Showing posts with label Mario Party. Show all posts
Showing posts with label Mario Party. Show all posts

Nintendo Switch 2: Preparing For The Switch Successor


There's no question that the Nintendo Switch has been a success. It's sold more than 10 million units, and games in the catalog are among the best-selling titles within its lifespan. But there's no question that it could be even better—and not just because of what we want out of our basic gaming experience.

The Switch's biggest problem is that it falls short on the mobile side: gamers who want to play on the go can't just play online on the go, because it doesn't take advantage of certain tech available in the mobile market. It's too soon to expect a true successor to the Nintendo Switch because there is still great interest in the current system.


Nintendo would have to wait and come up with the best plan of action for the successor, but it could be a simple one: Keep the successor in the Switch Family because it's a strong concept but add certain features like true mobile gaming. Currently, you are able to connect your Nintendo Switch to wireless and that's where the online access ends when you're on the go. Mobile hotspots are an option, your phone should have this option to connect the switch, but a true successor should connect through a 4G or 5G connection on its own.

We are beyond the days of Nintendo DS and 3DS, cell phones are major competition in gaming now. If you look at what other companies are doing with their phones (like Samsung or Apple), you'll notice that they're constantly pushing boundaries with new features and upgrades. That's because they know consumers expect more from them--and if they don't keep up with what their customers want, they run the risk of losing them altogether! Nintendo doesn't have to follow this fully and as rapidly but treat the console like the flagship it is.

If Nintendo wants to stay ahead of the curve, then they need to start thinking about how they can use similar features to improve their own products--even if those improvements seem small right now! A successor would be premature if it were to launch within the next year or maybe even two because we don't know what the market will look like. However, they must plot their course as early as possible.


Improve the specs of the successor, and give us features like cell tower access which can be a partnership with mobile companies that includes Nintendo Switch Online access. Nintendo President Shuntaro Furukawa is concerned about smooth console transitions, but the answer could be resting in his pocket. Switch 2, wouldn't be the most innovative name but it would send a clearer message that it's a successor similar to the way mobile phones are named (unlike the Wii U).


The iPhone 13 is the clear successor to iPhone 12.

The Galaxy S22 is the clear successor to Galaxy S21.

The OnePlus 10 is the clear successor to OnePlus 9.



Make no mistake, Nintendo Switch is still a great console and there's no doubt about it. But it's also true that the technology behind the Nintendo Switch has been largely unchanged since its launch in 2017.


Sure, there have been some improvements—the Joy-Con controllers have gotten slightly better, there are more games with online multiplayer modes, and the Pro Controller is slightly more comfortable to hold—but overall, the experience of using a Nintendo Switch today feels very similar to what it was like when it first came out.


That's not necessarily a bad thing—in fact, for many people it's just fine. But for others, it's an opportunity for Nintendo to level up their tech without completely reinventing their product line. And so far, we haven't seen any evidence that they're doing anything like that.


Nintendo has been a game-changer since its inception. From bringing video games to the masses with the NES to turning their eyes towards mobile gaming with their Nintendo Switch, they have done something that no other company has done before.


While some might say that they are late to the game in terms of releasing new consoles, they have definitely made up for the lost time by putting out one of the best gaming consoles ever made.


Nintendo is no stranger to pressure. The company has been making games since 1889, and they've sold over 1.5 billion consoles in their time. They have a reputation for being one of the most beloved gaming companies in the world, but they're also known for being one of the most innovative—and that's not an easy thing to do.


Nintendo has always been a company that wants to make sure each game they release is as good as it can be, and that means taking a lot of time with each one. That's why we don't see new consoles too often from Nintendo—they want to make sure whatever comes next is worth your time and money.


But does that mean that Nintendo doesn't feel the pressure to put out something new or are they merely after new console sales? We think it's safe to say that there's pressure on both fronts: from gamers who want more and better games and from investors who want more profit, let's see how they adapt.


eLaurza | SDGT Contributor




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From the Source: Nintendo + Ninja Girls, Monsters, & Zombies... oh my! + ISP's should be scared

