Playable at PlayStation Experience 2017 (Hall B, Booth #B210)!
IRVINE, Calif. -- Dec. 6, 2017 -- It's time to bravely venture back to face the horrors of Wallace's Underground Labyrinth, battle monstrous orcs in Bilbaron Subterranean Fortress, and go on a magic carpet ride in the Mage's Tower because Dragon's Crown Pro is coming to the West in Spring 2018!
This remaster of 2013's acclaimed 2-D hack and slash couch co-op, beat 'em up action game from Vanillaware and ATLUS will be returning to the PlayStation®4 and PlayStation®4 Pro in 2018 for $49.99 USD and $64.99 CAD! With updated visuals and presentation for the current-gen, hunting for treasure in the Kingdom of Hydeland has never been more rewarding.
Dragon's Crown Pro retains all the gameplay elements of the original game, including Vanillaware's gorgeous 2-D visual flair and character design, but adds current-gen upgrades.
Dragon's Crown Pro features:
Visuals Fit for an Ancient Dragon - With beautifully refined artwork and 4K resolution support, Vanillaware's signature art style will come alive as you bludgeon, cleave, shoot, and loot through the dungeons of Hydeland.
A Rousing Adventurer's Soundtrack - A newly recorded soundtrack by fabled composer Hitoshi Sakimoto, supported by a live orchestra, will accompany daring treasure hunters on their search for the Dragon's Crown.
Glorious Presentation - Rejoice because English and Japanese audio options will now be available! Plus, game text will be localized in French, Italian, German, and Spanish.
All the Royal Bells and Whistles - If you already own Dragon's Crown, your saves won't go to waste. There will be online cross-play & cross-save compatibility with existing PS3 and Vita versions. Oh, and all patches, features, and the Storyteller Voice Pack DLC from the original game will be included!
Four Player Frenzy - With the fun local couch co-op and online multiplayer you remember, up to four players can experience countless hours battling together.
As with the original release, Dragon's Crown Pro features groups of heroes that face dreadful challenges in the labyrinthine dungeons surrounding the medieval fantasy kingdom of Hydeland. As they explore deeper into the dungeons, non-player characters such as Samuel the Adventurer's Guild leader and Lucain, the wizard come in to play with quests and tasks to complete. Use six adventurers (Fighter, Dwarf, Amazon, Wizard, Elf, and Sorceress) and their unique abilities to unravel the story behind the ultimate treasure, the Dragon's Crown.
Dragon's Crown Pro will be available to play hands-on at PlayStation Experience 2017 in Anaheim on Dec. 9 and Dec. 10. Check out all of the improvements and witness the game in 4K glory at the ATLUS/SEGA booth (Hall B, #B210)!
Dragon's Crown Pro will be available physically and digitally on the PS4 and PS4 Pro in Spring 2018. The game will be priced at $49.99 USD / $64.99 CAD (with commensurate European pricing) and has not yet been rated by the ESRB. For more information, please visit atlus.com/dragonscrown.
To all you PC gamers getting your hands on... Nex Machina, I have a tip for you. We received the game yesterday from the studio (hats off to Housemarque) and ran into a bit of a pickle. The controllers weren't working for the game... so I reached out and they got back with a quick answer (thanks Rob). If you want your controller to work instead of using a keyboard and mouse:
Go to > Options > Player 1 Controls > (press) Tab
and... it should change from keyboard and mouse to... controller (on that note, check out the info below and... game on)!
-Nex Machina started as the "Jarvis Project" a few years back
-From the team that created RESOGUN and in collaboration with Eugene Jarvis (Robotron, Smash TV)
-Intense arcade shooter that blends the best of coin-op skillful gameplay and modern cutting edge voxel tech
-Travel through a diverse alternate universe where robots have taken over and humans have an unhealthy symbiosis with their screened devices. Starting from the "Techno Forest" you make your way through ever increasing robot infestation as you attempt to save humanity.
