude has kicked some serious digital butt. The memories are great, but the best years are still ahead of him (and his talented team). 

From the Sapien storms the Luden's grow, so here's to you Hideo Kojima, congratulations!




The Gift of Gaming: What will 2016 and beyond... mean for you as a gamer and developer?



Gaming is an option, an opportunity... and a privilege to immerse yourself in an interactive recreational art. It can emerge in the positive direction even more... if the approach is done right. Not just in the development of good games (which is important), but I am also talking about doing the development team right... as well as the financially supportive gamers (you know those of us that buy the games in a way that result in the developers benefiting financially).



Some studios have an almost... sweat shop like atmosphere abusing the passion the development team came with, so much so to the point that some don't want to be a part of a big development studio anymore (and some even give up game development). It doesn't have to be like that, and the passion is beneficial to a development versus someone simply wanting to be done with a game to finish their contract.

There are pricks on both sides of the controller/keyboard, and until these individuals value gaming for what its worth... they will continue to be part of the problem that pushes it in a less favorable direction (those with influence, destructive power, and the right position at a studio). Remember that... and develop, publish, and/or game on with the purpose of having a good memorable experience... because misery is optional.


No matter what holiday you celebrate this December, be joyous, not hateful... especially if you have a choice. Peace! By the way, congrats to... Hideo Kojima! -RkRk

Speaking of gaming... here is a new Let's Play I did of Dungeon Souls. I was owned a few time quickly... but not bad for my first time, the Barbarian is my fave thus far. The wizard's fireballs are that accurate (though i'm sure they improve as you grow... hopefully). There will be an aim to review this game... but we have other games we have to review first (to be fair to the developers... so for now... check out this nearly hour long vid). 

There will most likely be more let's plays of this game... just to see how far I can get. Game on!