Showing posts with label hunting. Show all posts
Showing posts with label hunting. Show all posts

Step Up Your Big Game Hunting with the High Caliber Weapon Pack

 

Premium new DLC plus free update arrives March 12 on PC and consoles. 

Stockholm - February 27, 2024 - Prepare to step up your big game hunting with the High Caliber Weapon Pack, a premium new DLC coming March 12 for theHunter: Call of the Wild! Expand your arsenal with three top-tier weapons designed for long-range and pure firepower - offering both newcomers and seasoned players an exciting refresh in their hunting experience - as well as five new cosmetics.



What’s included: 

  • Arzyna .300 Mag Tactical: Stellar performance for both the hunter and marksman, melding the flexibility of the AR platform with the long-range power of the .300 Magnum.
  • .45-70 Jernberg Superior - The go-to rifle for sharpshooters and hunters alike thanks to its powerful single-shot, break-action design. Fires impressive .45-70 caliber rounds and caters to custom needs with its adaptable scope mount. 
  • Strandberg 10SA Executive: Ensures unparalleled performance in competitive shooting or stalking prey across varying terrains. 
  • 5 new cosmetics: This sleek mix of Material and Camo patterns can be teamed up with other cosmetics in your inventory - giving your weapons and gear some extra flair. 

Also releasing alongside the High Caliber Weapon Pack, the free Pistol Packin’ Update brings a game-changing update to the Revolvers with the introduction of the Speedloader. The team is also expanding the cosmetic customization to Binoculars and Rangefinders, as well as adjusting Animal Classes for a few species to make players’ experience more persistent and predictable.

The High Caliber Weapon Pack will cost €/$4.99 and be released on PC via Steam, Windows Store, and Epic Games Store, as well as PlayStation and Xbox. 



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Hey Blu: Do you think the Survival Genre is over-saturated?



I took a step back to think about this... because I don't want to just dismiss future survival games.

I don't think it's over-saturated, but... developers have to take a different approach with their survival game if they want to stand out. Innovation is key in any genre, and when it comes to some survival games... your goal is survival, not so much the progression. 

If a developer releases a survival game... and fans of the genre already have another title, they'd have to acknowledge that some gamers are going to log a crapload of hours into the other. If there is nothing that stands out... developers run the risk of being overlooked, especially if they can continue to get their fix from the other title without losing sleep. This isn't just survival games, but... if I were to do a "Dear Developers" post for this... it would revolve around the importance of substance.

Money isn't spilling out of the pockets of every single gamer... so having a game that delivers more than others with a feature worth replaying, they could tip the odds in their favor. If I'm buying a survival game... I need to know that I'm going somewhere. I would say more but... I'll leave it at that as far as ideas go. Another thing... all survival games aren't the same. 

You have those like STN: Survive the Nights where you have to get crafty, hunt, and protect yourself against zombies. Even games like Resident Evil 2 require you to survive against zombies, but... it's completely different than STN. Niche - a genetics survival game... is also a survival game, except it's different from those two. The list goes on... and with the same objective... survival.







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FTS: Crytek Reveals New Weapons & Monster for 'Hunt: Showdown' (PC)




Hey there!

Crytek has revealed new footage of the latest weapons (and a new monster!) coming to the first-person bounty hunting game Hunt: Showdown. This content, which debuted earlier today during the PC Gaming Show at E3, will be released very soon and accompany other new features and additions to the game.

The video features:

The Vintage Crossbow, a large, quiet weapon ideal for a stealthy kill. You can retrieve the crossbow’s bolts from the corpses of your enemies after you’ve shot them down.

Throwing Knives are a quiet, light option—they can be used for one match (considered a consumable) and carried in addition to primary and secondary weapons. Knives, like crossbow bolts, can also be retrieved from the corpses of your dead enemies. And, of course, from any other surface you throw them at.

The Hand Crossbow is a smaller version of the Vintage Crossbow, and, as it is categorized as a pistol, can be carried in addition to a larger weapon—bolts retrievable, shots stealthy.

The Sticky Explosive Bomb is a barbed bomb designed to stick to walls and other surfaces when thrown. You throw ‘em, they stick, and then they explode!
There is something in the water now… our newest monster is the Water Devil, a tentacled creature that attacks players when they are traversing the swamps and bayous.


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