-Particle explosions and neon lights are always better with a great soundtrack. Ari Pulkkinen (RESOGUN) returns to helm an adrenaline fueled set of tracks that blend synthwave and retro game influences.
FEATURES:
-Nex Machina features a fully-fledged arcade Campaign that can be played solo or in local co-op with a friend.
-Tons of secrets and alternate paths in each world. Upgradeable player character with access to six (6) different special weapons, that all can be lost as you perish in the torrent of endless robots.
-Deep layered gameplay that lets you juggle with saving humans and trying to stay alive.
-Complex enemy design and pulsating bullet patterns that can get you in the zone.
-Three different main difficulty setting and more to unlock as you learn the ropes. Each difficulty offering new things to learn and conquer.
-A changing challenge mode called the Arena, where you can return to locations in the game that are now totally different with faster speeds and other fresh modifications. Competing to beat your friends and the world with unique leaderboards for each challenge.
-Unlockable skins, weapon colors and more that open up as you play the different modes available.
-Nex Machina is developed and published by Housemarque, marking it the first self-published IP by the 22 year old Finnish developer.
-Lead Game Design by Harry Krueger (RESOGUN).
-Eugene Jarvis from Raw Thrills acts as a Creative Consultant.
Wait... there's more!
In honor of the launch of Housemarque’s first-ever self-published game, Nex Machina, the development team has released a short featurette from the upcoming documentary,Name of the Game. For nearly three years, a documentary crew has recorded Housemarque and Eugene Jarvis --- legendary creator of Robotron 2048 and Smash TV - on this journey, and this featurette, which primarily uses footage exclusive to this video, offers a candid look into the preparationit took to debut the game at PSX 2016. It shows the pressures of showing off a game to an audience for the first time and the drama of grappling with builds fresh out of the box. But not without Eugene Jarvis and Harry Krueger taking some time to discuss game design philosophy in the process.
This featurette is part of a full length documentary—Name Of The Game—delving into the entire development process of Nex Machina. For now, though, Housemarque just wanted to share a taster of things to come as a thank you. In their words, “we’re just some folks with the dream of making a game like the ones we used to play as kids.”
Congrats to Housemarque for its first self-published IP. - Blu
EA starting out with a different touch... a band (or at least part of one). This is a very nice fit for the new Madden game. I promise if you look back on some of the posts made here, suggestions are coming in handy... because Madden 18 appears to be delivering more depth to be worthy of a purchase. Remember the post awhile back (i'm talking a long time ago) about how its easy to skip over years of Madden, because there wasn't much newness to experience from one year to the next? Yeah that post, I think it may have included Fifa too. - Blu
EA better not do that legacy garbage with Fifa on the Switch. - Luis D. Lucha
It all depends... if it were just a Fifa game with no years attached to it and you pay a small fee for patches that update the roster, that would be worth it for some fans. This would be under the circumstances of EA not planning to do much on the Nintendo Switch. - Blu
The guy Jesse looked nervous like he didn't know what to say. The way they kept looking at the screen as if they were trying to convince viewers they were holding a conversation, looked weird. - Luis D. Lucha
I don't buy these games from year to year, but for them to deliver a story... for you to follow, actually takes you on a journey from year to year. So for the people that invest yearly, I think its a plus... but it's also a way to rope new fans into an annual buy. - Blu
It even got my attention, but I don't play Madden. - Yang
Now that's saying something. - Luis D. Lucha
Need for Speed Payback got some inspiration from... the Fast and the Furious. - RkRk
I suggested that Blu remove a game concept for driving games. Developers shouldn't get free ideas to make millions. Hell no. - Luis D. Lucha
I was in the zone, but... yeah protect your concepts. - Blu
A Way Out... is my kind of game. It reminds me of Army of... Two! - RkRk
Yeah, Army of Two: Prison Edition. - Luis D. Lucha
It looks fun, but you can't play by yourself. - Yang