From the Source: Nintendo

Logo
March 12, 2015

Nintendo News

Nintendo 3DS is Best-Selling Hardware Platform in February



The one-two-three punch of New Nintendo 3DS XL, The Legend of Zelda: Majora’s Mask 3D and Monster Hunter 4 Ultimate helped Nintendo 3DS become the top-selling hardware platform in the United States in February. All three products launched in the United States on Feb. 13, and even with only 17 days of data being reported they were able to accomplish the following:
  • In its 48th month on the market, the Nintendo 3DS family sold nearly 395,000 units in the U.S. The great majority of these sales were New Nintendo 3DS XL systems, which sold 130 percent more units in its initial frame than Nintendo 3DS XL did when it launched on Aug. 19, 2012.
  • The Legend of Zelda: Majora’s Mask 3D was the top-selling title for the month with more than 515,000 combined physical and digital units sold. The game is now the fastest-selling Legend of Zelda hand-held title in U.S. history.
  • Monster Hunter 4 Ultimate sold more than 290,000 combined physical and digital units and is now the fastest-selling Monster Hunter title – across all platforms – in U.S. history. In addition, the game has the highest Metascore of any Monster Hunter title and is also Capcom’s fastest-selling title on the Nintendo 3DS platform in U.S. history.
  • Through the first two months of 2015, sales of Nintendo 3DS hardware have increased by more than 90 percent over sales in the same period in 2014.
Nintendo also saw strong results for Wii U, which had its best year ever in 2014 and has continued to build on that momentum in 2015. Specific achievements include:
  • So far in 2015, sales of Wii U hardware have increased by more than 20 percent over sales in the same period in 2014.
  • Life-to-date sales of Super Smash Bros. for Wii U and amiibo have surpassed 1.5 million total units and 3.5 million figures, respectively, an attach rate of nearly 2.5 amiibo figures per game unit sold.

Mario Party 10 + Mario amiibo bundle (Wii U, March 20)
Xenoblade Chronicles 3D (Nintendo 3DS, April 10)
Splatoon (Wii U, May)




The momentum for Nintendo software and systems should continue over the next few months thanks to a strong lineup of software that includes Code Name: S.T.E.A.M. (Nintendo 3DS, March 13)

Full Steam Ahead! Battle Aliens Using a Star-Spangled Strike Team in Code Name: S.T.E.A.M.

Enhanced Control Options and amiibo Support on New Nintendo 3DS XL
REDMOND, Wash.--(BUSINESS WIRE)-- Developed by Intelligent Systems, the creators of the beloved Fire Emblem and Advance Wars series, the single- and multiplayer turn-based strategy game Code Name: S.T.E.A.M. launches for the Nintendo 3DS family of systems on March 13. The game places players on the front lines of a series of intricately designed battlefields and requires them to use both brains and brawn to emerge from battle victorious. Players are thrust into the boots of some of the most original and unexpected playable characters ever assembled in a Nintendo video game. These agents of S.T.E.A.M. (Strike Team Eliminating the Alien Menace) are composed of literature- and folklore-inspired icons like John Henry, Tiger Lily, Tom Sawyer, Lion from The Wonderful Wizard of Oz and many more – all led by Abraham Lincoln. Players who dive into the action on New Nintendo 3DS XL can even take advantage of the new system’s enhanced controls and creative amiibo functionality.
Developed by Intelligent Systems, the creators of the beloved Fire Emblem and Advance Wars series, t ...
Developed by Intelligent Systems, the creators of the beloved Fire Emblem and Advance Wars series, the single- and multiplayer turn-based strategy game Code Name: S.T.E.A.M. launches for the Nintendo 3DS family of systems on March 13. (Photo: Business Wire)
“Fresh on the heels of the launch of New Nintendo 3DS XL,Code Name: S.T.E.A.M. comes whistling in to give portable players a patriotic punch of action-strategy,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “For players who may be wrapping up The Legend of Zelda: Majora’s Mask 3D, or just looking for their next hand-held gaming experience, this refreshingly unique game is just what Honest Abe ordered.”
Steam is a critical component of the game play. Each selectable agent in the game has a boiler on his or her back that generates a certain amount of steam every turn, allowing the player to move and fire at enemies. This simple and intuitive concept leads to many deep and strategic game-play choices. Moving forward across the battlefield uses steam, but players can also explore and then backtrack with no loss of steam, letting players scope out the surroundings and uncover hidden enemies. To add to the strategy and uniqueness of the steam mechanic, players that leave steam in their reserves after a turn can potentially attack during the enemy’s turn by using “Overwatch.” These Overwatch attacks can be performed by equipping specific weapons.
Before beginning each mission, players select a four-member team composed of the game’s many playable characters. As players progress through the wild story, more and more surprising characters will join the strike force, each with his or her own unique primary weapon and ability. Because of the multitude of characters and the vast, well-designed maps, players can approach each stage using different techniques. Players might want to keep their characters together and deploy a full-on attack, or split them up and sneak around corners to scope out the surroundings and take the enemy on with a more stealth-like approach.
In addition to each character’s main weapon, the eclectic agents also possess various secondary weapons and boiler packs that can be equipped before each mission. Want to outfit the powerful John Henry with a secondary weapon that provides him with an Overwatch attack option like the Steam Crossbow? No problem! The deep customization options add a whole new layer of strategy to the game, and encourage playing and replaying the game’s numerous missions in new ways.
The game also offers three different multiplayer modes that pit player against player in exciting local battle modes, or online with a wireless broadband Internet connection. In Death Match, players try to defeat all the enemies on the opposing team to win. Medal Battle asks competitors to earn the most medals after five turns. And in the epic A.B.E. Battle, players pilot massive presidential mechanical robots and battle to victory. Players can even join online tournaments or create their own!
Anyone who plays Code Name: S.T.E.A.M. on a New Nintendo 3DS XL system can experience some additional fun features. In addition to controlling the camera with the C-Stick and basking in the game’s striking graphics using face-tracking 3D, Code Name: S.T.E.A.M. is one of the first Nintendo 3DS games to feature amiibo compatibility using the built-in NFC technology on New Nintendo 3DS XL. If a Fire Emblem amiibo character like Marth or Ike is tapped on the touch screen of the New Nintendo 3DS XL system, he will join the battle as a playable character in the game. But just like in theFire Emblem games, if these amiibo characters fall in battle, they are gone permanently – well, at least until players tap them in again at the start of the next mission.
Code Name: S.T.E.A.M. boils over for Nintendo 3DS on March 13 at a suggested retail price of $39.99.
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From the Source: Xseed

