Chennai, India – August 16th, 2024 – Today Silvine Game Studios is thrilled and excited to announce the full PC Steam release today (16th August) of their polished and challenging turn-based strategy game, Artifice: War Tactics! The release marks four years of dedicated focus to produce a title that will excite fans of turn based strategies everywhere!
Unleash your tactical prowess in a mediaeval fantasy world where survival depends on thwarting enemy ambushes with an array of champions at your disposal. Defeat powerful bosses to conquer strongholds and lead your army to victory!
My Initial Impression:
If you enjoy strategy games with roguelike elements that deliver action in a board game-like setup, then Artifice: War Tactics might be right up your alley. What really captivated me was the intensity brought on by the limited movement. While the concept isn’t entirely new to me, the unique movement mechanics—where characters can move straight forward, at an angle, or side to side with a step or two forward—present a challenge I haven’t encountered in quite some time. It reminded me of chess. You have to carefully consider your approach because you only have so many shards, and to secure victory, it’s crucial to conserve as many as possible.
I haven’t yet explored any complex strategic combos, but I’ve managed to use neutral enemies in the environment to attack the opposition. I’m eager to see how many combinations can be strung together, as some of the enemies are quite formidable, not to mention the bosses. Enough talk—check out the First 30 of Artifice: War Tactics:
Game Highlights
Innovative Combat: Asymmetric Combat system allowing for strategic combinations and synergies. Positioning your champions is crucial, as each unit has specific movement and attack patterns. Tactical positioning can turn the tide of battle, making it essential for players to plan their moves carefully.
Dynamic Environments: The biome hazards come in four types: Sandworm, Frost Wraith, Poison Ivy, and Floating Rune. They can be both dangerous and useful. Hitting enemies near these hazards causes additional damage, but taking a hit near them can result in losing a shard (life). Master tacticians will need to use these hazards wisely to gain an advantage.
Challenging Gameplay: Each unit has unique traits and abilities, with boss battles unlocking new islands. Every hit counts, and if you lose all your lives, you'll have to restart—true to its roguelike nature.