Options are good, just find someone to play. - Luis D. Lucha
Yeah but if you don't have someone to play with, you can't just play with yourself if there is no CPU option. - Yang
Ha, you fell right into that one. - Luis D. Lucha
You're sick. - Yang
lol There has to be a CPU. - RkRk
Anthem could be a very solid experience if the journey is extensive and it doesn't feel repetitive. I think this is following in the footsteps of Destiny. - Luis D. Lucha
It could be, but I don't know... its a 4 player experience and may have a set adventure structure. Do you feel that it would need to be like Destiny in order to be a success? - Blu
Not really. I wonder if it was made as a response to the game. The developers would probably admit it, but not EA. - Luis D. Lucha
One thing it has going for it is the beauty, but it doesn't need to have set paths. The replay value would be lower than if it were an open world and you took on the missions the way you wanted. - Yang
That's not always true. - Luis D. Lucha
How many games with the same route do you go back and play? - Yang
I'm just saying. - Luis D. Lucha
How many? - Yang
Stay in yo lane! lol Point taken, but I go back and play through the good ones a few times. - Luis D. Lucha
How many times have you played Just Cause games? - Yang
I see where you're going. I didn't think about Just Cause. - Luis D. Lucha
Just Cause 2 and 3 are some of the most replay heavy games i've... ever played. There are rivals, but... I don't know, Just Cause games I find myself just drawn to playing for hours on end. I have JC1 but I haven't played it yet. - Blu
You have many games and haven't played them yet, get back to us when you do. - Luis D. Lucha
Dilemma. - RkRk
Lets get back on topic. Anthem is a good looking game with a name that runs a risk of being lost in the soy sauce. Yang
I thought so too. You have to search "Anthem game"... kind of like you have to do with Vanquish. - Blu
What did you think of Star Wars Battlefront II? I think it was one of the better games presented. - Yang
It just feels like a game that's taking turns with Battlefront. - Luis D. Lucha
It did feel like they were coming out... pretty steady, but this is good. More time to get the bugs worked out (I can wait for frustration-free-fun). - RkRk
Yeah... I couldn't do Battlefield year after year, it divides the community. Remember what happened with Battlefield 3? It felt like the stability was met when 4 was dropped, which was buggy... and then came Hardline. I didn't recommend Hardline to anyone because... it could've been a really good DLC for 4 while they focused on a solid installment. It was paranoia and there were plenty of gamers who appreciated it. I wasn't buying it and didn't feel right to recommend it, especially if the same situation would occur. - Blu
I almost broke an Xbox over BF4, but BF1 is good. So if they do it like that and give each game at least 2 or 3 years it will work good. Do you think Battlefront 2 will be as successful as one? - Luis D. Lucha
That's hard to call. - Yang
I think it will. Battlefront 2 has the single player (which i'm very interested in)... and the multiplayer pluses. They just have to remember that they can't pull punches and slack. Pleased fans... are excited fans... who are also supporting fans that will likely buy day one if its that near and dear.
So how did EA do this E3 2017? I think it was cool, not a wow but... it wasn't bad at all. - Blu
I'll go with what you said. It was a little more than... safe with A Way Out and Anthem. Cool is better than Okay (right?). - RkRk
I think it was okay. Safe game and a few new ones. - Luis D. Lucha
It was good, but the two Rk mentioned are the two I would want to play if I only had two options. - Yang
Step into a world of adventure in Crytek’s sci-fi spectacular
FRANKFURT, Germany –Nov. 8, 2016 – Get ready for a breathtaking encounter with a whole new reality in Crytek’s Robinson: The Journey – out now for PlayStation®VR in North America and launching Nov. 9 in European territories.
Combining the power of PS VR and Crytek’s CRYENGINE technology, Robinson: The Journey invites players to step into a sci-fi world full of adventure, secrets and dinosaurs. Playing as Robin – a boy stranded in the unmapped territory of Tyson III – gamers’ resourcefulness will be put to the test as they search for survivors of a doomed space voyage alongside AI unit HIGS and baby T-Rex Laika. With each step, they’ll discover just how hostile their surroundings truly are and unravel the engrossing storyline at the heart of the living, breathing VR world they find themselves in.
