Showing posts with label Voxel. Show all posts
Showing posts with label Voxel. Show all posts

Blocks Tracks Trains - The Sandbox Train Track Builder by a One Man Indie Developer


Another head-turning one-man indie title has emerged, and it's for the fans of crafting train tracks, buildings, and landscapes. Blocks Tracks Trains, which is a sandbox train track-building experience, takes away the resource management and the need to grind hours on end for those who want to jump in and create some truly awesome voxel-based results worth showing off. 

  • Generate a random chunk of terrain to start your build.

  • Modify the landscape any way you want; in contrast to other train set builders the terrain can be fully sculpted, and it is not just a height map. You can have tunnels, overhangs, etc. with various materials like stone, soil, gravel, grass, and sand!

  • Build a voxel world, along with freely placeable scaffolds for your voxel buildings.

  • Build houses, bridges, mansions, castles, towers, lighthouses, and villas - from little blocks of wood, brick, and stone!

  • Design your own locomotives and carriage.

  • Almost anything can be painted; you can freely mix colors from the palette. There is also glowing paint and a matching Night View mode.

  • Train tracks are easy to build using a spline system and can handle complex track layouts.

  • Set up a track network and watch your trains go on a journey.

  • The visuals aim to imitate a "grown-up's" model train set, not a children’s toy.

  • You can play in a top-down view or in a first-person view.

  • There is a Play Mode in which you can play with your train set: locomotives and switches can be controlled by hand, and vehicles coupled with other vehicles. Trains can be as complex as you like, with no limitation on the number of wagons or locomotives. Full support for shunting operations.

  • There are default props like locomotives, wagons, people, and various plants/trees to get you started.

  • And coming very soon: Steam Workshop integration to allow you to share your creations with other players!


Blocks Tracks Trains is available now on Steam, all aboard!




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FTS: Teardown's "Art Vandals" Expansion Launches Today (PC)

 

Teardown’s “Art Vandals” Update Introduces New Story-Driven Expansion Today on PC

The smash-hit sandbox heist game continues to grow with five new heists and a new location, free for all players

MALMÖ, Sweden – Dec. 15, 2022 – Tuxedo Labs has released the new “Art Vandals” campaign expansion for Teardown, the voxel-based sandbox heist game on SteamThis major content update launches today with five new heist missions and a new location, free for all Teardown players.

In “Art Vandals,” players take on the role of Freya Woo – the daughter of Gordon Woo, who features in the original Teardown campaign. You’ll visit the picturesque fishing town of Tilläggaryd and its modern art museum with new missions focused on getting revenge against artist Kerstin Stråbäck. Steal her awards, escape with her art and destroy what you need to, all while using powerful new tools like the Paperboy Gun and Jackhammer.

“Art Vandals” is available through the all-new Expansions section in the Play menu, as well as through the in-game mod menu to help introduce players to Teardown’s powerful modding systems. Anyone can begin “Art Vandals” without playing the original story, but this challenging campaign is best undertaken by Teardown veterans with a bit of heisting experience under their belts.

Plan the perfect heists with realistic physics in the fully destructible, voxel-simulated world of Teardown! Use a range of tools to manipulate environments to your advantage in the most creative ways you can imagine: bring down walls with vehicles, create shortcuts with explosives, stack objects to reach higher places, and much more. Run, jump, drive and slingshot in a full story campaign featuring 40 missions, test your skills in experimental challenges, create your own no-pressure experiences with unlimited resources in Sandbox mode, and discover unique designs from the community with Steam Workshop mod support. Just don’t get caught!



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Serious Sam: Tormental


Serious sam: tormental



游戏开始!
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All about Highrise City: The Game + The Team + Hands On Action!


About the Team & Game

Obviously, you as a player will compare Highrise City with other games. If you are comparing the game with other city builders, keep in mind that the focus of Highrise City is the production chains - the results of these will lead to an ever-growing city. The game is not a traditional city builder but has a strong influence on economic simulations. It was developed by a small team as a passion project over the last 8 years while for 7 years the game was a one-man project.

Let's grow a city!

Highrise City offers a new spin on City Simulations & Tycoon games expanding the economy and resource management aspect. Experience a modern take on the genre enriched with a complex resource-based economy system. Highrise City combines two genres in new and interesting ways: City Builders and traditional Economy & Resource Management Simulations. Highrise City offers you challenging gameplay and gives you all the possibilities and tools you need to create a living and breathing city. Take care of your city and make it grow and flourish into a giant Metropolis!

Plan your Megacity

In Highrise City you do not only build a city, you also actively manage it by handling the economical supply for it. Organize and build supply chains in an efficient way and make sure your economy is well balanced to guarantee steady growth. By doing so you will be able to create true megacities.

Features


  • Up to one million inhabitants per city
  • 5 different population classes
  • More than 250 base buildings
  • 50 different resources
  • Up to 30.000 buildings per city
  • Up to 5.000 cars and vehicles per scene (and 20.000 per city simulated)
  • Up to 20.000 people per scene (and 1 million per city simulated)
  • 196 sq km possible playground per map
  • Adjustable difficulty levels for beginners and advanced players
  • Improve the city with laws and technology research
  • Ressource trading to balance your economy
  • No limit on the number of buildings, cars, or citizens


Enjoy your work

Once you managed to create a prosperous and growing city, the time has come for fine-tuning and further growth. But in the meantime, you should also take a break and just enjoy what you have created. Watch the people filling the streets and minding their business. In Highrise City you can see thousands and thousands of people and cars in the same scene filling your city with life. Micro animations hidden everywhere will brighten up your day and create the feeling of a miniature world.

Mod support

Do you want to implement your own buildings? Your own skyscrapers? Change the whole balancing, include your own types of streets? That's what we are aiming for with Highrise City as well. The integrated building editor will allow you to easily develop and implement an individual look for your custom city. Chances are that the Editor however will be released a few weeks later than the game itself.



If you support indie, I must say that this is true indie. The developer kept his hope alive to release his project for nearly a decade himself and he's now sharing it with the world. I find these endeavors amazing.

Get Highrise City... now! Get the demo... here!


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