Sexy Zombie Slayers Battle an Undead Invasion in Frenetic Action Game Onechanbara Z2: Chaos for PlayStation®4

Naughty but Nice Ninja Girls Undertake a Supernatural Adventure in SENRAN KAGURA 2 Deep Crimson for Nintendo 3DS™ 
We are excited to announce a supercharged pair of action titles, each featuring a large and varied cast of all-female protagonists who are as beautiful as they are deadly. Onechanbara Z2: Chaos, a brand new entry in the popular series in which sexy zombie slayers battle legions of the undead, is in production for the PlayStation®4 computer entertainment system and scheduled to release in North America this summer. SENRAN KAGURA 2 Deep Crimson, the latest martial arts adventure of the sexy SENRAN KAGURA ninja girls, is also in production and scheduled to release for the Nintendo 3DS™ hand-held system in North America this summer.
ABOUT

Onechanbara Z2: Chaos (PS4)

OZ2
The latest iteration of the Onechanbara sexy zombie slayer series ups the ante with two sets of buxom vampire sisters and over a dozen stages of high-octane real-time swordplay featuring hordes of zombies - not to mention wildly inventive methods for dispatching these undead opponents. Players will square off against the undead in various worldwide locations, with limbs and blood flying every which way by means of physical attacks and acrobatic maneuvers alike, occasionally transforming into a demon for short bursts of added power and speed at the cost of life energy. Each of the four members of the so-called "bikini zombie squad" has her own unique abilities, and skillful play is rewarded with orbs that can be exchanged for upgraded weapons and outfits. For the first time in the series, players can enjoy the game with full English voice-acting or play through with the original Japanese performances.

SENRAN KAGURA 2 Deep Crimson (Nintendo 3DS) 
SK2Naughty yet very nice ninja girls of the SENRAN KAGURA universe return to the Nintendo 3DS in a fresh, new 2.5D side-scrolling brawler. Featuring the series' trademark high-flying, clothes-ripping battle mechanics, SENRAN KAGURA 2 Deep Crimson follows the events of SENRAN KAGURA Burst, sending all 12 of the original cast members on another supernatural martial arts adventure through modern Japan. For the first time in the series, shinobi can fight in pairs, covering each other's backs or combining special techniques as needed, or fight alone to give their partners time to recover after bouts of intense combat. One player can control both team members, switching back and forth at will, or two players can fight side by side in co-op mode.

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ISP's should be scared
There have been ISP's like AT&T and Comcast doing... and continuing to do things that absolutely stink. The fight continues after our victorious win for net neutrality (that totally wiped the gengar-style smile right off of their faces), because... greed just refuses to fold. Wait... I think I hear John Boehner crying... hmmm, meh... who the hell care.
The business they receive, obviously isn't enough for them to appreciate... but what really puts a smile on my face is that competition is scaring companies like AT&T. They tried to stop a city from even setting up a fiber optic infrastructure for faster connections, but it didn't appear to work... and its just amazing how they were so comfortable crapping out excuses about how the current speeds were enough until someone else turned up the heat.
You don't deprive people of better... if you have the ability to provide better. Money to set things up was likely not going to be a factor in that either... because plenty of companies have ways of getting grants and funding through taxes (only to turn around and charge you heavily).
It's no mystery to some... but if you had the option to choose between Google Fiber & AT&T Gigapower, you might want to do your research on both. We wouldn't tell you to go with one over the other... because your money is yours to do with what you please, but AT&T charges more if you wish to have more privacy ($29 more). Maybe that's the compensation for them to not sell off your data, but that's a topic for another day... and they wouldn't be the only ones involved because other companies like Lenovo are in the same boat (catching a whole lotta... complaints about those... SuperFish). If a company can't be trusted, they don't deserve a penny.