Check out the launch trailer below. - Yang
Gamers can also go deeper into the development of Robinson: The Journey with a series of dev diaries and blogs at http://www.robinsonthegame.com/.
Robinson: The Journey is available now from the PlayStation®Store, the game’s official website, and major retailers for a recommended retail price of $59.99/€59.99. Players can choose to experience the game on both PlayStation®4 and PS4 Pro using the PlayStation®VR headset.
The PS4... Pro, is (hmmm)... the system that should've been... beforehand (vs a system... revision). I bring this up due to the mentioning of the "PS4 Pro Launch Lineup" from developers... like its the PS5 or something. That totally sounds like i'm hating but... i'm not, its the revision of an existing console (which is great).
While some of you agree that the pro specs should've existed in the original and others... not so much, that isn't the only system revision to ever exist (by a long shot). Xbox One has a revision, the 3DS had a revision... and even systems of the past with power upgrades (in the form of add-on). There was going to be an SNES-CD (i'm glad there wasn't because we have the awesomeness that is the Playstation... but anyway), there was a SEGA CD... as well as a SEGA 32X, Atari Jaguar CD and... the list goes on (i.e. Gameboy Color).
The PS4 & Xbox One were rushed (and many others feel the same way), but the tech is coming in rapidly so they chose up on something that they weren't satisfied with to complete the first few laps... and its time to catch that second wind with the revised systems and take off to a new level (even though that level was expected from the start).
PS4 (Left) & PS4 Pro (Right)
They do have to be careful with that though... because paranoia is real too... and anyone that has been burned will remember that something was a little too hot for them to handle (i.e. spending money on something and then a better version pops up) and they may not be so open to picking that item back up again or... they may wait for the next gen console to be revised before making a purchase (which may affect sales the next go round). The PS4 isn't stripping the original PS4 owners of any games, which is a wise move (the same applies to the Xbox One from what we know)... unlike the New Nintendo 3DS games that can't be played on the older system (and there are many of us that aren't making that switch).
I will leave this topic alone by saying this... in the case of the PS4: It would've saved money in my opinion to just give the gamers the goods from the jump, but they may have missed the ship that led to them kicking butt in unit sales by waiting for the next available tech. It's hard to determine what way that would've went, but Microsoft wasn't even a problem at that time... competition wise... because they were still trying to pull the arrow out of their knee.
I feel that Microsoft is still at though. I feel that they've revised the BS so that its a bit more covert and its coming by way of Windows 10 in a way to possibly monopolize the PC gaming market. I hope that's just paranoia, but if they do... that would not be a move of a company that cares about gamers over... the control of the gamer's options. I don't think Tim Sweeney is talking out of his butt when it comes to sabotage... and there will be backlash that could affect their Microsoft in a massive way. Why?
There are kids that play the Xbox and PC Games, but there are a lot of adults that own Xbox consoles and PCs' that game heavy. The kids aren't the ones with the jobs usually and... if the buyers (more so than those simply labeled as gamers) walk away, so does the money. They'd better think about that and if anything... just leave that button alone.
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I have to go in on SONY on another note (while still discussing the PS4 Pro... but on a different note), because there may be a charge for patches for previous games. My response to that possibility is that there better not be, because there is already a damn revision of the system, support of buying the revised console in addition to that, buying the initial games that usually come with patches as a norm... but talks of there being patches that come at an additional price? Hell to the no.
Some of you are familiar with EA's patches that increase the visual quality of some games (specifically in games like Battlefield 3). Those didn't come at an additional price, appreciate the money that's being received and do something that causes hesitation... because then that slows the momentum down if the buyer has to go back to the budget and consider what games to buy from their wishlist due to the additional costs. You see where i'm going with this? Leave that alone and just appreciate the support, the PS4 Pro would be purchased under the assumption that visual patches are free. If the developer wants to do so... that could be up to them and it could result in increased sales while the others that choose not to take that step, wouldn't be able to list that as something available in their title.
They list that the overall resolution is increased, aliasing is reduced, the reflective surfaces are improved and more detailed lighting effects are implemented without the frame rate or the gaming experience being affected. I mention this not only because the game will be one of the games that will step up the visuals for the PS4, but... they don't mention anything about that coming at an additional cost (which is good). So fingers are crossed.
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Want a free PC game? Get it while the getting is good. Time is running out!
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Photos of the YO-KAI WATCH 2 Event at Siren Studios Are Available on Business Wire's Website and Getty Images
--(BUSINESS WIRE)-- Photos of the YO-KAI WATCH 2 Event at Siren Studios are available on Business Wire's Website and Getty Images.
In this photo provided by Nintendo of America, Mark Ballas of ABC’s Dancing with the Stars and star of Jersey Boys on Broadway this fall and ‘Dance It Out’ founder Billy Blanks Jr., and kids interact with costume character Jibanyan at the YO-KAI WATCH 2 preview event on Sept. 8, 2016. The YO-KAI WATCH 2: Bony Spirits and YO-KAI WATCH 2: Fleshy Souls games launch on Sept. 30 for the Nintendo 3DS family of systems.
Photo 1
In this photo provided by Nintendo of America, Mark Ballas of ABC’s Dancing with the Stars and star of Jersey Boys on Broadway this fall and‘Dance It Out’ founder Billy Blanks Jr., and kids interact with costume character Jibanyan at the YO-KAI WATCH 2 preview event on Sept. 8, 2016. The YO-KAI WATCH 2: Bony Spirits and YO-KAI WATCH 2: Fleshy Soulsgames launch on Sept. 30 for the Nintendo 3DS family of systems.
Photo 2
In this photo provided by Nintendo of America, Mark Ballas of ABC’s Dancing with the Stars and star of Jersey Boys on Broadway this fall attends the YO-KAI WATCH 2 preview event on Sept. 8, 2016 at Siren Studios. The YO-KAI WATCH 2: Bony Spirits and YO-KAI WATCH 2: Fleshy Souls games launch on Sept. 30 for the Nintendo 3DS family of systems.
Photo 3
In this photo provided by Nintendo of America, Mark Ballas of ABC’s Dancing with the Stars and star of Jersey Boys on Broadway this fall teaches attendees the YO-KAI WATCH Dance with costume character Jibanyan at the YO-KAI WATCH 2 preview event on Sept. 8, 2016. The YO-KAI WATCH 2: Bony Spirits and YO-KAI WATCH 2: Fleshy Souls games launch on Sept. 30 for the Nintendo 3DS family of systems.
Photo 4
In this photo provided by Nintendo of America, Luca C. and Logan C. from Anaheim, California play the latest YO-KAI WATCH 2 gamefor theNintendo 3DS family of systems at Siren Highland in Hollywood, California, on Sept. 8, 2016. The YO-KAI WATCH 2: Bony Spirits and YO-KAI WATCH 2: Fleshy Souls games launch on Sept. 30.
Nintendo News: Nintendo Download Highlights New Digital Content for Nintendo Systems
REDMOND, Wash.--(BUSINESS WIRE)-- This week’s Nintendo Download includes the following featured content:
From Thunder Lotus Games, Jotun: Valhalla Edition is a hand-drawn action-exploration game set in Norse mythology. (Photo: Business Wire)
Nintendo eShop on Wii U
Jotun: Valhalla Edition – From Thunder Lotus Games, Jotun: Valhalla Edition is a hand-drawn action-exploration game set in Norse mythology. You play as Thora, a Norse warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla. Jotun: Valhalla Edition features Valhalla Mode, a boss rush mode with even fiercer versions of the already challenging jotun. Exclusive to the Wii U version, the map is always displayed on the GamePad controller, and God Powers can be activated using the touch screen. The game launches on Wii U first, and its GamePad features make this the definitive version. Jotun: Valhalla Edition is part of the Nindies Summer Jam promotion, with a special introductory price through 8:59 a.m. PT on Sept. 16.
Nintendo eShop on Nintendo 3DS
Phoenix Wright: Ace Attorney – Spirit of Justice – Court is now in session! Join new characters and returning favorites like Phoenix and Maya to solve puzzling mysteries and watch this new courtroom drama unfold. With the touch features of the Nintendo 3DS system, exciting investigative techniques are at your fingertips, like exploring crime scenes and dusting for fingerprints.
Virtual Console on Wii U
Mario Strikers Charged – In this action-packed Wii soccer game, battle in 17 interactive stadiums using MegaStrikes, Super Abilities and Skillshots to devastate the competition. Charge the ball to increase your chances of scoring, and use the Wii Remote controller (sold separately) to flatten foes and defend your goal. Wreck havoc on the field solo or with four players locally (additional controllers required for multiplayer mode; sold separately).
Virtual Console on Nintendo 3DS
Super Castlevania IV – Are you brave enough to take on this spooky Super NES classic? Take up the legendary whip, Vampire Killer, and tread through Dracula’s Castle as the famous Simon Belmont. Defeat ghastly ghouls, goblins and other monstrous creatures in 11 stages of treacherous chambers and dark caverns before facing the Prince of Darkness himself.
Nintendo eShop sales:
Nintendo eShop on Wii U and Nintendo 3DS
Cube Tactics (Nintendo 3DS), Bird Mania Party (Wii U) and more games from Teyon are on sale until 8:59 a.m. PT on Sept. 29.
Suspension Railroad Simulator (Wii U), 3D MahJongg (Nintendo 3DS) and more games from Joindots are on sale until 8:59 a.m. PT on Sept. 22.
Nintendo eShop on Wii U
Mighty No. 9 is 20 percent off (reduced from $19.99 to $15.99) until 8:59 a.m. PT on Sept. 15.
Futuridium EP Deluxe is 20 percent off (reduced from $9.99 to $7.99) until 8:59 a.m. PT on Sept. 15.
360 Breakout is more than 25 percent off (reduced from $7 to $5) until 8:59 a.m. PT on Sept. 28.
Paranautical Activity is 50 percent off (reduced from $9.99 to $4.99) until 8:59 a.m. PT on Sept. 22.
Gravity Badgers is 80 percent off (reduced from $4.99 to 99 cents) until 8:59 a.m. PT on Oct. 6.
Nintendo eShop on Nintendo 3DS
The Legend of Legacy is more than 35 percent off (reduced from $39.99 to $24.99) until 8:59 a.m. PT on Sept. 19.
WordsUp! Academy is more than 30 percent off (reduced from $2.99 to $1.99) until 8:59 a.m. PT on Sept. 29.
Rytmik Ultimate and The Keep are on sale until 8:59 a.m. PT on Sept. 29.
Zombie Incident and Cubit the Hardcore Platformer Robotare on sale until 8:59 a.m. PT on Sept. 29.
Fairune, Castle Conqueror EX and more games from CIRCLE Ent. are on sale until 8:59 a.m. PT on Sept. 29.
Theme Shop on Nintendo 3DS:
New themes this week include:
AA: Spirit of Justice Apollo Justice Pixel Art
AA: Spirit of Justice Phoenix Wright Pixel Art
AA: Spirit of Justice Athena Cykes Pixel Art
AA: Spirit of Justice Main Characters
Also new this week:
The Gem Collector (Nintendo eShop on Wii U)
Rorrim (Nintendo eShop on Wii U)
TOUCH SELECTIONS (Nintendo eShop on Wii U)
Letter Quest: Remastered (Nintendo eShop on Wii U)
Tetraminos (Nintendo eShop on Wii U)
SphereZor (Nintendo eShop on Wii U)
Futuridium EP Deluxe (Nintendo eShop on Nintendo 3DS)